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04121f18a4
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basic targeting system
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2026-01-21 12:32:58 +01:00 |
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494f0cb9ca
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some SFX
Create tag and build when new code gets to main / BumpTag (push) Successful in 21s
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2026-01-20 17:39:14 +01:00 |
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c1ca0bf27b
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some shake
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2026-01-20 15:27:59 +01:00 |
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8d1e7ebb4f
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some jumping animations
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
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2026-01-20 13:23:42 +01:00 |
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2e5fcb6a75
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implemented player health, knockback, invicibility frames and hitstop
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2026-01-20 12:05:31 +01:00 |
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87a9fad005
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now that's an animation
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2026-01-19 23:15:40 +01:00 |
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837b3d7705
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hyperfocused on the procedural FP animations
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2026-01-19 18:51:27 +01:00 |
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4224333963
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improved weapon system and cleaner weapon setup
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2026-01-19 17:25:12 +01:00 |
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4dd48bed70
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orienting flying sword
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2026-01-19 16:55:22 +01:00 |
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abe6f42a3b
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some juice work on the first person weapon
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2026-01-19 16:46:00 +01:00 |
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6b97c226f1
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setup damage types and modifiers as resources
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2026-01-17 14:32:48 +01:00 |
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9e75193731
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enemies can move, also changed and named a few collision layers
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2026-01-16 11:05:02 +01:00 |
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6737668391
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groundslide camera setup
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2026-01-14 17:21:57 +01:00 |
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ca77579168
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ground sliding under stuff
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2026-01-14 15:26:41 +01:00 |
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e32dac9e6e
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broken sloped slide
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2026-01-13 23:52:44 +01:00 |
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80e533d98e
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simple slam and changed wall hugging to only work when input is towards the wall
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2026-01-13 09:43:58 +01:00 |
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0e3e258fd3
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basic slide and air glide mechanic
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2026-01-12 17:47:32 +01:00 |
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c7991198ea
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code cleanup
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2026-01-12 16:43:52 +01:00 |
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1a4b2f4c19
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Ended with remapping and removed old junk
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2026-01-12 15:41:43 +01:00 |
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52a9c3f120
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Remapped some inputs and added slide, slam and parry mappings
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2026-01-12 14:58:43 +01:00 |
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1eb65d1520
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some shader work and improved mantle feel
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2026-01-11 17:09:58 +01:00 |
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6c2ad89687
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fixing the manlting into geo
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2026-01-06 12:36:38 +01:00 |
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cf52af4237
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mantling after aimed dash with new mantle system
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2025-12-21 16:44:35 +01:00 |
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b792e8721c
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mantle system fix amazing
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2025-12-19 18:59:34 +01:00 |
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2e2df4ff50
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new broken mantle system and fixed lots of gamefeel regarding wall hugs and jumps and coyote time
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2025-12-17 16:39:10 +01:00 |
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f828c1d786
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added a coyote time for wall jumps
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2025-12-15 11:20:17 +01:00 |
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7c4e541446
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fixed input mapping context issue
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2025-12-10 17:10:41 +01:00 |
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2ff8cc74cc
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camera incline on wall run and normal run
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2025-12-08 12:23:36 +01:00 |
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0b0163a0ac
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finally managed to pin down the in game UI and control issues for keyboard
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2025-11-14 12:32:03 +01:00 |
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ac14352e7f
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wall run, keyboard controls, mouse sensitivity setting, and more
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2025-11-13 22:38:44 +01:00 |
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27130257c9
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small camera animation on mantle
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2025-11-11 11:38:49 +01:00 |
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e70a2e7537
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keeping more intertia after dashes and mantles
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2025-11-11 09:52:57 +01:00 |
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6051588f24
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lots of tutorial fixed
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2025-11-10 14:55:16 +01:00 |
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1ea3945cf6
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final tutorial setup and UI fix
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2025-11-06 09:29:05 +01:00 |
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29d9f44142
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basic tutorial setup
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2025-11-05 16:08:36 +01:00 |
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78ab2cc637
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small changes
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2025-10-31 16:31:21 +01:00 |
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fd16342aca
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getting the weapon tutorial
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2025-10-31 16:18:59 +01:00 |
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9d8877cc67
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fov fix
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2025-10-28 14:12:32 +01:00 |
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fd7b55452b
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basic tutorial layout
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2025-10-28 14:08:41 +01:00 |
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4e756da1ba
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trying simpler self made menus to fix selection and focus issues on build
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2025-10-27 09:32:58 +01:00 |
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919236a388
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tentatives de fixer cette ui de mort
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2025-10-26 19:06:37 +01:00 |
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ef33336975
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menus and settings
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2025-10-23 15:21:33 +02:00 |
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916ff1921c
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dash drop indicators
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2025-10-20 11:42:14 +02:00 |
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70e3f70bcc
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dash indicators
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2025-10-17 16:53:23 +02:00 |
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1813973daa
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weapon clip fix
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2025-09-16 11:01:31 +02:00 |
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7b036c5889
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fixed mantle after dash bug
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2025-09-16 10:28:41 +02:00 |
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d15542e4ed
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ported to Godot 5 and fixed collisions on tooling script
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2025-09-16 09:40:20 +02:00 |
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e6cdb26ee0
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throwing weapon back on
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2025-09-12 14:54:08 +02:00 |
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49ba007613
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mantling seems to work
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2025-09-11 18:12:34 +02:00 |
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285365becf
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least worst version
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2025-09-11 16:36:27 +02:00 |
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