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b792e8721c
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mantle system fix amazing
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
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2025-12-19 18:59:34 +01:00 |
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2e2df4ff50
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new broken mantle system and fixed lots of gamefeel regarding wall hugs and jumps and coyote time
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
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2025-12-17 16:39:10 +01:00 |
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f828c1d786
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added a coyote time for wall jumps
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2025-12-15 11:20:17 +01:00 |
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7c4e541446
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fixed input mapping context issue
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2025-12-10 17:10:41 +01:00 |
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2ff8cc74cc
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camera incline on wall run and normal run
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2025-12-08 12:23:36 +01:00 |
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0b0163a0ac
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finally managed to pin down the in game UI and control issues for keyboard
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
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2025-11-14 12:32:03 +01:00 |
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ac14352e7f
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wall run, keyboard controls, mouse sensitivity setting, and more
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2025-11-13 22:38:44 +01:00 |
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27130257c9
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small camera animation on mantle
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2025-11-11 11:38:49 +01:00 |
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e70a2e7537
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keeping more intertia after dashes and mantles
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2025-11-11 09:52:57 +01:00 |
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6051588f24
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lots of tutorial fixed
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2025-11-10 14:55:16 +01:00 |
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1ea3945cf6
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final tutorial setup and UI fix
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2025-11-06 09:29:05 +01:00 |
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29d9f44142
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basic tutorial setup
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2025-11-05 16:08:36 +01:00 |
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78ab2cc637
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small changes
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2025-10-31 16:31:21 +01:00 |
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fd16342aca
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getting the weapon tutorial
Create tag and build when new code gets to main / BumpTag (push) Successful in 16s
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2025-10-31 16:18:59 +01:00 |
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9d8877cc67
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fov fix
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2025-10-28 14:12:32 +01:00 |
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fd7b55452b
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basic tutorial layout
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2025-10-28 14:08:41 +01:00 |
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4e756da1ba
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trying simpler self made menus to fix selection and focus issues on build
Create tag and build when new code gets to main / BumpTag (push) Successful in 13s
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2025-10-27 09:32:58 +01:00 |
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919236a388
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tentatives de fixer cette ui de mort
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2025-10-26 19:06:37 +01:00 |
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ef33336975
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menus and settings
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2025-10-23 15:21:33 +02:00 |
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916ff1921c
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dash drop indicators
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2025-10-20 11:42:14 +02:00 |
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70e3f70bcc
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dash indicators
Create tag and build when new code gets to main / BumpTag (push) Successful in 12s
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2025-10-17 16:53:23 +02:00 |
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1813973daa
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weapon clip fix
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
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2025-09-16 11:01:31 +02:00 |
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7b036c5889
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fixed mantle after dash bug
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Failing after 2s
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2025-09-16 10:28:41 +02:00 |
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d15542e4ed
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ported to Godot 5 and fixed collisions on tooling script
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
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2025-09-16 09:40:20 +02:00 |
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e6cdb26ee0
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throwing weapon back on
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2025-09-12 14:54:08 +02:00 |
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49ba007613
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mantling seems to work
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2025-09-11 18:12:34 +02:00 |
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285365becf
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least worst version
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2025-09-11 16:36:27 +02:00 |
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5087cb58bc
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god dayum wall hugging on point man
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2025-08-18 14:54:41 +02:00 |
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f905e55f65
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revamped jump
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2025-08-05 12:12:07 +02:00 |
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ffdb3366a5
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two empoered actions on cooldown
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2025-07-29 11:08:02 +02:00 |
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3df89c6d28
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i dunno man
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2025-07-22 16:18:43 +02:00 |
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9d29ec8ee4
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trying other setup
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2025-07-22 11:51:48 +02:00 |
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4c16ad4f9a
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dash and jump
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2025-07-21 14:40:48 +02:00 |
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374012569b
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fix: forgot to commit curve resource
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 4m4s
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2025-07-11 10:34:46 +02:00 |
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98b6537fdd
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feat: time dilation and indicator
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2025-07-11 10:34:20 +02:00 |
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e3d10840c9
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fix: dash indicator vfx works
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 3m41s
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2025-07-06 22:18:59 +02:00 |
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ef16d6c83f
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feat: broken crouching
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
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2025-07-06 11:49:59 +02:00 |
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767d0fc768
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gd: made wall jump more intuitive and act like a double jump
Create tag and build when new code gets to main / BumpTag (push) Successful in 17s
Create tag and build when new code gets to main / Export (push) Failing after 1s
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2025-07-04 14:15:09 +02:00 |
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cf98e6c36c
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fix: less bugs when dashing to planted weapon
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2025-06-23 17:10:42 +02:00 |
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4f5ca49c76
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fix: fixed some dash issues, there's still some
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2025-06-20 13:56:42 +02:00 |
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3a761fd0bd
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gd,fix: player won't go through thin platforms from underneath, added a small cooldown to dash actions, remapped inputs a bit for gamefeel
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2025-06-20 11:55:19 +02:00 |
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826eaac10c
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fix: jumping and dashing on tilted floor was triggering mantle in bad locations
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2025-06-19 14:36:31 +02:00 |
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21bc3f4724
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gd,ld: some LD and some bug fixing that didn't fix the bugs
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2025-06-19 13:34:31 +02:00 |
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107c7622d5
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gd: game feel improvement, dash limit, improved jump while aiming for dash
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2025-06-16 16:13:29 +02:00 |
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5db803bb31
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ld: start of city map and component greyboxing
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2025-06-13 15:53:58 +02:00 |
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cb4c16a3ca
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gd: added bonus jump height if jumping right after dash, and time scale on aiming in air
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2025-06-10 20:24:35 +02:00 |
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0c015750fd
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gd: added wall hugging
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2025-06-10 11:46:51 +02:00 |
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141688ef32
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gd: added the drop action. Set up state managed coyote time, jump, double jump and overall movement.
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2025-06-10 10:30:15 +02:00 |
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cd5260c310
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fix: removed collision between player and weapon which would alter the player's movement
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2025-06-08 09:03:03 +02:00 |
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38e996abaa
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fix: now hanging on walls of all orientations
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2025-06-08 08:58:30 +02:00 |
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