aim dashing through targetable entities now possible

This commit is contained in:
2026-01-24 13:49:16 +01:00
parent 4d419b9010
commit b84b7e4dd5
6 changed files with 80 additions and 41 deletions

View File

@@ -1,9 +1,10 @@
[gd_scene load_steps=19 format=3 uid="uid://q7uc1h2jpbd2"]
[gd_scene load_steps=21 format=3 uid="uid://q7uc1h2jpbd2"]
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_62kkh"]
[ext_resource type="Material" uid="uid://31aulub2nqov" path="res://assets/greybox/m_greybox.tres" id="2_3uydm"]
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="3_3uydm"]
[ext_resource type="PackedScene" uid="uid://cmlud1hwkd6sv" path="res://scenes/enemies/flying_enemy/flying_enemy.tscn" id="5_8fd2t"]
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://components/movement/RMovement.cs" id="5_ybosk"]
[ext_resource type="Script" uid="uid://b44cse62qru7j" path="res://components/knockback/RKnockback.cs" id="6_1hrkh"]
[ext_resource type="PackedScene" uid="uid://c305mfrtumcyq" path="res://scenes/spawners/spawner.tscn" id="6_7m3bq"]
[ext_resource type="Resource" uid="uid://bqq6uukbdfysr" path="res://scenes/enemies/grounded_enemy/grounded_enemy_movement.tres" id="7_caohq"]
@@ -40,6 +41,11 @@ glow_enabled = true
script = ExtResource("6_1hrkh")
metadata/_custom_type_script = "uid://b44cse62qru7j"
[sub_resource type="Resource" id="Resource_5fa36"]
script = ExtResource("5_ybosk")
GravityModifier = 5.0
metadata/_custom_type_script = "uid://dtpxijlnb2c5"
[sub_resource type="Resource" id="Resource_ybosk"]
script = ExtResource("9_2e4ci")
StartingHealth = 1.0
@@ -117,26 +123,34 @@ use_collision = true
size = Vector3(6.5, 11, 5.5)
material = ExtResource("2_3uydm")
[node name="FixedDashthroughTarget" parent="." instance=ExtResource("15_5fa36")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 3.5, 2.5)
[node name="Enemy" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("3_3uydm")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16.83681)
Target = NodePath("../Player")
RKnockback = SubResource("Resource_q21h6")
RMovement = SubResource("Resource_5fa36")
[node name="Enemy2" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("3_3uydm")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -16.83681)
Target = NodePath("../Player")
RMovement = SubResource("Resource_5fa36")
[node name="Enemy3" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("3_3uydm")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 0, 0.16319084)
Target = NodePath("../Player")
RMovement = SubResource("Resource_5fa36")
[node name="FlyingEnemy" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("5_8fd2t")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 7, -16)
Target = NodePath("../Player")
RMovement = SubResource("Resource_5fa36")
[node name="FlyingEnemy2" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("5_8fd2t")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 7, -16)
Target = NodePath("../Player")
RMovement = SubResource("Resource_5fa36")
[node name="GroundedSpawner" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("6_7m3bq")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 2.5, -15)
@@ -155,6 +169,3 @@ HealthInputs = ExtResource("11_2e4ci")
DamageInputs = ExtResource("9_gp7s3")
Target = NodePath("../Player")
IsActiveOnStart = false
[node name="FixedDashthroughTarget" parent="." instance=ExtResource("15_5fa36")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 3.5, 0)