weapon clip fix
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This commit is contained in:
2025-09-16 11:01:31 +02:00
parent 7b036c5889
commit 1813973daa
2 changed files with 9 additions and 1 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://ckm3d6k08a72u"]
[gd_scene load_steps=10 format=3 uid="uid://ckm3d6k08a72u"]
[ext_resource type="Script" uid="uid://iii3wfto4t5b" path="res://systems/weapon/WeaponSystem.cs" id="1_csqwk"]
[ext_resource type="PackedScene" uid="uid://dbe5f0p6lvqtr" path="res://systems/tween_queue/tween_queue_system.tscn" id="2_x1nha"]
@@ -11,7 +11,14 @@
height = 1.0
radius = 0.1
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5owyf"]
use_z_clip_scale = true
z_clip_scale = 0.9
use_fov_override = true
fov_override = 70.0
[sub_resource type="CylinderMesh" id="CylinderMesh_x1nha"]
material = SubResource("StandardMaterial3D_5owyf")
top_radius = 0.0
bottom_radius = 0.05
height = 1.0