removed tool script stuff
This commit is contained in:
@@ -1,7 +1,6 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
[Tool]
|
||||
public partial class Spawner : Node3D
|
||||
{
|
||||
[Export(PropertyHint.NodeType)]
|
||||
@@ -22,7 +21,7 @@ public partial class Spawner : Node3D
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_isActive = IsActiveOnStart && !Engine.IsEditorHint(); // Keep it inactive in Editor
|
||||
_isActive = IsActiveOnStart;
|
||||
_spawnTimer = SpawnInterval;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user