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609078c584
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enemy work
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2026-01-15 21:47:17 +01:00 |
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893126ef78
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starting on enemies
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2026-01-14 18:10:37 +01:00 |
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ca77579168
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ground sliding under stuff
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2026-01-14 15:26:41 +01:00 |
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e32dac9e6e
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broken sloped slide
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2026-01-13 23:52:44 +01:00 |
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2301884418
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added a wall jump section in the GYM
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2026-01-12 12:01:40 +01:00 |
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1eb65d1520
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some shader work and improved mantle feel
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2026-01-11 17:09:58 +01:00 |
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a1d57d6a1a
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some tuto fixing
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2026-01-06 16:35:17 +01:00 |
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6c2ad89687
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fixing the manlting into geo
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2026-01-06 12:36:38 +01:00 |
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e0fc301414
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fixed user stuff
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2025-12-19 19:11:53 +01:00 |
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b792e8721c
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mantle system fix amazing
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2025-12-19 18:59:34 +01:00 |
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2e2df4ff50
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new broken mantle system and fixed lots of gamefeel regarding wall hugs and jumps and coyote time
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Successful in 8m51s
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2025-12-17 16:39:10 +01:00 |
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7c4e541446
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fixed input mapping context issue
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2025-12-10 17:10:41 +01:00 |
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7d31d17034
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tuto fixes
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2025-12-10 10:04:05 +01:00 |
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fabafbb35b
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small improvements on the wall run
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2025-11-14 16:39:17 +01:00 |
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0b0163a0ac
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finally managed to pin down the in game UI and control issues for keyboard
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2025-11-14 12:32:03 +01:00 |
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5b3d6c9f19
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can quit menus using B button
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2025-11-14 11:41:11 +01:00 |
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ac14352e7f
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wall run, keyboard controls, mouse sensitivity setting, and more
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2025-11-13 22:38:44 +01:00 |
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6051588f24
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lots of tutorial fixed
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2025-11-10 14:55:16 +01:00 |
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c895dfe9a0
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made a dedicated scene for simple on-screen tutorials
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2025-11-08 10:56:35 +01:00 |
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1ea3945cf6
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final tutorial setup and UI fix
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2025-11-06 09:29:05 +01:00 |
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29d9f44142
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basic tutorial setup
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2025-11-05 16:08:36 +01:00 |
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78ab2cc637
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small changes
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2025-10-31 16:31:21 +01:00 |
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fd16342aca
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getting the weapon tutorial
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2025-10-31 16:18:59 +01:00 |
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2d3a1b0d4c
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lift fix
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2025-10-31 11:04:42 +01:00 |
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97828ecdda
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tutorial is set up and final lift as well
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Has been cancelled
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2025-10-29 18:47:52 +01:00 |
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fd7b55452b
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basic tutorial layout
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2025-10-28 14:08:41 +01:00 |
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ef33336975
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menus and settings
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2025-10-23 15:21:33 +02:00 |
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70e3f70bcc
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dash indicators
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2025-10-17 16:53:23 +02:00 |
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591993a1f2
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textures
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2025-10-16 11:27:55 +02:00 |
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e39620ce52
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F O G
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2025-10-15 13:57:44 +02:00 |
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7312b2b22b
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second part of city well on track
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2025-10-14 23:15:55 +02:00 |
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45e8ac2f3c
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mor city
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2025-10-13 17:12:03 +02:00 |
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46bea7ba14
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more greyboxing
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2025-10-07 10:28:11 +02:00 |
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c35ce49669
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more greyboxing
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2025-10-03 16:55:24 +02:00 |
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c1e8235895
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moving away from blend files and using explicit imports through gltf
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2025-10-03 15:45:40 +02:00 |
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d15542e4ed
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ported to Godot 5 and fixed collisions on tooling script
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Create tag and build when new code gets to main / Export (push) Has been cancelled
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2025-09-16 09:40:20 +02:00 |
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63ea62ff74
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some greyboxing attempt
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Failing after 3h13m16s
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2025-09-15 17:33:48 +02:00 |
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739968afbf
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test adding a clend file mesh
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2025-09-13 19:11:50 +02:00 |
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21bc3f4724
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gd,ld: some LD and some bug fixing that didn't fix the bugs
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2025-06-19 13:34:31 +02:00 |
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da682b50f9
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ld: inside of guard barracks top floor
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2025-06-18 15:57:25 +02:00 |
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107c7622d5
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gd: game feel improvement, dash limit, improved jump while aiming for dash
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2025-06-16 16:13:29 +02:00 |
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7c91b79195
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ld: some roofs
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2025-06-16 07:52:56 +02:00 |
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5842277a4b
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ld: low wage bulk house
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2025-06-15 09:53:55 +02:00 |
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db2e577972
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ld: map and stairs
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2025-06-14 22:38:36 +02:00 |
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5db803bb31
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ld: start of city map and component greyboxing
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2025-06-13 15:53:58 +02:00 |
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