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00c4c1ddfa
scene saved
more-rework
Minimata
2025-09-09 16:23:45 +02:00
f4d5a02e42
fucked up
Minimata
2025-09-09 16:09:59 +02:00
5087cb58bc
god dayum wall hugging on point man
Minimata
2025-08-18 14:54:41 +02:00
4f9005d016
revamped megajump and air control
Minimata
2025-08-07 16:13:21 +02:00
f905e55f65
revamped jump
Minimata
2025-08-05 12:12:07 +02:00
0d6d1c86de
moved movement code to player
Minimata
2025-07-29 16:41:31 +02:00
ffdb3366a5
two empoered actions on cooldown
Minimata
2025-07-29 11:08:02 +02:00
cd9e6da4e9
trying with cooldown
Minimata
2025-07-28 18:51:51 +02:00
77c62c74de
changing acceleration factors
rework
Minimata
2025-07-28 17:27:23 +02:00
3df89c6d28
i dunno man
Minimata
2025-07-22 16:18:43 +02:00
9d29ec8ee4
trying other setup
Minimata
2025-07-22 11:51:48 +02:00
4c16ad4f9a
dash and jump
Minimata
2025-07-21 14:40:48 +02:00
374012569b
fix: forgot to commit curve resource
main
v0.1.6
Minimata
2025-07-11 10:34:46 +02:00
98b6537fdd
feat: time dilation and indicator
Minimata
2025-07-11 10:34:20 +02:00
e3d10840c9
fix: dash indicator vfx works
v0.1.5
Minimata
2025-07-06 22:18:59 +02:00
e4880d42f9
feat: removed crouch and added a UI for available jumps
v0.1.4
Minimata
2025-07-06 15:11:25 +02:00
ef16d6c83f
feat: broken crouching
v0.1.3
Minimata
2025-07-06 11:49:59 +02:00
85eab200ea
ci,fix: ficed checkout action address
v0.1.2
Minimata
2025-07-04 14:18:44 +02:00
767d0fc768
gd: made wall jump more intuitive and act like a double jump
v0.1.1
Minimata
2025-07-04 14:15:09 +02:00
cf98e6c36c
fix: less bugs when dashing to planted weapon
Minimata
2025-06-23 17:10:42 +02:00
4f5ca49c76
fix: fixed some dash issues, there's still some
Minimata
2025-06-20 13:56:42 +02:00
3a761fd0bd
gd,fix: player won't go through thin platforms from underneath, added a small cooldown to dash actions, remapped inputs a bit for gamefeel
Minimata
2025-06-20 11:55:19 +02:00
826eaac10c
fix: jumping and dashing on tilted floor was triggering mantle in bad locations
Minimata
2025-06-19 14:36:31 +02:00
21bc3f4724
gd,ld: some LD and some bug fixing that didn't fix the bugs
Minimata
2025-06-19 13:34:31 +02:00
01d0488d91
ci: testing new LFS action
Minimata
2025-06-19 08:55:59 +02:00
da682b50f9
ld: inside of guard barracks top floor
minimata
2025-06-18 15:57:25 +02:00
7e66ae4178
ci: trying artifacts
Minimata
2025-06-17 16:58:13 +02:00
e6573fc44f
ci: trying to push to release
Minimata
2025-06-17 16:27:29 +02:00
107c7622d5
gd: game feel improvement, dash limit, improved jump while aiming for dash
Minimata
2025-06-16 16:13:29 +02:00
b214441b45
gd: making sure the build works with menus
Minimata
2025-06-16 09:40:42 +02:00
eb1fd4296b
ci: trying custom checkout action
Minimata
2025-06-16 08:40:32 +02:00
706a495e2b
ci: trying to fetch LFS by themselves
Minimata
2025-06-16 08:25:28 +02:00
20fd0f48a3
ci: trying to use the secrets token instead of default one
Minimata
2025-06-16 08:12:08 +02:00
f9b5bbb4e8
ci: trying checkout v4
Minimata
2025-06-16 07:56:48 +02:00
7c91b79195
ld: some roofs
minimata
2025-06-16 07:52:56 +02:00
7d5206d42a
chore: some merge issue
minimata
2025-06-15 09:56:38 +02:00
3338e1dab3
Merge branch 'main' of https://git.game-dev.space/minimata/MovementTests
minimata
2025-06-15 09:55:40 +02:00
4ce920e9ff
gd: menus
minimata
2025-06-15 09:55:34 +02:00
5842277a4b
ld: low wage bulk house
Minimata
2025-06-15 09:53:55 +02:00
db2e577972
ld: map and stairs
Minimata
2025-06-14 22:38:36 +02:00
5db803bb31
ld: start of city map and component greyboxing
Minimata
2025-06-13 15:53:58 +02:00
4b0a0ba4ca
Merge branch 'main' of https://git.game-dev.space/minimata/MovementTests
minimata
2025-06-11 17:34:50 +02:00
1d67c4d20a
gd: better bonus jump calculation
Minimata
2025-06-10 20:28:09 +02:00
cb4c16a3ca
gd: added bonus jump height if jumping right after dash, and time scale on aiming in air
Minimata
2025-06-10 20:24:35 +02:00
c50f248c9d
ci: actually using a mono godot image to build C#
Minimata
2025-06-10 18:59:20 +02:00
c554e24b01
gd: added menu template
Minimata
2025-06-10 18:46:20 +02:00
f9a6c42b14
gd: tweaked weapon throw and dash values
Minimata
2025-06-10 17:01:09 +02:00
d53aca98a0
fix: leaving wall stops wall hugging
Minimata
2025-06-10 16:53:09 +02:00
f00def5e6e
fix: changing export settings to fix gamepad inputs on itch version
Minimata
2025-06-10 16:39:52 +02:00
4d1abea599
ld: some more platforms
Minimata
2025-06-10 13:29:50 +02:00
0c015750fd
gd: added wall hugging
Minimata
2025-06-10 11:46:51 +02:00
141688ef32
gd: added the drop action. Set up state managed coyote time, jump, double jump and overall movement.
Minimata
2025-06-10 10:30:15 +02:00
974e0bb522
gd: some screenspace effects
Minimata
2025-06-09 20:42:57 +02:00
70c70264cc
gd: state getters
Minimata
2025-06-08 15:49:47 +02:00
7924bec78d
temp: better state chart but without the functionnality
Minimata
2025-06-08 10:01:38 +02:00
cd5260c310
fix: removed collision between player and weapon which would alter the player's movement
Minimata
2025-06-08 09:03:03 +02:00
38e996abaa
fix: now hanging on walls of all orientations
Minimata
2025-06-08 08:58:30 +02:00
55f036f725
gd: some weapon planting and dashing
Minimata
2025-06-07 17:42:39 +02:00
82cc25ddd3
ci: trigger job
Minimata
2025-06-07 10:14:08 +02:00
6ee7f7010d
ci: trigger job
Minimata
2025-06-07 10:08:31 +02:00
c3a65d8af1
ci: workflow update
Minimata
2025-06-07 09:56:14 +02:00
ff61285483
gd: weapon plants itself on landing
Minimata
2025-06-07 09:39:03 +02:00
cebf7a1f0b
gd: weapon throws orients and throws itself correctly
Minimata
2025-06-07 09:11:51 +02:00
c2a8b939e8
gd: broken weapon throw
Minimata
2025-06-06 23:21:56 +02:00
579b523a37
gd: basic weapon and readability refacto
Minimata
2025-06-06 16:09:39 +02:00
bbcc3d0867
gd: state chart supports dashing. new greybox material
Minimata
2025-06-06 11:21:53 +02:00
6a6627c5ad
chore: setup git lfs for binary types
minimata
2025-06-05 19:00:00 +02:00
749f0638c5
gd: state chart setup for dashing and throwing
minimata
2025-06-05 18:55:41 +02:00
5c36765a36
gd,refacto: added state chart addon and namespace cleanup
Minimata
2025-06-05 14:47:51 +02:00
8818e77d23
gd: added hit input
Minimata
2025-06-05 13:58:22 +02:00
b517404dc4
gd: mapped dash actions on guide inputs
Minimata
2025-06-05 12:19:24 +02:00
178553956d
refacto: moved systems from player controller physics process to their own signal based systems
Minimata
2025-06-02 17:58:40 +02:00
c3e2c974ca
gd: fixed look inputs
Minimata
2025-05-29 09:49:56 +02:00
5104144ba3
gd: inputs for dash
minimata
2025-05-28 16:21:51 +02:00
c8d8c7ec25
gd: added input addon
Minimata
2025-05-27 19:20:46 +02:00
d8a1604af9
gd,fix: fixed a bug where the dash could mantle you nowhere. Automatic mantle at the end of dash.
Minimata
2025-05-27 15:15:07 +02:00
1d8a8c7423
gd: setup a target and a simple dash to target
Minimata
2025-05-26 16:33:52 +02:00
6ed8ebff26
gd: dash target
Minimata
2025-05-23 16:00:20 +02:00
db20eaac85
gd: simple mantle
Minimata
2025-05-23 12:20:07 +02:00
29d196acdf
gd: mantle end location system
Minimata
2025-05-23 11:19:27 +02:00
b340fe21c7
fix: correctly detecting items horizontally in front of player
minimata
2025-05-22 17:55:48 +02:00
a926840570
chore,gd: refactored project structure and started the mantle system
minimata
2025-05-22 13:35:01 +02:00
67461aa4be
ld-gd: basic greyboxing, double jump
Minimata
2025-05-21 19:36:40 +02:00
b3a28436bc
ld: basic greyboxing
Minimata
2025-05-21 17:15:40 +02:00
c91e91f5c3
fix: export settings and custom player scene
Minimata
2025-05-20 18:05:42 +02:00
ddcc2853d7
fix: export presets added
Minimata
2025-05-20 17:41:44 +02:00
fb56f2e936
Initial commit
Minimata
2025-05-20 17:31:26 +02:00