fixed user stuff
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This commit is contained in:
2025-12-19 19:11:53 +01:00
parent b792e8721c
commit e0fc301414
3 changed files with 3 additions and 4 deletions

View File

@@ -139,7 +139,6 @@ theme_override_constants/margin_bottom = 10
[node name="TutoMoveAndLook" type="VBoxContainer" parent="TutorialController/PanelContainer/MarginContainer"]
unique_name_in_owner = true
visible = false
layout_mode = 2
theme_override_constants/separation = 0
@@ -375,10 +374,9 @@ shadow_opacity = 0.95
shadow_blur = 2.435
[node name="Player" parent="." node_paths=PackedStringArray("TutorialWeaponTarget") instance=ExtResource("1_2vsi6")]
transform = Transform3D(0.054514527, 0, -0.9985129, 0, 1, 0, 0.9985129, 0, 0.054514527, -6, 75.5, -13.5)
transform = Transform3D(0.054514527, 0, -0.9985129, 0, 1, 0, 0.9985129, 0, 0.054514527, 0, -132.75, 118)
collision_layer = 17
TutorialWeaponTarget = NodePath("../PlacedTutorialWeapon/WeaponLocationTarget")
TutorialDone = true
AccelerationAir = 1.5
[node name="DebugLayer" type="CanvasLayer" parent="."]

View File

@@ -250,6 +250,7 @@ offset_left = 1524.0
offset_top = 1.0
offset_right = -8.0
offset_bottom = 1.0
enabled = false
initial_node_to_watch = NodePath("../StateChart")
[node name="UI" type="Control" parent="."]

View File

@@ -1116,7 +1116,7 @@ public partial class PlayerController : CharacterBody3D
{
// TODO update post dash mantle
// MantleToLocation(_mantleLocation);
GD.Print("update post dash mantle");
}
}