From 63529a11ae4041a69b646a2fd0e1da32714da829 Mon Sep 17 00:00:00 2001 From: Minimata Date: Fri, 16 Jan 2026 18:36:36 +0100 Subject: [PATCH] removed tool script stuff --- scenes/spawners/Spawner.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/scenes/spawners/Spawner.cs b/scenes/spawners/Spawner.cs index 47d1a22c..08fb254d 100644 --- a/scenes/spawners/Spawner.cs +++ b/scenes/spawners/Spawner.cs @@ -1,7 +1,6 @@ using Godot; using System; -[Tool] public partial class Spawner : Node3D { [Export(PropertyHint.NodeType)] @@ -22,7 +21,7 @@ public partial class Spawner : Node3D public override void _Ready() { - _isActive = IsActiveOnStart && !Engine.IsEditorHint(); // Keep it inactive in Editor + _isActive = IsActiveOnStart; _spawnTimer = SpawnInterval; }