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916a6e7153
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some editor icons and a base level scene
Create tag and build when new code gets to main / BumpTag (push) Successful in 33s
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2026-01-27 10:35:35 +01:00 |
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cf7591b413
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this is so easy to develop there must be a catch
Create tag and build when new code gets to main / BumpTag (push) Successful in 26s
Create tag and build when new code gets to main / Export (push) Failing after 1m55s
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2026-01-25 00:16:16 +01:00 |
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92cc4f0264
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sooooo coded a feature first try? weird
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Create tag and build when new code gets to main / Export (push) Failing after 1m48s
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2026-01-24 23:29:22 +01:00 |
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18c8b741dd
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can plant weapon in targetables, dash towards it, jump in the air.
Create tag and build when new code gets to main / BumpTag (push) Successful in 28s
Create tag and build when new code gets to main / Export (push) Failing after 1m47s
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2026-01-24 15:22:16 +01:00 |
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b84b7e4dd5
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aim dashing through targetable entities now possible
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2026-01-24 13:49:16 +01:00 |
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8b2bf3e32e
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fixed a going through wall issue
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2026-01-21 17:31:24 +01:00 |
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db49703326
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added fixed dash targets and can dash towards enemies to hit them, get a knockback or dash through if killed
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Export (push) Failing after 1m51s
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2026-01-21 16:46:20 +01:00 |
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04121f18a4
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basic targeting system
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2026-01-21 12:32:58 +01:00 |
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fa029b9e53
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fixed resources constructors
Create tag and build when new code gets to main / BumpTag (push) Successful in 24s
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2026-01-21 10:13:00 +01:00 |
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98ed361546
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reorganizing stuff
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2026-01-18 17:04:28 +01:00 |
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35b9ea383c
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knockback component
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2026-01-18 12:39:01 +01:00 |
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9690280cd7
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better spawning
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
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2026-01-18 10:27:21 +01:00 |
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65538495c4
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spawning
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2026-01-17 23:18:06 +01:00 |
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561e026834
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ok so this should be the way to go
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2026-01-17 21:51:57 +01:00 |
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7c74b8b5e5
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removing broken ABC and refactoring enemy movement
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
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2026-01-17 19:55:51 +01:00 |
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f7705a6d57
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moving files around
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
Create tag and build when new code gets to main / Export (push) Successful in 10m3s
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2026-01-17 17:58:23 +01:00 |
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4ccdbc0ee6
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broken composition and signals
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2026-01-17 17:02:31 +01:00 |
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b1e78df6c7
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some damage interfacing
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2026-01-17 11:02:17 +01:00 |
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5908494977
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two enemy types, ready to refactor
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2026-01-17 10:10:14 +01:00 |
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255b87f991
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basic interface and no success trying to use them in a Tool script
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2026-01-16 18:35:58 +01:00 |
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fd3eb35782
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added enemy inputs as a resource
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
Create tag and build when new code gets to main / Export (push) Successful in 9m48s
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2026-01-16 11:18:57 +01:00 |
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9e75193731
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enemies can move, also changed and named a few collision layers
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Create tag and build when new code gets to main / Export (push) Successful in 10m18s
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2026-01-16 11:05:02 +01:00 |
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609078c584
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enemy work
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
Create tag and build when new code gets to main / Export (push) Successful in 10m32s
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2026-01-15 21:47:17 +01:00 |
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893126ef78
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starting on enemies
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2026-01-14 18:10:37 +01:00 |
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ca77579168
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ground sliding under stuff
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2026-01-14 15:26:41 +01:00 |
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e32dac9e6e
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broken sloped slide
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Successful in 9m32s
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2026-01-13 23:52:44 +01:00 |
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2301884418
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added a wall jump section in the GYM
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2026-01-12 12:01:40 +01:00 |
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1eb65d1520
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some shader work and improved mantle feel
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2026-01-11 17:09:58 +01:00 |
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a1d57d6a1a
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some tuto fixing
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
Create tag and build when new code gets to main / Export (push) Successful in 9m49s
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2026-01-06 16:35:17 +01:00 |
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6c2ad89687
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fixing the manlting into geo
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
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2026-01-06 12:36:38 +01:00 |
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e0fc301414
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fixed user stuff
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2025-12-19 19:11:53 +01:00 |
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b792e8721c
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mantle system fix amazing
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Export (push) Successful in 8m19s
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2025-12-19 18:59:34 +01:00 |
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2e2df4ff50
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new broken mantle system and fixed lots of gamefeel regarding wall hugs and jumps and coyote time
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Successful in 8m51s
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2025-12-17 16:39:10 +01:00 |
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7c4e541446
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fixed input mapping context issue
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
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2025-12-10 17:10:41 +01:00 |
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7d31d17034
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tuto fixes
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
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2025-12-10 10:04:05 +01:00 |
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fabafbb35b
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small improvements on the wall run
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
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2025-11-14 16:39:17 +01:00 |
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0b0163a0ac
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finally managed to pin down the in game UI and control issues for keyboard
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
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2025-11-14 12:32:03 +01:00 |
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5b3d6c9f19
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can quit menus using B button
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
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2025-11-14 11:41:11 +01:00 |
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ac14352e7f
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wall run, keyboard controls, mouse sensitivity setting, and more
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
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2025-11-13 22:38:44 +01:00 |
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6051588f24
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lots of tutorial fixed
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2025-11-10 14:55:16 +01:00 |
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c895dfe9a0
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made a dedicated scene for simple on-screen tutorials
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2025-11-08 10:56:35 +01:00 |
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1ea3945cf6
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final tutorial setup and UI fix
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
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2025-11-06 09:29:05 +01:00 |
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29d9f44142
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basic tutorial setup
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
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2025-11-05 16:08:36 +01:00 |
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78ab2cc637
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small changes
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2025-10-31 16:31:21 +01:00 |
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fd16342aca
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getting the weapon tutorial
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2025-10-31 16:18:59 +01:00 |
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2d3a1b0d4c
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lift fix
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2025-10-31 11:04:42 +01:00 |
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97828ecdda
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tutorial is set up and final lift as well
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Create tag and build when new code gets to main / Export (push) Has been cancelled
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2025-10-29 18:47:52 +01:00 |
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fd7b55452b
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basic tutorial layout
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2025-10-28 14:08:41 +01:00 |
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ef33336975
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menus and settings
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2025-10-23 15:21:33 +02:00 |
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70e3f70bcc
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dash indicators
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2025-10-17 16:53:23 +02:00 |
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