mor city
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@@ -53,7 +53,7 @@ collision_layer = 3
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collision_mask = 5
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[node name="CSGBox3D11" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(-0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, -0.707107, 420.50928, -1, 202.40054)
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transform = Transform3D(-0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, -0.707107, 420.50928, 1.0475101, 202.40054)
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use_collision = true
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size = Vector3(398.5, 1, 288.5)
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material = ExtResource("3_cieeo")
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@@ -1182,7 +1182,7 @@ size = Vector3(16, 19, 4.5)
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material = ExtResource("3_cieeo")
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[node name="Map" type="Sprite3D" parent="."]
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transform = Transform3D(-3.278354e-07, -7.5, -3.278354e-08, 0, -3.278354e-07, 0.75, -7.5, 3.278354e-07, 1.4330142e-15, 7.1878185, -1.5258789e-05, -175.5159)
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transform = Transform3D(-3.278354e-07, -7.5, -3.278354e-08, 0, -3.278354e-07, 0.75, -7.5, 3.278354e-07, 1.4330142e-15, 7.1878185, 1.5956535, -175.5159)
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texture = ExtResource("3_ruo5i")
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[node name="Guard tower" parent="." instance=ExtResource("11_wctvs")]
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