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64
.gitea/workflows/dev-branch.yaml
Normal file
64
.gitea/workflows/dev-branch.yaml
Normal file
@@ -0,0 +1,64 @@
|
||||
name: Create tag and build when new code gets to main
|
||||
run-name: Create tag and build when new code gets to main
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- '**' # matches every branch
|
||||
- '!main' # except main
|
||||
- '!release/*' # except release branches
|
||||
tags-ignore:
|
||||
- "**"
|
||||
|
||||
env:
|
||||
GAME_NAME: MovementTests
|
||||
ITCHIO_USERNAME: Minimata
|
||||
ITCHIO_GAMEID: MovementTests
|
||||
|
||||
jobs:
|
||||
Export:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
steps:
|
||||
- name: Install node, xvfb and curl
|
||||
run: |
|
||||
apt update && apt -y install curl nodejs xvfb
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
lfs: false
|
||||
|
||||
- name: Checkout LFS
|
||||
run: |
|
||||
UrlBase=$GITHUB_SERVER_URL; \
|
||||
UrlLfsBase=$UrlBase/${{ gitea.repository }}.git/info/lfs/objects; \
|
||||
Auth=`/usr/bin/git config --get --local http.$UrlBase/.extraheader`; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/batch.extraheader "$Auth"; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/.extraheader ''
|
||||
|
||||
git config --local lfs.transfer.maxretries 1
|
||||
|
||||
/usr/bin/git lfs fetch origin refs/remotes/origin/${{ gitea.ref_name }}
|
||||
/usr/bin/git lfs checkout
|
||||
/usr/bin/git add .
|
||||
/usr/bin/git reset --hard
|
||||
|
||||
- name: Run tests
|
||||
uses: godot-gdunit-labs/gdUnit4-action@v1
|
||||
with:
|
||||
godot-version: '4.6.0'
|
||||
godot-net: true
|
||||
godot-force-mono: true
|
||||
dotnet-version: 'net9.0'
|
||||
paths: |
|
||||
res://tests/
|
||||
timeout: 1
|
||||
publish-report: false
|
||||
upload-report: false
|
||||
|
||||
- name: Upload test report
|
||||
uses: actions/upload-artifact@v3-node20
|
||||
with:
|
||||
name: Test Report
|
||||
path: ${{ github.workspace }}/reports/test-result.html
|
||||
@@ -8,6 +8,7 @@ on:
|
||||
- "**"
|
||||
|
||||
env:
|
||||
GODOT_VERSION: 4.6
|
||||
GAME_NAME: MovementTests
|
||||
ITCHIO_USERNAME: Minimata
|
||||
ITCHIO_GAMEID: MovementTests
|
||||
@@ -21,6 +22,7 @@ jobs:
|
||||
- name: Check out repository code
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
token: ${{ secrets.TOKEN }}
|
||||
lfs: false
|
||||
- name: Remove buggy pre-push hook
|
||||
run: |
|
||||
@@ -35,40 +37,77 @@ jobs:
|
||||
PRERELEASE: false
|
||||
INITIAL_VERSION: 0.1.0
|
||||
DEFAULT_BUMP: patch
|
||||
|
||||
Test:
|
||||
runs-on: godot
|
||||
# env:
|
||||
# RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
token: ${{ secrets.TOKEN }}
|
||||
lfs: false
|
||||
persist-credentials: true
|
||||
|
||||
- name: Checkout LFS
|
||||
run: |
|
||||
git lfs install --local
|
||||
AUTH=$(git config http.${{ gitea.server_url }}/.extraheader)
|
||||
git config --local --unset http.${{ github.server_url }}/.extraheader
|
||||
git config --local http.${{ github.server_url }}/${{ github.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH"
|
||||
git lfs pull
|
||||
|
||||
- name: Run tests
|
||||
uses: godot-gdunit-labs/gdUnit4-action@v1
|
||||
with:
|
||||
godot-version: ${GODOT_VERSION}
|
||||
godot-net: true
|
||||
godot-force-mono: true
|
||||
dotnet-version: 'net9.0'
|
||||
paths: |
|
||||
res://tests/
|
||||
timeout: 1
|
||||
publish-report: false
|
||||
upload-report: false
|
||||
|
||||
- name: Upload test report
|
||||
uses: actions/upload-artifact@v3-node20
|
||||
with:
|
||||
name: Test Report
|
||||
path: ${{ github.workspace }}/reports/test-result.html
|
||||
|
||||
Export:
|
||||
runs-on: ubuntu-latest
|
||||
needs: BumpTag
|
||||
container:
|
||||
image: barichello/godot-ci:mono-4.4.1
|
||||
runs-on: godot
|
||||
# env:
|
||||
# RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
# needs:
|
||||
# - BumpTag
|
||||
# - Test # Wait for tests to finish
|
||||
|
||||
steps:
|
||||
- name: Install node, curl and zip
|
||||
run: |
|
||||
apt update && apt -y install curl zip nodejs
|
||||
- name: Checkout with LFS
|
||||
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
|
||||
|
||||
- name: Setup Godot
|
||||
id: setup-godot
|
||||
uses: https://git.game-dev.space/minimata/setup-godot.git@main
|
||||
with:
|
||||
checkout-version: 3
|
||||
|
||||
- name: Import resources and build solution
|
||||
godot-version: '4.6'
|
||||
dotnet-version: 'net9.0'
|
||||
|
||||
- name: Remove GDUnit addon
|
||||
run: |
|
||||
godot --headless --editor --build-solutions --quit --import --path $PWD
|
||||
rm -rf ${{ gitea.workspace }}/addons/gdUnit4
|
||||
|
||||
- name: Build Windows
|
||||
run: |
|
||||
mkdir -v -p build/windows
|
||||
godot --headless --verbose --build-solutions --import --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
|
||||
${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
|
||||
zip -r Windows.zip build/windows
|
||||
- name: Linux Build
|
||||
run: |
|
||||
mkdir -v -p build/linux
|
||||
godot --headless --verbose --export-release "Linux/X11" build/linux/${{ env.GAME_NAME }}.x86_64
|
||||
zip -r Linux.zip build/linux
|
||||
- name: Mac Build
|
||||
run: |
|
||||
mkdir -v -p build/mac
|
||||
godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
|
||||
zip -r Mac.zip build/mac
|
||||
ls -la
|
||||
pwd
|
||||
echo ${{ github.workspace }}
|
||||
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
@@ -76,24 +115,6 @@ jobs:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.BumpTag.outputs.tag_name }}
|
||||
gameData: Windows.zip
|
||||
buildNumber: 0.1.0 # ${{ needs.BumpTag.outputs.tag_name }}
|
||||
gameData: ${{ github.workspace }}/Windows.zip
|
||||
buildChannel: windows
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.BumpTag.outputs.tag_name }}
|
||||
gameData: Linux.zip
|
||||
buildChannel: linux
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.BumpTag.outputs.tag_name }}
|
||||
gameData: Mac.zip
|
||||
buildChannel: mac
|
||||
|
||||
124
.gitea/workflows/release-branch.yaml
Normal file
124
.gitea/workflows/release-branch.yaml
Normal file
@@ -0,0 +1,124 @@
|
||||
name: Create tag and build when new code gets to main
|
||||
run-name: Create tag and build when new code gets to main
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- 'release/*' # only release branches
|
||||
tags-ignore:
|
||||
- "**"
|
||||
|
||||
env:
|
||||
GAME_NAME: MovementTests
|
||||
ITCHIO_USERNAME: Minimata
|
||||
ITCHIO_GAMEID: MovementTests
|
||||
|
||||
jobs:
|
||||
ReleaseName:
|
||||
runs-on: ubuntu-latest
|
||||
if: ${{ contains(gitea.ref_name, 'release/') }}
|
||||
outputs:
|
||||
release_name: ${{ steps.split.outputs._1 }}
|
||||
steps:
|
||||
- uses: winterjung/split@v2
|
||||
id: split
|
||||
with:
|
||||
msg: ${{ gitea.ref_name }}
|
||||
separator: '/'
|
||||
|
||||
Release:
|
||||
runs-on: ubuntu-latest
|
||||
if: ${{ contains(gitea.ref_name, 'release/') }}
|
||||
needs: ReleaseName
|
||||
env:
|
||||
RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
container:
|
||||
image: barichello/godot-ci:mono-4.6
|
||||
|
||||
steps:
|
||||
- name: Install node, curl and zip
|
||||
run: |
|
||||
apt update && apt -y install curl zip nodejs
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
lfs: false
|
||||
|
||||
- name: Checkout LFS
|
||||
run: |
|
||||
UrlBase=$GITHUB_SERVER_URL; \
|
||||
UrlLfsBase=$UrlBase/${{ gitea.repository }}.git/info/lfs/objects; \
|
||||
Auth=`/usr/bin/git config --get --local http.$UrlBase/.extraheader`; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/batch.extraheader "$Auth"; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/.extraheader ''
|
||||
|
||||
git config --local lfs.transfer.maxretries 1
|
||||
|
||||
/usr/bin/git lfs fetch origin refs/remotes/origin/${{ gitea.ref_name }}
|
||||
/usr/bin/git lfs checkout
|
||||
/usr/bin/git add .
|
||||
/usr/bin/git reset --hard
|
||||
|
||||
- name: Import resources and build solution
|
||||
run: |
|
||||
godot --headless --editor --build-solutions --quit --import --path $PWD
|
||||
|
||||
- name: Build Windows
|
||||
run: |
|
||||
mkdir -v -p build/windows
|
||||
godot --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
|
||||
zip -r Windows.zip build/windows
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Windows.zip
|
||||
buildChannel: windows
|
||||
|
||||
- name: Build Windows ARM
|
||||
run: |
|
||||
mkdir -v -p build/windowsArm
|
||||
godot --headless --verbose --build-solutions --export-release "Windows ARM" build/windowsArm/${{ env.GAME_NAME }}.exe
|
||||
zip -r WindowsArm.zip build/windowsArm
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: WindowsArm.zip
|
||||
buildChannel: windows-arm
|
||||
|
||||
- name: Linux Build
|
||||
run: |
|
||||
mkdir -v -p build/linux
|
||||
godot --headless --verbose --export-release "Linux/X11" build/linux/${{ env.GAME_NAME }}.x86_64
|
||||
zip -r Linux.zip build/linux
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Linux.zip
|
||||
buildChannel: linux
|
||||
|
||||
- name: Mac Build
|
||||
run: |
|
||||
mkdir -v -p build/mac
|
||||
godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
|
||||
zip -r Mac.zip build/mac
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Mac.zip
|
||||
buildChannel: mac
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -10,6 +10,7 @@
|
||||
.import/
|
||||
|
||||
/builds
|
||||
/communication
|
||||
|
||||
# Imported translations (automatically generated from CSV files)
|
||||
*.translation
|
||||
55
.runsettings
Normal file
55
.runsettings
Normal file
@@ -0,0 +1,55 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RunSettings>
|
||||
<RunConfiguration>
|
||||
<MaxCpuCount>1</MaxCpuCount>
|
||||
<ResultsDirectory>./TestResults</ResultsDirectory>
|
||||
<TargetFrameworks>net8.0;net9.0</TargetFrameworks>
|
||||
<TestSessionTimeout>180000</TestSessionTimeout>
|
||||
<TreatNoTestsAsError>true</TreatNoTestsAsError>
|
||||
<EnvironmentVariables>
|
||||
<GODOT_BIN>d:\development\Godot_v4.5-stable_mono_win64\Godot_v4.5-stable_mono_win64.exe</GODOT_BIN>
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||||
</EnvironmentVariables>
|
||||
</RunConfiguration>
|
||||
|
||||
<LoggerRunSettings>
|
||||
<Loggers>
|
||||
<Logger friendlyName="console" enabled="True">
|
||||
<Configuration>
|
||||
<Verbosity>detailed</Verbosity>
|
||||
</Configuration>
|
||||
</Logger>
|
||||
<Logger friendlyName="html" enabled="True">
|
||||
<Configuration>
|
||||
<LogFileName>test-result.html</LogFileName>
|
||||
</Configuration>
|
||||
</Logger>
|
||||
<Logger friendlyName="trx" enabled="True">
|
||||
<Configuration>
|
||||
<LogFileName>test-result.trx</LogFileName>
|
||||
</Configuration>
|
||||
</Logger>
|
||||
</Loggers>
|
||||
</LoggerRunSettings>
|
||||
|
||||
<GdUnit4>
|
||||
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|
||||
<Parameters>"--verbose"</Parameters>
|
||||
|
||||
<!-- Controls the display name format of test cases in the test results.
|
||||
Allowed values:
|
||||
- SimpleName: Uses only the method name (e.g., "TestMethod")
|
||||
- FullyQualifiedName: Uses the full path including class and method name (e.g., "MyNamespace.MyClass.TestMethod")
|
||||
Default: SimpleName -->
|
||||
<DisplayName>FullyQualifiedName</DisplayName>
|
||||
|
||||
<!-- When set to true, standard output (stdout) from test cases is captured
|
||||
and included in the test result. This can be useful for debugging. -->
|
||||
<CaptureStdOut>true</CaptureStdOut>
|
||||
|
||||
<!-- The maximum duration allowed for a Godot project compilation process in milliseconds.
|
||||
After this timeout period expires, the compilation process is forcefully terminated.
|
||||
For large or complex Godot projects, you may need to increase this value.
|
||||
Default: 20000 (20 seconds) -->
|
||||
<CompileProcessTimeout>20000</CompileProcessTimeout>
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||||
</GdUnit4>
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||||
</RunSettings>
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@@ -1,10 +1,11 @@
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<PropertyGroup>
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||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<EnableDynamicLoading>true</EnableDynamicLoading>
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||||
<RootNamespace>Movementtests</RootNamespace>
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||||
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<ItemGroup>
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||||
<Content Include=".runsettings" />
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||||
<Content Include="export_presets.cfg" />
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||||
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@@ -128,4 +129,14 @@
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||||
<ItemGroup>
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<PackageReference Include="RustyOptions" Version="0.10.1" />
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</ItemGroup>
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|
||||
<ItemGroup>
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||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="18.0.0" />
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<PackageReference Include="gdUnit4.api" Version="5.1.0-rc3" />
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<PackageReference Include="gdUnit4.test.adapter" Version="3.0.0" />
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<PackageReference Include="gdUnit4.analyzers" Version="1.0.0">
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||||
<PrivateAssets>none</PrivateAssets>
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||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
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</Project>
|
||||
131
Movement tests.csproj.old
Normal file
131
Movement tests.csproj.old
Normal file
@@ -0,0 +1,131 @@
|
||||
<Project Sdk="Godot.NET.Sdk/4.4.1">
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||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
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<EnableDynamicLoading>true</EnableDynamicLoading>
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||||
<RootNamespace>Movementtests</RootNamespace>
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||||
</PropertyGroup>
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<ItemGroup>
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<Content Include="export_presets.cfg" />
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<Content Include="menus\assets\git_logo\Git-Logo-2Color.png.import" />
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<Content Include="menus\assets\git_logo\LICENSE.txt" />
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||||
<Content Include="menus\assets\icon.png" />
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||||
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||||
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||||
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||||
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|
||||
<Content Include="menus\resources\themes\grow.tres" />
|
||||
<Content Include="menus\resources\themes\lab.tres" />
|
||||
<Content Include="menus\resources\themes\lore.tres" />
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||||
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||||
<Content Include="menus\scenes\credits\scrollable_credits.gd" />
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||||
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||||
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||||
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||||
<Content Include="menus\scenes\game_scene\configurable_sub_viewport.gd" />
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||||
<Content Include="menus\scenes\game_scene\configurable_sub_viewport.gd.uid" />
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<Content Include="menus\scenes\game_scene\game_ui.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\input_display_label.gd" />
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||||
<Content Include="menus\scenes\game_scene\input_display_label.gd.uid" />
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<Content Include="menus\scenes\game_scene\levels\level.gd" />
|
||||
<Content Include="menus\scenes\game_scene\levels\level.gd.uid" />
|
||||
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|
||||
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|
||||
<Content Include="menus\scenes\game_scene\levels\level_3.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\tutorials\tutorial_1.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\tutorials\tutorial_2.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\tutorials\tutorial_3.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\tutorial_manager.gd" />
|
||||
<Content Include="menus\scenes\game_scene\tutorial_manager.gd.uid" />
|
||||
<Content Include="menus\scenes\loading_screen\level_loading_screen.tscn" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen.gd" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen.gd.uid" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen.tscn" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.gd" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.gd.uid" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.tscn" />
|
||||
<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\main_menu\main_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\main_menu\main_menu.gd.uid" />
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<Content Include="menus\scenes\menus\main_menu\main_menu.tscn" />
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<Content Include="menus\scenes\menus\main_menu\main_menu_with_animations.gd" />
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||||
<Content Include="menus\scenes\menus\main_menu\main_menu_with_animations.gd.uid" />
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||||
<Content Include="menus\scenes\menus\main_menu\main_menu_with_animations.tscn" />
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||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.gd.uid" />
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||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.tscn" />
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||||
<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_extras_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu_with_mouse_sensitivity.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu_with_tabs.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.gd.uid" />
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||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu_with_extras.tscn" />
|
||||
<Content Include="menus\scenes\opening\opening.gd" />
|
||||
<Content Include="menus\scenes\opening\opening.gd.uid" />
|
||||
<Content Include="menus\scenes\opening\opening.tscn" />
|
||||
<Content Include="menus\scenes\opening\opening_with_logo.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\mini_options_overlaid_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.tscn" />
|
||||
<Content Include="menus\scripts\game_state.gd" />
|
||||
<Content Include="menus\scripts\game_state.gd.uid" />
|
||||
<Content Include="menus\scripts\level_list_and_state_manager.gd" />
|
||||
<Content Include="menus\scripts\level_list_and_state_manager.gd.uid" />
|
||||
<Content Include="menus\scripts\level_state.gd" />
|
||||
<Content Include="menus\scripts\level_state.gd.uid" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="addons\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="RustyOptions" Version="0.10.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
142
Movement tests.csproj.old.1
Normal file
142
Movement tests.csproj.old.1
Normal file
@@ -0,0 +1,142 @@
|
||||
<Project Sdk="Godot.NET.Sdk/4.5.0">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<EnableDynamicLoading>true</EnableDynamicLoading>
|
||||
<RootNamespace>Movementtests</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Content Include=".runsettings" />
|
||||
<Content Include="export_presets.cfg" />
|
||||
<Content Include="menus\assets\git_logo\Git-Logo-2Color.png" />
|
||||
<Content Include="menus\assets\git_logo\Git-Logo-2Color.png.import" />
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||||
<Content Include="menus\assets\git_logo\LICENSE.txt" />
|
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<Content Include="menus\assets\godot_engine_logo\LICENSE.txt" />
|
||||
<Content Include="menus\assets\godot_engine_logo\logo_vertical_color_dark.png" />
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||||
<Content Include="menus\assets\godot_engine_logo\logo_vertical_color_dark.png.import" />
|
||||
<Content Include="menus\assets\icon.png" />
|
||||
<Content Include="menus\assets\icon.png.import" />
|
||||
<Content Include="menus\ATTRIBUTION.md" />
|
||||
<Content Include="menus\resources\themes\expedition.tres" />
|
||||
<Content Include="menus\resources\themes\gravity.tres" />
|
||||
<Content Include="menus\resources\themes\grow.tres" />
|
||||
<Content Include="menus\resources\themes\lab.tres" />
|
||||
<Content Include="menus\resources\themes\lore.tres" />
|
||||
<Content Include="menus\resources\themes\steal_this_theme.tres" />
|
||||
<Content Include="menus\scenes\credits\scrollable_credits.gd" />
|
||||
<Content Include="menus\scenes\credits\scrollable_credits.gd.uid" />
|
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<Content Include="menus\scenes\credits\scrollable_credits.tscn" />
|
||||
<Content Include="menus\scenes\credits\scrolling_credits.gd" />
|
||||
<Content Include="menus\scenes\credits\scrolling_credits.gd.uid" />
|
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<Content Include="menus\scenes\credits\scrolling_credits.tscn" />
|
||||
<Content Include="menus\scenes\end_credits\end_credits.gd" />
|
||||
<Content Include="menus\scenes\end_credits\end_credits.gd.uid" />
|
||||
<Content Include="menus\scenes\end_credits\end_credits.tscn" />
|
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<Content Include="menus\scenes\game_scene\configurable_sub_viewport.gd" />
|
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<Content Include="menus\scenes\game_scene\configurable_sub_viewport.gd.uid" />
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<Content Include="menus\scenes\game_scene\game_ui.tscn" />
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<Content Include="menus\scenes\game_scene\input_display_label.gd" />
|
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||||
<Content Include="menus\scenes\game_scene\levels\level.gd" />
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||||
<Content Include="menus\scenes\game_scene\levels\level_2.tscn" />
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||||
<Content Include="menus\scenes\game_scene\levels\level_3.tscn" />
|
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<Content Include="menus\scenes\game_scene\tutorials\tutorial_1.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\tutorials\tutorial_2.tscn" />
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||||
<Content Include="menus\scenes\game_scene\tutorials\tutorial_3.tscn" />
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||||
<Content Include="menus\scenes\game_scene\tutorial_manager.gd" />
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<Content Include="menus\scenes\game_scene\tutorial_manager.gd.uid" />
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|
||||
<Content Include="menus\scenes\loading_screen\loading_screen.gd" />
|
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<Content Include="menus\scenes\loading_screen\loading_screen.tscn" />
|
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<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.gd" />
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||||
<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.gd.uid" />
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<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.tscn" />
|
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<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.tscn" />
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<Content Include="menus\scenes\menus\main_menu\main_menu.gd" />
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<Content Include="menus\scenes\menus\main_menu\main_menu.gd.uid" />
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|
||||
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|
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|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_extras_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu_with_mouse_sensitivity.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu_with_tabs.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu_with_extras.tscn" />
|
||||
<Content Include="menus\scenes\opening\opening.gd" />
|
||||
<Content Include="menus\scenes\opening\opening.gd.uid" />
|
||||
<Content Include="menus\scenes\opening\opening.tscn" />
|
||||
<Content Include="menus\scenes\opening\opening_with_logo.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\mini_options_overlaid_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.tscn" />
|
||||
<Content Include="menus\scripts\game_state.gd" />
|
||||
<Content Include="menus\scripts\game_state.gd.uid" />
|
||||
<Content Include="menus\scripts\level_list_and_state_manager.gd" />
|
||||
<Content Include="menus\scripts\level_list_and_state_manager.gd.uid" />
|
||||
<Content Include="menus\scripts\level_state.gd" />
|
||||
<Content Include="menus\scripts\level_state.gd.uid" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="addons\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="RustyOptions" Version="0.10.1" />
|
||||
</ItemGroup>
|
||||
<!-- gdUnit4 package dependencies -->
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="18.0.0"/>
|
||||
<PackageReference Include="gdUnit4.api" Version="5.1.0-rc3"/>
|
||||
<PackageReference Include="gdUnit4.test.adapter" Version="3.0.0"/>
|
||||
<PackageReference Include="gdUnit4.analyzers" Version="1.0.0">
|
||||
<PrivateAssets>none</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,4 +1,12 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AAction_00601_002Ecs_002Fl_003AC_0021_003FUsers_003FMinimata_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F7c0f83388bfc4d2c9d09befcec9dd79bc90908_003Fb8_003F4d300c4d_003FAction_00601_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AAction_00602_002Ecs_002Fl_003AC_0021_003FUsers_003FMinimata_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F7c0f83388bfc4d2c9d09befcec9dd79bc90908_003F87_003Fded27e2d_003FAction_00602_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AEnemy_005FScriptMethods_002Egenerated_002Ecs_002Fl_003AC_0021_003FUsers_003FMinimata_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003F8e71dc81611862c01a2cb998a1f327de14747655_003FEnemy_005FScriptMethods_002Egenerated_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ANode_002Ecs_002Fl_003AC_0021_003FUsers_003FMinimata_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003F716d154fef5cbe863cd637bd32beda6e3cec5f12e8fed2dc5b2d8149a0d558ab_003FNode_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ANode_002Ecs_002Fl_003AC_0021_003FUsers_003FMinimata_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003Fdf73a4db74df89d59655c5fb6326406f47fbfa9af1fa81518fe0a07c49d34133_003FNode_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ASceneTree_002Ecs_002Fl_003AC_0021_003FUsers_003FMinimata_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003F8d6960554e939a669841b1ece03d27df4ab42f92bb80be3767eaec8cdaccf84b_003FSceneTree_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/Environment/UnitTesting/UnitTestSessionStore/Sessions/=dd9a7ac6_002Dbb9b_002D4001_002Db145_002D15e6509b7e78/@EntryIndexedValue"><SessionState ContinuousTestingMode="0" IsActive="True" Name="All tests from Solution" xmlns="urn:schemas-jetbrains-com:jetbrains-ut-session">
|
||||
<Solution />
|
||||
</SessionState></s:String>
|
||||
<s:String x:Key="/Default/Housekeeping/UnitTestingMru/UnitTestRunner/RunConfigurationFilename/@EntryValue">D:\Godot\Projects\movement-tests\.runsettings</s:String>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=floorplane/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
21
addons/gdUnit4/LICENSE
Normal file
21
addons/gdUnit4/LICENSE
Normal file
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2023 Mike Schulze
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
21
addons/gdUnit4/bin/GdUnitCmdTool.gd
Normal file
21
addons/gdUnit4/bin/GdUnitCmdTool.gd
Normal file
@@ -0,0 +1,21 @@
|
||||
#!/usr/bin/env -S godot -s
|
||||
extends SceneTree
|
||||
|
||||
|
||||
var _cli_runner: GdUnitTestCIRunner
|
||||
|
||||
|
||||
func _initialize() -> void:
|
||||
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_MINIMIZED)
|
||||
_cli_runner = GdUnitTestCIRunner.new()
|
||||
root.add_child(_cli_runner)
|
||||
|
||||
|
||||
# do not use print statements on _finalize it results in random crashes
|
||||
func _finalize() -> void:
|
||||
queue_delete(_cli_runner)
|
||||
if OS.is_stdout_verbose():
|
||||
prints("Finallize ..")
|
||||
prints("-Orphan nodes report-----------------------")
|
||||
Window.print_orphan_nodes()
|
||||
prints("Finallize .. done")
|
||||
1
addons/gdUnit4/bin/GdUnitCmdTool.gd.uid
Normal file
1
addons/gdUnit4/bin/GdUnitCmdTool.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://i04mdqgjjfsa
|
||||
167
addons/gdUnit4/bin/GdUnitCopyLog.gd
Normal file
167
addons/gdUnit4/bin/GdUnitCopyLog.gd
Normal file
@@ -0,0 +1,167 @@
|
||||
#!/usr/bin/env -S godot -s
|
||||
extends MainLoop
|
||||
|
||||
const GdUnitTools := preload("res://addons/gdUnit4/src/core/GdUnitTools.gd")
|
||||
|
||||
# gdlint: disable=max-line-length
|
||||
const LOG_FRAME_TEMPLATE = """
|
||||
<!DOCTYPE html>
|
||||
<html style="display: inline-grid;">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Godot Logging</title>
|
||||
<link rel="stylesheet" href="css/styles.css">
|
||||
</head>
|
||||
|
||||
<body style="background-color: #eee;">
|
||||
<div class="godot-report-frame"">
|
||||
${content}
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
"""
|
||||
|
||||
const NO_LOG_MESSAGE = """
|
||||
<h3>No logging available!</h3>
|
||||
</br>
|
||||
<p>In order for logging to take place, you must activate the Activate file logging option in the project settings.</p>
|
||||
<p>You can enable the logging under:
|
||||
<b>Project Settings</b> > <b>Debug</b> > <b>File Logging</b> > <b>Enable File Logging</b> in the project settings.</p>
|
||||
"""
|
||||
|
||||
#warning-ignore-all:return_value_discarded
|
||||
var _cmd_options := CmdOptions.new([
|
||||
CmdOption.new(
|
||||
"-rd, --report-directory",
|
||||
"-rd <directory>",
|
||||
"Specifies the output directory in which the reports are to be written. The default is res://reports/.",
|
||||
TYPE_STRING,
|
||||
true
|
||||
)
|
||||
])
|
||||
|
||||
|
||||
var _report_root_path: String
|
||||
var _current_report_path: String
|
||||
var _debug_cmd_args := PackedStringArray()
|
||||
|
||||
|
||||
func _init() -> void:
|
||||
set_report_directory(GdUnitFileAccess.current_dir() + "reports")
|
||||
set_current_report_path()
|
||||
|
||||
|
||||
func _process(_delta: float) -> bool:
|
||||
# check if reports exists
|
||||
if not reports_available():
|
||||
prints("no reports found")
|
||||
return true
|
||||
|
||||
# only process if godot logging is enabled
|
||||
if not GdUnitSettings.is_log_enabled():
|
||||
write_report(NO_LOG_MESSAGE, "")
|
||||
return true
|
||||
|
||||
# parse possible custom report path,
|
||||
var cmd_parser := CmdArgumentParser.new(_cmd_options, "GdUnitCmdTool.gd")
|
||||
# ignore erros and exit quitly
|
||||
if cmd_parser.parse(get_cmdline_args(), true).is_error():
|
||||
return true
|
||||
CmdCommandHandler.new(_cmd_options).register_cb("-rd", set_report_directory)
|
||||
|
||||
var godot_log_file := scan_latest_godot_log()
|
||||
var result := read_log_file_content(godot_log_file)
|
||||
if result.is_error():
|
||||
write_report(result.error_message(), godot_log_file)
|
||||
return true
|
||||
write_report(result.value_as_string(), godot_log_file)
|
||||
return true
|
||||
|
||||
|
||||
func set_current_report_path() -> void:
|
||||
# scan for latest report directory
|
||||
var iteration := GdUnitFileAccess.find_last_path_index(
|
||||
_report_root_path, GdUnitConstants.REPORT_DIR_PREFIX
|
||||
)
|
||||
_current_report_path = "%s/%s%d" % [_report_root_path, GdUnitConstants.REPORT_DIR_PREFIX, iteration]
|
||||
|
||||
|
||||
func set_report_directory(path: String) -> void:
|
||||
_report_root_path = path
|
||||
|
||||
|
||||
func get_log_report_html() -> String:
|
||||
return _current_report_path + "/godot_report_log.html"
|
||||
|
||||
|
||||
func reports_available() -> bool:
|
||||
return DirAccess.dir_exists_absolute(_report_root_path)
|
||||
|
||||
|
||||
func scan_latest_godot_log() -> String:
|
||||
var path := GdUnitSettings.get_log_path().get_base_dir()
|
||||
var files_sorted := Array()
|
||||
for file in GdUnitFileAccess.scan_dir(path):
|
||||
var file_name := "%s/%s" % [path, file]
|
||||
files_sorted.append(file_name)
|
||||
# sort by name, the name contains the timestamp so we sort at the end by timestamp
|
||||
files_sorted.sort()
|
||||
return files_sorted.back()
|
||||
|
||||
|
||||
func read_log_file_content(log_file: String) -> GdUnitResult:
|
||||
var file := FileAccess.open(log_file, FileAccess.READ)
|
||||
if file == null:
|
||||
return GdUnitResult.error(
|
||||
"Can't find log file '%s'. Error: %s"
|
||||
% [log_file, error_string(FileAccess.get_open_error())]
|
||||
)
|
||||
var content := "<pre>" + file.get_as_text()
|
||||
# patch out console format codes
|
||||
for color_index in range(0, 256):
|
||||
var to_replace := "[38;5;%dm" % color_index
|
||||
content = content.replace(to_replace, "")
|
||||
content += "</pre>"
|
||||
content = content\
|
||||
.replace("[0m", "")\
|
||||
.replace(GdUnitCSIMessageWriter.CSI_BOLD, "")\
|
||||
.replace(GdUnitCSIMessageWriter.CSI_ITALIC, "")\
|
||||
.replace(GdUnitCSIMessageWriter.CSI_UNDERLINE, "")
|
||||
return GdUnitResult.success(content)
|
||||
|
||||
|
||||
func write_report(content: String, godot_log_file: String) -> GdUnitResult:
|
||||
var file := FileAccess.open(get_log_report_html(), FileAccess.WRITE)
|
||||
if file == null:
|
||||
return GdUnitResult.error(
|
||||
"Can't open to write '%s'. Error: %s"
|
||||
% [get_log_report_html(), error_string(FileAccess.get_open_error())]
|
||||
)
|
||||
var report_html := LOG_FRAME_TEMPLATE.replace("${content}", content)
|
||||
file.store_string(report_html)
|
||||
_update_index_html(godot_log_file)
|
||||
return GdUnitResult.success(file)
|
||||
|
||||
|
||||
func _update_index_html(godot_log_file: String) -> void:
|
||||
var index_path := "%s/index.html" % _current_report_path
|
||||
var index_file := FileAccess.open(index_path, FileAccess.READ_WRITE)
|
||||
if index_file == null:
|
||||
push_error(
|
||||
"Can't add log path '%s' to `%s`. Error: %s"
|
||||
% [godot_log_file, index_path, error_string(FileAccess.get_open_error())]
|
||||
)
|
||||
return
|
||||
var content := index_file.get_as_text()\
|
||||
.replace("${log_report}", get_log_report_html())\
|
||||
.replace("${godot_log_file}", godot_log_file)
|
||||
# overide it
|
||||
index_file.seek(0)
|
||||
index_file.store_string(content)
|
||||
|
||||
|
||||
func get_cmdline_args() -> PackedStringArray:
|
||||
if _debug_cmd_args.is_empty():
|
||||
return OS.get_cmdline_args()
|
||||
return _debug_cmd_args
|
||||
1
addons/gdUnit4/bin/GdUnitCopyLog.gd.uid
Normal file
1
addons/gdUnit4/bin/GdUnitCopyLog.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://lcya8t25hn0j
|
||||
7
addons/gdUnit4/plugin.cfg
Normal file
7
addons/gdUnit4/plugin.cfg
Normal file
@@ -0,0 +1,7 @@
|
||||
[plugin]
|
||||
|
||||
name="gdUnit4"
|
||||
description="Unit Testing Framework for Godot Scripts"
|
||||
author="Mike Schulze"
|
||||
version="6.1.0"
|
||||
script="plugin.gd"
|
||||
101
addons/gdUnit4/plugin.gd
Normal file
101
addons/gdUnit4/plugin.gd
Normal file
@@ -0,0 +1,101 @@
|
||||
@tool
|
||||
extends EditorPlugin
|
||||
|
||||
var _gd_inspector: Control
|
||||
var _gd_console: Control
|
||||
var _filesystem_context_menu: EditorContextMenuPlugin
|
||||
var _editor_context_menu: EditorContextMenuPlugin
|
||||
var _editor_code_context_menu: EditorContextMenuPlugin
|
||||
|
||||
|
||||
func _enter_tree() -> void:
|
||||
var inferred_declaration: int = ProjectSettings.get_setting("debug/gdscript/warnings/inferred_declaration")
|
||||
|
||||
var is_gdunit_excluded_warnings: bool = false
|
||||
if Engine.get_version_info().hex >= 0x40600:
|
||||
var dirctrory_rules: Dictionary = ProjectSettings.get_setting("debug/gdscript/warnings/directory_rules")
|
||||
if dirctrory_rules.has("res://addons/gdUnit4") and dirctrory_rules["res://addons/gdUnit4"] == 0:
|
||||
is_gdunit_excluded_warnings = true
|
||||
else:
|
||||
is_gdunit_excluded_warnings = ProjectSettings.get_setting("debug/gdscript/warnings/exclude_addons")
|
||||
if !is_gdunit_excluded_warnings and inferred_declaration != 0:
|
||||
printerr("GdUnit4: 'inferred_declaration' is set to Warning/Error!")
|
||||
if Engine.get_version_info().hex >= 0x40600:
|
||||
printerr("GdUnit4 is not 'inferred_declaration' save, you have to excluded the addon (debug/gdscript/warnings/directory_rules)")
|
||||
else:
|
||||
printerr("GdUnit4 is not 'inferred_declaration' save, you have to excluded addons (debug/gdscript/warnings/exclude_addons)")
|
||||
printerr("Loading GdUnit4 Plugin failed.")
|
||||
return
|
||||
|
||||
if check_running_in_test_env():
|
||||
@warning_ignore("return_value_discarded")
|
||||
GdUnitCSIMessageWriter.new().prints_warning("It was recognized that GdUnit4 is running in a test environment, therefore the GdUnit4 plugin will not be executed!")
|
||||
return
|
||||
|
||||
if Engine.get_version_info().hex < 0x40500:
|
||||
prints("This GdUnit4 plugin version '%s' requires Godot version '4.5' or higher to run." % GdUnit4Version.current())
|
||||
return
|
||||
GdUnitSettings.setup()
|
||||
# Install the GdUnit Inspector
|
||||
_gd_inspector = (load("res://addons/gdUnit4/src/ui/GdUnitInspector.tscn") as PackedScene).instantiate()
|
||||
_add_context_menus()
|
||||
add_control_to_dock(EditorPlugin.DOCK_SLOT_LEFT_UR, _gd_inspector)
|
||||
# Install the GdUnit Console
|
||||
_gd_console = (load("res://addons/gdUnit4/src/ui/GdUnitConsole.tscn") as PackedScene).instantiate()
|
||||
var control: Control = add_control_to_bottom_panel(_gd_console, "gdUnitConsole")
|
||||
@warning_ignore("unsafe_method_access")
|
||||
await _gd_console.setup_update_notification(control)
|
||||
if GdUnit4CSharpApiLoader.is_api_loaded():
|
||||
prints("GdUnit4Net version '%s' loaded." % GdUnit4CSharpApiLoader.version())
|
||||
else:
|
||||
prints("No GdUnit4Net found.")
|
||||
# Connect to be notified for script changes to be able to discover new tests
|
||||
GdUnitTestDiscoverGuard.instance()
|
||||
@warning_ignore("return_value_discarded")
|
||||
resource_saved.connect(_on_resource_saved)
|
||||
prints("Loading GdUnit4 Plugin success")
|
||||
|
||||
|
||||
func _exit_tree() -> void:
|
||||
if check_running_in_test_env():
|
||||
return
|
||||
if is_instance_valid(_gd_inspector):
|
||||
remove_control_from_docks(_gd_inspector)
|
||||
_gd_inspector.free()
|
||||
_remove_context_menus()
|
||||
if is_instance_valid(_gd_console):
|
||||
remove_control_from_bottom_panel(_gd_console)
|
||||
_gd_console.free()
|
||||
var gdUnitTools: GDScript = load("res://addons/gdUnit4/src/core/GdUnitTools.gd")
|
||||
@warning_ignore("unsafe_method_access")
|
||||
gdUnitTools.dispose_all(true)
|
||||
prints("Unload GdUnit4 Plugin success")
|
||||
|
||||
|
||||
func check_running_in_test_env() -> bool:
|
||||
var args: PackedStringArray = OS.get_cmdline_args()
|
||||
args.append_array(OS.get_cmdline_user_args())
|
||||
return DisplayServer.get_name() == "headless" or args.has("--selftest") or args.has("--add") or args.has("-a") or args.has("--quit-after") or args.has("--import")
|
||||
|
||||
|
||||
func _add_context_menus() -> void:
|
||||
_filesystem_context_menu = preload("res://addons/gdUnit4/src/ui/menu/GdUnitEditorFileSystemContextMenuHandler.gd").new()
|
||||
_editor_context_menu = preload("res://addons/gdUnit4/src/ui/menu/GdUnitScriptEditorContextMenuHandler.gd").new()
|
||||
_editor_code_context_menu = preload("res://addons/gdUnit4/src/ui/menu/GdUnitScriptEditorContextMenuHandler.gd").new()
|
||||
add_context_menu_plugin(EditorContextMenuPlugin.CONTEXT_SLOT_FILESYSTEM, _filesystem_context_menu)
|
||||
add_context_menu_plugin(EditorContextMenuPlugin.CONTEXT_SLOT_SCRIPT_EDITOR, _editor_context_menu)
|
||||
add_context_menu_plugin(EditorContextMenuPlugin.CONTEXT_SLOT_SCRIPT_EDITOR_CODE, _editor_code_context_menu)
|
||||
|
||||
|
||||
func _remove_context_menus() -> void:
|
||||
if is_instance_valid(_filesystem_context_menu):
|
||||
remove_context_menu_plugin(_filesystem_context_menu)
|
||||
if is_instance_valid(_editor_context_menu):
|
||||
remove_context_menu_plugin(_editor_context_menu)
|
||||
if is_instance_valid(_editor_code_context_menu):
|
||||
remove_context_menu_plugin(_editor_code_context_menu)
|
||||
|
||||
|
||||
func _on_resource_saved(resource: Resource) -> void:
|
||||
if resource is Script:
|
||||
await GdUnitTestDiscoverGuard.instance().discover(resource as Script)
|
||||
1
addons/gdUnit4/plugin.gd.uid
Normal file
1
addons/gdUnit4/plugin.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://8wxua8uw7x7k
|
||||
62
addons/gdUnit4/runtest.cmd
Normal file
62
addons/gdUnit4/runtest.cmd
Normal file
@@ -0,0 +1,62 @@
|
||||
@echo off
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
:: Initialize variables
|
||||
set "godot_binary="
|
||||
set "filtered_args="
|
||||
|
||||
:: Process all arguments
|
||||
set "i=0"
|
||||
:parse_args
|
||||
if "%~1"=="" goto end_parse_args
|
||||
|
||||
if "%~1"=="--godot_binary" (
|
||||
set "godot_binary=%~2"
|
||||
shift
|
||||
shift
|
||||
) else (
|
||||
set "filtered_args=!filtered_args! %~1"
|
||||
shift
|
||||
)
|
||||
goto parse_args
|
||||
:end_parse_args
|
||||
|
||||
:: If --godot_binary wasn't provided, fallback to environment variable
|
||||
if "!godot_binary!"=="" (
|
||||
set "godot_binary=%GODOT_BIN%"
|
||||
)
|
||||
|
||||
:: Check if we have a godot_binary value from any source
|
||||
if "!godot_binary!"=="" (
|
||||
echo Godot binary path is not specified.
|
||||
echo Please either:
|
||||
echo - Set the environment variable: set GODOT_BIN=C:\path\to\godot.exe
|
||||
echo - Or use the --godot_binary argument: --godot_binary C:\path\to\godot.exe
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
:: Check if the Godot binary exists
|
||||
if not exist "!godot_binary!" (
|
||||
echo Error: The specified Godot binary '!godot_binary!' does not exist.
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
:: Get Godot version and check if it's a mono build
|
||||
for /f "tokens=*" %%i in ('"!godot_binary!" --version') do set GODOT_VERSION=%%i
|
||||
echo !GODOT_VERSION! | findstr /I "mono" >nul
|
||||
if !errorlevel! equ 0 (
|
||||
echo Godot .NET detected
|
||||
echo Compiling c# classes ... Please Wait
|
||||
dotnet build --debug
|
||||
echo done !errorlevel!
|
||||
)
|
||||
|
||||
:: Run the tests with the filtered arguments
|
||||
"!godot_binary!" --path . -s -d res://addons/gdUnit4/bin/GdUnitCmdTool.gd !filtered_args!
|
||||
set exit_code=%ERRORLEVEL%
|
||||
echo Run tests ends with %exit_code%
|
||||
|
||||
:: Run the copy log command
|
||||
"!godot_binary!" --headless --path . --quiet -s res://addons/gdUnit4/bin/GdUnitCopyLog.gd !filtered_args! > nul
|
||||
set exit_code2=%ERRORLEVEL%
|
||||
exit /b %exit_code%
|
||||
62
addons/gdUnit4/runtest.sh
Normal file
62
addons/gdUnit4/runtest.sh
Normal file
@@ -0,0 +1,62 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Check for command-line argument
|
||||
godot_binary=""
|
||||
filtered_args=""
|
||||
|
||||
# Process all arguments with a more compatible approach
|
||||
while [ $# -gt 0 ]; do
|
||||
if [ "$1" = "--godot_binary" ] && [ $# -gt 1 ]; then
|
||||
# Get the next argument as the value
|
||||
godot_binary="$2"
|
||||
shift 2
|
||||
else
|
||||
# Keep non-godot_binary arguments for passing to Godot
|
||||
filtered_args="$filtered_args $1"
|
||||
shift
|
||||
fi
|
||||
done
|
||||
|
||||
# If --godot_binary wasn't provided, fallback to environment variable
|
||||
if [ -z "$godot_binary" ]; then
|
||||
godot_binary="$GODOT_BIN"
|
||||
fi
|
||||
|
||||
# Check if we have a godot_binary value from any source
|
||||
if [ -z "$godot_binary" ]; then
|
||||
echo "Godot binary path is not specified."
|
||||
echo "Please either:"
|
||||
echo " - Set the environment variable: export GODOT_BIN=/path/to/godot"
|
||||
echo " - Or use the --godot_binary argument: --godot_binary /path/to/godot"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Check if the Godot binary exists and is executable
|
||||
if [ ! -f "$godot_binary" ]; then
|
||||
echo "Error: The specified Godot binary '$godot_binary' does not exist."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ ! -x "$godot_binary" ]; then
|
||||
echo "Error: The specified Godot binary '$godot_binary' is not executable."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Get Godot version and check if it's a .NET build
|
||||
GODOT_VERSION=$("$godot_binary" --version)
|
||||
if echo "$GODOT_VERSION" | grep -i "mono" > /dev/null; then
|
||||
echo "Godot .NET detected"
|
||||
echo "Compiling c# classes ... Please Wait"
|
||||
dotnet build --debug
|
||||
echo "done $?"
|
||||
fi
|
||||
|
||||
# Run the tests with the filtered arguments
|
||||
"$godot_binary" --path . -s -d res://addons/gdUnit4/bin/GdUnitCmdTool.gd $filtered_args
|
||||
exit_code=$?
|
||||
echo "Run tests ends with $exit_code"
|
||||
|
||||
# Run the copy log command
|
||||
"$godot_binary" --headless --path . --quiet -s res://addons/gdUnit4/bin/GdUnitCopyLog.gd $filtered_args > /dev/null
|
||||
exit_code2=$?
|
||||
exit $exit_code
|
||||
12
addons/gdUnit4/src/Comparator.gd
Normal file
12
addons/gdUnit4/src/Comparator.gd
Normal file
@@ -0,0 +1,12 @@
|
||||
class_name Comparator
|
||||
extends Resource
|
||||
|
||||
enum {
|
||||
EQUAL,
|
||||
LESS_THAN,
|
||||
LESS_EQUAL,
|
||||
GREATER_THAN,
|
||||
GREATER_EQUAL,
|
||||
BETWEEN_EQUAL,
|
||||
NOT_BETWEEN_EQUAL,
|
||||
}
|
||||
1
addons/gdUnit4/src/Comparator.gd.uid
Normal file
1
addons/gdUnit4/src/Comparator.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://duj13ipuced2q
|
||||
80
addons/gdUnit4/src/Fuzzers.gd
Normal file
80
addons/gdUnit4/src/Fuzzers.gd
Normal file
@@ -0,0 +1,80 @@
|
||||
## Factory class providing convenient static methods to create various fuzzer instances.[br]
|
||||
##
|
||||
## Fuzzers is a utility class that simplifies the creation of different fuzzer types
|
||||
## for testing purposes. It provides static factory methods that create pre-configured
|
||||
## fuzzers with sensible defaults, making it easier to set up fuzz testing in your
|
||||
## test suites without manually instantiating each fuzzer type.[br]
|
||||
##
|
||||
## This class acts as a central access point for all fuzzer types, improving code
|
||||
## readability and reducing boilerplate in test cases.[br]
|
||||
##
|
||||
## @tutorial(Fuzzing Testing): https://en.wikipedia.org/wiki/Fuzzing
|
||||
class_name Fuzzers
|
||||
extends Resource
|
||||
|
||||
|
||||
## Generates random strings with length between [param min_length] and
|
||||
## [param max_length] (inclusive), using characters from [param charset].
|
||||
## See [StringFuzzer] for detailed documentation and examples.
|
||||
static func rand_str(min_length: int, max_length: int, charset := StringFuzzer.DEFAULT_CHARSET) -> StringFuzzer:
|
||||
return StringFuzzer.new(min_length, max_length, charset)
|
||||
|
||||
|
||||
## Creates a [BoolFuzzer] for generating random boolean values.[br]
|
||||
##
|
||||
## See [BoolFuzzer] for detailed documentation and examples.
|
||||
static func boolean() -> BoolFuzzer:
|
||||
return BoolFuzzer.new()
|
||||
|
||||
|
||||
## Creates an [IntFuzzer] for generating random integers within a range.[br]
|
||||
##
|
||||
## Generates random integers between [param from] and [param to] (inclusive)
|
||||
## using [constant IntFuzzer.NORMAL] mode.
|
||||
## See [IntFuzzer] for detailed documentation and examples.
|
||||
static func rangei(from: int, to: int) -> IntFuzzer:
|
||||
return IntFuzzer.new(from, to)
|
||||
|
||||
|
||||
## Creates a [FloatFuzzer] for generating random floats within a range.[br]
|
||||
##
|
||||
## Generates random float values between [param from] and [param to] (inclusive).
|
||||
## See [FloatFuzzer] for detailed documentation and examples.
|
||||
static func rangef(from: float, to: float) -> FloatFuzzer:
|
||||
return FloatFuzzer.new(from, to)
|
||||
|
||||
|
||||
## Creates a [Vector2Fuzzer] for generating random 2D vectors within a range.[br]
|
||||
##
|
||||
## Generates random Vector2 values where each component is bounded by
|
||||
## [param from] and [param to] (inclusive).
|
||||
## See [Vector2Fuzzer] for detailed documentation and examples.
|
||||
static func rangev2(from: Vector2, to: Vector2) -> Vector2Fuzzer:
|
||||
return Vector2Fuzzer.new(from, to)
|
||||
|
||||
|
||||
## Creates a [Vector3Fuzzer] for generating random 3D vectors within a range.[br]
|
||||
##
|
||||
## Generates random Vector3 values where each component is bounded by
|
||||
## [param from] and [param to] (inclusive).
|
||||
## See [Vector3Fuzzer] for detailed documentation and examples.
|
||||
static func rangev3(from: Vector3, to: Vector3) -> Vector3Fuzzer:
|
||||
return Vector3Fuzzer.new(from, to)
|
||||
|
||||
|
||||
## Creates an [IntFuzzer] that generates only even integers.[br]
|
||||
##
|
||||
## Generates random even integers between [param from] and [param to] (inclusive)
|
||||
## using [constant IntFuzzer.EVEN] mode.
|
||||
## See [IntFuzzer] for detailed documentation about even number generation.
|
||||
static func eveni(from: int, to: int) -> IntFuzzer:
|
||||
return IntFuzzer.new(from, to, IntFuzzer.EVEN)
|
||||
|
||||
|
||||
## Creates an [IntFuzzer] that generates only odd integers.[br]
|
||||
##
|
||||
## Generates random odd integers between [param from] and [param to] (inclusive)
|
||||
## using [constant IntFuzzer.ODD] mode.
|
||||
## See [IntFuzzer] for detailed documentation about odd number generation.
|
||||
static func oddi(from: int, to: int) -> IntFuzzer:
|
||||
return IntFuzzer.new(from, to, IntFuzzer.ODD)
|
||||
1
addons/gdUnit4/src/Fuzzers.gd.uid
Normal file
1
addons/gdUnit4/src/Fuzzers.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://wd2ydmpylh1e
|
||||
122
addons/gdUnit4/src/GdUnitArrayAssert.gd
Normal file
122
addons/gdUnit4/src/GdUnitArrayAssert.gd
Normal file
@@ -0,0 +1,122 @@
|
||||
## An Assertion Tool to verify array values
|
||||
@abstract class_name GdUnitArrayAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array is equal to the given one.
|
||||
@abstract func is_equal(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array is equal to the given one, ignoring case considerations.
|
||||
@abstract func is_equal_ignoring_case(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array is not equal to the given one.
|
||||
@abstract func is_not_equal(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array is not equal to the given one, ignoring case considerations.
|
||||
@abstract func is_not_equal_ignoring_case(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array is empty, it has a size of 0.
|
||||
@abstract func is_empty() -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array is not empty, it has a size of minimum 1.
|
||||
@abstract func is_not_empty() -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array is the same. [br]
|
||||
## Compares the current by object reference equals
|
||||
@abstract func is_same(expected: Variant) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array is NOT the same. [br]
|
||||
## Compares the current by object reference equals
|
||||
@abstract func is_not_same(expected: Variant) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array has a size of given value.
|
||||
@abstract func has_size(expectd: int) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array contains the given values, in any order.[br]
|
||||
## The values are compared by deep parameter comparision, for object reference compare you have to use [method contains_same]
|
||||
@abstract func contains(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array contains exactly only the given values and nothing else, in same order.[br]
|
||||
## The values are compared by deep parameter comparision, for object reference compare you have to use [method contains_same_exactly]
|
||||
@abstract func contains_exactly(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array contains exactly only the given values and nothing else, in any order.[br]
|
||||
## The values are compared by deep parameter comparision, for object reference compare you have to use [method contains_same_exactly_in_any_order]
|
||||
@abstract func contains_exactly_in_any_order(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array contains the given values, in any order.[br]
|
||||
## The values are compared by object reference, for deep parameter comparision use [method contains]
|
||||
@abstract func contains_same(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array contains exactly only the given values and nothing else, in same order.[br]
|
||||
## The values are compared by object reference, for deep parameter comparision use [method contains_exactly]
|
||||
@abstract func contains_same_exactly(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array contains exactly only the given values and nothing else, in any order.[br]
|
||||
## The values are compared by object reference, for deep parameter comparision use [method contains_exactly_in_any_order]
|
||||
@abstract func contains_same_exactly_in_any_order(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array do NOT contains the given values, in any order.[br]
|
||||
## The values are compared by deep parameter comparision, for object reference compare you have to use [method not_contains_same]
|
||||
## [b]Example:[/b]
|
||||
## [codeblock]
|
||||
## # will succeed
|
||||
## assert_array([1, 2, 3, 4, 5]).not_contains(6)
|
||||
## # will fail
|
||||
## assert_array([1, 2, 3, 4, 5]).not_contains(2, 6)
|
||||
## [/codeblock]
|
||||
@abstract func not_contains(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Verifies that the current Array do NOT contains the given values, in any order.[br]
|
||||
## The values are compared by object reference, for deep parameter comparision use [method not_contains]
|
||||
## [b]Example:[/b]
|
||||
## [codeblock]
|
||||
## # will succeed
|
||||
## assert_array([1, 2, 3, 4, 5]).not_contains(6)
|
||||
## # will fail
|
||||
## assert_array([1, 2, 3, 4, 5]).not_contains(2, 6)
|
||||
## [/codeblock]
|
||||
@abstract func not_contains_same(...expected: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Extracts all values by given function name and optional arguments into a new ArrayAssert.
|
||||
## If the elements not accessible by `func_name` the value is converted to `"n.a"`, expecting null values
|
||||
@abstract func extract(func_name: String, ...func_args: Array) -> GdUnitArrayAssert
|
||||
|
||||
|
||||
## Extracts all values by given extractor's into a new ArrayAssert.
|
||||
## If the elements not extractable than the value is converted to `"n.a"`, expecting null values
|
||||
## -- The argument type is Array[GdUnitValueExtractor]
|
||||
@abstract func extractv(...extractors: Array) -> GdUnitArrayAssert
|
||||
1
addons/gdUnit4/src/GdUnitArrayAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitArrayAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bwaeyokx1kgfd
|
||||
47
addons/gdUnit4/src/GdUnitAssert.gd
Normal file
47
addons/gdUnit4/src/GdUnitAssert.gd
Normal file
@@ -0,0 +1,47 @@
|
||||
## Base interface of all GdUnit asserts
|
||||
@abstract class_name GdUnitAssert
|
||||
extends RefCounted
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to expected one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.[br]
|
||||
## This function allows you to replace the automatically generated failure message with a more specific
|
||||
## or user-friendly message that better describes the test failure context.[br]
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## # Override with custom context-specific message
|
||||
## func test_player_inventory():
|
||||
## assert_that(player.get_item_count("sword"))\
|
||||
## .override_failure_message("Player should have exactly one sword")\
|
||||
## .is_equal(1)
|
||||
## [/codeblock]
|
||||
@abstract func override_failure_message(message: String) -> GdUnitAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.[br]
|
||||
## This can be used to add additional information to the generated failure message
|
||||
## while keeping the original assertion details for better debugging context.[br]
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## # Add context to existing failure message
|
||||
## func test_player_health():
|
||||
## assert_that(player.health)\
|
||||
## .append_failure_message("Player was damaged by: %s" % last_damage_source)\
|
||||
## .is_greater(0)
|
||||
## [/codeblock]
|
||||
@abstract func append_failure_message(message: String) -> GdUnitAssert
|
||||
1
addons/gdUnit4/src/GdUnitAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://qqwrtj2mj3xi
|
||||
72
addons/gdUnit4/src/GdUnitAwaiter.gd
Normal file
72
addons/gdUnit4/src/GdUnitAwaiter.gd
Normal file
@@ -0,0 +1,72 @@
|
||||
class_name GdUnitAwaiter
|
||||
extends RefCounted
|
||||
|
||||
|
||||
# Waits for a specified signal in an interval of 50ms sent from the <source>, and terminates with an error after the specified timeout has elapsed.
|
||||
# source: the object from which the signal is emitted
|
||||
# signal_name: signal name
|
||||
# args: the expected signal arguments as an array
|
||||
# timeout: the timeout in ms, default is set to 2000ms
|
||||
func await_signal_on(source :Object, signal_name :String, args :Array = [], timeout_millis :int = 2000) -> Variant:
|
||||
# fail fast if the given source instance invalid
|
||||
var assert_that := GdUnitAssertImpl.new(signal_name)
|
||||
var line_number := GdUnitAssertions.get_line_number()
|
||||
if not is_instance_valid(source):
|
||||
@warning_ignore("return_value_discarded")
|
||||
assert_that.report_error(GdAssertMessages.error_await_signal_on_invalid_instance(source, signal_name, args), line_number)
|
||||
return await (Engine.get_main_loop() as SceneTree).process_frame
|
||||
# fail fast if the given source instance invalid
|
||||
if not is_instance_valid(source):
|
||||
@warning_ignore("return_value_discarded")
|
||||
assert_that.report_error(GdAssertMessages.error_await_signal_on_invalid_instance(source, signal_name, args), line_number)
|
||||
return await await_idle_frame()
|
||||
var awaiter := GdUnitSignalAwaiter.new(timeout_millis)
|
||||
var value :Variant = await awaiter.on_signal(source, signal_name, args)
|
||||
if awaiter.is_interrupted():
|
||||
var failure := "await_signal_on(%s, %s) timed out after %sms" % [signal_name, args, timeout_millis]
|
||||
@warning_ignore("return_value_discarded")
|
||||
assert_that.report_error(failure, line_number)
|
||||
return value
|
||||
|
||||
|
||||
# Waits for a specified signal sent from the <source> between idle frames and aborts with an error after the specified timeout has elapsed
|
||||
# source: the object from which the signal is emitted
|
||||
# signal_name: signal name
|
||||
# args: the expected signal arguments as an array
|
||||
# timeout: the timeout in ms, default is set to 2000ms
|
||||
func await_signal_idle_frames(source :Object, signal_name :String, args :Array = [], timeout_millis :int = 2000) -> Variant:
|
||||
var line_number := GdUnitAssertions.get_line_number()
|
||||
# fail fast if the given source instance invalid
|
||||
if not is_instance_valid(source):
|
||||
@warning_ignore("return_value_discarded")
|
||||
GdUnitAssertImpl.new(signal_name)\
|
||||
.report_error(GdAssertMessages.error_await_signal_on_invalid_instance(source, signal_name, args), line_number)
|
||||
return await await_idle_frame()
|
||||
var awaiter := GdUnitSignalAwaiter.new(timeout_millis, true)
|
||||
var value :Variant = await awaiter.on_signal(source, signal_name, args)
|
||||
if awaiter.is_interrupted():
|
||||
var failure := "await_signal_idle_frames(%s, %s) timed out after %sms" % [signal_name, args, timeout_millis]
|
||||
@warning_ignore("return_value_discarded")
|
||||
GdUnitAssertImpl.new(signal_name).report_error(failure, line_number)
|
||||
return value
|
||||
|
||||
|
||||
# Waits for for a given amount of milliseconds
|
||||
# example:
|
||||
# # waits for 100ms
|
||||
# await GdUnitAwaiter.await_millis(myNode, 100).completed
|
||||
# use this waiter and not `await get_tree().create_timer().timeout to prevent errors when a test case is timed out
|
||||
func await_millis(milliSec :int) -> void:
|
||||
var timer :Timer = Timer.new()
|
||||
timer.set_name("gdunit_await_millis_timer_%d" % timer.get_instance_id())
|
||||
(Engine.get_main_loop() as SceneTree).root.add_child(timer)
|
||||
timer.add_to_group("GdUnitTimers")
|
||||
timer.set_one_shot(true)
|
||||
timer.start(milliSec / 1000.0)
|
||||
await timer.timeout
|
||||
timer.queue_free()
|
||||
|
||||
|
||||
# Waits until the next idle frame
|
||||
func await_idle_frame() -> void:
|
||||
await (Engine.get_main_loop() as SceneTree).process_frame
|
||||
1
addons/gdUnit4/src/GdUnitAwaiter.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitAwaiter.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://fnv7o85xbiiq
|
||||
35
addons/gdUnit4/src/GdUnitBoolAssert.gd
Normal file
35
addons/gdUnit4/src/GdUnitBoolAssert.gd
Normal file
@@ -0,0 +1,35 @@
|
||||
## An Assertion Tool to verify boolean values
|
||||
@abstract class_name GdUnitBoolAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitBoolAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitBoolAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitBoolAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to the given one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitBoolAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitBoolAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitBoolAssert
|
||||
|
||||
|
||||
## Verifies that the current value is true.
|
||||
@abstract func is_true() -> GdUnitBoolAssert
|
||||
|
||||
|
||||
## Verifies that the current value is false.
|
||||
@abstract func is_false() -> GdUnitBoolAssert
|
||||
1
addons/gdUnit4/src/GdUnitBoolAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitBoolAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bav21rax06rdf
|
||||
10
addons/gdUnit4/src/GdUnitConstants.gd
Normal file
10
addons/gdUnit4/src/GdUnitConstants.gd
Normal file
@@ -0,0 +1,10 @@
|
||||
class_name GdUnitConstants
|
||||
extends RefCounted
|
||||
|
||||
const NO_ARG :Variant = "<--null-->"
|
||||
|
||||
const EXPECT_ASSERT_REPORT_FAILURES := "expect_assert_report_failures"
|
||||
|
||||
## The maximum number of report history files to store
|
||||
const DEFAULT_REPORT_HISTORY_COUNT = 20
|
||||
const REPORT_DIR_PREFIX = "report_"
|
||||
1
addons/gdUnit4/src/GdUnitConstants.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitConstants.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b750alnjl31nv
|
||||
79
addons/gdUnit4/src/GdUnitDictionaryAssert.gd
Normal file
79
addons/gdUnit4/src/GdUnitDictionaryAssert.gd
Normal file
@@ -0,0 +1,79 @@
|
||||
## An Assertion Tool to verify dictionary
|
||||
@abstract class_name GdUnitDictionaryAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary is equal to the given one, ignoring order.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary is not equal to the given one, ignoring order.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary is empty, it has a size of 0.
|
||||
@abstract func is_empty() -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary is not empty, it has a size of minimum 1.
|
||||
@abstract func is_not_empty() -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary is the same. [br]
|
||||
## Compares the current by object reference equals
|
||||
@abstract func is_same(expected: Variant) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary is NOT the same. [br]
|
||||
## Compares the current by object reference equals
|
||||
@abstract func is_not_same(expected: Variant) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary has a size of given value.
|
||||
@abstract func has_size(expected: int) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary contains the given key(s).[br]
|
||||
## The keys are compared by deep parameter comparision, for object reference compare you have to use [method contains_same_keys]
|
||||
@abstract func contains_keys(...expected: Array) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary contains the given key and value.[br]
|
||||
## The key and value are compared by deep parameter comparision, for object reference compare you have to use [method contains_same_key_value]
|
||||
@abstract func contains_key_value(key: Variant, value: Variant) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary not contains the given key(s).[br]
|
||||
## The keys are compared by deep parameter comparision, for object reference compare you have to use [method not_contains_same_keys]
|
||||
@abstract func not_contains_keys(...expected: Array) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary contains the given key(s).[br]
|
||||
## The keys are compared by object reference, for deep parameter comparision use [method contains_keys]
|
||||
@abstract func contains_same_keys(expected: Array) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary contains the given key and value.[br]
|
||||
## The key and value are compared by object reference, for deep parameter comparision use [method contains_key_value]
|
||||
@abstract func contains_same_key_value(key: Variant, value: Variant) -> GdUnitDictionaryAssert
|
||||
|
||||
|
||||
## Verifies that the current dictionary not contains the given key(s).
|
||||
## The keys are compared by object reference, for deep parameter comparision use [method not_contains_keys]
|
||||
@abstract func not_contains_same_keys(...expected: Array) -> GdUnitDictionaryAssert
|
||||
1
addons/gdUnit4/src/GdUnitDictionaryAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitDictionaryAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://cfqx4148ov21q
|
||||
52
addons/gdUnit4/src/GdUnitFailureAssert.gd
Normal file
52
addons/gdUnit4/src/GdUnitFailureAssert.gd
Normal file
@@ -0,0 +1,52 @@
|
||||
## An assertion tool to verify GDUnit asserts.
|
||||
## This assert is for internal use only, to verify that failed asserts work as expected.
|
||||
@abstract class_name GdUnitFailureAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitFailureAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitFailureAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitFailureAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitFailureAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitFailureAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitFailureAssert
|
||||
|
||||
|
||||
## Verifies if the executed assert was successful
|
||||
@abstract func is_success() -> GdUnitFailureAssert
|
||||
|
||||
|
||||
## Verifies if the executed assert has failed
|
||||
@abstract func is_failed() -> GdUnitFailureAssert
|
||||
|
||||
|
||||
## Verifies the failure line is equal to expected one.
|
||||
@abstract func has_line(expected: int) -> GdUnitFailureAssert
|
||||
|
||||
|
||||
## Verifies the failure message is equal to expected one.
|
||||
@abstract func has_message(expected: String) -> GdUnitFailureAssert
|
||||
|
||||
|
||||
## Verifies that the failure message starts with the expected message.
|
||||
@abstract func starts_with_message(expected: String) -> GdUnitFailureAssert
|
||||
|
||||
|
||||
## Verifies that the failure message contains the expected message.
|
||||
@abstract func contains_message(expected: String) -> GdUnitFailureAssert
|
||||
1
addons/gdUnit4/src/GdUnitFailureAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitFailureAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://hqhd4a063x3n
|
||||
38
addons/gdUnit4/src/GdUnitFileAssert.gd
Normal file
38
addons/gdUnit4/src/GdUnitFileAssert.gd
Normal file
@@ -0,0 +1,38 @@
|
||||
@abstract class_name GdUnitFileAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitFileAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitFileAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitFileAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitFileAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitFileAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitFileAssert
|
||||
|
||||
|
||||
@abstract func is_file() -> GdUnitFileAssert
|
||||
|
||||
|
||||
@abstract func exists() -> GdUnitFileAssert
|
||||
|
||||
|
||||
@abstract func is_script() -> GdUnitFileAssert
|
||||
|
||||
|
||||
@abstract func contains_exactly(expected_rows :Array) -> GdUnitFileAssert
|
||||
1
addons/gdUnit4/src/GdUnitFileAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitFileAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://xsowfqnkhk7j
|
||||
75
addons/gdUnit4/src/GdUnitFloatAssert.gd
Normal file
75
addons/gdUnit4/src/GdUnitFloatAssert.gd
Normal file
@@ -0,0 +1,75 @@
|
||||
## An Assertion Tool to verify float values
|
||||
@abstract class_name GdUnitFloatAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current and expected value are approximately equal.
|
||||
@abstract func is_equal_approx(expected: float, approx: float) -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is less than the given one.
|
||||
@abstract func is_less(expected: float) -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is less than or equal the given one.
|
||||
@abstract func is_less_equal(expected: float) -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is greater than the given one.
|
||||
@abstract func is_greater(expected: float) -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is greater than or equal the given one.
|
||||
@abstract func is_greater_equal(expected: float) -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is negative.
|
||||
@abstract func is_negative() -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not negative.
|
||||
@abstract func is_not_negative() -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to zero.
|
||||
@abstract func is_zero() -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to zero.
|
||||
@abstract func is_not_zero() -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is in the given set of values.
|
||||
@abstract func is_in(expected: Array) -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not in the given set of values.
|
||||
@abstract func is_not_in(expected: Array) -> GdUnitFloatAssert
|
||||
|
||||
|
||||
## Verifies that the current value is between the given boundaries (inclusive).
|
||||
@abstract func is_between(from: float, to: float) -> GdUnitFloatAssert
|
||||
1
addons/gdUnit4/src/GdUnitFloatAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitFloatAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://crdh3ctgqxrqi
|
||||
42
addons/gdUnit4/src/GdUnitFuncAssert.gd
Normal file
42
addons/gdUnit4/src/GdUnitFuncAssert.gd
Normal file
@@ -0,0 +1,42 @@
|
||||
## An Assertion Tool to verify function callback values
|
||||
@abstract class_name GdUnitFuncAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitFuncAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitFuncAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitFuncAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitFuncAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitFuncAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitFuncAssert
|
||||
|
||||
|
||||
## Verifies that the current value is true.
|
||||
@abstract func is_true() -> GdUnitFuncAssert
|
||||
|
||||
|
||||
## Verifies that the current value is false.
|
||||
@abstract func is_false() -> GdUnitFuncAssert
|
||||
|
||||
|
||||
## Sets the timeout in ms to wait the function returnd the expected value, if the time over a failure is emitted.[br]
|
||||
## e.g.[br]
|
||||
## do wait until 5s the function `is_state` is returns 10 [br]
|
||||
## [code]assert_func(instance, "is_state").wait_until(5000).is_equal(10)[/code]
|
||||
@abstract func wait_until(timeout: int) -> GdUnitFuncAssert
|
||||
1
addons/gdUnit4/src/GdUnitFuncAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitFuncAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bqguqoaa43uev
|
||||
59
addons/gdUnit4/src/GdUnitGodotErrorAssert.gd
Normal file
59
addons/gdUnit4/src/GdUnitGodotErrorAssert.gd
Normal file
@@ -0,0 +1,59 @@
|
||||
## An assertion tool to verify for Godot runtime errors like assert() and push notifications like push_error().
|
||||
@abstract class_name GdUnitGodotErrorAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitGodotErrorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitGodotErrorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitGodotErrorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitGodotErrorAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitGodotErrorAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitGodotErrorAssert
|
||||
|
||||
|
||||
## Verifies if the executed code runs without any runtime errors
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## await assert_error(<callable>).is_success()
|
||||
## [/codeblock]
|
||||
@abstract func is_success() -> GdUnitGodotErrorAssert
|
||||
|
||||
|
||||
## Verifies if the executed code runs into a runtime error
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## await assert_error(<callable>).is_runtime_error(<expected error message>)
|
||||
## [/codeblock]
|
||||
@abstract func is_runtime_error(expected_error: Variant) -> GdUnitGodotErrorAssert
|
||||
|
||||
|
||||
## Verifies if the executed code has a push_warning() used
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## await assert_error(<callable>).is_push_warning(<expected push warning message>)
|
||||
## [/codeblock]
|
||||
@abstract func is_push_warning(expected_warning: Variant) -> GdUnitGodotErrorAssert
|
||||
|
||||
|
||||
## Verifies if the executed code has a push_error() used
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## await assert_error(<callable>).is_push_error(<expected push error message>)
|
||||
## [/codeblock]
|
||||
@abstract func is_push_error(expected_error: Variant) -> GdUnitGodotErrorAssert
|
||||
1
addons/gdUnit4/src/GdUnitGodotErrorAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitGodotErrorAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://clve38xv30uem
|
||||
79
addons/gdUnit4/src/GdUnitIntAssert.gd
Normal file
79
addons/gdUnit4/src/GdUnitIntAssert.gd
Normal file
@@ -0,0 +1,79 @@
|
||||
## An Assertion Tool to verify integer values
|
||||
@abstract class_name GdUnitIntAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is less than the given one.
|
||||
@abstract func is_less(expected: int) -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is less than or equal the given one.
|
||||
@abstract func is_less_equal(expected: int) -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is greater than the given one.
|
||||
@abstract func is_greater(expected: int) -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is greater than or equal the given one.
|
||||
@abstract func is_greater_equal(expected: int) -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is even.
|
||||
@abstract func is_even() -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is odd.
|
||||
@abstract func is_odd() -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is negative.
|
||||
@abstract func is_negative() -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not negative.
|
||||
@abstract func is_not_negative() -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to zero.
|
||||
@abstract func is_zero() -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to zero.
|
||||
@abstract func is_not_zero() -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is in the given set of values.
|
||||
@abstract func is_in(expected: Array) -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not in the given set of values.
|
||||
@abstract func is_not_in(expected: Array) -> GdUnitIntAssert
|
||||
|
||||
|
||||
## Verifies that the current value is between the given boundaries (inclusive).
|
||||
@abstract func is_between(from: int, to: int) -> GdUnitIntAssert
|
||||
1
addons/gdUnit4/src/GdUnitIntAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitIntAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://chqkkjclq101n
|
||||
51
addons/gdUnit4/src/GdUnitObjectAssert.gd
Normal file
51
addons/gdUnit4/src/GdUnitObjectAssert.gd
Normal file
@@ -0,0 +1,51 @@
|
||||
## An Assertion Tool to verify Object values
|
||||
@abstract class_name GdUnitObjectAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitObjectAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitObjectAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitObjectAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitObjectAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitObjectAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitObjectAssert
|
||||
|
||||
|
||||
## Verifies that the current object is the same as the given one.
|
||||
@abstract func is_same(expected: Variant) -> GdUnitObjectAssert
|
||||
|
||||
|
||||
## Verifies that the current object is not the same as the given one.
|
||||
@abstract func is_not_same(expected: Variant) -> GdUnitObjectAssert
|
||||
|
||||
|
||||
## Verifies that the current object is an instance of the given type.
|
||||
@abstract func is_instanceof(type: Variant) -> GdUnitObjectAssert
|
||||
|
||||
|
||||
## Verifies that the current object is not an instance of the given type.
|
||||
@abstract func is_not_instanceof(type: Variant) -> GdUnitObjectAssert
|
||||
|
||||
|
||||
## Checks whether the current object inherits from the specified type.
|
||||
@abstract func is_inheriting(type: Variant) -> GdUnitObjectAssert
|
||||
|
||||
|
||||
## Checks whether the current object does NOT inherit from the specified type.
|
||||
@abstract func is_not_inheriting(type: Variant) -> GdUnitObjectAssert
|
||||
1
addons/gdUnit4/src/GdUnitObjectAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitObjectAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b7mk5mihqqr65
|
||||
51
addons/gdUnit4/src/GdUnitResultAssert.gd
Normal file
51
addons/gdUnit4/src/GdUnitResultAssert.gd
Normal file
@@ -0,0 +1,51 @@
|
||||
## An Assertion Tool to verify Results
|
||||
@abstract class_name GdUnitResultAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitResultAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitResultAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitResultAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitResultAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitResultAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitResultAssert
|
||||
|
||||
|
||||
## Verifies that the result is ends up with empty
|
||||
@abstract func is_empty() -> GdUnitResultAssert
|
||||
|
||||
|
||||
## Verifies that the result is ends up with success
|
||||
@abstract func is_success() -> GdUnitResultAssert
|
||||
|
||||
|
||||
## Verifies that the result is ends up with warning
|
||||
@abstract func is_warning() -> GdUnitResultAssert
|
||||
|
||||
|
||||
## Verifies that the result is ends up with error
|
||||
@abstract func is_error() -> GdUnitResultAssert
|
||||
|
||||
|
||||
## Verifies that the result contains the given message
|
||||
@abstract func contains_message(expected: String) -> GdUnitResultAssert
|
||||
|
||||
|
||||
## Verifies that the result contains the given value
|
||||
@abstract func is_value(expected: Variant) -> GdUnitResultAssert
|
||||
1
addons/gdUnit4/src/GdUnitResultAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitResultAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://cgee6csuvo1ye
|
||||
350
addons/gdUnit4/src/GdUnitSceneRunner.gd
Normal file
350
addons/gdUnit4/src/GdUnitSceneRunner.gd
Normal file
@@ -0,0 +1,350 @@
|
||||
## The Scene Runner is a tool used for simulating interactions on a scene.
|
||||
## With this tool, you can simulate input events such as keyboard or mouse input and/or simulate scene processing over a certain number of frames.
|
||||
## This tool is typically used for integration testing a scene.
|
||||
@abstract class_name GdUnitSceneRunner
|
||||
extends RefCounted
|
||||
|
||||
|
||||
## Simulates that an action has been pressed.[br]
|
||||
## [member action] : the action e.g. [code]"ui_up"[/code][br]
|
||||
## [member event_index] : [url=https://docs.godotengine.org/en/4.4/classes/class_inputeventaction.html#class-inputeventaction-property-event-index]default=-1[/url][br]
|
||||
@abstract func simulate_action_pressed(action: String, event_index := -1) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates that an action is pressed.[br]
|
||||
## [member action] : the action e.g. [code]"ui_up"[/code][br]
|
||||
## [member event_index] : [url=https://docs.godotengine.org/en/4.4/classes/class_inputeventaction.html#class-inputeventaction-property-event-index]default=-1[/url][br]
|
||||
@abstract func simulate_action_press(action: String, event_index := -1) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates that an action has been released.[br]
|
||||
## [member action] : the action e.g. [code]"ui_up"[/code][br]
|
||||
## [member event_index] : [url=https://docs.godotengine.org/en/4.4/classes/class_inputeventaction.html#class-inputeventaction-property-event-index]default=-1[/url][br]
|
||||
@abstract func simulate_action_release(action: String, event_index := -1) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates that a key has been pressed.[br]
|
||||
## @deprecated: the modifier [b]shift_pressed[/b] and [b]ctrl_pressed[/b] will be removed in v7.0
|
||||
## [member key_code] : the key code e.g. [constant KEY_ENTER][br]
|
||||
## [codeblock]
|
||||
## func test_key_presssed():
|
||||
## var runner = scene_runner("res://scenes/simple_scene.tscn")
|
||||
## await runner.simulate_key_pressed(KEY_SPACE)
|
||||
## [/codeblock]
|
||||
@abstract func simulate_key_pressed(key_code: int, shift_pressed := false, ctrl_pressed := false) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates that a key is pressing.[br]
|
||||
## @deprecated: the modifier [b]shift_pressed[/b] and [b]ctrl_pressed[/b] will be removed in v7.0[br]See `test_key_shift_and_A_presssing` for example using key combinations
|
||||
## [member key_code] : the key code e.g. [constant KEY_ENTER][br]
|
||||
## [codeblock]
|
||||
## # Do simulate key pressing A
|
||||
## func test_key_A_presssing():
|
||||
## var runner = scene_runner("res://scenes/simple_scene.tscn")
|
||||
## await runner.simulate_key_press(KEY_A)
|
||||
##
|
||||
##
|
||||
## # Do simulate keycombination pressing shift+A
|
||||
## func test_key_shift_and_A_presssing():
|
||||
## var runner = scene_runner("res://scenes/simple_scene.tscn")
|
||||
## runner.simulate_key_press(KEY_SHIFT)
|
||||
## runner.simulate_key_press(KEY_A)
|
||||
## await _runner.await_input_processed()
|
||||
## [/codeblock]
|
||||
@abstract func simulate_key_press(key_code: int, shift_pressed := false, ctrl_pressed := false) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates that a key has been released.[br]
|
||||
## [member key_code] : the key code e.g. [constant KEY_ENTER][br]
|
||||
## [codeblock]
|
||||
## # Do simulate releasing key A
|
||||
## func test_key_A_releasing():
|
||||
## var runner = scene_runner("res://scenes/simple_scene.tscn")
|
||||
## await runner.simulate_key_release(KEY_A)
|
||||
##
|
||||
##
|
||||
## # Do simulate keycombination pressing shift+A
|
||||
## func test_key_shift_and_A_releasing(():
|
||||
## var runner = scene_runner("res://scenes/simple_scene.tscn")
|
||||
## runner.simulate_key_release(KEY_SHIFT)
|
||||
## runner.simulate_key_release(KEY_A)
|
||||
## await _runner.await_input_processed()
|
||||
## [/codeblock]
|
||||
## @deprecated: the modifier [b]shift_pressed[/b] and [b]ctrl_pressed[/b] will be removed in v7.0[br]See `test_key_shift_and_A_releasing` for example using key combinations
|
||||
@abstract func simulate_key_release(key_code: int, shift_pressed := false, ctrl_pressed := false) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Sets the mouse position to the specified vector, provided in pixels and relative to an origin at the upper left corner of the currently focused Window Manager game window.[br]
|
||||
## [member position] : The absolute position in pixels as Vector2
|
||||
@abstract func set_mouse_position(position: Vector2) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Returns the mouse's position in this Viewport using the coordinate system of this Viewport.
|
||||
@abstract func get_mouse_position() -> Vector2
|
||||
|
||||
|
||||
## Gets the current global mouse position of the current window
|
||||
@abstract func get_global_mouse_position() -> Vector2
|
||||
|
||||
|
||||
## Simulates a mouse moved to final position.[br]
|
||||
## [member position] : The final mouse position
|
||||
@abstract func simulate_mouse_move(position: Vector2) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a mouse move to the relative coordinates (offset).[br]
|
||||
## [color=yellow]You must use [b]await[/b] to wait until the simulated mouse movement is complete.[/color][br]
|
||||
## [br]
|
||||
## [member relative] : The relative position, indicating the mouse position offset.[br]
|
||||
## [member time] : The time to move the mouse by the relative position in seconds (default is 1 second).[br]
|
||||
## [member trans_type] : Sets the type of transition used (default is TRANS_LINEAR).[br]
|
||||
## [codeblock]
|
||||
## func test_move_mouse():
|
||||
## var runner = scene_runner("res://scenes/simple_scene.tscn")
|
||||
## await runner.simulate_mouse_move_relative(Vector2(100,100))
|
||||
## [/codeblock]
|
||||
@abstract func simulate_mouse_move_relative(relative: Vector2, time: float = 1.0, trans_type: Tween.TransitionType = Tween.TRANS_LINEAR) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a mouse move to the absolute coordinates.[br]
|
||||
## [color=yellow]You must use [b]await[/b] to wait until the simulated mouse movement is complete.[/color][br]
|
||||
## [br]
|
||||
## [member position] : The final position of the mouse.[br]
|
||||
## [member time] : The time to move the mouse to the final position in seconds (default is 1 second).[br]
|
||||
## [member trans_type] : Sets the type of transition used (default is TRANS_LINEAR).[br]
|
||||
## [codeblock]
|
||||
## func test_move_mouse():
|
||||
## var runner = scene_runner("res://scenes/simple_scene.tscn")
|
||||
## await runner.simulate_mouse_move_absolute(Vector2(100,100))
|
||||
## [/codeblock]
|
||||
@abstract func simulate_mouse_move_absolute(position: Vector2, time: float = 1.0, trans_type: Tween.TransitionType = Tween.TRANS_LINEAR) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a mouse button pressed.[br]
|
||||
## [member button_index] : The mouse button identifier, one of the [enum MouseButton] or button wheel constants.
|
||||
## [member double_click] : Set to true to simulate a double-click
|
||||
@abstract func simulate_mouse_button_pressed(button_index: MouseButton, double_click := false) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a mouse button press (holding)[br]
|
||||
## [member button_index] : The mouse button identifier, one of the [enum MouseButton] or button wheel constants.
|
||||
## [member double_click] : Set to true to simulate a double-click
|
||||
@abstract func simulate_mouse_button_press(button_index: MouseButton, double_click := false) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a mouse button released.[br]
|
||||
## [member button_index] : The mouse button identifier, one of the [enum MouseButton] or button wheel constants.
|
||||
@abstract func simulate_mouse_button_release(button_index: MouseButton) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a screen touch is pressed.[br]
|
||||
## [member index] : The touch index in the case of a multi-touch event.[br]
|
||||
## [member position] : The position to touch the screen.[br]
|
||||
## [member double_tap] : If true, the touch's state is a double tab.
|
||||
@abstract func simulate_screen_touch_pressed(index: int, position: Vector2, double_tap := false) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a screen touch press without releasing it immediately, effectively simulating a "hold" action.[br]
|
||||
## [member index] : The touch index in the case of a multi-touch event.[br]
|
||||
## [member position] : The position to touch the screen.[br]
|
||||
## [member double_tap] : If true, the touch's state is a double tab.
|
||||
@abstract func simulate_screen_touch_press(index: int, position: Vector2, double_tap := false) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a screen touch is released.[br]
|
||||
## [member index] : The touch index in the case of a multi-touch event.[br]
|
||||
## [member double_tap] : If true, the touch's state is a double tab.
|
||||
@abstract func simulate_screen_touch_release(index: int, double_tap := false) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a touch drag and drop event to a relative position.[br]
|
||||
## [color=yellow]You must use [b]await[/b] to wait until the simulated drag&drop is complete.[/color][br]
|
||||
## [br]
|
||||
## [member index] : The touch index in the case of a multi-touch event.[br]
|
||||
## [member relative] : The relative position, indicating the drag&drop position offset.[br]
|
||||
## [member time] : The time to move to the relative position in seconds (default is 1 second).[br]
|
||||
## [member trans_type] : Sets the type of transition used (default is TRANS_LINEAR).[br]
|
||||
## [codeblock]
|
||||
## func test_touch_drag_drop():
|
||||
## var runner = scene_runner("res://scenes/simple_scene.tscn")
|
||||
## # start drag at position 50,50
|
||||
## runner.simulate_screen_touch_drag_begin(1, Vector2(50, 50))
|
||||
## # and drop it at final at 150,50 relative (50,50 + 100,0)
|
||||
## await runner.simulate_screen_touch_drag_relative(1, Vector2(100,0))
|
||||
## [/codeblock]
|
||||
@abstract func simulate_screen_touch_drag_relative(index: int, relative: Vector2, time: float = 1.0, trans_type: Tween.TransitionType = Tween.TRANS_LINEAR) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a touch screen drop to the absolute coordinates (offset).[br]
|
||||
## [color=yellow]You must use [b]await[/b] to wait until the simulated drop is complete.[/color][br]
|
||||
## [br]
|
||||
## [member index] : The touch index in the case of a multi-touch event.[br]
|
||||
## [member position] : The final position, indicating the drop position.[br]
|
||||
## [member time] : The time to move to the final position in seconds (default is 1 second).[br]
|
||||
## [member trans_type] : Sets the type of transition used (default is TRANS_LINEAR).[br]
|
||||
## [codeblock]
|
||||
## func test_touch_drag_drop():
|
||||
## var runner = scene_runner("res://scenes/simple_scene.tscn")
|
||||
## # start drag at position 50,50
|
||||
## runner.simulate_screen_touch_drag_begin(1, Vector2(50, 50))
|
||||
## # and drop it at 100,50
|
||||
## await runner.simulate_screen_touch_drag_absolute(1, Vector2(100,50))
|
||||
## [/codeblock]
|
||||
@abstract func simulate_screen_touch_drag_absolute(index: int, position: Vector2, time: float = 1.0, trans_type: Tween.TransitionType = Tween.TRANS_LINEAR) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a complete drag and drop event from one position to another.[br]
|
||||
## This is ideal for testing complex drag-and-drop scenarios that require a specific start and end position.[br]
|
||||
## [color=yellow]You must use [b]await[/b] to wait until the simulated drop is complete.[/color][br]
|
||||
## [br]
|
||||
## [member index] : The touch index in the case of a multi-touch event.[br]
|
||||
## [member position] : The drag start position, indicating the drag position.[br]
|
||||
## [member drop_position] : The drop position, indicating the drop position.[br]
|
||||
## [member time] : The time to move to the final position in seconds (default is 1 second).[br]
|
||||
## [member trans_type] : Sets the type of transition used (default is TRANS_LINEAR).[br]
|
||||
## [codeblock]
|
||||
## func test_touch_drag_drop():
|
||||
## var runner = scene_runner("res://scenes/simple_scene.tscn")
|
||||
## # start drag at position 50,50 and drop it at 100,50
|
||||
## await runner.simulate_screen_touch_drag_drop(1, Vector2(50, 50), Vector2(100,50))
|
||||
## [/codeblock]
|
||||
@abstract func simulate_screen_touch_drag_drop(index: int, position: Vector2, drop_position: Vector2, time: float = 1.0, trans_type: Tween.TransitionType = Tween.TRANS_LINEAR) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates a touch screen drag event to given position.[br]
|
||||
## [member index] : The touch index in the case of a multi-touch event.[br]
|
||||
## [member position] : The drag start position, indicating the drag position.[br]
|
||||
@abstract func simulate_screen_touch_drag(index: int, position: Vector2) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Returns the actual position of the touchscreen drag position by given index.
|
||||
## [member index] : The touch index in the case of a multi-touch event.[br]
|
||||
@abstract func get_screen_touch_drag_position(index: int) -> Vector2
|
||||
|
||||
|
||||
## Sets how fast or slow the scene simulation is processed (clock ticks versus the real).[br]
|
||||
## It defaults to 1.0. A value of 2.0 means the game moves twice as fast as real life,
|
||||
## whilst a value of 0.5 means the game moves at half the regular speed.
|
||||
## [member time_factor] : A float representing the simulation speed.[br]
|
||||
## - Default is 1.0, meaning the simulation runs at normal speed.[br]
|
||||
## - A value of 2.0 means the simulation runs twice as fast as real time.[br]
|
||||
## - A value of 0.5 means the simulation runs at half the regular speed.[br]
|
||||
@abstract func set_time_factor(time_factor: float = 1.0) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates scene processing for a certain number of frames.[br]
|
||||
## [member frames] : amount of frames to process[br]
|
||||
## [member delta_milli] : the time delta between a frame in milliseconds
|
||||
@abstract func simulate_frames(frames: int, delta_milli: int = -1) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates scene processing until the given signal is emitted by the scene.[br]
|
||||
## [member signal_name] : the signal to stop the simulation[br]
|
||||
## [member args] : optional signal arguments to be matched for stop[br]
|
||||
@abstract func simulate_until_signal(signal_name: String, ...args: Array) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Simulates scene processing until the given signal is emitted by the given object.[br]
|
||||
## [member source] : the object that should emit the signal[br]
|
||||
## [member signal_name] : the signal to stop the simulation[br]
|
||||
## [member args] : optional signal arguments to be matched for stop
|
||||
@abstract func simulate_until_object_signal(source: Object, signal_name: String, ...args: Array) -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Waits for all input events to be processed by flushing any buffered input events
|
||||
## and then awaiting a full cycle of both the process and physics frames.[br]
|
||||
## [br]
|
||||
## This is typically used to ensure that any simulated or queued inputs are fully
|
||||
## processed before proceeding with the next steps in the scene.[br]
|
||||
## It's essential for reliable input simulation or when synchronizing logic based
|
||||
## on inputs.[br]
|
||||
##
|
||||
## Usage Example:
|
||||
## [codeblock]
|
||||
## await await_input_processed() # Ensure all inputs are processed before continuing
|
||||
## [/codeblock]
|
||||
@abstract func await_input_processed() -> void
|
||||
|
||||
|
||||
## The await_func function pauses execution until a specified function in the scene returns a value.[br]
|
||||
## It returns a [GdUnitFuncAssert], which provides a suite of assertion methods to verify the returned value.[br]
|
||||
## [member func_name] : The name of the function to wait for.[br]
|
||||
## [member args] : Optional function arguments
|
||||
## [br]
|
||||
## Usage Example:
|
||||
## [codeblock]
|
||||
## # Waits for 'calculate_score' function and verifies the result is equal to 100.
|
||||
## await_func("calculate_score").is_equal(100)
|
||||
## [/codeblock]
|
||||
@abstract func await_func(func_name: String, ...args: Array) -> GdUnitFuncAssert
|
||||
|
||||
|
||||
## The await_func_on function extends the functionality of await_func by allowing you to specify a source node within the scene.[br]
|
||||
## It waits for a specified function on that node to return a value and returns a [GdUnitFuncAssert] object for assertions.[br]
|
||||
## [member source] : The object where implements the function.[br]
|
||||
## [member func_name] : The name of the function to wait for.[br]
|
||||
## [member args] : optional function arguments
|
||||
## [br]
|
||||
## Usage Example:
|
||||
## [codeblock]
|
||||
## # Waits for 'calculate_score' function and verifies the result is equal to 100.
|
||||
## var my_instance := ScoreCalculator.new()
|
||||
## await_func(my_instance, "calculate_score").is_equal(100)
|
||||
## [/codeblock]
|
||||
@abstract func await_func_on(source: Object, func_name: String, ...args: Array) -> GdUnitFuncAssert
|
||||
|
||||
|
||||
## Waits for the specified signal to be emitted by the scene. If the signal is not emitted within the given timeout, the operation fails.[br]
|
||||
## [member signal_name] : The name of the signal to wait for[br]
|
||||
## [member args] : The signal arguments as an array[br]
|
||||
## [member timeout] : The maximum duration (in milliseconds) to wait for the signal to be emitted before failing
|
||||
@abstract func await_signal(signal_name: String, args := [], timeout := 2000 ) -> void
|
||||
|
||||
|
||||
## Waits for the specified signal to be emitted by a particular source node. If the signal is not emitted within the given timeout, the operation fails.[br]
|
||||
## [member source] : the object from which the signal is emitted[br]
|
||||
## [member signal_name] : The name of the signal to wait for[br]
|
||||
## [member args] : The signal arguments as an array[br]
|
||||
## [member timeout] : tThe maximum duration (in milliseconds) to wait for the signal to be emitted before failing
|
||||
@abstract func await_signal_on(source: Object, signal_name: String, args := [], timeout := 2000 ) -> void
|
||||
|
||||
|
||||
## Restores the scene window to a windowed mode and brings it to the foreground.[br]
|
||||
## This ensures that the scene is visible and active during testing, making it easier to observe and interact with.
|
||||
@abstract func move_window_to_foreground() -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Minimizes the scene window to a windowed mode and brings it to the background.[br]
|
||||
## This ensures that the scene is hidden during testing.
|
||||
@abstract func move_window_to_background() -> GdUnitSceneRunner
|
||||
|
||||
|
||||
## Return the current value of the property with the name <name>.[br]
|
||||
## [member name] : name of property[br]
|
||||
## [member return] : the value of the property
|
||||
@abstract func get_property(name: String) -> Variant
|
||||
|
||||
|
||||
## Set the value <value> of the property with the name <name>.[br]
|
||||
## [member name] : name of property[br]
|
||||
## [member value] : value of property[br]
|
||||
## [member return] : true|false depending on valid property name.
|
||||
@abstract func set_property(name: String, value: Variant) -> bool
|
||||
|
||||
|
||||
## executes the function specified by <name> in the scene and returns the result.[br]
|
||||
## [member name] : the name of the function to execute[br]
|
||||
## [member args] : optional function arguments[br]
|
||||
## [member return] : the function result
|
||||
@abstract func invoke(name: String, ...args: Array) -> Variant
|
||||
|
||||
|
||||
## Searches for the specified node with the name in the current scene and returns it, otherwise null.[br]
|
||||
## [member name] : the name of the node to find[br]
|
||||
## [member recursive] : enables/disables seraching recursive[br]
|
||||
## [member return] : the node if find otherwise null
|
||||
@abstract func find_child(name: String, recursive: bool = true, owned: bool = false) -> Node
|
||||
|
||||
|
||||
## Access to current running scene
|
||||
@abstract func scene() -> Node
|
||||
1
addons/gdUnit4/src/GdUnitSceneRunner.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitSceneRunner.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://cg867wakih43u
|
||||
158
addons/gdUnit4/src/GdUnitSignalAssert.gd
Normal file
158
addons/gdUnit4/src/GdUnitSignalAssert.gd
Normal file
@@ -0,0 +1,158 @@
|
||||
## An Assertion Tool to verify for emitted signals until a waiting time
|
||||
@abstract class_name GdUnitSignalAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitSignalAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitSignalAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitSignalAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitSignalAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitSignalAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitSignalAssert
|
||||
|
||||
|
||||
## Verifies that the specified signal is emitted with the expected arguments.[br]
|
||||
##
|
||||
## This assertion waits for a signal to be emitted from the object under test and
|
||||
## validates that it was emitted with the correct arguments. The function supports
|
||||
## both typed signals (Signal type) and string-based signal names for flexibility
|
||||
## in different testing scenarios.[br]
|
||||
## [br]
|
||||
## [b]Parameters:[/b][br]
|
||||
## [param signal_name]: The signal to monitor. Can be either:[br]
|
||||
## • A [Signal] reference (recommended for type safety)[br]
|
||||
## • A [String] with the signal name
|
||||
## [param signal_args]: Optional expected signal arguments.[br]
|
||||
## When provided, verifies the signal was emitted with exactly these values.[br]
|
||||
## [br]
|
||||
## [b]Returns:[/b][br]
|
||||
## [GdUnitSignalAssert] - Returns self for method chaining.[br]
|
||||
## [br]
|
||||
## [b]Examples:[/b]
|
||||
## [codeblock]
|
||||
## signal signal_a(value: int)
|
||||
## signal signal_b(name: String, count: int)
|
||||
##
|
||||
## # Wait for signal emission without checking arguments
|
||||
## # Using Signal reference (type-safe)
|
||||
## await assert_signal(instance).is_emitted(signal_a)
|
||||
## # Using string name (dynamic)
|
||||
## await assert_signal(instance).is_emitted("signal_a")
|
||||
##
|
||||
## # Wait for signal emission with specific argument
|
||||
## await assert_signal(instance).is_emitted(signal_a, 10)
|
||||
##
|
||||
## # Wait for signal with multiple arguments
|
||||
## await assert_signal(instance).is_emitted(signal_b, "test", 42)
|
||||
##
|
||||
## # Wait max 500ms for signal with argument 10
|
||||
## await assert_signal(instance).wait_until(500).is_emitted(signal_a, 10)
|
||||
## [/codeblock]
|
||||
## [br]
|
||||
## [b]Note:[/b] This is an async operation - use [code]await[/code] when calling.[br]
|
||||
## The assertion fails if the signal is not emitted within the timeout period.
|
||||
@abstract func is_emitted(signal_name: Variant, ...signal_args: Array) -> GdUnitSignalAssert
|
||||
|
||||
|
||||
## Verifies that the specified signal is NOT emitted with the expected arguments.[br]
|
||||
##
|
||||
## This assertion waits for a specified time period and validates that a signal
|
||||
## was not emitted with the given arguments. Useful for ensuring certain conditions
|
||||
## don't trigger unwanted signals or for verifying signal filtering logic.[br]
|
||||
## [br]
|
||||
## [b]Parameters:[/b][br]
|
||||
## [param signal_name]: The signal to monitor. Can be either:[br]
|
||||
## • A [Signal] reference (recommended for type safety)[br]
|
||||
## • A [String] with the signal name
|
||||
## [param signal_args]: Optional expected signal arguments.[br]
|
||||
## When provided, verifies the signal was not emitted with these specific values.[br]
|
||||
## If omitted, verifies the signal was not emitted at all.[br]
|
||||
## [br]
|
||||
## [b]Returns:[/b][br]
|
||||
## [GdUnitSignalAssert] - Returns self for method chaining.[br]
|
||||
## [br]
|
||||
## [b]Examples:[/b]
|
||||
## [codeblock]
|
||||
## signal signal_a(value: int)
|
||||
## signal signal_b(name: String, count: int)
|
||||
##
|
||||
## # Verify signal is not emitted at all (without checking arguments)
|
||||
## await assert_signal(instance).wait_until(500).is_not_emitted(signal_a)
|
||||
## await assert_signal(instance).wait_until(500).is_not_emitted("signal_a")
|
||||
##
|
||||
## # Verify signal is not emitted with specific argument
|
||||
## await assert_signal(instance).wait_until(500).is_not_emitted(signal_a, 10)
|
||||
##
|
||||
## # Verify signal is not emitted with multiple arguments
|
||||
## await assert_signal(instance).wait_until(500).is_not_emitted(signal_b, "test", 42)
|
||||
##
|
||||
## # Can be emitted with different arguments (this passes)
|
||||
## instance.emit_signal("signal_a", 20) # Emits with 20, not 10
|
||||
## await assert_signal(instance).wait_until(500).is_not_emitted(signal_a, 10)
|
||||
## [/codeblock]
|
||||
## [br]
|
||||
## [b]Note:[/b] This is an async operation - use [code]await[/code] when calling.[br]
|
||||
## The assertion fails if the signal IS emitted with the specified arguments within the timeout period.
|
||||
@abstract func is_not_emitted(signal_name: Variant, ...signal_args: Array) -> GdUnitSignalAssert
|
||||
|
||||
|
||||
## Verifies that the specified signal exists on the emitter object.[br]
|
||||
##
|
||||
## This assertion checks if a signal is defined on the object under test,
|
||||
## regardless of whether it has been emitted. Useful for validating that
|
||||
## objects have the expected signals before testing their emission.[br]
|
||||
## [br]
|
||||
## [b]Parameters:[/b][br]
|
||||
## [param signal_name]: The signal to check. Can be either:[br]
|
||||
## • A [Signal] reference (recommended for type safety)[br]
|
||||
## • A [String] with the signal name
|
||||
## [br]
|
||||
## [b]Returns:[/b][br]
|
||||
## [GdUnitSignalAssert] - Returns self for method chaining.[br]
|
||||
## [br]
|
||||
## [b]Examples:[/b]
|
||||
## [codeblock]
|
||||
## signal my_signal(value: int)
|
||||
## signal another_signal()
|
||||
##
|
||||
## # Verify signal exists using Signal reference
|
||||
## assert_signal(instance).is_signal_exists(my_signal)
|
||||
##
|
||||
## # Verify signal exists using string name
|
||||
## assert_signal(instance).is_signal_exists("my_signal")
|
||||
##
|
||||
## # Chain with other assertions
|
||||
## assert_signal(instance) \
|
||||
## .is_signal_exists(my_signal) \
|
||||
## .is_emitted(my_signal, 42)
|
||||
##
|
||||
## [/codeblock]
|
||||
## [br]
|
||||
## [b]Note:[/b] This only checks signal definition, not emission.[br]
|
||||
## The assertion fails if the signal is not defined on the object.
|
||||
@abstract func is_signal_exists(signal_name: Variant) -> GdUnitSignalAssert
|
||||
|
||||
|
||||
## Sets the assert signal timeout in ms, if the time over a failure is reported.[br]
|
||||
## Example:
|
||||
## [codeblock]
|
||||
## do wait until 5s the instance has emitted the signal `signal_a`[br]
|
||||
## assert_signal(instance).wait_until(5000).is_emitted("signal_a")
|
||||
## [/codeblock]
|
||||
@abstract func wait_until(timeout: int) -> GdUnitSignalAssert
|
||||
1
addons/gdUnit4/src/GdUnitSignalAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitSignalAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://ck4dbwhcpf144
|
||||
71
addons/gdUnit4/src/GdUnitStringAssert.gd
Normal file
71
addons/gdUnit4/src/GdUnitStringAssert.gd
Normal file
@@ -0,0 +1,71 @@
|
||||
## An Assertion Tool to verify String values
|
||||
@abstract class_name GdUnitStringAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current String is equal to the given one, ignoring case considerations.
|
||||
@abstract func is_equal_ignoring_case(expected: Variant) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current String is not equal to the given one, ignoring case considerations.
|
||||
@abstract func is_not_equal_ignoring_case(expected: Variant) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current String is empty, it has a length of 0.
|
||||
@abstract func is_empty() -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current String is not empty, it has a length of minimum 1.
|
||||
@abstract func is_not_empty() -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current String contains the given String.
|
||||
@abstract func contains(expected: String) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current String does not contain the given String.
|
||||
@abstract func not_contains(expected: String) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current String does not contain the given String, ignoring case considerations.
|
||||
@abstract func contains_ignoring_case(expected: String) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current String does not contain the given String, ignoring case considerations.
|
||||
@abstract func not_contains_ignoring_case(expected: String) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current String starts with the given prefix.
|
||||
@abstract func starts_with(expected: String) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current String ends with the given suffix.
|
||||
@abstract func ends_with(expected: String) -> GdUnitStringAssert
|
||||
|
||||
|
||||
## Verifies that the current String has the expected length by used comparator.
|
||||
@abstract func has_length(length: int, comparator: int = Comparator.EQUAL) -> GdUnitStringAssert
|
||||
1
addons/gdUnit4/src/GdUnitStringAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitStringAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b2itt4pwvweqo
|
||||
746
addons/gdUnit4/src/GdUnitTestSuite.gd
Normal file
746
addons/gdUnit4/src/GdUnitTestSuite.gd
Normal file
@@ -0,0 +1,746 @@
|
||||
## The main class for all GdUnit test suites[br]
|
||||
## This class is the main class to implement your unit tests[br]
|
||||
## You have to extend and implement your test cases as described[br]
|
||||
## e.g MyTests.gd [br]
|
||||
## [codeblock]
|
||||
## extends GdUnitTestSuite
|
||||
## # testcase
|
||||
## func test_case_a():
|
||||
## assert_that("value").is_equal("value")
|
||||
## [/codeblock]
|
||||
## @tutorial: https://mikeschulze.github.io/gdUnit4/faq/test-suite/
|
||||
|
||||
@icon("res://addons/gdUnit4/src/ui/settings/logo.png")
|
||||
class_name GdUnitTestSuite
|
||||
extends Node
|
||||
|
||||
|
||||
### internal runtime variables that must not be overwritten!!!
|
||||
@warning_ignore("unused_private_class_variable")
|
||||
var __is_skipped := false
|
||||
@warning_ignore("unused_private_class_variable")
|
||||
var __skip_reason := "Unknow."
|
||||
var __active_test_case: String
|
||||
var __awaiter := __gdunit_awaiter()
|
||||
|
||||
|
||||
### We now load all used asserts and tool scripts into the cache according to the principle of "lazy loading"
|
||||
### in order to noticeably reduce the loading time of the test suite.
|
||||
# We go this hard way to increase the loading performance to avoid reparsing all the used scripts
|
||||
# for more detailed info -> https://github.com/godotengine/godot/issues/67400
|
||||
func __lazy_load(script_path: String) -> GDScript:
|
||||
return GdUnitAssertions.__lazy_load(script_path)
|
||||
|
||||
|
||||
func __gdunit_assert() -> GDScript:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitAssertImpl.gd")
|
||||
|
||||
|
||||
func __gdunit_tools() -> GDScript:
|
||||
return __lazy_load("res://addons/gdUnit4/src/core/GdUnitTools.gd")
|
||||
|
||||
|
||||
func __gdunit_file_access() -> GDScript:
|
||||
return __lazy_load("res://addons/gdUnit4/src/core/GdUnitFileAccess.gd")
|
||||
|
||||
|
||||
func __gdunit_awaiter() -> Object:
|
||||
return __lazy_load("res://addons/gdUnit4/src/GdUnitAwaiter.gd").new()
|
||||
|
||||
|
||||
func __gdunit_argument_matchers() -> GDScript:
|
||||
return __lazy_load("res://addons/gdUnit4/src/matchers/GdUnitArgumentMatchers.gd")
|
||||
|
||||
|
||||
func __gdunit_object_interactions() -> GDScript:
|
||||
return __lazy_load("res://addons/gdUnit4/src/doubler/GdUnitObjectInteractions.gd")
|
||||
|
||||
|
||||
## This function is called before a test suite starts[br]
|
||||
## You can overwrite to prepare test data or initalizize necessary variables
|
||||
func before() -> void:
|
||||
pass
|
||||
|
||||
|
||||
## This function is called at least when a test suite is finished[br]
|
||||
## You can overwrite to cleanup data created during test running
|
||||
func after() -> void:
|
||||
pass
|
||||
|
||||
|
||||
## This function is called before a test case starts[br]
|
||||
## You can overwrite to prepare test case specific data
|
||||
func before_test() -> void:
|
||||
pass
|
||||
|
||||
|
||||
## This function is called after the test case is finished[br]
|
||||
## You can overwrite to cleanup your test case specific data
|
||||
func after_test() -> void:
|
||||
pass
|
||||
|
||||
|
||||
func is_failure() -> bool:
|
||||
return Engine.get_meta("GD_TEST_FAILURE") if Engine.has_meta("GD_TEST_FAILURE") else false
|
||||
|
||||
|
||||
func set_active_test_case(test_case: String) -> void:
|
||||
__active_test_case = test_case
|
||||
|
||||
|
||||
# === Tools ====================================================================
|
||||
# Mapps Godot error number to a readable error message. See at ERROR
|
||||
# https://docs.godotengine.org/de/stable/classes/class_@globalscope.html#enum-globalscope-error
|
||||
func error_as_string(error_number: int) -> String:
|
||||
return error_string(error_number)
|
||||
|
||||
|
||||
## A litle helper to auto freeing your created objects after test execution
|
||||
func auto_free(obj: Variant) -> Variant:
|
||||
var execution_context := GdUnitThreadManager.get_current_context().get_execution_context()
|
||||
|
||||
assert(execution_context != null, "INTERNAL ERROR: The current execution_context is null! Please report this as bug.")
|
||||
return execution_context.register_auto_free(obj)
|
||||
|
||||
|
||||
@warning_ignore("native_method_override")
|
||||
func add_child(node: Node, force_readable_name := false, internal := Node.INTERNAL_MODE_DISABLED) -> void:
|
||||
super.add_child(node, force_readable_name, internal)
|
||||
var execution_context := GdUnitThreadManager.get_current_context().get_execution_context()
|
||||
if execution_context != null:
|
||||
execution_context.orphan_monitor_start()
|
||||
|
||||
|
||||
## Discard the error message triggered by a timeout (interruption).[br]
|
||||
## By default, an interrupted test is reported as an error.[br]
|
||||
## This function allows you to change the message to Success when an interrupted error is reported.
|
||||
func discard_error_interupted_by_timeout() -> void:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
__gdunit_tools().register_expect_interupted_by_timeout(self, __active_test_case)
|
||||
|
||||
|
||||
## Creates a new directory under the temporary directory *user://tmp*[br]
|
||||
## Useful for storing data during test execution. [br]
|
||||
## The directory is automatically deleted after test suite execution
|
||||
func create_temp_dir(relative_path: String) -> String:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_file_access().create_temp_dir(relative_path)
|
||||
|
||||
|
||||
## Deletes the temporary base directory[br]
|
||||
## Is called automatically after each execution of the test suite
|
||||
func clean_temp_dir() -> void:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
__gdunit_file_access().clear_tmp()
|
||||
|
||||
|
||||
## Creates a new file under the temporary directory *user://tmp* + <relative_path>[br]
|
||||
## with given name <file_name> and given file <mode> (default = File.WRITE)[br]
|
||||
## If success the returned File is automatically closed after the execution of the test suite
|
||||
func create_temp_file(relative_path: String, file_name: String, mode := FileAccess.WRITE) -> FileAccess:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_file_access().create_temp_file(relative_path, file_name, mode)
|
||||
|
||||
|
||||
## Reads a resource by given path <resource_path> into a PackedStringArray.
|
||||
func resource_as_array(resource_path: String) -> PackedStringArray:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_file_access().resource_as_array(resource_path)
|
||||
|
||||
|
||||
## Reads a resource by given path <resource_path> and returned the content as String.
|
||||
func resource_as_string(resource_path: String) -> String:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_file_access().resource_as_string(resource_path)
|
||||
|
||||
|
||||
## Reads a resource by given path <resource_path> and return Variand translated by str_to_var
|
||||
func resource_as_var(resource_path: String) -> Variant:
|
||||
@warning_ignore("unsafe_method_access", "unsafe_cast")
|
||||
return str_to_var(__gdunit_file_access().resource_as_string(resource_path) as String)
|
||||
|
||||
|
||||
## Waits for given signal to be emitted by <source> until a specified timeout to fail[br]
|
||||
## source: the object from which the signal is emitted[br]
|
||||
## signal_name: signal name[br]
|
||||
## args: the expected signal arguments as an array[br]
|
||||
## timeout: the timeout in ms, default is set to 2000ms
|
||||
func await_signal_on(source: Object, signal_name: String, args: Array = [], timeout: int = 2000) -> Variant:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return await __awaiter.await_signal_on(source, signal_name, args, timeout)
|
||||
|
||||
|
||||
## Waits until the next idle frame
|
||||
func await_idle_frame() -> void:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
await __awaiter.await_idle_frame()
|
||||
|
||||
|
||||
## Waits for a given amount of milliseconds[br]
|
||||
## example:[br]
|
||||
## [codeblock]
|
||||
## # waits for 100ms
|
||||
## await await_millis(myNode, 100).completed
|
||||
## [/codeblock][br]
|
||||
## use this waiter and not `await get_tree().create_timer().timeout to prevent errors when a test case is timed out
|
||||
func await_millis(timeout: int) -> void:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
await __awaiter.await_millis(timeout)
|
||||
|
||||
|
||||
## Collects detailed information about orphaned nodes for debugging purposes.[br]
|
||||
##
|
||||
## This function gathers comprehensive details about nodes that remain in memory
|
||||
## after test execution (orphans). It provides debugging information to help
|
||||
## identify the source of memory leaks in tests. Must be manually called in
|
||||
## tests when orphan nodes are detected.[br]
|
||||
## [br]
|
||||
## [b]When to Use:[/b][br]
|
||||
## - When GdUnit4 reports orphan nodes after test execution[br]
|
||||
## - For debugging memory leaks in test scenarios[br]
|
||||
## - To get detailed information about unreleased nodes[br]
|
||||
## [br]
|
||||
## [b]Usage Pattern:[/b][br]
|
||||
## Add this call at the end of tests that are suspected to create orphans,
|
||||
## or when the test runner reports orphan detection.[br]
|
||||
## [br]
|
||||
## [b]Examples:[/b]
|
||||
## [codeblock]
|
||||
## func test_scene_management():
|
||||
## # Test code that might create orphan nodes
|
||||
## var scene = preload("res://TestScene.tscn").instantiate()
|
||||
## add_child(scene)
|
||||
##
|
||||
## # Do test operations
|
||||
## scene.some_method()
|
||||
##
|
||||
## # Clean up (but might miss some nodes)
|
||||
## scene.queue_free()
|
||||
##
|
||||
## # Collect orphan details if any are detected
|
||||
## collect_orphan_node_details()
|
||||
## [/codeblock]
|
||||
## [br]
|
||||
## [b]Note:[/b] This is a debugging utility function that should be removed
|
||||
## or commented out once orphan issues are resolved.
|
||||
func collect_orphan_node_details() -> void:
|
||||
GdUnitThreadManager.get_current_context().get_execution_context().orphan_monitor_collect()
|
||||
|
||||
|
||||
## Creates a new scene runner to allow simulate interactions checked a scene.[br]
|
||||
## The runner will manage the scene instance and release after the runner is released[br]
|
||||
## example:[br]
|
||||
## [codeblock]
|
||||
## # creates a runner by using a instanciated scene
|
||||
## var scene = load("res://foo/my_scne.tscn").instantiate()
|
||||
## var runner := scene_runner(scene)
|
||||
##
|
||||
## # or simply creates a runner by using the scene resource path
|
||||
## var runner := scene_runner("res://foo/my_scne.tscn")
|
||||
## [/codeblock]
|
||||
func scene_runner(scene: Variant, verbose := false) -> GdUnitSceneRunner:
|
||||
return auto_free(__lazy_load("res://addons/gdUnit4/src/core/GdUnitSceneRunnerImpl.gd").new(scene, verbose))
|
||||
|
||||
|
||||
# === Mocking & Spy ===========================================================
|
||||
|
||||
## do return a default value for primitive types or null
|
||||
const RETURN_DEFAULTS = GdUnitMock.RETURN_DEFAULTS
|
||||
## do call the real implementation
|
||||
const CALL_REAL_FUNC = GdUnitMock.CALL_REAL_FUNC
|
||||
## do return a default value for primitive types and a fully mocked value for Object types
|
||||
## builds full deep mocked object
|
||||
const RETURN_DEEP_STUB = GdUnitMock.RETURN_DEEP_STUB
|
||||
|
||||
|
||||
## Creates a mock for given class name
|
||||
func mock(clazz: Variant, mock_mode := RETURN_DEFAULTS) -> Variant:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __lazy_load("res://addons/gdUnit4/src/mocking/GdUnitMockBuilder.gd").build(clazz, mock_mode)
|
||||
|
||||
|
||||
## Creates a spy checked given object instance
|
||||
func spy(instance: Variant) -> Variant:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __lazy_load("res://addons/gdUnit4/src/spy/GdUnitSpyBuilder.gd").build(instance)
|
||||
|
||||
|
||||
## Configures a return value for the specified function and used arguments.[br]
|
||||
## [b]Example:
|
||||
## [codeblock]
|
||||
## # overrides the return value of myMock.is_selected() to false
|
||||
## do_return(false).on(myMock).is_selected()
|
||||
## [/codeblock]
|
||||
func do_return(value: Variant) -> GdUnitMock:
|
||||
return GdUnitMock.new(value)
|
||||
|
||||
|
||||
## Verifies certain behavior happened at least once or exact number of times
|
||||
func verify(obj: Variant, times := 1) -> Variant:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_object_interactions().verify(obj, times)
|
||||
|
||||
|
||||
## Verifies no interactions is happen checked this mock or spy
|
||||
func verify_no_interactions(obj: Variant) -> GdUnitAssert:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_object_interactions().verify_no_interactions(obj)
|
||||
|
||||
|
||||
## Verifies the given mock or spy has any unverified interaction.
|
||||
func verify_no_more_interactions(obj: Variant) -> GdUnitAssert:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_object_interactions().verify_no_more_interactions(obj)
|
||||
|
||||
|
||||
## Resets the saved function call counters checked a mock or spy
|
||||
func reset(obj: Variant) -> void:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
__gdunit_object_interactions().reset(obj)
|
||||
|
||||
|
||||
## Starts monitoring the specified source to collect all transmitted signals.[br]
|
||||
## The collected signals can then be checked with 'assert_signal'.[br]
|
||||
## By default, the specified source is automatically released when the test ends.
|
||||
## You can control this behavior by setting auto_free to false if you do not want the source to be automatically freed.[br]
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## var emitter := monitor_signals(MyEmitter.new())
|
||||
## # call the function to send the signal
|
||||
## emitter.do_it()
|
||||
## # verify the signial is emitted
|
||||
## await assert_signal(emitter).is_emitted('my_signal')
|
||||
## [/codeblock]
|
||||
func monitor_signals(source: Object, _auto_free := true) -> Object:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
__lazy_load("res://addons/gdUnit4/src/core/thread/GdUnitThreadManager.gd")\
|
||||
.get_current_context()\
|
||||
.get_signal_collector()\
|
||||
.register_emitter(source, true) # force recreate to start with a fresh monitoring
|
||||
return auto_free(source) if _auto_free else source
|
||||
|
||||
|
||||
# === Argument matchers ========================================================
|
||||
## Argument matcher to match any argument
|
||||
func any() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().any()
|
||||
|
||||
|
||||
## Argument matcher to match any boolean value
|
||||
func any_bool() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_BOOL)
|
||||
|
||||
|
||||
## Argument matcher to match any integer value
|
||||
func any_int() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_INT)
|
||||
|
||||
|
||||
## Argument matcher to match any float value
|
||||
func any_float() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_FLOAT)
|
||||
|
||||
|
||||
## Argument matcher to match any String value
|
||||
func any_string() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_STRING)
|
||||
|
||||
|
||||
## Argument matcher to match any Color value
|
||||
func any_color() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_COLOR)
|
||||
|
||||
|
||||
## Argument matcher to match any Vector typed value
|
||||
func any_vector() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_types([
|
||||
TYPE_VECTOR2,
|
||||
TYPE_VECTOR2I,
|
||||
TYPE_VECTOR3,
|
||||
TYPE_VECTOR3I,
|
||||
TYPE_VECTOR4,
|
||||
TYPE_VECTOR4I,
|
||||
])
|
||||
|
||||
|
||||
## Argument matcher to match any Vector2 value
|
||||
func any_vector2() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_VECTOR2)
|
||||
|
||||
|
||||
## Argument matcher to match any Vector2i value
|
||||
func any_vector2i() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_VECTOR2I)
|
||||
|
||||
|
||||
## Argument matcher to match any Vector3 value
|
||||
func any_vector3() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_VECTOR3)
|
||||
|
||||
|
||||
## Argument matcher to match any Vector3i value
|
||||
func any_vector3i() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_VECTOR3I)
|
||||
|
||||
|
||||
## Argument matcher to match any Vector4 value
|
||||
func any_vector4() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_VECTOR4)
|
||||
|
||||
|
||||
## Argument matcher to match any Vector4i value
|
||||
func any_vector4i() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_VECTOR4I)
|
||||
|
||||
|
||||
## Argument matcher to match any Rect2 value
|
||||
func any_rect2() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_RECT2)
|
||||
|
||||
|
||||
## Argument matcher to match any Plane value
|
||||
func any_plane() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_PLANE)
|
||||
|
||||
|
||||
## Argument matcher to match any Quaternion value
|
||||
func any_quat() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_QUATERNION)
|
||||
|
||||
|
||||
## Argument matcher to match any AABB value
|
||||
func any_aabb() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_AABB)
|
||||
|
||||
|
||||
## Argument matcher to match any Basis value
|
||||
func any_basis() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_BASIS)
|
||||
|
||||
|
||||
## Argument matcher to match any Transform2D value
|
||||
func any_transform_2d() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_TRANSFORM2D)
|
||||
|
||||
|
||||
## Argument matcher to match any Transform3D value
|
||||
func any_transform_3d() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_TRANSFORM3D)
|
||||
|
||||
|
||||
## Argument matcher to match any NodePath value
|
||||
func any_node_path() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_NODE_PATH)
|
||||
|
||||
|
||||
## Argument matcher to match any RID value
|
||||
func any_rid() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_RID)
|
||||
|
||||
|
||||
## Argument matcher to match any Object value
|
||||
func any_object() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_OBJECT)
|
||||
|
||||
|
||||
## Argument matcher to match any Dictionary value
|
||||
func any_dictionary() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_DICTIONARY)
|
||||
|
||||
|
||||
## Argument matcher to match any Array value
|
||||
func any_array() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_ARRAY)
|
||||
|
||||
|
||||
## Argument matcher to match any PackedByteArray value
|
||||
func any_packed_byte_array() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_PACKED_BYTE_ARRAY)
|
||||
|
||||
|
||||
## Argument matcher to match any PackedInt32Array value
|
||||
func any_packed_int32_array() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_PACKED_INT32_ARRAY)
|
||||
|
||||
|
||||
## Argument matcher to match any PackedInt64Array value
|
||||
func any_packed_int64_array() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_PACKED_INT64_ARRAY)
|
||||
|
||||
|
||||
## Argument matcher to match any PackedFloat32Array value
|
||||
func any_packed_float32_array() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_PACKED_FLOAT32_ARRAY)
|
||||
|
||||
|
||||
## Argument matcher to match any PackedFloat64Array value
|
||||
func any_packed_float64_array() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_PACKED_FLOAT64_ARRAY)
|
||||
|
||||
|
||||
## Argument matcher to match any PackedStringArray value
|
||||
func any_packed_string_array() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_PACKED_STRING_ARRAY)
|
||||
|
||||
|
||||
## Argument matcher to match any PackedVector2Array value
|
||||
func any_packed_vector2_array() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_PACKED_VECTOR2_ARRAY)
|
||||
|
||||
|
||||
## Argument matcher to match any PackedVector3Array value
|
||||
func any_packed_vector3_array() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_PACKED_VECTOR3_ARRAY)
|
||||
|
||||
|
||||
## Argument matcher to match any PackedColorArray value
|
||||
func any_packed_color_array() -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().by_type(TYPE_PACKED_COLOR_ARRAY)
|
||||
|
||||
|
||||
## Argument matcher to match any instance of given class
|
||||
func any_class(clazz :Object) -> GdUnitArgumentMatcher:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __gdunit_argument_matchers().any_class(clazz)
|
||||
|
||||
|
||||
# === value extract utils ======================================================
|
||||
## Builds an extractor by given function name and optional arguments
|
||||
func extr(func_name: String, args := Array()) -> GdUnitValueExtractor:
|
||||
return __lazy_load("res://addons/gdUnit4/src/extractors/GdUnitFuncValueExtractor.gd").new(func_name, args)
|
||||
|
||||
|
||||
## Creates a GdUnitTuple from the provided arguments for use in test assertions.
|
||||
## [br]
|
||||
## This is the primary helper function for creating tuples in GdUnit4 tests.
|
||||
## It provides a convenient way to group multiple expected values when using
|
||||
## [method extractv] assertions. The function enforces that tuples must contain
|
||||
## at least two values, as single-value extractions don't require tuple grouping.
|
||||
## [br]
|
||||
## [b]Parameters:[/b] [br]
|
||||
## - [code]...args[/code]: Variable number of arguments (minimum 2) to group into a tuple.
|
||||
## Each argument represents a value to be compared in assertions.
|
||||
## [br]
|
||||
## [b]Returns:[/b] [br]
|
||||
## A [GdUnitTuple] containing the provided values, or an empty tuple if fewer than
|
||||
## 2 arguments are provided (with an error message).
|
||||
## [br]
|
||||
## [b]Error Handling:[/b] [br]
|
||||
## [codeblock]
|
||||
## # This will push an error and return empty tuple
|
||||
## var invalid = tuple("single_value") # Error: requires at least 2 arguments
|
||||
## [br]
|
||||
## # Correct usage - minimum 2 arguments
|
||||
## var valid = tuple("name", "value")
|
||||
## var valid_multi = tuple(1, 2, 3, 4, 5) # Can have many values
|
||||
## [/codeblock]
|
||||
func tuple(...args: Array) -> GdUnitTuple:
|
||||
if args.size() < 2:
|
||||
push_error("Tuple requires at least two arguments.")
|
||||
return GdUnitTuple.new()
|
||||
return GdUnitTuple.new.callv(args)
|
||||
|
||||
|
||||
# === Asserts ==================================================================
|
||||
|
||||
## The common assertion tool to verify values.
|
||||
## It checks the given value by type to fit to the best assert
|
||||
func assert_that(current: Variant) -> GdUnitAssert:
|
||||
match typeof(current):
|
||||
TYPE_BOOL:
|
||||
return assert_bool(current)
|
||||
TYPE_INT:
|
||||
return assert_int(current)
|
||||
TYPE_FLOAT:
|
||||
return assert_float(current)
|
||||
TYPE_STRING:
|
||||
return assert_str(current)
|
||||
TYPE_VECTOR2, TYPE_VECTOR2I, TYPE_VECTOR3, TYPE_VECTOR3I, TYPE_VECTOR4, TYPE_VECTOR4I:
|
||||
return assert_vector(current, false)
|
||||
TYPE_DICTIONARY:
|
||||
return assert_dict(current)
|
||||
TYPE_ARRAY, TYPE_PACKED_BYTE_ARRAY, TYPE_PACKED_INT32_ARRAY, TYPE_PACKED_INT64_ARRAY,\
|
||||
TYPE_PACKED_FLOAT32_ARRAY, TYPE_PACKED_FLOAT64_ARRAY, TYPE_PACKED_STRING_ARRAY,\
|
||||
TYPE_PACKED_VECTOR2_ARRAY, TYPE_PACKED_VECTOR3_ARRAY, TYPE_PACKED_COLOR_ARRAY:
|
||||
return assert_array(current, false)
|
||||
TYPE_OBJECT, TYPE_NIL:
|
||||
return assert_object(current)
|
||||
_:
|
||||
return __gdunit_assert().new(current)
|
||||
|
||||
|
||||
## An assertion tool to verify boolean values.
|
||||
func assert_bool(current: Variant) -> GdUnitBoolAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitBoolAssertImpl.gd").new(current)
|
||||
|
||||
|
||||
## An assertion tool to verify String values.
|
||||
func assert_str(current: Variant) -> GdUnitStringAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitStringAssertImpl.gd").new(current)
|
||||
|
||||
|
||||
## An assertion tool to verify integer values.
|
||||
func assert_int(current: Variant) -> GdUnitIntAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitIntAssertImpl.gd").new(current)
|
||||
|
||||
|
||||
## An assertion tool to verify float values.
|
||||
func assert_float(current: Variant) -> GdUnitFloatAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFloatAssertImpl.gd").new(current)
|
||||
|
||||
|
||||
## An assertion tool to verify Vector values.[br]
|
||||
## This assertion supports all vector types.[br]
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## assert_vector(Vector2(1.2, 1.000001)).is_equal(Vector2(1.2, 1.000001))
|
||||
## [/codeblock]
|
||||
func assert_vector(current: Variant, type_check := true) -> GdUnitVectorAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitVectorAssertImpl.gd").new(current, type_check)
|
||||
|
||||
|
||||
## An assertion tool to verify arrays.
|
||||
func assert_array(current: Variant, type_check := true) -> GdUnitArrayAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitArrayAssertImpl.gd").new(current, type_check)
|
||||
|
||||
|
||||
## An assertion tool to verify dictionaries.
|
||||
func assert_dict(current: Variant) -> GdUnitDictionaryAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitDictionaryAssertImpl.gd").new(current)
|
||||
|
||||
|
||||
## An assertion tool to verify FileAccess.
|
||||
func assert_file(current: Variant) -> GdUnitFileAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFileAssertImpl.gd").new(current)
|
||||
|
||||
|
||||
## An assertion tool to verify Objects.
|
||||
func assert_object(current: Variant) -> GdUnitObjectAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitObjectAssertImpl.gd").new(current)
|
||||
|
||||
|
||||
func assert_result(current: Variant) -> GdUnitResultAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitResultAssertImpl.gd").new(current)
|
||||
|
||||
|
||||
## An assertion tool that waits until a certain time for an expected function return value
|
||||
func assert_func(instance: Object, func_name: String, args := Array()) -> GdUnitFuncAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFuncAssertImpl.gd").new(instance, func_name, args)
|
||||
|
||||
|
||||
## An assertion tool to verify for emitted signals until a certain time.
|
||||
func assert_signal(instance: Object) -> GdUnitSignalAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitSignalAssertImpl.gd").new(instance)
|
||||
|
||||
|
||||
## An assertion tool to test for failing assertions.[br]
|
||||
## This assert is only designed for internal use to verify failing asserts working as expected.[br]
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## assert_failure(func(): assert_bool(true).is_not_equal(true)) \
|
||||
## .has_message("Expecting:\n 'true'\n not equal to\n 'true'")
|
||||
## [/codeblock]
|
||||
func assert_failure(assertion: Callable) -> GdUnitFailureAssert:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFailureAssertImpl.gd").new().execute(assertion)
|
||||
|
||||
|
||||
## An assertion tool to test for failing assertions.[br]
|
||||
## This assert is only designed for internal use to verify failing asserts working as expected.[br]
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## await assert_failure_await(func(): assert_bool(true).is_not_equal(true)) \
|
||||
## .has_message("Expecting:\n 'true'\n not equal to\n 'true'")
|
||||
## [/codeblock]
|
||||
func assert_failure_await(assertion: Callable) -> GdUnitFailureAssert:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
return await __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFailureAssertImpl.gd").new().execute_and_await(assertion)
|
||||
|
||||
|
||||
## An assertion tool to verify Godot errors.[br]
|
||||
## You can use to verify certain Godot errors like failing assertions, push_error, push_warn.[br]
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## # tests no error occurred during execution of the code
|
||||
## await assert_error(func (): return 0 )\
|
||||
## .is_success()
|
||||
##
|
||||
## # tests a push_error('test error') occured during execution of the code
|
||||
## await assert_error(func (): push_error('test error') )\
|
||||
## .is_push_error('test error')
|
||||
## [/codeblock]
|
||||
func assert_error(current: Callable) -> GdUnitGodotErrorAssert:
|
||||
return __lazy_load("res://addons/gdUnit4/src/asserts/GdUnitGodotErrorAssertImpl.gd").new(current)
|
||||
|
||||
|
||||
## Explicitly fails the current test indicating that the feature is not yet implemented.[br]
|
||||
## This function is useful during development when you want to write test cases before implementing the actual functionality.[br]
|
||||
## It provides a clear indication that the test failure is expected because the feature is still under development.[br]
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## # Test for a feature that will be implemented later
|
||||
## func test_advanced_ai_behavior():
|
||||
## assert_not_yet_implemented()
|
||||
##
|
||||
## [/codeblock]
|
||||
func assert_not_yet_implemented() -> void:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
__gdunit_assert().new(null).do_fail()
|
||||
|
||||
|
||||
## Explicitly fails the current test with a custom error message.[br]
|
||||
## This function reports an error but does not terminate test execution automatically.[br]
|
||||
## You must use 'return' after calling fail() to stop the test since GDScript has no exception support.[br]
|
||||
## Useful for complex conditional testing scenarios where standard assertions are insufficient.[br]
|
||||
## Usage:
|
||||
## [codeblock]
|
||||
## # Fail test when conditions are not met
|
||||
## if !custom_check(player):
|
||||
## fail("Player should be alive but has %d health" % player.health)
|
||||
## return
|
||||
##
|
||||
## # Continue with test if conditions pass
|
||||
## assert_that(player.health).is_greater(0)
|
||||
## [/codeblock]
|
||||
func fail(message: String) -> void:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
__gdunit_assert().new(null).report_error(message)
|
||||
|
||||
|
||||
# --- internal stuff do not override!!!
|
||||
func ResourcePath() -> String:
|
||||
return get_script().resource_path
|
||||
1
addons/gdUnit4/src/GdUnitTestSuite.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitTestSuite.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bfroomur047su
|
||||
86
addons/gdUnit4/src/GdUnitTuple.gd
Normal file
86
addons/gdUnit4/src/GdUnitTuple.gd
Normal file
@@ -0,0 +1,86 @@
|
||||
## A tuple implementation for GdUnit4 test assertions and value extraction.
|
||||
## @tutorial(GdUnit4 Array Assertions): https://mikeschulze.github.io/gdUnit4/latest/testing/assert-array/#extractv
|
||||
## @tutorial(GdUnit4 Testing Framework): https://mikeschulze.github.io/gdUnit4/
|
||||
## [br]
|
||||
## The GdUnitTuple class is a utility container designed specifically for the GdUnit4
|
||||
## testing framework. It enables advanced assertion operations, particularly when
|
||||
## extracting and comparing multiple values from complex test results.
|
||||
## [br]
|
||||
## [b]Primary Use Cases in Testing:[/b] [br]
|
||||
## - Extracting multiple properties from test objects with [method extractv]## [br]
|
||||
## - Grouping related assertion values for comparison## [br]
|
||||
## - Returning multiple values from test helper methods## [br]
|
||||
## - Organizing expected vs actual value pairs in assertions## [br]
|
||||
## [br]
|
||||
## [b]Example Usage in Tests:[/b]
|
||||
## [codeblock]
|
||||
## func test_player_stats_after_level_up():
|
||||
## var player = Player.new()
|
||||
## player.level_up()
|
||||
##
|
||||
## # Extract multiple properties using tuple
|
||||
## assert_array([player]) \
|
||||
## .extractv(extr("name"), extr("level"), extr("hp")) \
|
||||
## .contains(tuple("Hero", 2, 150))
|
||||
##
|
||||
## func test_enemy_spawn_positions():
|
||||
## var enemies: Array = spawn_enemies(3)
|
||||
##
|
||||
## # Verify multiple enemies have correct position data
|
||||
## assert_array(enemies) \
|
||||
## .extractv(extr("position.x"), extr("position.y")) \
|
||||
## .contains_exactly([
|
||||
## tuple(100, 200),
|
||||
## tuple(150, 200),
|
||||
## tuple(200, 200)
|
||||
## ])
|
||||
## [/codeblock]
|
||||
## [br]
|
||||
## [b]Integration with GdUnit4 Assertions:[/b] [br]
|
||||
## Tuples work seamlessly with array assertion methods like: [br]
|
||||
## - [code]contains()[/code] - Check if extracted values contain specific tuples [br]
|
||||
## - [code]contains_exactly()[/code] - Verify exact tuple matches [br]
|
||||
## - [code]is_equal()[/code] - Compare tuple equality [br]
|
||||
## [br]
|
||||
## [b]Note:[/b] This class is part of the GdUnit4 testing framework's internal
|
||||
## utilities and is primarily intended for use within test assertions rather
|
||||
## than production code.
|
||||
class_name GdUnitTuple
|
||||
extends RefCounted
|
||||
|
||||
var _values: Array = []
|
||||
|
||||
|
||||
## Initializes a new GdUnitTuple with test values.
|
||||
## [br]
|
||||
## Creates a tuple to hold multiple values extracted from test objects
|
||||
## or expected values for assertions. Commonly used with the [code]tuple()[/code]
|
||||
## helper function in GdUnit4 tests.
|
||||
## [br]
|
||||
## [b]Parameters:[/b]
|
||||
## - [code]...args[/code]: Variable number of values to store.
|
||||
func _init(...args: Array) -> void:
|
||||
_values = args
|
||||
|
||||
|
||||
## Returns the tuple's values as an array for assertion comparisons.
|
||||
## [br]
|
||||
## Provides access to the stored test values. Used internally by GdUnit4's
|
||||
## assertion system when comparing tuples in test validations.
|
||||
## [br]
|
||||
## [b]Returns:[/b]
|
||||
## An [Array] containing all values stored in the tuple.
|
||||
func values() -> Array:
|
||||
return _values
|
||||
|
||||
|
||||
## Returns a string representation for test output and debugging.
|
||||
## [br]
|
||||
## Formats the tuple for display in test results, error messages, and debug logs.
|
||||
## This method is automatically called by GdUnit4 when displaying assertion
|
||||
## failures involving tuples.
|
||||
## [br]
|
||||
## [b]Returns:[/b]
|
||||
## A [String] in the format "tuple([value1, value2, ...])"
|
||||
func _to_string() -> String:
|
||||
return "tuple(%s)" % str(_values)
|
||||
1
addons/gdUnit4/src/GdUnitTuple.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitTuple.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://ckj5nn4gln5bw
|
||||
9
addons/gdUnit4/src/GdUnitValueExtractor.gd
Normal file
9
addons/gdUnit4/src/GdUnitValueExtractor.gd
Normal file
@@ -0,0 +1,9 @@
|
||||
## This is the base interface for value extraction
|
||||
class_name GdUnitValueExtractor
|
||||
extends RefCounted
|
||||
|
||||
|
||||
## Extracts a value by given implementation
|
||||
func extract_value(value :Variant) -> Variant:
|
||||
push_error("Uninplemented func 'extract_value'")
|
||||
return value
|
||||
1
addons/gdUnit4/src/GdUnitValueExtractor.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitValueExtractor.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://cyagv2phlu24d
|
||||
55
addons/gdUnit4/src/GdUnitVectorAssert.gd
Normal file
55
addons/gdUnit4/src/GdUnitVectorAssert.gd
Normal file
@@ -0,0 +1,55 @@
|
||||
## An Assertion Tool to verify Vector values
|
||||
@abstract class_name GdUnitVectorAssert
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
## Verifies that the current value is null.
|
||||
@abstract func is_null() -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not null.
|
||||
@abstract func is_not_null() -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is equal to the given one.
|
||||
@abstract func is_equal(expected: Variant) -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not equal to expected one.
|
||||
@abstract func is_not_equal(expected: Variant) -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Verifies that the current and expected value are approximately equal.
|
||||
@abstract func is_equal_approx(expected: Variant, approx: Variant) -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Overrides the default failure message by given custom message.
|
||||
@abstract func override_failure_message(message: String) -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Appends a custom message to the failure message.
|
||||
@abstract func append_failure_message(message: String) -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is less than the given one.
|
||||
@abstract func is_less(expected: Variant) -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is less than or equal the given one.
|
||||
@abstract func is_less_equal(expected: Variant) -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is greater than the given one.
|
||||
@abstract func is_greater(expected: Variant) -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is greater than or equal the given one.
|
||||
@abstract func is_greater_equal(expected: Variant) -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is between the given boundaries (inclusive).
|
||||
@abstract func is_between(from: Variant, to: Variant) -> GdUnitVectorAssert
|
||||
|
||||
|
||||
## Verifies that the current value is not between the given boundaries (inclusive).
|
||||
@abstract func is_not_between(from: Variant, to: Variant) -> GdUnitVectorAssert
|
||||
1
addons/gdUnit4/src/GdUnitVectorAssert.gd.uid
Normal file
1
addons/gdUnit4/src/GdUnitVectorAssert.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://hrk46nhl8icp
|
||||
25
addons/gdUnit4/src/asserts/CallBackValueProvider.gd
Normal file
25
addons/gdUnit4/src/asserts/CallBackValueProvider.gd
Normal file
@@ -0,0 +1,25 @@
|
||||
# a value provider unsing a callback to get `next` value from a certain function
|
||||
class_name CallBackValueProvider
|
||||
extends ValueProvider
|
||||
|
||||
var _cb :Callable
|
||||
var _args :Array
|
||||
|
||||
|
||||
func _init(instance :Object, func_name :String, args :Array = Array(), force_error := true) -> void:
|
||||
_cb = Callable(instance, func_name);
|
||||
_args = args
|
||||
if force_error and not _cb.is_valid():
|
||||
push_error("Can't find function '%s' checked instance %s" % [func_name, instance])
|
||||
|
||||
|
||||
func get_value() -> Variant:
|
||||
if not _cb.is_valid():
|
||||
return null
|
||||
if _args.is_empty():
|
||||
return await _cb.call()
|
||||
return await _cb.callv(_args)
|
||||
|
||||
|
||||
func dispose() -> void:
|
||||
_cb = Callable()
|
||||
1
addons/gdUnit4/src/asserts/CallBackValueProvider.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/CallBackValueProvider.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bymqibokrfyuk
|
||||
13
addons/gdUnit4/src/asserts/DefaultValueProvider.gd
Normal file
13
addons/gdUnit4/src/asserts/DefaultValueProvider.gd
Normal file
@@ -0,0 +1,13 @@
|
||||
# default value provider, simple returns the initial value
|
||||
class_name DefaultValueProvider
|
||||
extends ValueProvider
|
||||
|
||||
var _value: Variant
|
||||
|
||||
|
||||
func _init(value: Variant) -> void:
|
||||
_value = value
|
||||
|
||||
|
||||
func get_value() -> Variant:
|
||||
return _value
|
||||
1
addons/gdUnit4/src/asserts/DefaultValueProvider.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/DefaultValueProvider.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bxkxeyj2jbth2
|
||||
752
addons/gdUnit4/src/asserts/GdAssertMessages.gd
Normal file
752
addons/gdUnit4/src/asserts/GdAssertMessages.gd
Normal file
@@ -0,0 +1,752 @@
|
||||
class_name GdAssertMessages
|
||||
extends Resource
|
||||
|
||||
const WARN_COLOR = "#EFF883"
|
||||
const ERROR_COLOR = "#CD5C5C"
|
||||
const VALUE_COLOR = "#1E90FF"
|
||||
const SUB_COLOR := Color(1, 0, 0, .15)
|
||||
const ADD_COLOR := Color(0, 1, 0, .15)
|
||||
|
||||
|
||||
# Dictionary of control characters and their readable representations
|
||||
const CONTROL_CHARS = {
|
||||
"\n": "<LF>", # Line Feed
|
||||
"\r": "<CR>", # Carriage Return
|
||||
"\t": "<TAB>", # Tab
|
||||
"\b": "<BS>", # Backspace
|
||||
"\f": "<FF>", # Form Feed
|
||||
"\v": "<VT>", # Vertical Tab
|
||||
"\a": "<BEL>", # Bell
|
||||
"": "<ESC>" # Escape
|
||||
}
|
||||
|
||||
|
||||
static func format_dict(value :Variant) -> String:
|
||||
if not value is Dictionary:
|
||||
return str(value)
|
||||
|
||||
var dict_value: Dictionary = value
|
||||
if dict_value.is_empty():
|
||||
return "{ }"
|
||||
var as_rows := var_to_str(value).split("\n")
|
||||
for index in range( 1, as_rows.size()-1):
|
||||
as_rows[index] = " " + as_rows[index]
|
||||
as_rows[-1] = " " + as_rows[-1]
|
||||
return "\n".join(as_rows)
|
||||
|
||||
|
||||
# improved version of InputEvent as text
|
||||
static func input_event_as_text(event :InputEvent) -> String:
|
||||
var text := ""
|
||||
if event is InputEventKey:
|
||||
var key_event := event as InputEventKey
|
||||
text += """
|
||||
InputEventKey : keycode=%s (%s) pressed: %s
|
||||
physical_keycode: %s
|
||||
location: %s
|
||||
echo: %s""" % [
|
||||
key_event.keycode,
|
||||
event.as_text_keycode(),
|
||||
key_event.pressed,
|
||||
key_event.physical_keycode,
|
||||
key_event.location,
|
||||
key_event.echo]
|
||||
else:
|
||||
text += event.as_text()
|
||||
if event is InputEventMouse:
|
||||
var mouse_event := event as InputEventMouse
|
||||
text += """
|
||||
global_position: %s""" % mouse_event.global_position
|
||||
if event is InputEventWithModifiers:
|
||||
var mouse_event := event as InputEventWithModifiers
|
||||
text += """
|
||||
--------
|
||||
mods: %s
|
||||
shift: %s
|
||||
alt: %s
|
||||
control: %s
|
||||
meta: %s
|
||||
command: %s""" % [
|
||||
mouse_event.get_modifiers_mask(),
|
||||
mouse_event.shift_pressed,
|
||||
mouse_event.alt_pressed,
|
||||
mouse_event.ctrl_pressed,
|
||||
mouse_event.meta_pressed,
|
||||
mouse_event.command_or_control_autoremap]
|
||||
return text.dedent()
|
||||
|
||||
|
||||
static func _colored_string_div(characters: String) -> String:
|
||||
return colored_array_div(characters.to_utf32_buffer().to_int32_array())
|
||||
|
||||
|
||||
static func colored_array_div(characters: PackedInt32Array) -> String:
|
||||
if characters.is_empty():
|
||||
return "<empty>"
|
||||
var result := PackedInt32Array()
|
||||
var index := 0
|
||||
var missing_chars := PackedInt32Array()
|
||||
var additional_chars := PackedInt32Array()
|
||||
|
||||
while index < characters.size():
|
||||
var character := characters[index]
|
||||
match character:
|
||||
GdDiffTool.DIV_ADD:
|
||||
index += 1
|
||||
@warning_ignore("return_value_discarded")
|
||||
additional_chars.append(characters[index])
|
||||
GdDiffTool.DIV_SUB:
|
||||
index += 1
|
||||
@warning_ignore("return_value_discarded")
|
||||
missing_chars.append(characters[index])
|
||||
_:
|
||||
if not missing_chars.is_empty():
|
||||
result.append_array(format_chars(missing_chars, SUB_COLOR))
|
||||
missing_chars = PackedInt32Array()
|
||||
if not additional_chars.is_empty():
|
||||
result.append_array(format_chars(additional_chars, ADD_COLOR))
|
||||
additional_chars = PackedInt32Array()
|
||||
@warning_ignore("return_value_discarded")
|
||||
result.append(character)
|
||||
index += 1
|
||||
|
||||
result.append_array(format_chars(missing_chars, SUB_COLOR))
|
||||
result.append_array(format_chars(additional_chars, ADD_COLOR))
|
||||
return result.to_byte_array().get_string_from_utf32()
|
||||
|
||||
|
||||
static func _typed_value(value :Variant) -> String:
|
||||
return GdDefaultValueDecoder.decode(value)
|
||||
|
||||
|
||||
static func _warning(error :String) -> String:
|
||||
return "[color=%s]%s[/color]" % [WARN_COLOR, error]
|
||||
|
||||
|
||||
static func _error(error :String) -> String:
|
||||
return "[color=%s]%s[/color]" % [ERROR_COLOR, error]
|
||||
|
||||
|
||||
static func _nerror(number :Variant) -> String:
|
||||
match typeof(number):
|
||||
TYPE_INT:
|
||||
return "[color=%s]%d[/color]" % [ERROR_COLOR, number]
|
||||
TYPE_FLOAT:
|
||||
return "[color=%s]%f[/color]" % [ERROR_COLOR, number]
|
||||
_:
|
||||
return "[color=%s]%s[/color]" % [ERROR_COLOR, str(number)]
|
||||
|
||||
|
||||
static func _colored(value: Variant, color: Color) -> String:
|
||||
return "[color=%s]%s[/color]" % [color.to_html(), value]
|
||||
|
||||
|
||||
static func _colored_value(value :Variant) -> String:
|
||||
match typeof(value):
|
||||
TYPE_STRING, TYPE_STRING_NAME:
|
||||
return "'[color=%s]%s[/color]'" % [VALUE_COLOR, _colored_string_div(str(value))]
|
||||
TYPE_INT:
|
||||
return "'[color=%s]%d[/color]'" % [VALUE_COLOR, value]
|
||||
TYPE_FLOAT:
|
||||
return "'[color=%s]%s[/color]'" % [VALUE_COLOR, _typed_value(value)]
|
||||
TYPE_COLOR:
|
||||
return "'[color=%s]%s[/color]'" % [VALUE_COLOR, _typed_value(value)]
|
||||
TYPE_OBJECT:
|
||||
if value == null:
|
||||
return "'[color=%s]<null>[/color]'" % [VALUE_COLOR]
|
||||
if value is InputEvent:
|
||||
var ie: InputEvent = value
|
||||
return "[color=%s]<%s>[/color]" % [VALUE_COLOR, input_event_as_text(ie)]
|
||||
var obj_value: Object = value
|
||||
if obj_value.has_method("_to_string"):
|
||||
return "[color=%s]<%s>[/color]" % [VALUE_COLOR, str(value)]
|
||||
return "[color=%s]<%s>[/color]" % [VALUE_COLOR, obj_value.get_class()]
|
||||
TYPE_DICTIONARY:
|
||||
return "'[color=%s]%s[/color]'" % [VALUE_COLOR, format_dict(value)]
|
||||
_:
|
||||
if GdArrayTools.is_array_type(value):
|
||||
return "'[color=%s]%s[/color]'" % [VALUE_COLOR, _typed_value(value)]
|
||||
return "'[color=%s]%s[/color]'" % [VALUE_COLOR, value]
|
||||
|
||||
|
||||
|
||||
static func _index_report_as_table(index_reports :Array) -> String:
|
||||
var table := "[table=3]$cells[/table]"
|
||||
var header := "[cell][right][b]$text[/b][/right]\t[/cell]"
|
||||
var cell := "[cell][right]$text[/right]\t[/cell]"
|
||||
var cells := header.replace("$text", "Index") + header.replace("$text", "Current") + header.replace("$text", "Expected")
|
||||
for report :Variant in index_reports:
|
||||
var index :String = str(report["index"])
|
||||
var current :String = str(report["current"])
|
||||
var expected :String = str(report["expected"])
|
||||
cells += cell.replace("$text", index) + cell.replace("$text", current) + cell.replace("$text", expected)
|
||||
return table.replace("$cells", cells)
|
||||
|
||||
|
||||
|
||||
static func orphan_warning(orphans_count: int) -> String:
|
||||
return """
|
||||
%s: Found %s possible orphan nodes.
|
||||
Add %s to the end of the test to collect details.""".dedent().trim_prefix("\n") % [
|
||||
_warning("WARNING:"),
|
||||
_nerror(orphans_count),
|
||||
_colored_value("collect_orphan_node_details()")
|
||||
]
|
||||
|
||||
static func orphan_detected_on_suite_setup(orphans: Array[GdUnitOrphanNodeInfo]) -> String:
|
||||
return """
|
||||
%s Detected %s orphan nodes!
|
||||
[b]Verify your test suite setup.[/b]
|
||||
%s""".dedent().trim_prefix("\n") % [
|
||||
_warning("WARNING:"),
|
||||
_nerror(orphans.size()),
|
||||
_build_orphan_node_stacktrace(orphans)]
|
||||
|
||||
|
||||
static func orphan_detected_on_test_setup(orphans: Array[GdUnitOrphanNodeInfo]) -> String:
|
||||
return """
|
||||
%s Detected %s orphan nodes on test setup!
|
||||
[b]Check before_test() and after_test()![/b]
|
||||
%s""".dedent().trim_prefix("\n") % [
|
||||
_warning("WARNING:"),
|
||||
_nerror(orphans.size()),
|
||||
_build_orphan_node_stacktrace(orphans)
|
||||
]
|
||||
|
||||
|
||||
static func orphan_detected_on_test(orphans: Array[GdUnitOrphanNodeInfo]) -> String:
|
||||
return """
|
||||
%s Detected %s orphan nodes!
|
||||
%s""".dedent().trim_prefix("\n") % [
|
||||
_warning("WARNING:"),
|
||||
_nerror(orphans.size()),
|
||||
_build_orphan_node_stacktrace(orphans)
|
||||
]
|
||||
|
||||
|
||||
static func _build_orphan_node_stacktrace(orphans: Array[GdUnitOrphanNodeInfo]) -> String:
|
||||
var stack_trace := "\n"
|
||||
for orphan in orphans:
|
||||
stack_trace += orphan.as_trace(orphan, true) + "\n"
|
||||
return stack_trace.indent(" ")
|
||||
|
||||
|
||||
|
||||
static func fuzzer_interuped(iterations: int, error: String) -> String:
|
||||
return "%s %s %s\n %s" % [
|
||||
_error("Found an error after"),
|
||||
_colored_value(iterations + 1),
|
||||
_error("test iterations"),
|
||||
error]
|
||||
|
||||
|
||||
static func test_timeout(timeout :int) -> String:
|
||||
return "%s\n %s" % [_error("Timeout !"), _colored_value("Test timed out after %s" % LocalTime.elapsed(timeout))]
|
||||
|
||||
|
||||
static func test_session_terminated() -> String:
|
||||
return "%s" % _error("Test Session Terminated")
|
||||
|
||||
|
||||
# gdlint:disable = mixed-tabs-and-spaces
|
||||
static func test_suite_skipped(hint :String, skip_count :int) -> String:
|
||||
return """
|
||||
%s
|
||||
Skipped %s tests
|
||||
Reason: %s
|
||||
""".dedent().trim_prefix("\n")\
|
||||
% [_error("The Entire test-suite is skipped!"), _colored_value(skip_count), _colored_value(hint)]
|
||||
|
||||
|
||||
static func test_skipped(hint :String) -> String:
|
||||
return """
|
||||
%s
|
||||
Reason: %s
|
||||
""".dedent().trim_prefix("\n")\
|
||||
% [_error("This test is skipped!"), _colored_value(hint)]
|
||||
|
||||
|
||||
static func error_not_implemented() -> String:
|
||||
return _error("Test not implemented!")
|
||||
|
||||
|
||||
static func error_is_null(current :Variant) -> String:
|
||||
return "%s %s but was %s" % [_error("Expecting:"), _colored_value(null), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_is_not_null() -> String:
|
||||
return "%s %s" % [_error("Expecting: not to be"), _colored_value(null)]
|
||||
|
||||
|
||||
static func error_equal(current :Variant, expected :Variant, index_reports :Array = []) -> String:
|
||||
var report := """
|
||||
%s
|
||||
%s
|
||||
but was
|
||||
%s""".dedent().trim_prefix("\n") % [_error("Expecting:"), _colored_value(expected), _colored_value(current)]
|
||||
if not index_reports.is_empty():
|
||||
report += "\n\n%s\n%s" % [_error("Differences found:"), _index_report_as_table(index_reports)]
|
||||
return report
|
||||
|
||||
|
||||
static func error_not_equal(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n not equal to\n %s" % [_error("Expecting:"), _colored_value(expected), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_not_equal_case_insensetiv(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n not equal to (case insensitiv)\n %s" % [
|
||||
_error("Expecting:"), _colored_value(expected), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_is_empty(current :Variant) -> String:
|
||||
return "%s\n must be empty but was\n %s" % [_error("Expecting:"), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_is_not_empty() -> String:
|
||||
return "%s\n must not be empty" % [_error("Expecting:")]
|
||||
|
||||
|
||||
static func error_is_same(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n to refer to the same object\n %s" % [_error("Expecting:"), _colored_value(expected), _colored_value(current)]
|
||||
|
||||
|
||||
@warning_ignore("unused_parameter")
|
||||
static func error_not_same(_current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s" % [_error("Expecting not same:"), _colored_value(expected)]
|
||||
|
||||
|
||||
static func error_not_same_error(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n but was\n %s" % [_error("Expecting error message:"), _colored_value(expected), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_is_instanceof(current: GdUnitResult, expected :GdUnitResult) -> String:
|
||||
return "%s\n %s\n But it was %s" % [_error("Expected instance of:"),\
|
||||
_colored_value(expected.or_else(null)), _colored_value(current.or_else(null))]
|
||||
|
||||
|
||||
# -- Boolean Assert specific messages -----------------------------------------------------
|
||||
static func error_is_true(current :Variant) -> String:
|
||||
return "%s %s but is %s" % [_error("Expecting:"), _colored_value(true), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_is_false(current :Variant) -> String:
|
||||
return "%s %s but is %s" % [_error("Expecting:"), _colored_value(false), _colored_value(current)]
|
||||
|
||||
|
||||
# - Integer/Float Assert specific messages -----------------------------------------------------
|
||||
|
||||
static func error_is_even(current :Variant) -> String:
|
||||
return "%s\n %s must be even" % [_error("Expecting:"), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_is_odd(current :Variant) -> String:
|
||||
return "%s\n %s must be odd" % [_error("Expecting:"), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_is_negative(current :Variant) -> String:
|
||||
return "%s\n %s be negative" % [_error("Expecting:"), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_is_not_negative(current :Variant) -> String:
|
||||
return "%s\n %s be not negative" % [_error("Expecting:"), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_is_zero(current :Variant) -> String:
|
||||
return "%s\n equal to 0 but is %s" % [_error("Expecting:"), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_is_not_zero() -> String:
|
||||
return "%s\n not equal to 0" % [_error("Expecting:")]
|
||||
|
||||
|
||||
static func error_is_wrong_type(current_type :Variant.Type, expected_type :Variant.Type) -> String:
|
||||
return "%s\n Expecting type %s but is %s" % [
|
||||
_error("Unexpected type comparison:"),
|
||||
_colored_value(GdObjects.type_as_string(current_type)),
|
||||
_colored_value(GdObjects.type_as_string(expected_type))]
|
||||
|
||||
|
||||
static func error_is_value(operation :int, current :Variant, expected :Variant, expected2 :Variant = null) -> String:
|
||||
match operation:
|
||||
Comparator.EQUAL:
|
||||
return "%s\n %s but was '%s'" % [_error("Expecting:"), _colored_value(expected), _nerror(current)]
|
||||
Comparator.LESS_THAN:
|
||||
return "%s\n %s but was '%s'" % [_error("Expecting to be less than:"), _colored_value(expected), _nerror(current)]
|
||||
Comparator.LESS_EQUAL:
|
||||
return "%s\n %s but was '%s'" % [_error("Expecting to be less than or equal:"), _colored_value(expected), _nerror(current)]
|
||||
Comparator.GREATER_THAN:
|
||||
return "%s\n %s but was '%s'" % [_error("Expecting to be greater than:"), _colored_value(expected), _nerror(current)]
|
||||
Comparator.GREATER_EQUAL:
|
||||
return "%s\n %s but was '%s'" % [_error("Expecting to be greater than or equal:"), _colored_value(expected), _nerror(current)]
|
||||
Comparator.BETWEEN_EQUAL:
|
||||
return "%s\n %s\n in range between\n %s <> %s" % [
|
||||
_error("Expecting:"), _colored_value(current), _colored_value(expected), _colored_value(expected2)]
|
||||
Comparator.NOT_BETWEEN_EQUAL:
|
||||
return "%s\n %s\n not in range between\n %s <> %s" % [
|
||||
_error("Expecting:"), _colored_value(current), _colored_value(expected), _colored_value(expected2)]
|
||||
return "TODO create expected message"
|
||||
|
||||
|
||||
static func error_is_in(current :Variant, expected :Array) -> String:
|
||||
return "%s\n %s\n is in\n %s" % [_error("Expecting:"), _colored_value(current), _colored_value(str(expected))]
|
||||
|
||||
|
||||
static func error_is_not_in(current :Variant, expected :Array) -> String:
|
||||
return "%s\n %s\n is not in\n %s" % [_error("Expecting:"), _colored_value(current), _colored_value(str(expected))]
|
||||
|
||||
|
||||
# - StringAssert ---------------------------------------------------------------------------------
|
||||
static func error_equal_ignoring_case(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n but was\n %s (ignoring case)" % [_error("Expecting:"), _colored_value(expected), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_contains(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n do contains\n %s" % [_error("Expecting:"), _colored_value(current), _colored_value(expected)]
|
||||
|
||||
|
||||
static func error_not_contains(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n not do contain\n %s" % [_error("Expecting:"), _colored_value(current), _colored_value(expected)]
|
||||
|
||||
|
||||
static func error_contains_ignoring_case(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n contains\n %s\n (ignoring case)" % [_error("Expecting:"), _colored_value(current), _colored_value(expected)]
|
||||
|
||||
|
||||
static func error_not_contains_ignoring_case(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n not do contains\n %s\n (ignoring case)" % [_error("Expecting:"), _colored_value(current), _colored_value(expected)]
|
||||
|
||||
|
||||
static func error_starts_with(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n to start with\n %s" % [_error("Expecting:"), _colored_value(current), _colored_value(expected)]
|
||||
|
||||
|
||||
static func error_ends_with(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n to end with\n %s" % [_error("Expecting:"), _colored_value(current), _colored_value(expected)]
|
||||
|
||||
|
||||
static func error_has_length(current :Variant, expected: int, compare_operator :int) -> String:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
var current_length :Variant = current.length() if current != null else null
|
||||
match compare_operator:
|
||||
Comparator.EQUAL:
|
||||
return "%s\n %s but was '%s' in\n %s" % [
|
||||
_error("Expecting size:"), _colored_value(expected), _nerror(current_length), _colored_value(current)]
|
||||
Comparator.LESS_THAN:
|
||||
return "%s\n %s but was '%s' in\n %s" % [
|
||||
_error("Expecting size to be less than:"), _colored_value(expected), _nerror(current_length), _colored_value(current)]
|
||||
Comparator.LESS_EQUAL:
|
||||
return "%s\n %s but was '%s' in\n %s" % [
|
||||
_error("Expecting size to be less than or equal:"), _colored_value(expected),
|
||||
_nerror(current_length), _colored_value(current)]
|
||||
Comparator.GREATER_THAN:
|
||||
return "%s\n %s but was '%s' in\n %s" % [
|
||||
_error("Expecting size to be greater than:"), _colored_value(expected),
|
||||
_nerror(current_length), _colored_value(current)]
|
||||
Comparator.GREATER_EQUAL:
|
||||
return "%s\n %s but was '%s' in\n %s" % [
|
||||
_error("Expecting size to be greater than or equal:"), _colored_value(expected),
|
||||
_nerror(current_length), _colored_value(current)]
|
||||
return "TODO create expected message"
|
||||
|
||||
|
||||
# - ArrayAssert specific messgaes ---------------------------------------------------
|
||||
|
||||
static func error_arr_contains(current: Variant, expected: Variant, not_expect: Variant, not_found: Variant, by_reference: bool) -> String:
|
||||
var failure_message := "Expecting contains SAME elements:" if by_reference else "Expecting contains elements:"
|
||||
var error := "%s\n %s\n do contains (in any order)\n %s" % [
|
||||
_error(failure_message), _colored_value(current), _colored_value(expected)]
|
||||
if not is_empty(not_expect):
|
||||
error += "\nbut some elements where not expected:\n %s" % _colored_value(not_expect)
|
||||
if not is_empty(not_found):
|
||||
var prefix := "but" if is_empty(not_expect) else "and"
|
||||
error += "\n%s could not find elements:\n %s" % [prefix, _colored_value(not_found)]
|
||||
return error
|
||||
|
||||
|
||||
static func error_arr_contains_exactly(
|
||||
current: Variant,
|
||||
expected: Variant,
|
||||
not_expect: Variant,
|
||||
not_found: Variant, compare_mode: GdObjects.COMPARE_MODE) -> String:
|
||||
var failure_message := (
|
||||
"Expecting contains exactly elements:" if compare_mode == GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST
|
||||
else "Expecting contains SAME exactly elements:"
|
||||
)
|
||||
if is_empty(not_expect) and is_empty(not_found):
|
||||
var arr_current: Array = current
|
||||
var arr_expected: Array = expected
|
||||
var diff := _find_first_diff(arr_current, arr_expected)
|
||||
return "%s\n %s\n do contains (in same order)\n %s\n but has different order %s" % [
|
||||
_error(failure_message), _colored_value(current), _colored_value(expected), diff]
|
||||
|
||||
var error := "%s\n %s\n do contains (in same order)\n %s" % [
|
||||
_error(failure_message), _colored_value(current), _colored_value(expected)]
|
||||
if not is_empty(not_expect):
|
||||
error += "\nbut some elements where not expected:\n %s" % _colored_value(not_expect)
|
||||
if not is_empty(not_found):
|
||||
var prefix := "but" if is_empty(not_expect) else "and"
|
||||
error += "\n%s could not find elements:\n %s" % [prefix, _colored_value(not_found)]
|
||||
return error
|
||||
|
||||
|
||||
static func error_arr_contains_exactly_in_any_order(
|
||||
current: Variant,
|
||||
expected: Variant,
|
||||
not_expect: Variant,
|
||||
not_found: Variant,
|
||||
compare_mode: GdObjects.COMPARE_MODE) -> String:
|
||||
|
||||
var failure_message := (
|
||||
"Expecting contains exactly elements:" if compare_mode == GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST
|
||||
else "Expecting contains SAME exactly elements:"
|
||||
)
|
||||
var error := "%s\n %s\n do contains exactly (in any order)\n %s" % [
|
||||
_error(failure_message), _colored_value(current), _colored_value(expected)]
|
||||
if not is_empty(not_expect):
|
||||
error += "\nbut some elements where not expected:\n %s" % _colored_value(not_expect)
|
||||
if not is_empty(not_found):
|
||||
var prefix := "but" if is_empty(not_expect) else "and"
|
||||
error += "\n%s could not find elements:\n %s" % [prefix, _colored_value(not_found)]
|
||||
return error
|
||||
|
||||
|
||||
static func error_arr_not_contains(current: Variant, expected: Variant, found: Variant, compare_mode: GdObjects.COMPARE_MODE) -> String:
|
||||
var failure_message := "Expecting:" if compare_mode == GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST else "Expecting SAME:"
|
||||
var error := "%s\n %s\n do not contains\n %s" % [
|
||||
_error(failure_message), _colored_value(current), _colored_value(expected)]
|
||||
if not is_empty(found):
|
||||
error += "\n but found elements:\n %s" % _colored_value(found)
|
||||
return error
|
||||
|
||||
|
||||
# - DictionaryAssert specific messages ----------------------------------------------
|
||||
static func error_contains_keys(current :Array, expected :Array, keys_not_found :Array, compare_mode :GdObjects.COMPARE_MODE) -> String:
|
||||
var failure := (
|
||||
"Expecting contains keys:" if compare_mode == GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST
|
||||
else "Expecting contains SAME keys:"
|
||||
)
|
||||
return "%s\n %s\n to contains:\n %s\n but can't find key's:\n %s" % [
|
||||
_error(failure), _colored_value(current), _colored_value(expected), _colored_value(keys_not_found)]
|
||||
|
||||
|
||||
static func error_not_contains_keys(current :Array, expected :Array, keys_not_found :Array, compare_mode :GdObjects.COMPARE_MODE) -> String:
|
||||
var failure := (
|
||||
"Expecting NOT contains keys:" if compare_mode == GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST
|
||||
else "Expecting NOT contains SAME keys"
|
||||
)
|
||||
return "%s\n %s\n do not contains:\n %s\n but contains key's:\n %s" % [
|
||||
_error(failure), _colored_value(current), _colored_value(expected), _colored_value(keys_not_found)]
|
||||
|
||||
|
||||
static func error_contains_key_value(key :Variant, value :Variant, current_value :Variant, compare_mode :GdObjects.COMPARE_MODE) -> String:
|
||||
var failure := (
|
||||
"Expecting contains key and value:" if compare_mode == GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST
|
||||
else "Expecting contains SAME key and value:"
|
||||
)
|
||||
return "%s\n %s : %s\n but contains\n %s : %s" % [
|
||||
_error(failure), _colored_value(key), _colored_value(value), _colored_value(key), _colored_value(current_value)]
|
||||
|
||||
|
||||
# - ResultAssert specific errors ----------------------------------------------------
|
||||
static func error_result_is_empty(current :GdUnitResult) -> String:
|
||||
return _result_error_message(current, GdUnitResult.EMPTY)
|
||||
|
||||
|
||||
static func error_result_is_success(current :GdUnitResult) -> String:
|
||||
return _result_error_message(current, GdUnitResult.SUCCESS)
|
||||
|
||||
|
||||
static func error_result_is_warning(current :GdUnitResult) -> String:
|
||||
return _result_error_message(current, GdUnitResult.WARN)
|
||||
|
||||
|
||||
static func error_result_is_error(current :GdUnitResult) -> String:
|
||||
return _result_error_message(current, GdUnitResult.ERROR)
|
||||
|
||||
|
||||
static func error_result_has_message(current :String, expected :String) -> String:
|
||||
return "%s\n %s\n but was\n %s." % [_error("Expecting:"), _colored_value(expected), _colored_value(current)]
|
||||
|
||||
|
||||
static func error_result_has_message_on_success(expected :String) -> String:
|
||||
return "%s\n %s\n but the GdUnitResult is a success." % [_error("Expecting:"), _colored_value(expected)]
|
||||
|
||||
|
||||
static func error_result_is_value(current :Variant, expected :Variant) -> String:
|
||||
return "%s\n %s\n but was\n %s." % [_error("Expecting to contain same value:"), _colored_value(expected), _colored_value(current)]
|
||||
|
||||
|
||||
static func _result_error_message(current :GdUnitResult, expected_type :int) -> String:
|
||||
if current == null:
|
||||
return _error("Expecting the result must be a %s but was <null>." % result_type(expected_type))
|
||||
if current.is_success():
|
||||
return _error("Expecting the result must be a %s but was SUCCESS." % result_type(expected_type))
|
||||
var error := "Expecting the result must be a %s but was %s:" % [result_type(expected_type), result_type(current._state)]
|
||||
return "%s\n %s" % [_error(error), _colored_value(result_message(current))]
|
||||
|
||||
|
||||
static func error_interrupted(func_name :String, expected :Variant, elapsed :String) -> String:
|
||||
func_name = humanized(func_name)
|
||||
if expected == null:
|
||||
return "%s %s but timed out after %s" % [_error("Expected:"), func_name, elapsed]
|
||||
return "%s %s %s but timed out after %s" % [_error("Expected:"), func_name, _colored_value(expected), elapsed]
|
||||
|
||||
|
||||
static func error_wait_signal(signal_name :String, args :Array, elapsed :String) -> String:
|
||||
if args.is_empty():
|
||||
return "%s %s but timed out after %s" % [
|
||||
_error("Expecting emit signal:"), _colored_value(signal_name + "()"), elapsed]
|
||||
return "%s %s but timed out after %s" % [
|
||||
_error("Expecting emit signal:"), _colored_value(signal_name + "(" + str(args) + ")"), elapsed]
|
||||
|
||||
|
||||
static func error_signal_emitted(signal_name :String, args :Array, elapsed :String) -> String:
|
||||
if args.is_empty():
|
||||
return "%s %s but is emitted after %s" % [
|
||||
_error("Expecting do not emit signal:"), _colored_value(signal_name + "()"), elapsed]
|
||||
return "%s %s but is emitted after %s" % [
|
||||
_error("Expecting do not emit signal:"), _colored_value(signal_name + "(" + str(args) + ")"), elapsed]
|
||||
|
||||
|
||||
static func error_await_signal_on_invalid_instance(source :Variant, signal_name :String, args :Array) -> String:
|
||||
return "%s\n await_signal_on(%s, %s, %s)" % [
|
||||
_error("Invalid source! Can't await on signal:"), _colored_value(source), signal_name, args]
|
||||
|
||||
|
||||
static func result_type(type :int) -> String:
|
||||
match type:
|
||||
GdUnitResult.SUCCESS: return "SUCCESS"
|
||||
GdUnitResult.WARN: return "WARNING"
|
||||
GdUnitResult.ERROR: return "ERROR"
|
||||
GdUnitResult.EMPTY: return "EMPTY"
|
||||
return "UNKNOWN"
|
||||
|
||||
|
||||
static func result_message(result :GdUnitResult) -> String:
|
||||
match result._state:
|
||||
GdUnitResult.SUCCESS: return ""
|
||||
GdUnitResult.WARN: return result.warn_message()
|
||||
GdUnitResult.ERROR: return result.error_message()
|
||||
GdUnitResult.EMPTY: return ""
|
||||
return "UNKNOWN"
|
||||
# -----------------------------------------------------------------------------------
|
||||
|
||||
# - Spy|Mock specific errors ----------------------------------------------------
|
||||
static func error_no_more_interactions(summary :Dictionary) -> String:
|
||||
var interactions := PackedStringArray()
|
||||
for args :Array in summary.keys():
|
||||
var times :int = summary[args]
|
||||
@warning_ignore("return_value_discarded")
|
||||
interactions.append(_format_arguments(args, times))
|
||||
return "%s\n%s\n%s" % [_error("Expecting no more interactions!"), _error("But found interactions on:"), "\n".join(interactions)]
|
||||
|
||||
|
||||
static func error_validate_interactions(current_interactions: Dictionary, expected_interactions: Dictionary) -> String:
|
||||
var collected_interactions := PackedStringArray()
|
||||
for args: Array in current_interactions.keys():
|
||||
var times: int = current_interactions[args]
|
||||
@warning_ignore("return_value_discarded")
|
||||
collected_interactions.append(_format_arguments(args, times))
|
||||
|
||||
var arguments: Array = expected_interactions.keys()[0]
|
||||
var interactions: int = expected_interactions.values()[0]
|
||||
var expected_interaction := _format_arguments(arguments, interactions)
|
||||
return "%s\n%s\n%s\n%s" % [
|
||||
_error("Expecting interaction on:"), expected_interaction, _error("But found interactions on:"), "\n".join(collected_interactions)]
|
||||
|
||||
|
||||
static func _format_arguments(args :Array, times :int) -> String:
|
||||
var fname :String = args[0]
|
||||
var fargs := args.slice(1) as Array
|
||||
var typed_args := _to_typed_args(fargs)
|
||||
var fsignature := _colored_value("%s(%s)" % [fname, ", ".join(typed_args)])
|
||||
return " %s %d time's" % [fsignature, times]
|
||||
|
||||
|
||||
static func _to_typed_args(args :Array) -> PackedStringArray:
|
||||
var typed := PackedStringArray()
|
||||
for arg :Variant in args:
|
||||
@warning_ignore("return_value_discarded")
|
||||
typed.append(_format_arg(arg) + " :" + GdObjects.type_as_string(typeof(arg)))
|
||||
return typed
|
||||
|
||||
|
||||
static func _format_arg(arg :Variant) -> String:
|
||||
if arg is InputEvent:
|
||||
var ie: InputEvent = arg
|
||||
return input_event_as_text(ie)
|
||||
return str(arg)
|
||||
|
||||
|
||||
static func _find_first_diff(left :Array, right :Array) -> String:
|
||||
for index in left.size():
|
||||
var l :Variant = left[index]
|
||||
var r :Variant = "<no entry>" if index >= right.size() else right[index]
|
||||
if not GdObjects.equals(l, r):
|
||||
return "at position %s\n '%s' vs '%s'" % [_colored_value(index), _typed_value(l), _typed_value(r)]
|
||||
return ""
|
||||
|
||||
|
||||
static func error_has_size(current :Variant, expected: int) -> String:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
var current_size :Variant = null if current == null else current.size()
|
||||
return "%s\n %s\n but was\n %s" % [_error("Expecting size:"), _colored_value(expected), _colored_value(current_size)]
|
||||
|
||||
|
||||
static func error_contains_exactly(current: Array, expected: Array) -> String:
|
||||
return "%s\n %s\n but was\n %s" % [_error("Expecting exactly equal:"), _colored_value(expected), _colored_value(current)]
|
||||
|
||||
|
||||
static func format_chars(characters: PackedInt32Array, type: Color) -> PackedInt32Array:
|
||||
if characters.size() == 0:# or characters[0] == 10:
|
||||
return characters
|
||||
|
||||
# Replace each control character with its readable form
|
||||
var formatted_text := characters.to_byte_array().get_string_from_utf32()
|
||||
for control_char: String in CONTROL_CHARS:
|
||||
var replace_text: String = CONTROL_CHARS[control_char]
|
||||
formatted_text = formatted_text.replace(control_char, replace_text)
|
||||
|
||||
# Handle special ASCII control characters (0x00-0x1F, 0x7F)
|
||||
var ascii_text := ""
|
||||
for i in formatted_text.length():
|
||||
var character := formatted_text[i]
|
||||
var code := character.unicode_at(0)
|
||||
if code < 0x20 and not CONTROL_CHARS.has(character): # Control characters not handled above
|
||||
ascii_text += "<0x%02X>" % code
|
||||
elif code == 0x7F: # DEL character
|
||||
ascii_text += "<DEL>"
|
||||
else:
|
||||
ascii_text += character
|
||||
|
||||
var message := "[bgcolor=#%s][color=white]%s[/color][/bgcolor]" % [
|
||||
type.to_html(),
|
||||
ascii_text
|
||||
]
|
||||
|
||||
var result := PackedInt32Array()
|
||||
result.append_array(message.to_utf32_buffer().to_int32_array())
|
||||
return result
|
||||
|
||||
|
||||
static func format_invalid(value :String) -> String:
|
||||
return "[bgcolor=#%s][color=with]%s[/color][/bgcolor]" % [SUB_COLOR.to_html(), value]
|
||||
|
||||
|
||||
static func humanized(value :String) -> String:
|
||||
return value.replace("_", " ")
|
||||
|
||||
|
||||
static func build_failure_message(failure :String, additional_failure_message: String, custom_failure_message: String) -> String:
|
||||
var message := failure if custom_failure_message.is_empty() else custom_failure_message
|
||||
if additional_failure_message.is_empty():
|
||||
return message
|
||||
return """
|
||||
%s
|
||||
[color=LIME_GREEN][b]Additional info:[/b][/color]
|
||||
%s""".dedent().trim_prefix("\n") % [message, additional_failure_message]
|
||||
|
||||
|
||||
static func is_empty(value: Variant) -> bool:
|
||||
var arry_value: Array = value
|
||||
return arry_value != null and arry_value.is_empty()
|
||||
1
addons/gdUnit4/src/asserts/GdAssertMessages.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdAssertMessages.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://c178wdncle4i5
|
||||
54
addons/gdUnit4/src/asserts/GdAssertReports.gd
Normal file
54
addons/gdUnit4/src/asserts/GdAssertReports.gd
Normal file
@@ -0,0 +1,54 @@
|
||||
class_name GdAssertReports
|
||||
extends RefCounted
|
||||
|
||||
const LAST_ERROR = "last_assert_error_message"
|
||||
const LAST_ERROR_LINE = "last_assert_error_line"
|
||||
|
||||
|
||||
static func report_success() -> void:
|
||||
GdUnitSignals.instance().gdunit_set_test_failed.emit(false)
|
||||
GdAssertReports.set_last_error_line_number(-1)
|
||||
Engine.remove_meta(LAST_ERROR)
|
||||
|
||||
|
||||
static func report_warning(message :String, line_number :int) -> void:
|
||||
GdUnitSignals.instance().gdunit_set_test_failed.emit(false)
|
||||
send_report(GdUnitReport.new().create(GdUnitReport.WARN, line_number, message))
|
||||
|
||||
|
||||
static func report_error(message:String, line_number :int) -> void:
|
||||
GdUnitSignals.instance().gdunit_set_test_failed.emit(true)
|
||||
GdAssertReports.set_last_error_line_number(line_number)
|
||||
Engine.set_meta(LAST_ERROR, message)
|
||||
# if we expect to fail we handle as success test
|
||||
if _do_expect_assert_failing():
|
||||
return
|
||||
send_report(GdUnitReport.new().create(GdUnitReport.FAILURE, line_number, message))
|
||||
|
||||
|
||||
static func reset_last_error_line_number() -> void:
|
||||
Engine.remove_meta(LAST_ERROR_LINE)
|
||||
|
||||
|
||||
static func set_last_error_line_number(line_number :int) -> void:
|
||||
Engine.set_meta(LAST_ERROR_LINE, line_number)
|
||||
|
||||
|
||||
static func get_last_error_line_number() -> int:
|
||||
if Engine.has_meta(LAST_ERROR_LINE):
|
||||
return Engine.get_meta(LAST_ERROR_LINE)
|
||||
return -1
|
||||
|
||||
|
||||
static func _do_expect_assert_failing() -> bool:
|
||||
if Engine.has_meta(GdUnitConstants.EXPECT_ASSERT_REPORT_FAILURES):
|
||||
return Engine.get_meta(GdUnitConstants.EXPECT_ASSERT_REPORT_FAILURES)
|
||||
return false
|
||||
|
||||
|
||||
static func current_failure() -> String:
|
||||
return Engine.get_meta(LAST_ERROR)
|
||||
|
||||
|
||||
static func send_report(report :GdUnitReport) -> void:
|
||||
GdUnitThreadManager.get_current_context().get_execution_context().add_report(report)
|
||||
1
addons/gdUnit4/src/asserts/GdAssertReports.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdAssertReports.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://5fthlxduiurg
|
||||
424
addons/gdUnit4/src/asserts/GdUnitArrayAssertImpl.gd
Normal file
424
addons/gdUnit4/src/asserts/GdUnitArrayAssertImpl.gd
Normal file
@@ -0,0 +1,424 @@
|
||||
class_name GdUnitArrayAssertImpl
|
||||
extends GdUnitArrayAssert
|
||||
|
||||
|
||||
var _base: GdUnitAssertImpl
|
||||
var _current_value_provider: ValueProvider
|
||||
var _type_check: bool
|
||||
|
||||
|
||||
func _init(current: Variant, type_check := true) -> void:
|
||||
_type_check = type_check
|
||||
_current_value_provider = DefaultValueProvider.new(current)
|
||||
_base = GdUnitAssertImpl.new(current)
|
||||
# save the actual assert instance on the current thread context
|
||||
GdUnitThreadManager.get_current_context().set_assert(self)
|
||||
if not _validate_value_type(current):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error("GdUnitArrayAssert inital error, unexpected type <%s>" % GdObjects.typeof_as_string(current))
|
||||
|
||||
|
||||
func _notification(event: int) -> void:
|
||||
if event == NOTIFICATION_PREDELETE:
|
||||
if _base != null:
|
||||
_base.notification(event)
|
||||
_base = null
|
||||
|
||||
|
||||
func report_success() -> GdUnitArrayAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func report_error(error: String) -> GdUnitArrayAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_error(error)
|
||||
return self
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _base.failure_message()
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitArrayAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.override_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitArrayAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.append_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func _validate_value_type(value: Variant) -> bool:
|
||||
return value == null or GdArrayTools.is_array_type(value)
|
||||
|
||||
|
||||
func get_current_value() -> Variant:
|
||||
return _current_value_provider.get_value()
|
||||
|
||||
|
||||
func max_length(left: Variant, right: Variant) -> int:
|
||||
var ls := str(left).length()
|
||||
var rs := str(right).length()
|
||||
return rs if ls < rs else ls
|
||||
|
||||
|
||||
# gdlint: disable=function-name
|
||||
func _toPackedStringArray(value: Variant) -> PackedStringArray:
|
||||
if GdArrayTools.is_array_type(value):
|
||||
@warning_ignore("unsafe_cast")
|
||||
return PackedStringArray(value as Array)
|
||||
return PackedStringArray([str(value)])
|
||||
|
||||
|
||||
func _array_equals_div(current: Variant, expected: Variant, case_sensitive: bool = false) -> Array:
|
||||
var current_value := _toPackedStringArray(current)
|
||||
var expected_value := _toPackedStringArray(expected)
|
||||
var index_report := Array()
|
||||
for index in current_value.size():
|
||||
var c := current_value[index]
|
||||
if index < expected_value.size():
|
||||
var e := expected_value[index]
|
||||
if not GdObjects.equals(c, e, case_sensitive):
|
||||
var length := max_length(c, e)
|
||||
current_value[index] = GdAssertMessages.format_invalid(c.lpad(length))
|
||||
expected_value[index] = e.lpad(length)
|
||||
index_report.push_back({"index": index, "current": c, "expected": e})
|
||||
else:
|
||||
current_value[index] = GdAssertMessages.format_invalid(c)
|
||||
index_report.push_back({"index": index, "current": c, "expected": "<N/A>"})
|
||||
|
||||
for index in range(current_value.size(), expected_value.size()):
|
||||
var value := expected_value[index]
|
||||
expected_value[index] = GdAssertMessages.format_invalid(value)
|
||||
index_report.push_back({"index": index, "current": "<N/A>", "expected": value})
|
||||
return [current_value, expected_value, index_report]
|
||||
|
||||
|
||||
func _array_div(compare_mode: GdObjects.COMPARE_MODE, left: Array[Variant], right: Array[Variant], _same_order := false) -> Array[Variant]:
|
||||
var not_expect := left.duplicate(true)
|
||||
var not_found := right.duplicate(true)
|
||||
for index_c in left.size():
|
||||
var c: Variant = left[index_c]
|
||||
for index_e in right.size():
|
||||
var e: Variant = right[index_e]
|
||||
if GdObjects.equals(c, e, false, compare_mode):
|
||||
GdArrayTools.erase_value(not_expect, e)
|
||||
GdArrayTools.erase_value(not_found, c)
|
||||
break
|
||||
return [not_expect, not_found]
|
||||
|
||||
|
||||
func _contains(expected: Array, compare_mode: GdObjects.COMPARE_MODE) -> GdUnitArrayAssert:
|
||||
var by_reference := compare_mode == GdObjects.COMPARE_MODE.OBJECT_REFERENCE
|
||||
var current_value: Variant = get_current_value()
|
||||
var expected_value: Variant = _extract_variadic_value(expected)
|
||||
if not _validate_value_type(expected_value):
|
||||
return report_error("ERROR: expected value: <%s>\n is not a Array Type!" % GdObjects.typeof_as_string(expected_value))
|
||||
|
||||
if current_value == null:
|
||||
return report_error(GdAssertMessages.error_arr_contains(current_value, expected_value, [], expected_value, by_reference))
|
||||
@warning_ignore("unsafe_cast")
|
||||
var diffs := _array_div(compare_mode, current_value as Array[Variant], expected_value as Array[Variant])
|
||||
#var not_expect := diffs[0] as Array
|
||||
var not_found: Array = diffs[1]
|
||||
if not not_found.is_empty():
|
||||
return report_error(GdAssertMessages.error_arr_contains(current_value, expected_value, [], not_found, by_reference))
|
||||
return report_success()
|
||||
|
||||
|
||||
func _contains_exactly(expected: Array, compare_mode: GdObjects.COMPARE_MODE) -> GdUnitArrayAssert:
|
||||
var current_value: Variant = get_current_value()
|
||||
var expected_value: Variant = _extract_variadic_value(expected)
|
||||
if not _validate_value_type(expected_value):
|
||||
return report_error("ERROR: expected value: <%s>\n is not a Array Type!" % GdObjects.typeof_as_string(expected_value))
|
||||
|
||||
if current_value == null:
|
||||
return report_error(GdAssertMessages.error_arr_contains_exactly(null, expected_value, [], expected_value, compare_mode))
|
||||
# has same content in same order
|
||||
if _is_equal(current_value, expected_value, false, compare_mode):
|
||||
return report_success()
|
||||
# check has same elements but in different order
|
||||
if _is_equals_sorted(current_value, expected_value, false, compare_mode):
|
||||
return report_error(GdAssertMessages.error_arr_contains_exactly(current_value, expected_value, [], [], compare_mode))
|
||||
# find the difference
|
||||
@warning_ignore("unsafe_cast")
|
||||
var diffs := _array_div(compare_mode,
|
||||
current_value as Array[Variant],
|
||||
expected_value as Array[Variant],
|
||||
GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST)
|
||||
var not_expect: Array[Variant] = diffs[0]
|
||||
var not_found: Array[Variant] = diffs[1]
|
||||
return report_error(GdAssertMessages.error_arr_contains_exactly(current_value, expected_value, not_expect, not_found, compare_mode))
|
||||
|
||||
|
||||
func _contains_exactly_in_any_order(expected: Array, compare_mode: GdObjects.COMPARE_MODE) -> GdUnitArrayAssert:
|
||||
var current_value: Variant = get_current_value()
|
||||
var expected_value: Variant = _extract_variadic_value(expected)
|
||||
if not _validate_value_type(expected_value):
|
||||
return report_error("ERROR: expected value: <%s>\n is not a Array Type!" % GdObjects.typeof_as_string(expected_value))
|
||||
|
||||
if current_value == null:
|
||||
return report_error(GdAssertMessages.error_arr_contains_exactly_in_any_order(current_value, expected_value, [],
|
||||
expected_value, compare_mode))
|
||||
# find the difference
|
||||
@warning_ignore("unsafe_cast")
|
||||
var diffs := _array_div(compare_mode, current_value as Array[Variant], expected_value as Array[Variant], false)
|
||||
var not_expect: Array[Variant] = diffs[0]
|
||||
var not_found: Array[Variant] = diffs[1]
|
||||
if not_expect.is_empty() and not_found.is_empty():
|
||||
return report_success()
|
||||
return report_error(GdAssertMessages.error_arr_contains_exactly_in_any_order(current_value, expected_value, not_expect,
|
||||
not_found, compare_mode))
|
||||
|
||||
|
||||
func _not_contains(expected: Array, compare_mode: GdObjects.COMPARE_MODE) -> GdUnitArrayAssert:
|
||||
var current_value: Variant = get_current_value()
|
||||
var expected_value: Variant = _extract_variadic_value(expected)
|
||||
if not _validate_value_type(expected_value):
|
||||
return report_error("ERROR: expected value: <%s>\n is not a Array Type!" % GdObjects.typeof_as_string(expected_value))
|
||||
if current_value == null:
|
||||
return report_error(GdAssertMessages.error_arr_contains_exactly_in_any_order(current_value, expected_value, [],
|
||||
expected_value, compare_mode))
|
||||
@warning_ignore("unsafe_cast")
|
||||
var diffs := _array_div(compare_mode, current_value as Array[Variant], expected_value as Array[Variant])
|
||||
var found: Array[Variant] = diffs[0]
|
||||
@warning_ignore("unsafe_cast")
|
||||
if found.size() == (current_value as Array).size():
|
||||
return report_success()
|
||||
@warning_ignore("unsafe_cast")
|
||||
var diffs2 := _array_div(compare_mode, expected_value as Array[Variant], diffs[1] as Array[Variant])
|
||||
return report_error(GdAssertMessages.error_arr_not_contains(current_value, expected_value, diffs2[0], compare_mode))
|
||||
|
||||
|
||||
func is_null() -> GdUnitArrayAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitArrayAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_equal(...expected: Array) -> GdUnitArrayAssert:
|
||||
var current_value: Variant = get_current_value()
|
||||
var expected_value: Variant= _extract_variadic_value(expected)
|
||||
if not _validate_value_type(expected_value):
|
||||
return report_error("ERROR: expected value: <%s>\n is not a Array Type!" % GdObjects.typeof_as_string(expected_value))
|
||||
if current_value == null and expected_value != null:
|
||||
return report_error(GdAssertMessages.error_equal(null, expected_value))
|
||||
|
||||
if not _is_equal(current_value, expected_value):
|
||||
var diff := _array_equals_div(current_value, expected_value)
|
||||
var expected_as_list := GdArrayTools.as_string(diff[0], false)
|
||||
var current_as_list := GdArrayTools.as_string(diff[1], false)
|
||||
var index_report: Array = diff[2]
|
||||
return report_error(GdAssertMessages.error_equal(expected_as_list, current_as_list, index_report))
|
||||
return report_success()
|
||||
|
||||
|
||||
# Verifies that the current Array is equal to the given one, ignoring case considerations.
|
||||
func is_equal_ignoring_case(...expected: Array) -> GdUnitArrayAssert:
|
||||
var current_value: Variant = get_current_value()
|
||||
var expected_value: Variant = _extract_variadic_value(expected)
|
||||
if not _validate_value_type(expected_value):
|
||||
return report_error("ERROR: expected value: <%s>\n is not a Array Type!" % GdObjects.typeof_as_string(expected_value))
|
||||
if current_value == null and expected_value != null:
|
||||
@warning_ignore("unsafe_cast")
|
||||
return report_error(GdAssertMessages.error_equal(null, GdArrayTools.as_string(expected_value)))
|
||||
|
||||
if not _is_equal(current_value, expected_value, true):
|
||||
@warning_ignore("unsafe_cast")
|
||||
var diff := _array_equals_div(current_value, expected_value, true)
|
||||
var expected_as_list := GdArrayTools.as_string(diff[0])
|
||||
var current_as_list := GdArrayTools.as_string(diff[1])
|
||||
var index_report: Array = diff[2]
|
||||
return report_error(GdAssertMessages.error_equal(expected_as_list, current_as_list, index_report))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_equal(...expected: Array) -> GdUnitArrayAssert:
|
||||
var current_value: Variant = get_current_value()
|
||||
var expected_value: Variant = _extract_variadic_value(expected)
|
||||
if not _validate_value_type(expected_value):
|
||||
return report_error("ERROR: expected value: <%s>\n is not a Array Type!" % GdObjects.typeof_as_string(expected_value))
|
||||
|
||||
if _is_equal(current_value, expected_value):
|
||||
return report_error(GdAssertMessages.error_not_equal(current_value, expected_value))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_equal_ignoring_case(...expected: Array) -> GdUnitArrayAssert:
|
||||
var current_value: Variant = get_current_value()
|
||||
var expected_value: Variant = _extract_variadic_value(expected)
|
||||
if not _validate_value_type(expected_value):
|
||||
return report_error("ERROR: expected value: <%s>\n is not a Array Type!" % GdObjects.typeof_as_string(expected_value))
|
||||
|
||||
if _is_equal(current_value, expected_value, true):
|
||||
@warning_ignore("unsafe_cast")
|
||||
var c := GdArrayTools.as_string(current_value as Array)
|
||||
@warning_ignore("unsafe_cast")
|
||||
var e := GdArrayTools.as_string(expected_value)
|
||||
return report_error(GdAssertMessages.error_not_equal_case_insensetiv(c, e))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_empty() -> GdUnitArrayAssert:
|
||||
var current_value: Variant = get_current_value()
|
||||
@warning_ignore("unsafe_cast")
|
||||
if current_value == null or (current_value as Array).size() > 0:
|
||||
return report_error(GdAssertMessages.error_is_empty(current_value))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_empty() -> GdUnitArrayAssert:
|
||||
var current_value: Variant = get_current_value()
|
||||
@warning_ignore("unsafe_cast")
|
||||
if current_value != null and (current_value as Array).size() == 0:
|
||||
return report_error(GdAssertMessages.error_is_not_empty())
|
||||
return report_success()
|
||||
|
||||
|
||||
@warning_ignore("unused_parameter", "shadowed_global_identifier")
|
||||
func is_same(expected: Variant) -> GdUnitArrayAssert:
|
||||
if not _validate_value_type(expected):
|
||||
return report_error("ERROR: expected value: <%s>\n is not a Array Type!" % GdObjects.typeof_as_string(expected))
|
||||
var current: Variant = get_current_value()
|
||||
if not is_same(current, expected):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error(GdAssertMessages.error_is_same(current, expected))
|
||||
return self
|
||||
|
||||
|
||||
func is_not_same(expected: Variant) -> GdUnitArrayAssert:
|
||||
if not _validate_value_type(expected):
|
||||
return report_error("ERROR: expected value: <%s>\n is not a Array Type!" % GdObjects.typeof_as_string(expected))
|
||||
var current: Variant = get_current_value()
|
||||
if is_same(current, expected):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error(GdAssertMessages.error_not_same(current, expected))
|
||||
return self
|
||||
|
||||
|
||||
func has_size(expected: int) -> GdUnitArrayAssert:
|
||||
var current_value: Variant = get_current_value()
|
||||
@warning_ignore("unsafe_cast")
|
||||
if current_value == null or (current_value as Array).size() != expected:
|
||||
return report_error(GdAssertMessages.error_has_size(current_value, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func contains(...expected: Array) -> GdUnitArrayAssert:
|
||||
return _contains(expected, GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST)
|
||||
|
||||
|
||||
func contains_exactly(...expected: Array) -> GdUnitArrayAssert:
|
||||
return _contains_exactly(expected, GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST)
|
||||
|
||||
|
||||
func contains_exactly_in_any_order(...expected: Array) -> GdUnitArrayAssert:
|
||||
return _contains_exactly_in_any_order(expected, GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST)
|
||||
|
||||
|
||||
func contains_same(...expected: Array) -> GdUnitArrayAssert:
|
||||
return _contains(expected, GdObjects.COMPARE_MODE.OBJECT_REFERENCE)
|
||||
|
||||
|
||||
func contains_same_exactly(...expected: Array) -> GdUnitArrayAssert:
|
||||
return _contains_exactly(expected, GdObjects.COMPARE_MODE.OBJECT_REFERENCE)
|
||||
|
||||
|
||||
func contains_same_exactly_in_any_order(...expected: Array) -> GdUnitArrayAssert:
|
||||
return _contains_exactly_in_any_order(expected, GdObjects.COMPARE_MODE.OBJECT_REFERENCE)
|
||||
|
||||
|
||||
func not_contains(...expected: Array) -> GdUnitArrayAssert:
|
||||
return _not_contains(expected, GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST)
|
||||
|
||||
|
||||
func not_contains_same(...expected: Array) -> GdUnitArrayAssert:
|
||||
return _not_contains(expected, GdObjects.COMPARE_MODE.OBJECT_REFERENCE)
|
||||
|
||||
|
||||
func is_instanceof(expected: Variant) -> GdUnitAssert:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
_base.is_instanceof(expected)
|
||||
return self
|
||||
|
||||
|
||||
func extract(func_name: String, ...func_args: Array) -> GdUnitArrayAssert:
|
||||
var extracted_elements := Array()
|
||||
var args: Array = _extract_variadic_value(func_args)
|
||||
var extractor := GdUnitFuncValueExtractor.new(func_name, args)
|
||||
var current: Variant = get_current_value()
|
||||
if current == null:
|
||||
_current_value_provider = DefaultValueProvider.new(null)
|
||||
else:
|
||||
for element: Variant in current:
|
||||
extracted_elements.append(extractor.extract_value(element))
|
||||
_current_value_provider = DefaultValueProvider.new(extracted_elements)
|
||||
return self
|
||||
|
||||
|
||||
func extractv(...extractors: Array) -> GdUnitArrayAssert:
|
||||
var extracted_elements := Array()
|
||||
var current: Variant = get_current_value()
|
||||
if current == null:
|
||||
_current_value_provider = DefaultValueProvider.new(null)
|
||||
else:
|
||||
for element: Variant in current:
|
||||
var ev: Array[Variant] = []
|
||||
for index: int in extractors.size():
|
||||
var extractor: GdUnitValueExtractor = extractors[index]
|
||||
ev.append(extractor.extract_value(element))
|
||||
if extractors.size() > 1:
|
||||
extracted_elements.append(GdUnitTuple.new.callv(ev))
|
||||
else:
|
||||
extracted_elements.append(ev[0])
|
||||
_current_value_provider = DefaultValueProvider.new(extracted_elements)
|
||||
return self
|
||||
|
||||
|
||||
## Small helper to support the old expected arguments as single array and variadic arguments
|
||||
func _extract_variadic_value(values: Variant) -> Variant:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
if values != null and values.size() == 1 and GdArrayTools.is_array_type(values[0]):
|
||||
return values[0]
|
||||
return values
|
||||
|
||||
|
||||
@warning_ignore("incompatible_ternary")
|
||||
func _is_equal(
|
||||
left: Variant,
|
||||
right: Variant,
|
||||
case_sensitive := false,
|
||||
compare_mode := GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST) -> bool:
|
||||
|
||||
@warning_ignore("unsafe_cast")
|
||||
return GdObjects.equals(
|
||||
(left as Array) if GdArrayTools.is_array_type(left) else left,
|
||||
(right as Array) if GdArrayTools.is_array_type(right) else right,
|
||||
case_sensitive,
|
||||
compare_mode
|
||||
)
|
||||
|
||||
|
||||
func _is_equals_sorted(
|
||||
left: Variant,
|
||||
right: Variant,
|
||||
case_sensitive := false,
|
||||
compare_mode := GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST) -> bool:
|
||||
|
||||
@warning_ignore("unsafe_cast")
|
||||
return GdObjects.equals_sorted(
|
||||
left as Array,
|
||||
right as Array,
|
||||
case_sensitive,
|
||||
compare_mode)
|
||||
1
addons/gdUnit4/src/asserts/GdUnitArrayAssertImpl.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdUnitArrayAssertImpl.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://381c6r7r5uhp
|
||||
80
addons/gdUnit4/src/asserts/GdUnitAssertImpl.gd
Normal file
80
addons/gdUnit4/src/asserts/GdUnitAssertImpl.gd
Normal file
@@ -0,0 +1,80 @@
|
||||
class_name GdUnitAssertImpl
|
||||
extends GdUnitAssert
|
||||
|
||||
|
||||
var _current :Variant
|
||||
var _current_failure_message :String = ""
|
||||
var _custom_failure_message :String = ""
|
||||
var _additional_failure_message: String = ""
|
||||
|
||||
|
||||
func _init(current :Variant) -> void:
|
||||
_current = current
|
||||
# save the actual assert instance on the current thread context
|
||||
GdUnitThreadManager.get_current_context().set_assert(self)
|
||||
GdAssertReports.reset_last_error_line_number()
|
||||
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _current_failure_message
|
||||
|
||||
|
||||
func current_value() -> Variant:
|
||||
return _current
|
||||
|
||||
|
||||
func report_success() -> GdUnitAssert:
|
||||
GdAssertReports.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func report_error(failure :String, failure_line_number: int = -1) -> GdUnitAssert:
|
||||
var line_number := failure_line_number if failure_line_number != -1 else GdUnitAssertions.get_line_number()
|
||||
GdAssertReports.set_last_error_line_number(line_number)
|
||||
_current_failure_message = GdAssertMessages.build_failure_message(failure, _additional_failure_message, _custom_failure_message)
|
||||
GdAssertReports.report_error(_current_failure_message, line_number)
|
||||
Engine.set_meta("GD_TEST_FAILURE", true)
|
||||
return self
|
||||
|
||||
|
||||
func do_fail() -> GdUnitAssert:
|
||||
return report_error(GdAssertMessages.error_not_implemented())
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitAssert:
|
||||
_custom_failure_message = message
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitAssert:
|
||||
_additional_failure_message = message
|
||||
return self
|
||||
|
||||
|
||||
func is_null() -> GdUnitAssert:
|
||||
var current :Variant = current_value()
|
||||
if current != null:
|
||||
return report_error(GdAssertMessages.error_is_null(current))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null:
|
||||
return report_error(GdAssertMessages.error_is_not_null())
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_equal(expected: Variant) -> GdUnitAssert:
|
||||
var current: Variant = current_value()
|
||||
if not GdObjects.equals(current, expected):
|
||||
return report_error(GdAssertMessages.error_equal(current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_equal(expected: Variant) -> GdUnitAssert:
|
||||
var current: Variant = current_value()
|
||||
if GdObjects.equals(current, expected):
|
||||
return report_error(GdAssertMessages.error_not_equal(current, expected))
|
||||
return report_success()
|
||||
1
addons/gdUnit4/src/asserts/GdUnitAssertImpl.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdUnitAssertImpl.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://8c05oepulju5
|
||||
68
addons/gdUnit4/src/asserts/GdUnitAssertions.gd
Normal file
68
addons/gdUnit4/src/asserts/GdUnitAssertions.gd
Normal file
@@ -0,0 +1,68 @@
|
||||
# Preloads all GdUnit assertions
|
||||
class_name GdUnitAssertions
|
||||
extends RefCounted
|
||||
|
||||
|
||||
@warning_ignore("return_value_discarded")
|
||||
func _init() -> void:
|
||||
# preload all gdunit assertions to speedup testsuite loading time
|
||||
# gdlint:disable=private-method-call
|
||||
@warning_ignore_start("return_value_discarded")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitBoolAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitStringAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitIntAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFloatAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitVectorAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitArrayAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitDictionaryAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFileAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitObjectAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitResultAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFuncAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitSignalAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitFailureAssertImpl.gd")
|
||||
GdUnitAssertions.__lazy_load("res://addons/gdUnit4/src/asserts/GdUnitGodotErrorAssertImpl.gd")
|
||||
@warning_ignore_restore("return_value_discarded")
|
||||
|
||||
|
||||
### We now load all used asserts and tool scripts into the cache according to the principle of "lazy loading"
|
||||
### in order to noticeably reduce the loading time of the test suite.
|
||||
# We go this hard way to increase the loading performance to avoid reparsing all the used scripts
|
||||
# for more detailed info -> https://github.com/godotengine/godot/issues/67400
|
||||
# gdlint:disable=function-name
|
||||
static func __lazy_load(script_path :String) -> GDScript:
|
||||
return ResourceLoader.load(script_path, "GDScript", ResourceLoader.CACHE_MODE_REUSE)
|
||||
|
||||
|
||||
static func validate_value_type(value :Variant, type :Variant.Type) -> bool:
|
||||
return value == null or typeof(value) == type
|
||||
|
||||
|
||||
# Scans the current stack trace for the root cause to extract the line number
|
||||
static func get_line_number() -> int:
|
||||
var stack_trace := get_stack()
|
||||
if stack_trace == null or stack_trace.is_empty():
|
||||
return -1
|
||||
for index in stack_trace.size():
|
||||
var stack_info :Dictionary = stack_trace[index]
|
||||
var function :String = stack_info.get("function")
|
||||
# we catch helper asserts to skip over to return the correct line number
|
||||
if function.begins_with("assert_"):
|
||||
continue
|
||||
if function.begins_with("test_"):
|
||||
return stack_info.get("line")
|
||||
var source :String = stack_info.get("source")
|
||||
if source.is_empty() \
|
||||
or source.begins_with("user://") \
|
||||
or source.ends_with("GdUnitAssert.gd") \
|
||||
or source.ends_with("GdUnitAssertions.gd") \
|
||||
or source.ends_with("AssertImpl.gd") \
|
||||
or source.ends_with("GdUnitTestSuite.gd") \
|
||||
or source.ends_with("GdUnitSceneRunnerImpl.gd") \
|
||||
or source.ends_with("GdUnitObjectInteractions.gd") \
|
||||
or source.ends_with("GdUnitObjectInteractionsVerifier.gd") \
|
||||
or source.ends_with("GdUnitAwaiter.gd"):
|
||||
continue
|
||||
return stack_info.get("line")
|
||||
return -1
|
||||
1
addons/gdUnit4/src/asserts/GdUnitAssertions.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdUnitAssertions.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://crrhhudfmy3ay
|
||||
87
addons/gdUnit4/src/asserts/GdUnitBoolAssertImpl.gd
Normal file
87
addons/gdUnit4/src/asserts/GdUnitBoolAssertImpl.gd
Normal file
@@ -0,0 +1,87 @@
|
||||
extends GdUnitBoolAssert
|
||||
|
||||
var _base: GdUnitAssertImpl
|
||||
|
||||
|
||||
func _init(current :Variant) -> void:
|
||||
_base = GdUnitAssertImpl.new(current)
|
||||
# save the actual assert instance on the current thread context
|
||||
GdUnitThreadManager.get_current_context().set_assert(self)
|
||||
if not GdUnitAssertions.validate_value_type(current, TYPE_BOOL):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error("GdUnitBoolAssert inital error, unexpected type <%s>" % GdObjects.typeof_as_string(current))
|
||||
|
||||
|
||||
func _notification(event :int) -> void:
|
||||
if event == NOTIFICATION_PREDELETE:
|
||||
if _base != null:
|
||||
_base.notification(event)
|
||||
_base = null
|
||||
|
||||
|
||||
func current_value() -> Variant:
|
||||
return _base.current_value()
|
||||
|
||||
|
||||
func report_success() -> GdUnitBoolAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func report_error(error :String) -> GdUnitBoolAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_error(error)
|
||||
return self
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _base.failure_message()
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitBoolAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.override_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitBoolAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.append_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func is_null() -> GdUnitBoolAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitBoolAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_equal(expected: Variant) -> GdUnitBoolAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_equal(expected)
|
||||
return self
|
||||
|
||||
|
||||
func is_not_equal(expected: Variant) -> GdUnitBoolAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_equal(expected)
|
||||
return self
|
||||
|
||||
|
||||
func is_true() -> GdUnitBoolAssert:
|
||||
if current_value() != true:
|
||||
return report_error(GdAssertMessages.error_is_true(current_value()))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_false() -> GdUnitBoolAssert:
|
||||
if current_value() == true || current_value() == null:
|
||||
return report_error(GdAssertMessages.error_is_false(current_value()))
|
||||
return report_success()
|
||||
1
addons/gdUnit4/src/asserts/GdUnitBoolAssertImpl.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdUnitBoolAssertImpl.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://c310wp8sog1ti
|
||||
207
addons/gdUnit4/src/asserts/GdUnitDictionaryAssertImpl.gd
Normal file
207
addons/gdUnit4/src/asserts/GdUnitDictionaryAssertImpl.gd
Normal file
@@ -0,0 +1,207 @@
|
||||
extends GdUnitDictionaryAssert
|
||||
|
||||
var _base: GdUnitAssertImpl
|
||||
|
||||
|
||||
func _init(current :Variant) -> void:
|
||||
_base = GdUnitAssertImpl.new(current)
|
||||
# save the actual assert instance on the current thread context
|
||||
GdUnitThreadManager.get_current_context().set_assert(self)
|
||||
if not GdUnitAssertions.validate_value_type(current, TYPE_DICTIONARY):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error("GdUnitDictionaryAssert inital error, unexpected type <%s>" % GdObjects.typeof_as_string(current))
|
||||
|
||||
|
||||
func _notification(event :int) -> void:
|
||||
if event == NOTIFICATION_PREDELETE:
|
||||
if _base != null:
|
||||
_base.notification(event)
|
||||
_base = null
|
||||
|
||||
|
||||
func report_success() -> GdUnitDictionaryAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func report_error(error :String) -> GdUnitDictionaryAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_error(error)
|
||||
return self
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _base.failure_message()
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitDictionaryAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.override_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitDictionaryAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.append_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func current_value() -> Variant:
|
||||
return _base.current_value()
|
||||
|
||||
|
||||
func is_null() -> GdUnitDictionaryAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitDictionaryAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_equal(expected: Variant) -> GdUnitDictionaryAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null:
|
||||
return report_error(GdAssertMessages.error_equal(null, GdAssertMessages.format_dict(expected)))
|
||||
if not GdObjects.equals(current, expected):
|
||||
var c := GdAssertMessages.format_dict(current)
|
||||
var e := GdAssertMessages.format_dict(expected)
|
||||
return report_error(GdAssertMessages.error_equal(c, e))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_equal(expected: Variant) -> GdUnitDictionaryAssert:
|
||||
var current: Variant = current_value()
|
||||
if GdObjects.equals(current, expected):
|
||||
return report_error(GdAssertMessages.error_not_equal(current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
@warning_ignore("unused_parameter", "shadowed_global_identifier")
|
||||
func is_same(expected :Variant) -> GdUnitDictionaryAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null:
|
||||
return report_error(GdAssertMessages.error_equal(null, GdAssertMessages.format_dict(expected)))
|
||||
if not is_same(current, expected):
|
||||
var c := GdAssertMessages.format_dict(current)
|
||||
var e := GdAssertMessages.format_dict(expected)
|
||||
return report_error(GdAssertMessages.error_is_same(c, e))
|
||||
return report_success()
|
||||
|
||||
|
||||
@warning_ignore("unused_parameter", "shadowed_global_identifier")
|
||||
func is_not_same(expected :Variant) -> GdUnitDictionaryAssert:
|
||||
var current :Variant = current_value()
|
||||
if is_same(current, expected):
|
||||
return report_error(GdAssertMessages.error_not_same(current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_empty() -> GdUnitDictionaryAssert:
|
||||
var current :Variant = current_value()
|
||||
@warning_ignore("unsafe_cast")
|
||||
if current == null or not (current as Dictionary).is_empty():
|
||||
return report_error(GdAssertMessages.error_is_empty(current))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_empty() -> GdUnitDictionaryAssert:
|
||||
var current :Variant = current_value()
|
||||
@warning_ignore("unsafe_cast")
|
||||
if current == null or (current as Dictionary).is_empty():
|
||||
return report_error(GdAssertMessages.error_is_not_empty())
|
||||
return report_success()
|
||||
|
||||
|
||||
func has_size(expected: int) -> GdUnitDictionaryAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null:
|
||||
return report_error(GdAssertMessages.error_is_not_null())
|
||||
@warning_ignore("unsafe_cast")
|
||||
if (current as Dictionary).size() != expected:
|
||||
return report_error(GdAssertMessages.error_has_size(current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func _contains_keys(expected: Array, compare_mode: GdObjects.COMPARE_MODE) -> GdUnitDictionaryAssert:
|
||||
var current :Variant = current_value()
|
||||
var expected_value: Array = _extract_variadic_value(expected)
|
||||
if current == null:
|
||||
return report_error(GdAssertMessages.error_is_not_null())
|
||||
# find expected keys
|
||||
@warning_ignore("unsafe_cast")
|
||||
var keys_not_found :Array = expected_value.filter(_filter_by_key.bind((current as Dictionary).keys(), compare_mode))
|
||||
if not keys_not_found.is_empty():
|
||||
@warning_ignore("unsafe_cast")
|
||||
return report_error(GdAssertMessages.error_contains_keys((current as Dictionary).keys() as Array, expected_value,
|
||||
keys_not_found, compare_mode))
|
||||
return report_success()
|
||||
|
||||
|
||||
func _contains_key_value(key :Variant, value :Variant, compare_mode :GdObjects.COMPARE_MODE) -> GdUnitDictionaryAssert:
|
||||
var current :Variant = current_value()
|
||||
var expected := [key]
|
||||
if current == null:
|
||||
return report_error(GdAssertMessages.error_is_not_null())
|
||||
var dict_current: Dictionary = current
|
||||
var keys_not_found :Array = expected.filter(_filter_by_key.bind(dict_current.keys(), compare_mode))
|
||||
if not keys_not_found.is_empty():
|
||||
return report_error(GdAssertMessages.error_contains_keys(dict_current.keys() as Array, expected, keys_not_found, compare_mode))
|
||||
if not GdObjects.equals(dict_current[key], value, false, compare_mode):
|
||||
return report_error(GdAssertMessages.error_contains_key_value(key, value, dict_current[key], compare_mode))
|
||||
return report_success()
|
||||
|
||||
|
||||
func _not_contains_keys(expected: Array, compare_mode: GdObjects.COMPARE_MODE) -> GdUnitDictionaryAssert:
|
||||
var current :Variant = current_value()
|
||||
var expected_value: Array = _extract_variadic_value(expected)
|
||||
if current == null:
|
||||
return report_error(GdAssertMessages.error_is_not_null())
|
||||
var dict_current: Dictionary = current
|
||||
var keys_found :Array = dict_current.keys().filter(_filter_by_key.bind(expected_value, compare_mode, true))
|
||||
if not keys_found.is_empty():
|
||||
return report_error(GdAssertMessages.error_not_contains_keys(dict_current.keys() as Array, expected_value, keys_found, compare_mode))
|
||||
return report_success()
|
||||
|
||||
|
||||
func contains_keys(...expected: Array) -> GdUnitDictionaryAssert:
|
||||
return _contains_keys(expected, GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST)
|
||||
|
||||
|
||||
func contains_key_value(key :Variant, value :Variant) -> GdUnitDictionaryAssert:
|
||||
return _contains_key_value(key, value, GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST)
|
||||
|
||||
|
||||
func not_contains_keys(...expected: Array) -> GdUnitDictionaryAssert:
|
||||
return _not_contains_keys(expected, GdObjects.COMPARE_MODE.PARAMETER_DEEP_TEST)
|
||||
|
||||
|
||||
func contains_same_keys(expected :Array) -> GdUnitDictionaryAssert:
|
||||
return _contains_keys(expected, GdObjects.COMPARE_MODE.OBJECT_REFERENCE)
|
||||
|
||||
|
||||
func contains_same_key_value(key :Variant, value :Variant) -> GdUnitDictionaryAssert:
|
||||
return _contains_key_value(key, value, GdObjects.COMPARE_MODE.OBJECT_REFERENCE)
|
||||
|
||||
|
||||
func not_contains_same_keys(...expected: Array) -> GdUnitDictionaryAssert:
|
||||
return _not_contains_keys(expected, GdObjects.COMPARE_MODE.OBJECT_REFERENCE)
|
||||
|
||||
|
||||
func _filter_by_key(element :Variant, values :Array, compare_mode :GdObjects.COMPARE_MODE, is_not :bool = false) -> bool:
|
||||
for key :Variant in values:
|
||||
if GdObjects.equals(key, element, false, compare_mode):
|
||||
return is_not
|
||||
return !is_not
|
||||
|
||||
|
||||
## Small helper to support the old expected arguments as single array and variadic arguments
|
||||
func _extract_variadic_value(values: Variant) -> Variant:
|
||||
@warning_ignore("unsafe_method_access")
|
||||
if values != null and values.size() == 1 and GdArrayTools.is_array_type(values[0]):
|
||||
return values[0]
|
||||
return values
|
||||
@@ -0,0 +1 @@
|
||||
uid://diqntuiv0y7pg
|
||||
136
addons/gdUnit4/src/asserts/GdUnitFailureAssertImpl.gd
Normal file
136
addons/gdUnit4/src/asserts/GdUnitFailureAssertImpl.gd
Normal file
@@ -0,0 +1,136 @@
|
||||
extends GdUnitFailureAssert
|
||||
|
||||
const GdUnitTools := preload("res://addons/gdUnit4/src/core/GdUnitTools.gd")
|
||||
|
||||
var _is_failed := false
|
||||
var _failure_message: String
|
||||
var _current_failure_message := ""
|
||||
var _custom_failure_message := ""
|
||||
var _additional_failure_message := ""
|
||||
|
||||
|
||||
func _set_do_expect_fail(enabled :bool = true) -> void:
|
||||
Engine.set_meta(GdUnitConstants.EXPECT_ASSERT_REPORT_FAILURES, enabled)
|
||||
|
||||
|
||||
func execute_and_await(assertion :Callable, do_await := true) -> GdUnitFailureAssert:
|
||||
# do not report any failure from the original assertion we want to test
|
||||
_set_do_expect_fail(true)
|
||||
var thread_context := GdUnitThreadManager.get_current_context()
|
||||
thread_context.set_assert(null)
|
||||
@warning_ignore("return_value_discarded")
|
||||
GdUnitSignals.instance().gdunit_set_test_failed.connect(_on_test_failed)
|
||||
# execute the given assertion as callable
|
||||
if do_await:
|
||||
await assertion.call()
|
||||
else:
|
||||
assertion.call()
|
||||
_set_do_expect_fail(false)
|
||||
# get the assert instance from current tread context
|
||||
var current_assert := thread_context.get_assert()
|
||||
if not is_instance_of(current_assert, GdUnitAssert):
|
||||
_is_failed = true
|
||||
_failure_message = "Invalid Callable! It must be a callable of 'GdUnitAssert'"
|
||||
return self
|
||||
@warning_ignore("unsafe_method_access")
|
||||
_failure_message = current_assert.failure_message()
|
||||
return self
|
||||
|
||||
|
||||
func execute(assertion :Callable) -> GdUnitFailureAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
execute_and_await(assertion, false)
|
||||
return self
|
||||
|
||||
|
||||
func _on_test_failed(value :bool) -> void:
|
||||
_is_failed = value
|
||||
|
||||
|
||||
func is_equal(_expected: Variant) -> GdUnitFailureAssert:
|
||||
return _report_error("Not implemented")
|
||||
|
||||
|
||||
func is_not_equal(_expected: Variant) -> GdUnitFailureAssert:
|
||||
return _report_error("Not implemented")
|
||||
|
||||
|
||||
func is_null() -> GdUnitFailureAssert:
|
||||
return _report_error("Not implemented")
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitFailureAssert:
|
||||
return _report_error("Not implemented")
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitFailureAssert:
|
||||
_custom_failure_message = message
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitFailureAssert:
|
||||
_additional_failure_message = message
|
||||
return self
|
||||
|
||||
|
||||
func is_success() -> GdUnitFailureAssert:
|
||||
if _is_failed:
|
||||
return _report_error("Expect: assertion ends successfully.")
|
||||
return self
|
||||
|
||||
|
||||
func is_failed() -> GdUnitFailureAssert:
|
||||
if not _is_failed:
|
||||
return _report_error("Expect: assertion fails.")
|
||||
return self
|
||||
|
||||
|
||||
func has_line(expected :int) -> GdUnitFailureAssert:
|
||||
var current := GdAssertReports.get_last_error_line_number()
|
||||
if current != expected:
|
||||
return _report_error("Expect: to failed on line '%d'\n but was '%d'." % [expected, current])
|
||||
return self
|
||||
|
||||
|
||||
func has_message(expected :String) -> GdUnitFailureAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
is_failed()
|
||||
var expected_error := GdUnitTools.normalize_text(GdUnitTools.richtext_normalize(expected))
|
||||
var current_error := GdUnitTools.normalize_text(GdUnitTools.richtext_normalize(_failure_message))
|
||||
if current_error != expected_error:
|
||||
var diffs := GdDiffTool.string_diff(current_error, expected_error)
|
||||
var current := GdAssertMessages.colored_array_div(diffs[1])
|
||||
return _report_error(GdAssertMessages.error_not_same_error(current, expected_error))
|
||||
return self
|
||||
|
||||
|
||||
func contains_message(expected :String) -> GdUnitFailureAssert:
|
||||
var expected_error := GdUnitTools.normalize_text(expected)
|
||||
var current_error := GdUnitTools.normalize_text(GdUnitTools.richtext_normalize(_failure_message))
|
||||
if not current_error.contains(expected_error):
|
||||
var diffs := GdDiffTool.string_diff(current_error, expected_error)
|
||||
var current := GdAssertMessages.colored_array_div(diffs[1])
|
||||
return _report_error(GdAssertMessages.error_not_same_error(current, expected_error))
|
||||
return self
|
||||
|
||||
|
||||
func starts_with_message(expected :String) -> GdUnitFailureAssert:
|
||||
var expected_error := GdUnitTools.normalize_text(expected)
|
||||
var current_error := GdUnitTools.normalize_text(GdUnitTools.richtext_normalize(_failure_message))
|
||||
if current_error.find(expected_error) != 0:
|
||||
var diffs := GdDiffTool.string_diff(current_error, expected_error)
|
||||
var current := GdAssertMessages.colored_array_div(diffs[1])
|
||||
return _report_error(GdAssertMessages.error_not_same_error(current, expected_error))
|
||||
return self
|
||||
|
||||
|
||||
func _report_error(error_message :String, failure_line_number: int = -1) -> GdUnitAssert:
|
||||
var line_number := failure_line_number if failure_line_number != -1 else GdUnitAssertions.get_line_number()
|
||||
_current_failure_message = GdAssertMessages.build_failure_message(error_message, _additional_failure_message, _custom_failure_message)
|
||||
GdAssertReports.report_error(_current_failure_message, line_number)
|
||||
return self
|
||||
|
||||
|
||||
func _report_success() -> GdUnitFailureAssert:
|
||||
GdAssertReports.report_success()
|
||||
return self
|
||||
@@ -0,0 +1 @@
|
||||
uid://b8htynygoyy0f
|
||||
116
addons/gdUnit4/src/asserts/GdUnitFileAssertImpl.gd
Normal file
116
addons/gdUnit4/src/asserts/GdUnitFileAssertImpl.gd
Normal file
@@ -0,0 +1,116 @@
|
||||
extends GdUnitFileAssert
|
||||
|
||||
const GdUnitTools := preload("res://addons/gdUnit4/src/core/GdUnitTools.gd")
|
||||
|
||||
var _base: GdUnitAssertImpl
|
||||
|
||||
|
||||
func _init(current :Variant) -> void:
|
||||
_base = GdUnitAssertImpl.new(current)
|
||||
# save the actual assert instance on the current thread context
|
||||
GdUnitThreadManager.get_current_context().set_assert(self)
|
||||
if not GdUnitAssertions.validate_value_type(current, TYPE_STRING):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error("GdUnitFileAssert inital error, unexpected type <%s>" % GdObjects.typeof_as_string(current))
|
||||
|
||||
|
||||
func _notification(event :int) -> void:
|
||||
if event == NOTIFICATION_PREDELETE:
|
||||
if _base != null:
|
||||
_base.notification(event)
|
||||
_base = null
|
||||
|
||||
|
||||
func current_value() -> String:
|
||||
return _base.current_value()
|
||||
|
||||
|
||||
func report_success() -> GdUnitFileAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func report_error(error :String) -> GdUnitFileAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_error(error)
|
||||
return self
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _base.failure_message()
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitFileAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.override_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitFileAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.append_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func is_null() -> GdUnitFileAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitFileAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_equal(expected: Variant) -> GdUnitFileAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_equal(expected)
|
||||
return self
|
||||
|
||||
|
||||
func is_not_equal(expected: Variant) -> GdUnitFileAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_equal(expected)
|
||||
return self
|
||||
|
||||
|
||||
func is_file() -> GdUnitFileAssert:
|
||||
var current := current_value()
|
||||
if FileAccess.open(current, FileAccess.READ) == null:
|
||||
return report_error("Is not a file '%s', error code %s" % [current, FileAccess.get_open_error()])
|
||||
return report_success()
|
||||
|
||||
|
||||
func exists() -> GdUnitFileAssert:
|
||||
var current := current_value()
|
||||
if not FileAccess.file_exists(current):
|
||||
return report_error("The file '%s' not exists" %current)
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_script() -> GdUnitFileAssert:
|
||||
var current := current_value()
|
||||
if FileAccess.open(current, FileAccess.READ) == null:
|
||||
return report_error("Can't acces the file '%s'! Error code %s" % [current, FileAccess.get_open_error()])
|
||||
|
||||
var script := load(current)
|
||||
if not script is GDScript:
|
||||
return report_error("The file '%s' is not a GdScript" % current)
|
||||
return report_success()
|
||||
|
||||
|
||||
func contains_exactly(expected_rows: Array) -> GdUnitFileAssert:
|
||||
var current := current_value()
|
||||
if FileAccess.open(current, FileAccess.READ) == null:
|
||||
return report_error("Can't acces the file '%s'! Error code %s" % [current, FileAccess.get_open_error()])
|
||||
|
||||
var script: GDScript = load(current)
|
||||
if script is GDScript:
|
||||
var source_code := GdScriptParser.to_unix_format(script.source_code)
|
||||
var rows := Array(source_code.split("\n"))
|
||||
@warning_ignore("return_value_discarded")
|
||||
GdUnitArrayAssertImpl.new(rows).contains_exactly(expected_rows)
|
||||
return self
|
||||
1
addons/gdUnit4/src/asserts/GdUnitFileAssertImpl.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdUnitFileAssertImpl.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dg0uusgasnr64
|
||||
159
addons/gdUnit4/src/asserts/GdUnitFloatAssertImpl.gd
Normal file
159
addons/gdUnit4/src/asserts/GdUnitFloatAssertImpl.gd
Normal file
@@ -0,0 +1,159 @@
|
||||
extends GdUnitFloatAssert
|
||||
|
||||
var _base: GdUnitAssertImpl
|
||||
|
||||
|
||||
func _init(current :Variant) -> void:
|
||||
_base = GdUnitAssertImpl.new(current)
|
||||
# save the actual assert instance on the current thread context
|
||||
GdUnitThreadManager.get_current_context().set_assert(self)
|
||||
if not GdUnitAssertions.validate_value_type(current, TYPE_FLOAT):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error("GdUnitFloatAssert inital error, unexpected type <%s>" % GdObjects.typeof_as_string(current))
|
||||
|
||||
|
||||
func _notification(event :int) -> void:
|
||||
if event == NOTIFICATION_PREDELETE:
|
||||
if _base != null:
|
||||
_base.notification(event)
|
||||
_base = null
|
||||
|
||||
|
||||
func current_value() -> Variant:
|
||||
return _base.current_value()
|
||||
|
||||
|
||||
func report_success() -> GdUnitFloatAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func report_error(error :String) -> GdUnitFloatAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_error(error)
|
||||
return self
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _base.failure_message()
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitFloatAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.override_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitFloatAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.append_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func is_null() -> GdUnitFloatAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitFloatAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_equal(expected: Variant) -> GdUnitFloatAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_equal(expected)
|
||||
return self
|
||||
|
||||
|
||||
func is_not_equal(expected: Variant) -> GdUnitFloatAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_equal(expected)
|
||||
return self
|
||||
|
||||
|
||||
@warning_ignore("shadowed_global_identifier")
|
||||
func is_equal_approx(expected :float, approx :float) -> GdUnitFloatAssert:
|
||||
return is_between(expected-approx, expected+approx)
|
||||
|
||||
|
||||
func is_less(expected :float) -> GdUnitFloatAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current >= expected:
|
||||
return report_error(GdAssertMessages.error_is_value(Comparator.LESS_THAN, current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_less_equal(expected :float) -> GdUnitFloatAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current > expected:
|
||||
return report_error(GdAssertMessages.error_is_value(Comparator.LESS_EQUAL, current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_greater(expected :float) -> GdUnitFloatAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current <= expected:
|
||||
return report_error(GdAssertMessages.error_is_value(Comparator.GREATER_THAN, current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_greater_equal(expected :float) -> GdUnitFloatAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current < expected:
|
||||
return report_error(GdAssertMessages.error_is_value(Comparator.GREATER_EQUAL, current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_negative() -> GdUnitFloatAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current >= 0.0:
|
||||
return report_error(GdAssertMessages.error_is_negative(current))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_negative() -> GdUnitFloatAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current < 0.0:
|
||||
return report_error(GdAssertMessages.error_is_not_negative(current))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_zero() -> GdUnitFloatAssert:
|
||||
var current :Variant = current_value()
|
||||
@warning_ignore("unsafe_cast")
|
||||
if current == null or not is_equal_approx(0.00000000, current as float):
|
||||
return report_error(GdAssertMessages.error_is_zero(current))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_zero() -> GdUnitFloatAssert:
|
||||
var current :Variant = current_value()
|
||||
@warning_ignore("unsafe_cast")
|
||||
if current == null or is_equal_approx(0.00000000, current as float):
|
||||
return report_error(GdAssertMessages.error_is_not_zero())
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_in(expected :Array) -> GdUnitFloatAssert:
|
||||
var current :Variant = current_value()
|
||||
if not expected.has(current):
|
||||
return report_error(GdAssertMessages.error_is_in(current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_in(expected :Array) -> GdUnitFloatAssert:
|
||||
var current :Variant = current_value()
|
||||
if expected.has(current):
|
||||
return report_error(GdAssertMessages.error_is_not_in(current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_between(from :float, to :float) -> GdUnitFloatAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current < from or current > to:
|
||||
return report_error(GdAssertMessages.error_is_value(Comparator.BETWEEN_EQUAL, current, from, to))
|
||||
return report_success()
|
||||
1
addons/gdUnit4/src/asserts/GdUnitFloatAssertImpl.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdUnitFloatAssertImpl.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://fyb32t5gwdxk
|
||||
177
addons/gdUnit4/src/asserts/GdUnitFuncAssertImpl.gd
Normal file
177
addons/gdUnit4/src/asserts/GdUnitFuncAssertImpl.gd
Normal file
@@ -0,0 +1,177 @@
|
||||
extends GdUnitFuncAssert
|
||||
|
||||
|
||||
const GdUnitTools := preload("res://addons/gdUnit4/src/core/GdUnitTools.gd")
|
||||
const DEFAULT_TIMEOUT := 2000
|
||||
|
||||
|
||||
var _current_value_provider :ValueProvider
|
||||
var _current_failure_message :String = ""
|
||||
var _custom_failure_message :String = ""
|
||||
var _additional_failure_message: String = ""
|
||||
var _line_number := -1
|
||||
var _timeout := DEFAULT_TIMEOUT
|
||||
var _interrupted := false
|
||||
var _sleep_timer :Timer = null
|
||||
|
||||
|
||||
func _init(instance :Object, func_name :String, args := Array()) -> void:
|
||||
_line_number = GdUnitAssertions.get_line_number()
|
||||
GdAssertReports.reset_last_error_line_number()
|
||||
# save the actual assert instance on the current thread context
|
||||
GdUnitThreadManager.get_current_context().set_assert(self)
|
||||
# verify at first the function name exists
|
||||
if not instance.has_method(func_name):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error("The function '%s' do not exists checked instance '%s'." % [func_name, instance])
|
||||
_interrupted = true
|
||||
else:
|
||||
_current_value_provider = CallBackValueProvider.new(instance, func_name, args)
|
||||
|
||||
|
||||
func _notification(what :int) -> void:
|
||||
if what == NOTIFICATION_PREDELETE:
|
||||
_interrupted = true
|
||||
var main_node :Node = (Engine.get_main_loop() as SceneTree).root
|
||||
if is_instance_valid(_current_value_provider):
|
||||
_current_value_provider.dispose()
|
||||
_current_value_provider = null
|
||||
if is_instance_valid(_sleep_timer):
|
||||
_sleep_timer.set_wait_time(0.0001)
|
||||
_sleep_timer.stop()
|
||||
main_node.remove_child(_sleep_timer)
|
||||
_sleep_timer.free()
|
||||
_sleep_timer = null
|
||||
|
||||
|
||||
func report_success() -> GdUnitFuncAssert:
|
||||
GdAssertReports.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func report_error(failure :String) -> GdUnitFuncAssert:
|
||||
_current_failure_message = GdAssertMessages.build_failure_message(failure, _additional_failure_message, _custom_failure_message)
|
||||
GdAssertReports.report_error(_current_failure_message, _line_number)
|
||||
return self
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _current_failure_message
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitFuncAssert:
|
||||
_custom_failure_message = message
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitFuncAssert:
|
||||
_additional_failure_message = message
|
||||
return self
|
||||
|
||||
|
||||
func wait_until(timeout := 2000) -> GdUnitFuncAssert:
|
||||
if timeout <= 0:
|
||||
push_warning("Invalid timeout param, alloed timeouts must be grater than 0. Use default timeout instead")
|
||||
_timeout = DEFAULT_TIMEOUT
|
||||
else:
|
||||
_timeout = timeout
|
||||
return self
|
||||
|
||||
|
||||
func is_null() -> GdUnitFuncAssert:
|
||||
await _validate_callback(cb_is_null)
|
||||
return self
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitFuncAssert:
|
||||
await _validate_callback(cb_is_not_null)
|
||||
return self
|
||||
|
||||
|
||||
func is_false() -> GdUnitFuncAssert:
|
||||
await _validate_callback(cb_is_false)
|
||||
return self
|
||||
|
||||
|
||||
func is_true() -> GdUnitFuncAssert:
|
||||
await _validate_callback(cb_is_true)
|
||||
return self
|
||||
|
||||
|
||||
func is_equal(expected: Variant) -> GdUnitFuncAssert:
|
||||
await _validate_callback(cb_is_equal, expected)
|
||||
return self
|
||||
|
||||
|
||||
func is_not_equal(expected: Variant) -> GdUnitFuncAssert:
|
||||
await _validate_callback(cb_is_not_equal, expected)
|
||||
return self
|
||||
|
||||
|
||||
# we need actually to define this Callable as functions otherwise we results into leaked scripts here
|
||||
# this is actually a Godot bug and needs this kind of workaround
|
||||
func cb_is_null(c :Variant, _e :Variant) -> bool: return c == null
|
||||
func cb_is_not_null(c :Variant, _e :Variant) -> bool: return c != null
|
||||
func cb_is_false(c :Variant, _e :Variant) -> bool: return c == false
|
||||
func cb_is_true(c :Variant, _e :Variant) -> bool: return c == true
|
||||
func cb_is_equal(c :Variant, e :Variant) -> bool: return GdObjects.equals(c,e)
|
||||
func cb_is_not_equal(c :Variant, e :Variant) -> bool: return not GdObjects.equals(c, e)
|
||||
|
||||
|
||||
func do_interrupt() -> void:
|
||||
_interrupted = true
|
||||
|
||||
|
||||
func _validate_callback(predicate :Callable, expected :Variant = null) -> void:
|
||||
if _interrupted:
|
||||
return
|
||||
GdUnitMemoryObserver.guard_instance(self)
|
||||
var time_scale := Engine.get_time_scale()
|
||||
var timer := Timer.new()
|
||||
timer.set_name("gdunit_funcassert_interrupt_timer_%d" % timer.get_instance_id())
|
||||
var scene_tree := Engine.get_main_loop() as SceneTree
|
||||
scene_tree.root.add_child(timer)
|
||||
timer.add_to_group("GdUnitTimers")
|
||||
@warning_ignore("return_value_discarded")
|
||||
timer.timeout.connect(do_interrupt, CONNECT_DEFERRED)
|
||||
timer.set_one_shot(true)
|
||||
timer.start((_timeout/1000.0)*time_scale)
|
||||
_sleep_timer = Timer.new()
|
||||
_sleep_timer.set_name("gdunit_funcassert_sleep_timer_%d" % _sleep_timer.get_instance_id() )
|
||||
scene_tree.root.add_child(_sleep_timer)
|
||||
|
||||
while true:
|
||||
var current :Variant = await next_current_value()
|
||||
# is interupted or predicate success
|
||||
if _interrupted or predicate.call(current, expected):
|
||||
break
|
||||
if is_instance_valid(_sleep_timer):
|
||||
_sleep_timer.start(0.05)
|
||||
await _sleep_timer.timeout
|
||||
|
||||
_sleep_timer.stop()
|
||||
await scene_tree.process_frame
|
||||
if _interrupted:
|
||||
# https://github.com/godotengine/godot/issues/73052
|
||||
#var predicate_name = predicate.get_method()
|
||||
var predicate_name :String = str(predicate).split('::')[1]
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error(GdAssertMessages.error_interrupted(
|
||||
predicate_name.strip_edges().trim_prefix("cb_"),
|
||||
expected,
|
||||
LocalTime.elapsed(_timeout)
|
||||
)
|
||||
)
|
||||
else:
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_success()
|
||||
_sleep_timer.free()
|
||||
timer.free()
|
||||
GdUnitMemoryObserver.unguard_instance(self)
|
||||
|
||||
|
||||
func next_current_value() -> Variant:
|
||||
@warning_ignore("redundant_await")
|
||||
if is_instance_valid(_current_value_provider):
|
||||
return await _current_value_provider.get_value()
|
||||
return "invalid value"
|
||||
1
addons/gdUnit4/src/asserts/GdUnitFuncAssertImpl.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdUnitFuncAssertImpl.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bd15pn72awek1
|
||||
152
addons/gdUnit4/src/asserts/GdUnitGodotErrorAssertImpl.gd
Normal file
152
addons/gdUnit4/src/asserts/GdUnitGodotErrorAssertImpl.gd
Normal file
@@ -0,0 +1,152 @@
|
||||
extends GdUnitGodotErrorAssert
|
||||
|
||||
var _current_failure_message := ""
|
||||
var _custom_failure_message := ""
|
||||
var _additional_failure_message := ""
|
||||
var _callable: Callable
|
||||
var _logger := GodotGdErrorMonitor.new()
|
||||
|
||||
|
||||
func _init(callable: Callable) -> void:
|
||||
# save the actual assert instance on the current thread context
|
||||
GdUnitThreadManager.get_current_context().set_assert(self)
|
||||
GdAssertReports.reset_last_error_line_number()
|
||||
_callable = callable
|
||||
|
||||
|
||||
func _execute() -> Array[ErrorLogEntry]:
|
||||
_logger.start()
|
||||
await _callable.call()
|
||||
_logger.stop()
|
||||
return _logger.log_entries()
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _current_failure_message
|
||||
|
||||
|
||||
func _report_success() -> GdUnitAssert:
|
||||
GdAssertReports.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func _report_error(error_message: String, failure_line_number: int = -1) -> GdUnitAssert:
|
||||
var line_number := failure_line_number if failure_line_number != -1 else GdUnitAssertions.get_line_number()
|
||||
_current_failure_message = GdAssertMessages.build_failure_message(error_message, _additional_failure_message, _custom_failure_message)
|
||||
GdAssertReports.report_error(_current_failure_message, line_number)
|
||||
return self
|
||||
|
||||
|
||||
func _has_log_entry(log_entries: Array[ErrorLogEntry], type: ErrorLogEntry.TYPE, error: Variant) -> bool:
|
||||
for entry in log_entries:
|
||||
if entry._type == type and GdObjects.equals(entry._message, error):
|
||||
return true
|
||||
return false
|
||||
|
||||
|
||||
func _to_list(log_entries: Array[ErrorLogEntry]) -> String:
|
||||
if log_entries.is_empty():
|
||||
return "no errors"
|
||||
|
||||
var values := []
|
||||
for entry in log_entries:
|
||||
values.append(entry)
|
||||
return "\n".join(values)
|
||||
|
||||
|
||||
func is_null() -> GdUnitGodotErrorAssert:
|
||||
return _report_error("Not implemented")
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitGodotErrorAssert:
|
||||
return _report_error("Not implemented")
|
||||
|
||||
|
||||
func is_equal(_expected: Variant) -> GdUnitGodotErrorAssert:
|
||||
return _report_error("Not implemented")
|
||||
|
||||
|
||||
func is_not_equal(_expected: Variant) -> GdUnitGodotErrorAssert:
|
||||
return _report_error("Not implemented")
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitGodotErrorAssert:
|
||||
_custom_failure_message = message
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitGodotErrorAssert:
|
||||
_additional_failure_message = message
|
||||
return self
|
||||
|
||||
|
||||
func is_success() -> GdUnitGodotErrorAssert:
|
||||
if not _validate_callable():
|
||||
return self
|
||||
|
||||
var log_entries := await _execute()
|
||||
if log_entries.is_empty():
|
||||
return _report_success()
|
||||
return _report_error("""
|
||||
Expecting: no error's are ocured.
|
||||
but found: '%s'
|
||||
""".dedent().trim_prefix("\n") % _to_list(log_entries))
|
||||
|
||||
|
||||
func is_runtime_error(expected_error: Variant) -> GdUnitGodotErrorAssert:
|
||||
if not _validate_callable():
|
||||
return self
|
||||
|
||||
var result := GdUnitArgumentMatchers.is_variant_string_matching(expected_error)
|
||||
if result.is_error():
|
||||
return _report_error(result.error_message())
|
||||
var log_entries := await _execute()
|
||||
if _has_log_entry(log_entries, ErrorLogEntry.TYPE.SCRIPT_ERROR, expected_error):
|
||||
return _report_success()
|
||||
return _report_error("""
|
||||
Expecting: a runtime error is triggered.
|
||||
expected: '%s'
|
||||
current: '%s'
|
||||
""".dedent().trim_prefix("\n") % [expected_error, _to_list(log_entries)])
|
||||
|
||||
|
||||
func is_push_warning(expected_warning: Variant) -> GdUnitGodotErrorAssert:
|
||||
if not _validate_callable():
|
||||
return self
|
||||
|
||||
var result := GdUnitArgumentMatchers.is_variant_string_matching(expected_warning)
|
||||
if result.is_error():
|
||||
return _report_error(result.error_message())
|
||||
var log_entries := await _execute()
|
||||
if _has_log_entry(log_entries, ErrorLogEntry.TYPE.PUSH_WARNING, expected_warning):
|
||||
return _report_success()
|
||||
return _report_error("""
|
||||
Expecting: push_warning() is called.
|
||||
expected: '%s'
|
||||
current: '%s'
|
||||
""".dedent().trim_prefix("\n") % [expected_warning, _to_list(log_entries)])
|
||||
|
||||
|
||||
func is_push_error(expected_error: Variant) -> GdUnitGodotErrorAssert:
|
||||
if not _validate_callable():
|
||||
return self
|
||||
|
||||
var result := GdUnitArgumentMatchers.is_variant_string_matching(expected_error)
|
||||
if result.is_error():
|
||||
return _report_error(result.error_message())
|
||||
var log_entries := await _execute()
|
||||
if _has_log_entry(log_entries, ErrorLogEntry.TYPE.PUSH_ERROR, expected_error):
|
||||
return _report_success()
|
||||
return _report_error("""
|
||||
Expecting: push_error() is called.
|
||||
expected: '%s'
|
||||
current: '%s'
|
||||
""".dedent().trim_prefix("\n") % [expected_error, _to_list(log_entries)])
|
||||
|
||||
|
||||
func _validate_callable() -> bool:
|
||||
if _callable == null or not _callable.is_valid():
|
||||
@warning_ignore("return_value_discarded")
|
||||
_report_error("Invalid Callable '%s'" % _callable)
|
||||
return false
|
||||
return true
|
||||
@@ -0,0 +1 @@
|
||||
uid://d3st26kcndm8l
|
||||
166
addons/gdUnit4/src/asserts/GdUnitIntAssertImpl.gd
Normal file
166
addons/gdUnit4/src/asserts/GdUnitIntAssertImpl.gd
Normal file
@@ -0,0 +1,166 @@
|
||||
extends GdUnitIntAssert
|
||||
|
||||
var _base: GdUnitAssertImpl
|
||||
|
||||
|
||||
func _init(current :Variant) -> void:
|
||||
_base = GdUnitAssertImpl.new(current)
|
||||
# save the actual assert instance on the current thread context
|
||||
GdUnitThreadManager.get_current_context().set_assert(self)
|
||||
if not GdUnitAssertions.validate_value_type(current, TYPE_INT):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error("GdUnitIntAssert inital error, unexpected type <%s>" % GdObjects.typeof_as_string(current))
|
||||
|
||||
|
||||
func _notification(event :int) -> void:
|
||||
if event == NOTIFICATION_PREDELETE:
|
||||
if _base != null:
|
||||
_base.notification(event)
|
||||
_base = null
|
||||
|
||||
|
||||
func current_value() -> Variant:
|
||||
return _base.current_value()
|
||||
|
||||
|
||||
func report_success() -> GdUnitIntAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func report_error(error :String) -> GdUnitIntAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_error(error)
|
||||
return self
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _base.failure_message()
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitIntAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.override_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitIntAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.append_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func is_null() -> GdUnitIntAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitIntAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_equal(expected: Variant) -> GdUnitIntAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_equal(expected)
|
||||
return self
|
||||
|
||||
|
||||
func is_not_equal(expected: Variant) -> GdUnitIntAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_equal(expected)
|
||||
return self
|
||||
|
||||
|
||||
func is_less(expected :int) -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current >= expected:
|
||||
return report_error(GdAssertMessages.error_is_value(Comparator.LESS_THAN, current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_less_equal(expected :int) -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current > expected:
|
||||
return report_error(GdAssertMessages.error_is_value(Comparator.LESS_EQUAL, current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_greater(expected :int) -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current <= expected:
|
||||
return report_error(GdAssertMessages.error_is_value(Comparator.GREATER_THAN, current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_greater_equal(expected :int) -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current < expected:
|
||||
return report_error(GdAssertMessages.error_is_value(Comparator.GREATER_EQUAL, current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_even() -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current % 2 != 0:
|
||||
return report_error(GdAssertMessages.error_is_even(current))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_odd() -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current % 2 == 0:
|
||||
return report_error(GdAssertMessages.error_is_odd(current))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_negative() -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current >= 0:
|
||||
return report_error(GdAssertMessages.error_is_negative(current))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_negative() -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current < 0:
|
||||
return report_error(GdAssertMessages.error_is_not_negative(current))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_zero() -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if current != 0:
|
||||
return report_error(GdAssertMessages.error_is_zero(current))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_zero() -> GdUnitIntAssert:
|
||||
var current :Variant= current_value()
|
||||
if current == 0:
|
||||
return report_error(GdAssertMessages.error_is_not_zero())
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_in(expected :Array) -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if not expected.has(current):
|
||||
return report_error(GdAssertMessages.error_is_in(current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_in(expected :Array) -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if expected.has(current):
|
||||
return report_error(GdAssertMessages.error_is_not_in(current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_between(from :int, to :int) -> GdUnitIntAssert:
|
||||
var current :Variant = current_value()
|
||||
if current == null or current < from or current > to:
|
||||
return report_error(GdAssertMessages.error_is_value(Comparator.BETWEEN_EQUAL, current, from, to))
|
||||
return report_success()
|
||||
1
addons/gdUnit4/src/asserts/GdUnitIntAssertImpl.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdUnitIntAssertImpl.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bcuh7lnvrg7mb
|
||||
166
addons/gdUnit4/src/asserts/GdUnitObjectAssertImpl.gd
Normal file
166
addons/gdUnit4/src/asserts/GdUnitObjectAssertImpl.gd
Normal file
@@ -0,0 +1,166 @@
|
||||
extends GdUnitObjectAssert
|
||||
|
||||
var _base: GdUnitAssertImpl
|
||||
|
||||
|
||||
func _init(current: Variant) -> void:
|
||||
_base = GdUnitAssertImpl.new(current)
|
||||
# save the actual assert instance on the current thread context
|
||||
GdUnitThreadManager.get_current_context().set_assert(self)
|
||||
if (current != null
|
||||
and (GdUnitAssertions.validate_value_type(current, TYPE_BOOL)
|
||||
or GdUnitAssertions.validate_value_type(current, TYPE_INT)
|
||||
or GdUnitAssertions.validate_value_type(current, TYPE_FLOAT)
|
||||
or GdUnitAssertions.validate_value_type(current, TYPE_STRING))):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error("GdUnitObjectAssert inital error, unexpected type <%s>" % GdObjects.typeof_as_string(current))
|
||||
|
||||
|
||||
func _notification(event: int) -> void:
|
||||
if event == NOTIFICATION_PREDELETE:
|
||||
if _base != null:
|
||||
_base.notification(event)
|
||||
_base = null
|
||||
|
||||
|
||||
func current_value() -> Variant:
|
||||
return _base.current_value()
|
||||
|
||||
|
||||
func report_success() -> GdUnitObjectAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func report_error(error: String) -> GdUnitObjectAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_error(error)
|
||||
return self
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _base.failure_message()
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitObjectAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.override_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitObjectAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.append_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func is_equal(expected: Variant) -> GdUnitObjectAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_equal(expected)
|
||||
return self
|
||||
|
||||
|
||||
func is_not_equal(expected: Variant) -> GdUnitObjectAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_equal(expected)
|
||||
return self
|
||||
|
||||
|
||||
func is_null() -> GdUnitObjectAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitObjectAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_null()
|
||||
return self
|
||||
|
||||
|
||||
@warning_ignore("shadowed_global_identifier")
|
||||
func is_same(expected: Variant) -> GdUnitObjectAssert:
|
||||
var current: Variant = current_value()
|
||||
if not is_same(current, expected):
|
||||
return report_error(GdAssertMessages.error_is_same(current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_same(expected: Variant) -> GdUnitObjectAssert:
|
||||
var current: Variant = current_value()
|
||||
if is_same(current, expected):
|
||||
return report_error(GdAssertMessages.error_not_same(current, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_instanceof(type: Variant) -> GdUnitObjectAssert:
|
||||
var current: Variant = current_value()
|
||||
if current == null or not is_instance_of(current, type):
|
||||
var result_expected := GdObjects.extract_class_name(type)
|
||||
var result_current := GdObjects.extract_class_name(current)
|
||||
return report_error(GdAssertMessages.error_is_instanceof(result_current, result_expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_instanceof(type: Variant) -> GdUnitObjectAssert:
|
||||
var current: Variant = current_value()
|
||||
if is_instance_of(current, type):
|
||||
var result := GdObjects.extract_class_name(type)
|
||||
if result.is_success():
|
||||
return report_error("Expected not be a instance of <%s>" % str(result.value()))
|
||||
|
||||
push_error("Internal ERROR: %s" % result.error_message())
|
||||
return self
|
||||
return report_success()
|
||||
|
||||
|
||||
## Checks whether the current object inherits from the specified type.
|
||||
func is_inheriting(type: Variant) -> GdUnitObjectAssert:
|
||||
var current: Variant = current_value()
|
||||
if not is_instance_of(current, TYPE_OBJECT):
|
||||
return report_error("Expected '%s' to inherit from at least Object." % str(current))
|
||||
var result := _inherits(current, type)
|
||||
if result.is_success():
|
||||
return report_success()
|
||||
return report_error(result.error_message())
|
||||
|
||||
|
||||
## Checks whether the current object does NOT inherit from the specified type.
|
||||
func is_not_inheriting(type: Variant) -> GdUnitObjectAssert:
|
||||
var current: Variant = current_value()
|
||||
if not is_instance_of(current, TYPE_OBJECT):
|
||||
return report_error("Expected '%s' to inherit from at least Object." % str(current))
|
||||
var result := _inherits(current, type)
|
||||
if result.is_success():
|
||||
return report_error("Expected type to not inherit from <%s>" % _extract_class_type(type))
|
||||
return report_success()
|
||||
|
||||
|
||||
func _inherits(current: Variant, type: Variant) -> GdUnitResult:
|
||||
var type_as_string := _extract_class_type(type)
|
||||
if type_as_string == "Object":
|
||||
return GdUnitResult.success("")
|
||||
|
||||
var obj: Object = current
|
||||
for p in obj.get_property_list():
|
||||
var clazz_name :String = p["name"]
|
||||
if p["usage"] == PROPERTY_USAGE_CATEGORY and clazz_name == p["hint_string"] and clazz_name == type_as_string:
|
||||
return GdUnitResult.success("")
|
||||
var script: Script = obj.get_script()
|
||||
if script != null:
|
||||
while script != null:
|
||||
var result := GdObjects.extract_class_name(script)
|
||||
if result.is_success() and result.value() == type_as_string:
|
||||
return GdUnitResult.success("")
|
||||
script = script.get_base_script()
|
||||
return GdUnitResult.error("Expected type to inherit from <%s>" % type_as_string)
|
||||
|
||||
|
||||
func _extract_class_type(type: Variant) -> String:
|
||||
if type is String:
|
||||
return type
|
||||
var result := GdObjects.extract_class_name(type)
|
||||
if result.is_error():
|
||||
return ""
|
||||
return result.value()
|
||||
1
addons/gdUnit4/src/asserts/GdUnitObjectAssertImpl.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdUnitObjectAssertImpl.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://ba515a8xk0ubo
|
||||
128
addons/gdUnit4/src/asserts/GdUnitResultAssertImpl.gd
Normal file
128
addons/gdUnit4/src/asserts/GdUnitResultAssertImpl.gd
Normal file
@@ -0,0 +1,128 @@
|
||||
extends GdUnitResultAssert
|
||||
|
||||
var _base: GdUnitAssertImpl
|
||||
|
||||
|
||||
func _init(current :Variant) -> void:
|
||||
_base = GdUnitAssertImpl.new(current)
|
||||
# save the actual assert instance on the current thread context
|
||||
GdUnitThreadManager.get_current_context().set_assert(self)
|
||||
if not validate_value_type(current):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error("GdUnitResultAssert inital error, unexpected type <%s>" % GdObjects.typeof_as_string(current))
|
||||
|
||||
|
||||
func _notification(event :int) -> void:
|
||||
if event == NOTIFICATION_PREDELETE:
|
||||
if _base != null:
|
||||
_base.notification(event)
|
||||
_base = null
|
||||
|
||||
|
||||
func validate_value_type(value :Variant) -> bool:
|
||||
return value == null or value is GdUnitResult
|
||||
|
||||
|
||||
func current_value() -> GdUnitResult:
|
||||
return _base.current_value()
|
||||
|
||||
|
||||
func report_success() -> GdUnitResultAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func report_error(error :String) -> GdUnitResultAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.report_error(error)
|
||||
return self
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _base.failure_message()
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitResultAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.override_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitResultAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.append_failure_message(message)
|
||||
return self
|
||||
|
||||
|
||||
func is_null() -> GdUnitResultAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitResultAssert:
|
||||
@warning_ignore("return_value_discarded")
|
||||
_base.is_not_null()
|
||||
return self
|
||||
|
||||
|
||||
func is_equal(expected: Variant) -> GdUnitResultAssert:
|
||||
return is_value(expected)
|
||||
|
||||
|
||||
func is_not_equal(expected: Variant) -> GdUnitResultAssert:
|
||||
var result := current_value()
|
||||
var value :Variant = null if result == null else result.value()
|
||||
if GdObjects.equals(value, expected):
|
||||
return report_error(GdAssertMessages.error_not_equal(value, expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_empty() -> GdUnitResultAssert:
|
||||
var result := current_value()
|
||||
if result == null or not result.is_empty():
|
||||
return report_error(GdAssertMessages.error_result_is_empty(result))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_success() -> GdUnitResultAssert:
|
||||
var result := current_value()
|
||||
if result == null or not result.is_success():
|
||||
return report_error(GdAssertMessages.error_result_is_success(result))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_warning() -> GdUnitResultAssert:
|
||||
var result := current_value()
|
||||
if result == null or not result.is_warn():
|
||||
return report_error(GdAssertMessages.error_result_is_warning(result))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_error() -> GdUnitResultAssert:
|
||||
var result := current_value()
|
||||
if result == null or not result.is_error():
|
||||
return report_error(GdAssertMessages.error_result_is_error(result))
|
||||
return report_success()
|
||||
|
||||
|
||||
func contains_message(expected :String) -> GdUnitResultAssert:
|
||||
var result := current_value()
|
||||
if result == null:
|
||||
return report_error(GdAssertMessages.error_result_has_message("<null>", expected))
|
||||
if result.is_success():
|
||||
return report_error(GdAssertMessages.error_result_has_message_on_success(expected))
|
||||
if result.is_error() and result.error_message() != expected:
|
||||
return report_error(GdAssertMessages.error_result_has_message(result.error_message(), expected))
|
||||
if result.is_warn() and result.warn_message() != expected:
|
||||
return report_error(GdAssertMessages.error_result_has_message(result.warn_message(), expected))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_value(expected: Variant) -> GdUnitResultAssert:
|
||||
var result := current_value()
|
||||
var value :Variant = null if result == null else result.value()
|
||||
if not GdObjects.equals(value, expected):
|
||||
return report_error(GdAssertMessages.error_result_is_value(value, expected))
|
||||
return report_success()
|
||||
1
addons/gdUnit4/src/asserts/GdUnitResultAssertImpl.gd.uid
Normal file
1
addons/gdUnit4/src/asserts/GdUnitResultAssertImpl.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dwl5ooagjg2nc
|
||||
163
addons/gdUnit4/src/asserts/GdUnitSignalAssertImpl.gd
Normal file
163
addons/gdUnit4/src/asserts/GdUnitSignalAssertImpl.gd
Normal file
@@ -0,0 +1,163 @@
|
||||
extends GdUnitSignalAssert
|
||||
|
||||
const DEFAULT_TIMEOUT := 2000
|
||||
|
||||
var _signal_collector :GdUnitSignalCollector
|
||||
var _emitter :Object
|
||||
var _current_failure_message :String = ""
|
||||
var _custom_failure_message :String = ""
|
||||
var _additional_failure_message: String = ""
|
||||
var _line_number := -1
|
||||
var _timeout := DEFAULT_TIMEOUT
|
||||
var _interrupted := false
|
||||
|
||||
|
||||
func _init(emitter :Object) -> void:
|
||||
# save the actual assert instance on the current thread context
|
||||
var context := GdUnitThreadManager.get_current_context()
|
||||
context.set_assert(self)
|
||||
_signal_collector = context.get_signal_collector()
|
||||
_line_number = GdUnitAssertions.get_line_number()
|
||||
_emitter = emitter
|
||||
GdAssertReports.reset_last_error_line_number()
|
||||
|
||||
|
||||
func _notification(what :int) -> void:
|
||||
if what == NOTIFICATION_PREDELETE:
|
||||
_interrupted = true
|
||||
if is_instance_valid(_emitter):
|
||||
_signal_collector.unregister_emitter(_emitter)
|
||||
_emitter = null
|
||||
|
||||
|
||||
func report_success() -> GdUnitAssert:
|
||||
GdAssertReports.report_success()
|
||||
return self
|
||||
|
||||
|
||||
func report_warning(message :String) -> GdUnitAssert:
|
||||
GdAssertReports.report_warning(message, GdUnitAssertions.get_line_number())
|
||||
return self
|
||||
|
||||
|
||||
func report_error(failure :String) -> GdUnitAssert:
|
||||
_current_failure_message = GdAssertMessages.build_failure_message(failure, _additional_failure_message, _custom_failure_message)
|
||||
GdAssertReports.report_error(_current_failure_message, _line_number)
|
||||
return self
|
||||
|
||||
|
||||
func failure_message() -> String:
|
||||
return _current_failure_message
|
||||
|
||||
|
||||
func override_failure_message(message: String) -> GdUnitSignalAssert:
|
||||
_custom_failure_message = message
|
||||
return self
|
||||
|
||||
|
||||
func append_failure_message(message: String) -> GdUnitSignalAssert:
|
||||
_additional_failure_message = message
|
||||
return self
|
||||
|
||||
|
||||
func wait_until(timeout := 2000) -> GdUnitSignalAssert:
|
||||
if timeout <= 0:
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_warning("Invalid timeout parameter, allowed timeouts must be greater than 0, use default timeout instead!")
|
||||
_timeout = DEFAULT_TIMEOUT
|
||||
else:
|
||||
_timeout = timeout
|
||||
return self
|
||||
|
||||
|
||||
func is_null() -> GdUnitSignalAssert:
|
||||
if _emitter != null:
|
||||
return report_error(GdAssertMessages.error_is_null(_emitter))
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_not_null() -> GdUnitSignalAssert:
|
||||
if _emitter == null:
|
||||
return report_error(GdAssertMessages.error_is_not_null())
|
||||
return report_success()
|
||||
|
||||
|
||||
func is_equal(_expected: Variant) -> GdUnitSignalAssert:
|
||||
return report_error("Not implemented")
|
||||
|
||||
|
||||
func is_not_equal(_expected: Variant) -> GdUnitSignalAssert:
|
||||
return report_error("Not implemented")
|
||||
|
||||
|
||||
# Verifies the signal exists checked the emitter
|
||||
func is_signal_exists(signal_name: Variant) -> GdUnitSignalAssert:
|
||||
if not (signal_name is String or signal_name is Signal):
|
||||
return report_error("Invalid signal_name: expected String or Signal, but is '%s'" % type_string(typeof(signal_name)))
|
||||
signal_name = (signal_name as Signal).get_name() if signal_name is Signal else signal_name
|
||||
|
||||
if not _emitter.has_signal(signal_name):
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error("The signal '%s' not exists checked object '%s'." % [signal_name, _emitter.get_class()])
|
||||
return self
|
||||
|
||||
|
||||
# Verifies that given signal is emitted until waiting time
|
||||
func is_emitted(signal_name: Variant, ...signal_args: Array) -> GdUnitSignalAssert:
|
||||
_line_number = GdUnitAssertions.get_line_number()
|
||||
return await _wail_until_signal(
|
||||
signal_name,
|
||||
_wrap_arguments.callv(signal_args),
|
||||
false)
|
||||
|
||||
|
||||
# Verifies that given signal is NOT emitted until waiting time
|
||||
func is_not_emitted(signal_name: Variant, ...signal_args: Array) -> GdUnitSignalAssert:
|
||||
_line_number = GdUnitAssertions.get_line_number()
|
||||
return await _wail_until_signal(
|
||||
signal_name,
|
||||
_wrap_arguments.callv(signal_args),
|
||||
true)
|
||||
|
||||
|
||||
func _wrap_arguments(...args: Array) -> Array:
|
||||
# Check using old syntax
|
||||
if not args.is_empty() and args[0] is Array:
|
||||
return args[0]
|
||||
return args
|
||||
|
||||
|
||||
func _wail_until_signal(signal_value: Variant, expected_args: Array, expect_not_emitted: bool) -> GdUnitSignalAssert:
|
||||
if _emitter == null:
|
||||
return report_error("Can't wait for signal checked a NULL object.")
|
||||
if not (signal_value is String or signal_value is Signal):
|
||||
return report_error("Invalid signal_name: expected String or Signal, but is '%s'" % type_string(typeof(signal_value)))
|
||||
var signal_name := (signal_value as Signal).get_name() if signal_value is Signal else signal_value
|
||||
# first verify the signal is defined
|
||||
if not _emitter.has_signal(signal_name):
|
||||
return report_error("Can't wait for non-existion signal '%s' checked object '%s'." % [signal_name,_emitter.get_class()])
|
||||
_signal_collector.register_emitter(_emitter)
|
||||
var time_scale := Engine.get_time_scale()
|
||||
var timer := Timer.new()
|
||||
(Engine.get_main_loop() as SceneTree).root.add_child(timer)
|
||||
timer.add_to_group("GdUnitTimers")
|
||||
timer.set_one_shot(true)
|
||||
@warning_ignore("return_value_discarded")
|
||||
timer.timeout.connect(func on_timeout() -> void: _interrupted = true)
|
||||
timer.start((_timeout/1000.0)*time_scale)
|
||||
var is_signal_emitted := false
|
||||
while not _interrupted and not is_signal_emitted:
|
||||
await (Engine.get_main_loop() as SceneTree).process_frame
|
||||
if is_instance_valid(_emitter):
|
||||
is_signal_emitted = _signal_collector.match(_emitter, signal_name, expected_args)
|
||||
if is_signal_emitted and expect_not_emitted:
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error(GdAssertMessages.error_signal_emitted(signal_name, expected_args, LocalTime.elapsed(int(_timeout-timer.time_left*1000))))
|
||||
|
||||
if _interrupted and not expect_not_emitted:
|
||||
@warning_ignore("return_value_discarded")
|
||||
report_error(GdAssertMessages.error_wait_signal(signal_name, expected_args, LocalTime.elapsed(_timeout)))
|
||||
timer.free()
|
||||
if is_instance_valid(_emitter):
|
||||
_signal_collector.reset_received_signals(_emitter, signal_name, expected_args)
|
||||
return self
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user