Compare commits
40 Commits
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| 6c2ad89687 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -10,6 +10,7 @@
|
||||
.import/
|
||||
|
||||
/builds
|
||||
/communication
|
||||
|
||||
# Imported translations (automatically generated from CSV files)
|
||||
*.translation
|
||||
@@ -1,4 +1,5 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AAction_00601_002Ecs_002Fl_003AC_0021_003FUsers_003FMinimata_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F7c0f83388bfc4d2c9d09befcec9dd79bc90908_003Fb8_003F4d300c4d_003FAction_00601_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ANode_002Ecs_002Fl_003AC_0021_003FUsers_003FMinimata_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003Fdf73a4db74df89d59655c5fb6326406f47fbfa9af1fa81518fe0a07c49d34133_003FNode_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ASceneTree_002Ecs_002Fl_003AC_0021_003FUsers_003FMinimata_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003F8d6960554e939a669841b1ece03d27df4ab42f92bb80be3767eaec8cdaccf84b_003FSceneTree_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=floorplane/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@@ -20,6 +20,8 @@ script = ExtResource("2_5i7wx")
|
||||
material_override = ExtResource("3_u2uhe")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="Cube_279" index="0"]
|
||||
collision_layer = 256
|
||||
collision_mask = 65553
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Cube_279/StaticBody3D" index="0"]
|
||||
shape = SubResource("ConcavePolygonShape3D_5i7wx")
|
||||
@@ -28,12 +30,15 @@ shape = SubResource("ConcavePolygonShape3D_5i7wx")
|
||||
material_override = ExtResource("4_jmnc2")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="Cylinder_001" index="0"]
|
||||
collision_layer = 256
|
||||
collision_mask = 65553
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Cylinder_001/StaticBody3D" index="0"]
|
||||
shape = SubResource("ConcavePolygonShape3D_wai75")
|
||||
|
||||
[node name="Area3D" type="Area3D" parent="." index="2"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -36.343, 0)
|
||||
collision_layer = 0
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D" index="0"]
|
||||
shape = SubResource("CylinderShape3D_wai75")
|
||||
|
||||
@@ -27,7 +27,7 @@ shader_parameter/floorRoughnessMap = ExtResource("4_rir86")
|
||||
shader_parameter/floorNormalMap = ExtResource("3_f1b6h")
|
||||
shader_parameter/floorHeightMap = ExtResource("2_0e3id")
|
||||
shader_parameter/floorUvScale = 0.5
|
||||
shader_parameter/enablePom = true
|
||||
shader_parameter/enablePom = false
|
||||
shader_parameter/heightMinLayers = 8
|
||||
shader_parameter/heightMaxLayers = 64
|
||||
shader_parameter/heightScale = 0.08
|
||||
|
||||
@@ -28,6 +28,7 @@ uniform float heightScale = 1.0;
|
||||
|
||||
varying vec3 worldPos;
|
||||
varying vec3 worldNormal;
|
||||
varying vec3 diffuse;
|
||||
|
||||
|
||||
void vertex() {
|
||||
@@ -177,12 +178,14 @@ void fragment() {
|
||||
// sample and output
|
||||
SPECULAR = specular;
|
||||
ALBEDO = triplanarSample(texCoordX, texCoordY, texCoordZ, blend, yDot).rgb;
|
||||
diffuse = ALBEDO;
|
||||
ROUGHNESS = triplanarRoughness(texCoordX, texCoordY, texCoordZ, blend, yDot).r;
|
||||
NORMAL = mix(worldNormal, triplanarNormal(yDot, texCoordX, texCoordY, texCoordZ, blend), normalMapStrength);
|
||||
NORMAL = normalize((VIEW_MATRIX * vec4(NORMAL, 0.0)).xyz);
|
||||
}
|
||||
|
||||
//void light() {
|
||||
// // Called for every pixel for every light affecting the material.
|
||||
// // Uncomment to replace the default light processing function with this one.
|
||||
//}
|
||||
void light() {
|
||||
float lambert = clamp(dot(NORMAL, LIGHT), 0.0, 1.0);
|
||||
float halfLambert = pow(lambert*0.5 + 0.5, 5);
|
||||
DIFFUSE_LIGHT += halfLambert * ATTENUATION * LIGHT_COLOR / PI;
|
||||
}
|
||||
|
||||
@@ -31,7 +31,7 @@ shader_parameter/floorRoughnessMap = ExtResource("4_4vhk1")
|
||||
shader_parameter/floorNormalMap = ExtResource("3_ytvoj")
|
||||
shader_parameter/floorHeightMap = ExtResource("2_4vhk1")
|
||||
shader_parameter/floorUvScale = 0.5
|
||||
shader_parameter/enablePom = true
|
||||
shader_parameter/enablePom = false
|
||||
shader_parameter/heightMinLayers = 8
|
||||
shader_parameter/heightMaxLayers = 64
|
||||
shader_parameter/heightScale = 0.2
|
||||
|
||||
@@ -27,7 +27,7 @@ shader_parameter/floorRoughnessMap = ExtResource("4_ob11h")
|
||||
shader_parameter/floorNormalMap = ExtResource("3_ff2cr")
|
||||
shader_parameter/floorHeightMap = ExtResource("2_roy1o")
|
||||
shader_parameter/floorUvScale = 0.5
|
||||
shader_parameter/enablePom = true
|
||||
shader_parameter/enablePom = false
|
||||
shader_parameter/heightMinLayers = 8
|
||||
shader_parameter/heightMaxLayers = 64
|
||||
shader_parameter/heightScale = 1.0
|
||||
|
||||
Binary file not shown.
Binary file not shown.
23
components/damage/CDamageable.cs
Normal file
23
components/damage/CDamageable.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Movementtests.interfaces;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class CDamageable : Node, IDamageable
|
||||
{
|
||||
public event Action<IDamageable, DamageRecord> DamageTaken;
|
||||
|
||||
[Export]
|
||||
public RDamageModifier[] DamageModifiers { get; set; }
|
||||
|
||||
|
||||
public DamageRecord TakeDamage(DamageRecord damageRecord)
|
||||
{
|
||||
var finalDamage = 0f;
|
||||
foreach (var damageable in DamageModifiers.ToIDamageables())
|
||||
finalDamage += damageable.TakeDamage(damageRecord).Damage.DamageDealt;
|
||||
var finalDamageRecord = damageRecord with { Damage = new RDamage(finalDamage, damageRecord.Damage.DamageType) };
|
||||
DamageTaken?.Invoke(this, finalDamageRecord);
|
||||
return finalDamageRecord;
|
||||
}
|
||||
}
|
||||
1
components/damage/CDamageable.cs.uid
Normal file
1
components/damage/CDamageable.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b0u23nkpaimyc
|
||||
6
components/damage/CDamageable.tscn
Normal file
6
components/damage/CDamageable.tscn
Normal file
@@ -0,0 +1,6 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://hpsg4fqwrx1u"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://components/damage/CDamageable.cs" id="1_qp8bd"]
|
||||
|
||||
[node name="CDamageable" type="Node"]
|
||||
script = ExtResource("1_qp8bd")
|
||||
24
components/damage/RDamage.cs
Normal file
24
components/damage/RDamage.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Movementtests.systems.damage;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class RDamage : Resource
|
||||
{
|
||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||
public float DamageDealt = 1.0f;
|
||||
|
||||
[Export]
|
||||
public EDamageTypes DamageType = EDamageTypes.Normal;
|
||||
|
||||
public RDamage()
|
||||
{
|
||||
DamageDealt = 1.0f;
|
||||
DamageType = EDamageTypes.Normal;
|
||||
}
|
||||
public RDamage(float damageDealt, EDamageTypes damageType)
|
||||
{
|
||||
DamageDealt = damageDealt;
|
||||
DamageType = damageType;
|
||||
}
|
||||
}
|
||||
1
components/damage/RDamage.cs.uid
Normal file
1
components/damage/RDamage.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://jitubgv6judn
|
||||
37
components/damage/RDamageModifier.cs
Normal file
37
components/damage/RDamageModifier.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Movementtests.interfaces;
|
||||
using Movementtests.systems.damage;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class RDamageModifier : Resource, IDamageable
|
||||
{
|
||||
public event Action<IDamageable, DamageRecord> DamageTaken;
|
||||
|
||||
[Export]
|
||||
public EDamageTypes DamageType = EDamageTypes.Normal;
|
||||
[Export]
|
||||
public float Modifier = 1.0f;
|
||||
|
||||
public RDamageModifier()
|
||||
{
|
||||
Modifier = 1.0f;
|
||||
DamageType = EDamageTypes.Normal;
|
||||
}
|
||||
public RDamageModifier(EDamageTypes damageType, float modifier)
|
||||
{
|
||||
Modifier = modifier;
|
||||
DamageType = damageType;
|
||||
}
|
||||
|
||||
public DamageRecord TakeDamage(DamageRecord damageRecord)
|
||||
{
|
||||
if (damageRecord.Damage.DamageType != DamageType)
|
||||
return damageRecord with { Damage = new RDamage(0, damageRecord.Damage.DamageType) };
|
||||
|
||||
var finalDamage = damageRecord.Damage.DamageDealt * Modifier;
|
||||
var finalDamageRecord = damageRecord with { Damage = new RDamage(finalDamage, damageRecord.Damage.DamageType) };
|
||||
DamageTaken?.Invoke(this, finalDamageRecord);
|
||||
return finalDamageRecord;
|
||||
}
|
||||
}
|
||||
1
components/damage/RDamageModifier.cs.uid
Normal file
1
components/damage/RDamageModifier.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b6y3ugfydvch0
|
||||
33
components/health/CHealth.cs
Normal file
33
components/health/CHealth.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Movementtests.interfaces;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class CHealth : Node, IHealthable
|
||||
{
|
||||
public event Action<IHealthable, float> HealthChanged;
|
||||
public event Action<IHealthable> HealthDepleted;
|
||||
|
||||
[Export]
|
||||
public RHealth RHealth { get; set; }
|
||||
|
||||
public float CurrentHealth { get; set; }
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
CurrentHealth = RHealth.StartingHealth;
|
||||
}
|
||||
|
||||
public void ReduceHealth(IDamageable source, DamageRecord damageRecord)
|
||||
{
|
||||
GD.Print(CurrentHealth);
|
||||
CurrentHealth -= damageRecord.Damage.DamageDealt;
|
||||
HealthChanged?.Invoke(this, CurrentHealth);
|
||||
|
||||
if (CurrentHealth <= 0)
|
||||
{
|
||||
CurrentHealth = 0;
|
||||
HealthDepleted?.Invoke(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
1
components/health/CHealth.cs.uid
Normal file
1
components/health/CHealth.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bjwrpv3jpsc1e
|
||||
6
components/health/CHealth.tscn
Normal file
6
components/health/CHealth.tscn
Normal file
@@ -0,0 +1,6 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://c4ikbhojckpnc"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://components/health/CHealth.cs" id="1_75uyt"]
|
||||
|
||||
[node name="CHealth" type="Node"]
|
||||
script = ExtResource("1_75uyt")
|
||||
12
components/health/RDeathEffect.cs
Normal file
12
components/health/RDeathEffect.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Movementtests.interfaces;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class RDeathEffect : Resource, IKillable
|
||||
{
|
||||
public void Kill(IHealthable source)
|
||||
{
|
||||
GD.Print($"Death Effect triggered on {source}");
|
||||
}
|
||||
}
|
||||
1
components/health/RDeathEffect.cs.uid
Normal file
1
components/health/RDeathEffect.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b4cwruitopcee
|
||||
20
components/health/RHealth.cs
Normal file
20
components/health/RHealth.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Movementtests.interfaces;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class RHealth : Resource
|
||||
{
|
||||
[Export]
|
||||
public float StartingHealth = 100.0f;
|
||||
|
||||
public RHealth()
|
||||
{
|
||||
StartingHealth = 100.0f;
|
||||
}
|
||||
|
||||
public RHealth(float startingHealth)
|
||||
{
|
||||
StartingHealth = startingHealth;
|
||||
}
|
||||
}
|
||||
1
components/health/RHealth.cs.uid
Normal file
1
components/health/RHealth.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://baiapod3csndf
|
||||
25
components/knockback/CKnockback.cs
Normal file
25
components/knockback/CKnockback.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Movementtests.interfaces;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class CKnockback : Node3D, IKnockbackable
|
||||
{
|
||||
[Export] public RKnockback RKnockback { get; set;}
|
||||
|
||||
private DamageRecord _damageRecord = null;
|
||||
|
||||
public void RegisterKnockback(IDamageable source, DamageRecord damageRecord)
|
||||
{
|
||||
_damageRecord = damageRecord;
|
||||
}
|
||||
|
||||
public Vector3 ComputeKnockback()
|
||||
{
|
||||
if (_damageRecord == null) return Vector3.Zero;
|
||||
|
||||
var knockbackDirection = GlobalPosition - _damageRecord.Source.GlobalPosition;
|
||||
_damageRecord = null;
|
||||
return knockbackDirection.Normalized() * RKnockback.Modifier;
|
||||
}
|
||||
}
|
||||
1
components/knockback/CKnockback.cs.uid
Normal file
1
components/knockback/CKnockback.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b8dprpcjeac7e
|
||||
12
components/knockback/CKnockback.tscn
Normal file
12
components/knockback/CKnockback.tscn
Normal file
@@ -0,0 +1,12 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://bctpe34ddamg5"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b8dprpcjeac7e" path="res://components/knockback/CKnockback.cs" id="1_ix2yg"]
|
||||
[ext_resource type="Script" uid="uid://b44cse62qru7j" path="res://components/knockback/RKnockback.cs" id="2_uqiml"]
|
||||
|
||||
[sub_resource type="Resource" id="Resource_gbu2d"]
|
||||
script = ExtResource("2_uqiml")
|
||||
metadata/_custom_type_script = "uid://b44cse62qru7j"
|
||||
|
||||
[node name="CKnockback" type="Node3D"]
|
||||
script = ExtResource("1_ix2yg")
|
||||
RKnockback = SubResource("Resource_gbu2d")
|
||||
19
components/knockback/RKnockback.cs
Normal file
19
components/knockback/RKnockback.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Movementtests.interfaces;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class RKnockback : Resource
|
||||
{
|
||||
[Export]
|
||||
public float Modifier = 1.0f;
|
||||
|
||||
public RKnockback()
|
||||
{
|
||||
Modifier = 1.0f;
|
||||
}
|
||||
public RKnockback(float modifier)
|
||||
{
|
||||
Modifier = modifier;
|
||||
}
|
||||
}
|
||||
1
components/knockback/RKnockback.cs.uid
Normal file
1
components/knockback/RKnockback.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b44cse62qru7j
|
||||
61
components/movement/CFlyingMovement.cs
Normal file
61
components/movement/CFlyingMovement.cs
Normal file
@@ -0,0 +1,61 @@
|
||||
using Godot;
|
||||
using Movementtests.interfaces;
|
||||
|
||||
namespace Movementtests.scenes.movement;
|
||||
|
||||
public partial class CFlyingMovement : Node3D, IMoveable
|
||||
{
|
||||
[Export] public RMovement RMovement { get; set; }
|
||||
|
||||
[Export(PropertyHint.Layers3DPhysics)]
|
||||
public uint TerrainCollision { get; set; } = 1;
|
||||
|
||||
private bool _movingToDesiredHeight = true;
|
||||
private Vector3 _randomDirection;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_randomDirection = new Vector3(GD.RandRange(-1, 1), 1, GD.RandRange(-1, 1)).Normalized();
|
||||
}
|
||||
|
||||
public Vector3 ComputeVelocity(MovementInputs inputs)
|
||||
{
|
||||
var velocity = inputs.Velocity;
|
||||
var spaceState = GetWorld3D().DirectSpaceState;
|
||||
var target = inputs.TargetLocation;
|
||||
var direction = (target - GlobalPosition).Normalized();
|
||||
// Check if we have a direct line of sight to the player
|
||||
if (!_movingToDesiredHeight)
|
||||
{
|
||||
velocity = velocity.Lerp(direction * RMovement.Speed, (float) inputs.delta * RMovement.Acceleration);
|
||||
|
||||
var query = PhysicsRayQueryParameters3D.Create(GlobalPosition, target, TerrainCollision);
|
||||
var result = spaceState.IntersectRay(query);
|
||||
if (result.Count > 0)
|
||||
{
|
||||
_movingToDesiredHeight = true;
|
||||
_randomDirection = new Vector3(GD.RandRange(-1, 1), 1, GD.RandRange(-1, 1)).Normalized();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
velocity = velocity.Lerp(_randomDirection * RMovement.Speed, (float) inputs.delta * RMovement.Acceleration);
|
||||
|
||||
var groundQuery = PhysicsRayQueryParameters3D.Create(GlobalPosition, GlobalPosition+Vector3.Down*RMovement.TargetHeight, TerrainCollision);
|
||||
var groundResult = spaceState.IntersectRay(groundQuery);
|
||||
if (groundResult.Count == 0)
|
||||
{
|
||||
velocity.Y = 0;
|
||||
|
||||
var query = PhysicsRayQueryParameters3D.Create(GlobalPosition, target, TerrainCollision);
|
||||
var result = spaceState.IntersectRay(query);
|
||||
if (result.Count == 0)
|
||||
{
|
||||
_movingToDesiredHeight = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return velocity;
|
||||
}
|
||||
}
|
||||
1
components/movement/CFlyingMovement.cs.uid
Normal file
1
components/movement/CFlyingMovement.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://cps1rbkxs3nvq
|
||||
7
components/movement/CFlyingMovement.tscn
Normal file
7
components/movement/CFlyingMovement.tscn
Normal file
@@ -0,0 +1,7 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://dmw5ibwrb483f"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cps1rbkxs3nvq" path="res://components/movement/CFlyingMovement.cs" id="1_i26q2"]
|
||||
|
||||
[node name="CFlyingMovement" type="Node3D"]
|
||||
script = ExtResource("1_i26q2")
|
||||
CollisionMask = 256
|
||||
34
components/movement/CGroundedMovement.cs
Normal file
34
components/movement/CGroundedMovement.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
using Godot;
|
||||
using Movementtests.interfaces;
|
||||
|
||||
namespace Movementtests.scenes.movement;
|
||||
|
||||
public partial class CGroundedMovement : Node3D, IMoveable
|
||||
{
|
||||
[Export] public RMovement RMovement { get; set; }
|
||||
|
||||
[Export]
|
||||
public RayCast3D WallInFrontRayCast { get; set; }
|
||||
|
||||
|
||||
public Vector3 ComputeVelocity(MovementInputs inputs)
|
||||
{
|
||||
var velocity = inputs.Velocity;
|
||||
var target = inputs.TargetLocation;
|
||||
var direction = (target - GlobalPosition).Normalized();
|
||||
|
||||
var targetPlane = new Vector3(target.X, GlobalPosition.Y, target.Z);
|
||||
LookAt(targetPlane);
|
||||
float xAcc = (float) Mathf.Lerp(velocity.X, direction.X * RMovement.Speed, inputs.delta * RMovement.Acceleration);
|
||||
float zAcc = (float) Mathf.Lerp(velocity.Z, direction.Z * RMovement.Speed, inputs.delta * RMovement.Acceleration);
|
||||
velocity.X = xAcc;
|
||||
velocity.Z = zAcc;
|
||||
|
||||
if (WallInFrontRayCast.IsColliding())
|
||||
velocity.Y = RMovement.Speed;
|
||||
else if (!inputs.isOnFloor)
|
||||
velocity += inputs.gravity * (float)inputs.delta * RMovement.GravityModifier;
|
||||
|
||||
return velocity;
|
||||
}
|
||||
}
|
||||
1
components/movement/CGroundedMovement.cs.uid
Normal file
1
components/movement/CGroundedMovement.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bdag2eeixw2lt
|
||||
6
components/movement/CGroundedMovement.tscn
Normal file
6
components/movement/CGroundedMovement.tscn
Normal file
@@ -0,0 +1,6 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://dbr7ioio158ew"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bdag2eeixw2lt" path="res://components/movement/CGroundedMovement.cs" id="1_e0agf"]
|
||||
|
||||
[node name="CGroundedMovement" type="Node3D"]
|
||||
script = ExtResource("1_e0agf")
|
||||
31
components/movement/RMovement.cs
Normal file
31
components/movement/RMovement.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class RMovement : Resource
|
||||
{
|
||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||
public float Speed { get; set;}
|
||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||
public float Acceleration { get; set;}
|
||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||
public float GravityModifier { get; set;}
|
||||
|
||||
[Export(PropertyHint.Range, "0,20,1,or_greater")]
|
||||
public float TargetHeight { get; set;}
|
||||
|
||||
public RMovement()
|
||||
{
|
||||
Speed = 3.0f;
|
||||
Acceleration = 1.0f;
|
||||
GravityModifier = 1.0f;
|
||||
TargetHeight = 10.0f;
|
||||
}
|
||||
public RMovement(float speed, float acceleration, float gravityModifier, float targetHeight)
|
||||
{
|
||||
Speed = speed;
|
||||
Acceleration = acceleration;
|
||||
GravityModifier = gravityModifier;
|
||||
TargetHeight = targetHeight;
|
||||
}
|
||||
}
|
||||
1
components/movement/RMovement.cs.uid
Normal file
1
components/movement/RMovement.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dtpxijlnb2c5
|
||||
9
interfaces/IDamageDealer.cs
Normal file
9
interfaces/IDamageDealer.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
using Godot;
|
||||
|
||||
namespace Movementtests.interfaces;
|
||||
|
||||
public interface IDamageDealer
|
||||
{
|
||||
[Export]
|
||||
RDamage RDamage { get; set; }
|
||||
}
|
||||
1
interfaces/IDamageDealer.cs.uid
Normal file
1
interfaces/IDamageDealer.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://wdqo51131g5
|
||||
12
interfaces/IDamageable.cs
Normal file
12
interfaces/IDamageable.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using Godot;
|
||||
|
||||
namespace Movementtests.interfaces;
|
||||
|
||||
public record DamageRecord(Node3D Source, RDamage Damage);
|
||||
|
||||
public interface IDamageable
|
||||
{
|
||||
event Action<IDamageable, DamageRecord> DamageTaken;
|
||||
DamageRecord TakeDamage(DamageRecord damageRecord);
|
||||
}
|
||||
1
interfaces/IDamageable.cs.uid
Normal file
1
interfaces/IDamageable.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://cf56b2ep3bu3j
|
||||
16
interfaces/IHealthable.cs
Normal file
16
interfaces/IHealthable.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using Godot;
|
||||
|
||||
namespace Movementtests.interfaces;
|
||||
|
||||
public interface IHealthable
|
||||
{
|
||||
event Action<IHealthable, float> HealthChanged;
|
||||
event Action<IHealthable> HealthDepleted;
|
||||
|
||||
[Export] RHealth RHealth { get; set; }
|
||||
|
||||
float CurrentHealth { get; set; }
|
||||
|
||||
void ReduceHealth(IDamageable source, DamageRecord damageRecord);
|
||||
}
|
||||
1
interfaces/IHealthable.cs.uid
Normal file
1
interfaces/IHealthable.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bea2kvnu3kuhu
|
||||
6
interfaces/IKillable.cs
Normal file
6
interfaces/IKillable.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace Movementtests.interfaces;
|
||||
|
||||
public interface IKillable
|
||||
{
|
||||
void Kill(IHealthable source);
|
||||
}
|
||||
1
interfaces/IKillable.cs.uid
Normal file
1
interfaces/IKillable.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dqpjr2d01sk1a
|
||||
11
interfaces/IKnockbackable.cs
Normal file
11
interfaces/IKnockbackable.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using Godot;
|
||||
|
||||
namespace Movementtests.interfaces;
|
||||
|
||||
public interface IKnockbackable
|
||||
{
|
||||
[Export] RKnockback RKnockback { get; set;}
|
||||
|
||||
public void RegisterKnockback(IDamageable source, DamageRecord damageRecord);
|
||||
public Vector3 ComputeKnockback();
|
||||
}
|
||||
1
interfaces/IKnockbackable.cs.uid
Normal file
1
interfaces/IKnockbackable.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bh06s1yefucf7
|
||||
16
interfaces/IMoveable.cs
Normal file
16
interfaces/IMoveable.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using Godot;
|
||||
|
||||
namespace Movementtests.interfaces;
|
||||
|
||||
public record MovementInputs(
|
||||
Vector3 Velocity = default,
|
||||
Vector3 TargetLocation = default,
|
||||
bool isOnFloor = false,
|
||||
Vector3 gravity = default,
|
||||
double delta = 0);
|
||||
|
||||
public interface IMoveable
|
||||
{
|
||||
[Export] RMovement RMovement { get; set; }
|
||||
Vector3 ComputeVelocity(MovementInputs inputs);
|
||||
}
|
||||
1
interfaces/IMoveable.cs.uid
Normal file
1
interfaces/IMoveable.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dp6v42a2iwlbs
|
||||
7
interfaces/ISpawnable.cs
Normal file
7
interfaces/ISpawnable.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
using Godot;
|
||||
|
||||
|
||||
interface ISpawnable
|
||||
{
|
||||
void Initialize();
|
||||
}
|
||||
1
interfaces/ISpawnable.cs.uid
Normal file
1
interfaces/ISpawnable.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bethuw2c1at8o
|
||||
16
interfaces/NodeExtensions.cs
Normal file
16
interfaces/NodeExtensions.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using Godot;
|
||||
using System.Linq;
|
||||
|
||||
namespace Movementtests.interfaces;
|
||||
|
||||
public static class NodeExtensions
|
||||
{
|
||||
public static IDamageable[] ToIDamageables(this GodotObject[] nodes)
|
||||
{
|
||||
return nodes == null ? System.Array.Empty<IDamageable>() : nodes.OfType<IDamageable>().ToArray();
|
||||
}
|
||||
public static IKillable[] ToIKillables(this GodotObject[] nodes)
|
||||
{
|
||||
return nodes == null ? System.Array.Empty<IKillable>() : nodes.OfType<IKillable>().ToArray();
|
||||
}
|
||||
}
|
||||
1
interfaces/NodeExtensions.cs.uid
Normal file
1
interfaces/NodeExtensions.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bgnncty7axdwd
|
||||
156
maps/GYMs/enemies.tscn
Normal file
156
maps/GYMs/enemies.tscn
Normal file
@@ -0,0 +1,156 @@
|
||||
[gd_scene load_steps=20 format=3 uid="uid://q7uc1h2jpbd2"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_62kkh"]
|
||||
[ext_resource type="Material" uid="uid://31aulub2nqov" path="res://assets/greybox/m_greybox.tres" id="2_3uydm"]
|
||||
[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://components/damage/RDamage.cs" id="2_sysok"]
|
||||
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="3_3uydm"]
|
||||
[ext_resource type="Script" uid="uid://b4cwruitopcee" path="res://components/health/RDeathEffect.cs" id="5_7m3bq"]
|
||||
[ext_resource type="PackedScene" uid="uid://cmlud1hwkd6sv" path="res://scenes/enemies/flying_enemy/flying_enemy.tscn" id="5_8fd2t"]
|
||||
[ext_resource type="PackedScene" uid="uid://c305mfrtumcyq" path="res://scenes/spawners/spawner.tscn" id="6_7m3bq"]
|
||||
[ext_resource type="Resource" uid="uid://bqq6uukbdfysr" path="res://scenes/enemies/grounded_enemy/grounded_enemy_movement.tres" id="7_caohq"]
|
||||
[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://components/health/RHealth.cs" id="9_2e4ci"]
|
||||
[ext_resource type="Resource" uid="uid://otfc2snh8umc" path="res://scenes/enemies/grounded_enemy/grounded_enemy_damage.tres" id="9_dmw1t"]
|
||||
[ext_resource type="Resource" uid="uid://dgo65k2ceqfvy" path="res://scenes/enemies/flying_enemy/flying_enemy_damage.tres" id="9_gp7s3"]
|
||||
[ext_resource type="Resource" uid="uid://bwqjaom4k7rc3" path="res://scenes/enemies/flying_enemy/flying_enemy_movement.tres" id="10_spw1u"]
|
||||
[ext_resource type="Resource" uid="uid://dg1xbjhyhgnnk" path="res://scenes/enemies/flying_enemy/flying_enemy_health.tres" id="11_2e4ci"]
|
||||
|
||||
[sub_resource type="Resource" id="Resource_2e4ci"]
|
||||
script = ExtResource("2_sysok")
|
||||
metadata/_custom_type_script = "uid://jitubgv6judn"
|
||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"]
|
||||
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
|
||||
ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
|
||||
|
||||
[sub_resource type="Sky" id="Sky_h2yge"]
|
||||
sky_material = SubResource("ProceduralSkyMaterial_0xm2m")
|
||||
|
||||
[sub_resource type="Environment" id="Environment_1bvp3"]
|
||||
background_mode = 2
|
||||
sky = SubResource("Sky_h2yge")
|
||||
ambient_light_source = 2
|
||||
ambient_light_color = Color(0.576076, 0.459788, 0.652401, 1)
|
||||
reflected_light_source = 2
|
||||
tonemap_mode = 4
|
||||
tonemap_exposure = 1.32
|
||||
ssao_enabled = true
|
||||
ssao_radius = 3.61
|
||||
ssil_enabled = true
|
||||
ssil_radius = 8.4
|
||||
sdfgi_use_occlusion = true
|
||||
glow_enabled = true
|
||||
|
||||
[sub_resource type="Resource" id="Resource_sysok"]
|
||||
script = ExtResource("5_7m3bq")
|
||||
metadata/_custom_type_script = "uid://b4cwruitopcee"
|
||||
|
||||
[sub_resource type="Resource" id="Resource_ybosk"]
|
||||
script = ExtResource("9_2e4ci")
|
||||
StartingHealth = 1.0
|
||||
metadata/_custom_type_script = "uid://baiapod3csndf"
|
||||
|
||||
[node name="Main" type="Node3D"]
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("1_62kkh")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 7.5)
|
||||
TutorialDone = true
|
||||
RDamage = SubResource("Resource_2e4ci")
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource("Environment_1bvp3")
|
||||
|
||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
||||
transform = Transform3D(-0.772218, 0.611111, 0.173844, 0.0446935, -0.220691, 0.974319, 0.633783, 0.760157, 0.143109, 0, 0, 0)
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="Greybox" type="CSGCombiner3D" parent="."]
|
||||
use_collision = true
|
||||
collision_layer = 256
|
||||
collision_mask = 65553
|
||||
|
||||
[node name="CSGBox3D" type="CSGBox3D" parent="Greybox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.096, -0.5, -46.329)
|
||||
use_collision = true
|
||||
size = Vector3(100, 1, 190.741)
|
||||
material = ExtResource("2_3uydm")
|
||||
|
||||
[node name="CSGBox3D2" type="CSGBox3D" parent="Greybox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.346, 4.5, 2.7915)
|
||||
use_collision = true
|
||||
size = Vector3(6.5, 11, 5.5)
|
||||
material = ExtResource("2_3uydm")
|
||||
|
||||
[node name="CSGBox3D6" type="CSGBox3D" parent="Greybox"]
|
||||
transform = Transform3D(0.70710677, 0, -0.70710677, 0, 1, 0, 0.70710677, 0, 0.70710677, -15.846001, 2.75, 2.0415)
|
||||
use_collision = true
|
||||
size = Vector3(6.5, 7.5, 11)
|
||||
material = ExtResource("2_3uydm")
|
||||
|
||||
[node name="CSGBox3D7" type="CSGBox3D" parent="Greybox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.346001, 1, 1.0415001)
|
||||
use_collision = true
|
||||
size = Vector3(6.5, 4, 17)
|
||||
material = ExtResource("2_3uydm")
|
||||
|
||||
[node name="CSGBox3D8" type="CSGBox3D" parent="Greybox"]
|
||||
transform = Transform3D(0.81915206, 0, 0.57357645, 0, 1, 0, -0.57357645, 0, 0.81915206, -7.3460007, 0, -3.9585)
|
||||
use_collision = true
|
||||
size = Vector3(6.5, 4, 17)
|
||||
material = ExtResource("2_3uydm")
|
||||
|
||||
[node name="CSGBox3D3" type="CSGBox3D" parent="Greybox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18.154, 4.5, 2.7915)
|
||||
use_collision = true
|
||||
size = Vector3(6.5, 11, 5.5)
|
||||
material = ExtResource("2_3uydm")
|
||||
|
||||
[node name="CSGBox3D4" type="CSGBox3D" parent="Greybox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18.154, 4.5, -14.2085)
|
||||
use_collision = true
|
||||
size = Vector3(6.5, 11, 5.5)
|
||||
material = ExtResource("2_3uydm")
|
||||
|
||||
[node name="CSGBox3D5" type="CSGBox3D" parent="Greybox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.8460007, 4.5, 17.7915)
|
||||
use_collision = true
|
||||
size = Vector3(6.5, 11, 5.5)
|
||||
material = ExtResource("2_3uydm")
|
||||
|
||||
[node name="Enemy" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("3_3uydm")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16.83681)
|
||||
Target = NodePath("../Player")
|
||||
DeathEffects = Array[Object]([SubResource("Resource_sysok")])
|
||||
|
||||
[node name="Enemy2" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("3_3uydm")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -16.83681)
|
||||
Target = NodePath("../Player")
|
||||
|
||||
[node name="Enemy3" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("3_3uydm")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 0, -16.83681)
|
||||
Target = NodePath("../Player")
|
||||
|
||||
[node name="FlyingEnemy" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("5_8fd2t")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 7, -16)
|
||||
Target = NodePath("../Player")
|
||||
|
||||
[node name="FlyingEnemy2" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("5_8fd2t")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 7, -16)
|
||||
Target = NodePath("../Player")
|
||||
|
||||
[node name="GroundedSpawner" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("6_7m3bq")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 2.5, -15)
|
||||
EnemyToSpawn = ExtResource("3_3uydm")
|
||||
MovementInputs = ExtResource("7_caohq")
|
||||
HealthInputs = SubResource("Resource_ybosk")
|
||||
DamageInputs = ExtResource("9_dmw1t")
|
||||
Target = NodePath("../Player")
|
||||
IsActiveOnStart = false
|
||||
|
||||
[node name="FlyingSpawner" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("6_7m3bq")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 11, -14)
|
||||
EnemyToSpawn = ExtResource("5_8fd2t")
|
||||
MovementInputs = ExtResource("10_spw1u")
|
||||
HealthInputs = ExtResource("11_2e4ci")
|
||||
DamageInputs = ExtResource("9_gp7s3")
|
||||
Target = NodePath("../Player")
|
||||
IsActiveOnStart = false
|
||||
@@ -30,6 +30,7 @@ glow_enabled = true
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("1_ig7tw")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.7981, 1.6118, 39.3006)
|
||||
TutorialDone = true
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource("Environment_1bvp3")
|
||||
|
||||
@@ -46,8 +46,8 @@ visible = false
|
||||
|
||||
[node name="Greybox" type="CSGCombiner3D" parent="."]
|
||||
use_collision = true
|
||||
collision_layer = 3
|
||||
collision_mask = 5
|
||||
collision_layer = 256
|
||||
collision_mask = 65553
|
||||
|
||||
[node name="CSGBox3D" type="CSGBox3D" parent="Greybox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.096, -0.5, -46.329)
|
||||
@@ -133,6 +133,21 @@ material = ExtResource("3_vvhq3")
|
||||
transform = Transform3D(5, 0, 0, 0, -2.18557e-07, 5, 0, -5, -2.18557e-07, 1, 0.1, -9.5)
|
||||
text = "10m"
|
||||
|
||||
[node name="Label3D6" type="Label3D" parent="Greybox/RunningTrack"]
|
||||
transform = Transform3D(5, 0, 0, 0, -2.18557e-07, 5, 0, -5, -2.18557e-07, 27.5, 0.1, 1)
|
||||
text = "10deg
|
||||
"
|
||||
|
||||
[node name="Label3D7" type="Label3D" parent="Greybox/RunningTrack"]
|
||||
transform = Transform3D(5, 0, 0, 0, -2.18557e-07, 5, 0, -5, -2.18557e-07, 30.5, 0.1, 1)
|
||||
text = "20deg
|
||||
"
|
||||
|
||||
[node name="Label3D8" type="Label3D" parent="Greybox/RunningTrack"]
|
||||
transform = Transform3D(5, 0, 0, 0, -2.18557e-07, 5, 0, -5, -2.18557e-07, 33.5, 0.1, 1)
|
||||
text = "30deg
|
||||
"
|
||||
|
||||
[node name="Label3D2" type="Label3D" parent="Greybox/RunningTrack"]
|
||||
transform = Transform3D(5, 0, 0, 0, -2.18557e-07, 5, 0, -5, -2.18557e-07, 1, 0.1, -19.5)
|
||||
text = "20m"
|
||||
@@ -159,6 +174,38 @@ text = "0.5m"
|
||||
transform = Transform3D(-2.18557e-07, -5, -2.18557e-07, 0, -2.18557e-07, 5, -5, 2.18557e-07, 9.55343e-15, -7, 0.1, -6.5)
|
||||
text = "1m"
|
||||
|
||||
[node name="Label3D22" type="Label3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, 1)
|
||||
text = "1.5m"
|
||||
|
||||
[node name="Label3D23" type="Label3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -11)
|
||||
text = "2m"
|
||||
|
||||
[node name="Label3D24" type="Label3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -21.5)
|
||||
text = "3m"
|
||||
|
||||
[node name="Label3D25" type="Label3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -31)
|
||||
text = "4m"
|
||||
|
||||
[node name="Label3D26" type="Label3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -41.5)
|
||||
text = "5m"
|
||||
|
||||
[node name="Label3D27" type="Label3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -51.5)
|
||||
text = "6m"
|
||||
|
||||
[node name="Label3D28" type="Label3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -61)
|
||||
text = "7m"
|
||||
|
||||
[node name="Label3D29" type="Label3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(-2.1855689e-07, 5, 2.18557e-07, 0, -2.18557e-07, 5, 5, 2.1855689e-07, 9.55343e-15, -28.5, 0.1, -74.5)
|
||||
text = "8m"
|
||||
|
||||
[node name="Label3D8" type="Label3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(-2.18557e-07, -5, -2.18557e-07, 0, -2.18557e-07, 5, -5, 2.18557e-07, 9.55343e-15, -7, 0.1, -11.5)
|
||||
text = "1.5m"
|
||||
@@ -324,9 +371,111 @@ size = Vector3(5, 17.5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D29" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.5, 10, -76.5)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.25, 10, -40)
|
||||
use_collision = true
|
||||
size = Vector3(5, 20, 5)
|
||||
size = Vector3(0.5, 20, 80)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D33" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.75, 10, -5)
|
||||
use_collision = true
|
||||
size = Vector3(7.5, 20, 10)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D41" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22.75, 5, -1.5)
|
||||
use_collision = true
|
||||
size = Vector3(12.5, 10, 3)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D47" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.9848078, 0.17364816, 0, -0.17364816, 0.9848078, 22.75, 0.03095889, -30.695885)
|
||||
use_collision = true
|
||||
size = Vector3(12.5, 10, 58)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D48" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.9396926, 0.34202012, 0, -0.34202012, 0.9396926, 30.5, 1.5878377, -16.713436)
|
||||
use_collision = true
|
||||
size = Vector3(3, 6.5, 31.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D49" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.86602545, 0.5, 0, -0.5, 0.86602545, 33.5, 2.5053406, -10.524445)
|
||||
use_collision = true
|
||||
size = Vector3(3, 5.5, 20.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D42" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.5, 5, -1.5)
|
||||
use_collision = true
|
||||
size = Vector3(3, 10, 3)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D43" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 33.5, 5, -1.5)
|
||||
use_collision = true
|
||||
size = Vector3(3, 10, 3)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D44" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36.5, 5, -1.5)
|
||||
use_collision = true
|
||||
size = Vector3(3, 10, 3)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D45" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.5, 5, -1.5)
|
||||
use_collision = true
|
||||
size = Vector3(3, 10, 3)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D46" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42.5, 5, -1.5)
|
||||
use_collision = true
|
||||
size = Vector3(3, 10, 3)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D34" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.5, 10, -15)
|
||||
use_collision = true
|
||||
size = Vector3(7, 20, 10)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D35" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 10, -25)
|
||||
use_collision = true
|
||||
size = Vector3(6, 20, 10)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D36" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -23.5, 10, -35)
|
||||
use_collision = true
|
||||
size = Vector3(5, 20, 10)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D37" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -23, 10, -45)
|
||||
use_collision = true
|
||||
size = Vector3(4, 20, 10)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D38" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22.5, 10, -55)
|
||||
use_collision = true
|
||||
size = Vector3(3, 20, 10)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D39" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 10, -65)
|
||||
use_collision = true
|
||||
size = Vector3(2, 20, 10)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D40" type="CSGBox3D" parent="Greybox/JumpHeights"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.5, 10, -75)
|
||||
use_collision = true
|
||||
size = Vector3(1, 20, 10)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="Passageways" type="CSGCombiner3D" parent="Greybox"]
|
||||
@@ -357,6 +506,162 @@ use_collision = true
|
||||
size = Vector3(5, 3, 2)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D38" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 21.5, 2.25, 22.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D39" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 21.25, 0.5, 22.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 3, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D40" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 28.5, 2.25, 22.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D41" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 28.25, 0.25, 22.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 2.5, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D42" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 35.5, 2.25, 22.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D43" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 35.25, -0.5, 22.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 3, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D44" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 42.5, 2.25, 22.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D45" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 42.25, -1, 22.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 3, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D46" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-2.6226834e-08, 0, -1, 0, 1, 0, 0.6, 0, -4.371139e-08, 21.5, 2.25, 31.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D47" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-2.6226834e-08, 0, -1, 0, 1, 0, 0.6, 0, -4.371139e-08, 21.25, 0.5, 31.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 3, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D48" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-2.6226834e-08, 0, -1, 0, 1, 0, 0.6, 0, -4.371139e-08, 28.5, 2.25, 31.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D49" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-2.6226834e-08, 0, -1, 0, 1, 0, 0.6, 0, -4.371139e-08, 28.25, 0.25, 31.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 2.5, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D50" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-2.6226834e-08, 0, -1, 0, 1, 0, 0.6, 0, -4.371139e-08, 35.5, 2.25, 31.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D51" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-2.6226834e-08, 0, -1, 0, 1, 0, 0.6, 0, -4.371139e-08, 35.25, -0.5, 31.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 3, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D52" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-2.6226834e-08, 0, -1, 0, 1, 0, 0.6, 0, -4.371139e-08, 42.5, 2.25, 31.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D53" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-2.6226834e-08, 0, -1, 0, 1, 0, 0.6, 0, -4.371139e-08, 42.25, -1, 31.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 3, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D54" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-7.86805e-09, 0, -1, 0, 1, 0, 0.18, 0, -4.371139e-08, 21.5, 2.25, 39.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D55" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-7.86805e-09, 0, -1, 0, 1, 0, 0.18, 0, -4.371139e-08, 21.25, 0.5, 39.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 3, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D56" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-7.86805e-09, 0, -1, 0, 1, 0, 0.18, 0, -4.371139e-08, 28.5, 2.25, 39.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D57" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-7.86805e-09, 0, -1, 0, 1, 0, 0.18, 0, -4.371139e-08, 28.25, 0.25, 39.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 2.5, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D58" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-7.86805e-09, 0, -1, 0, 1, 0, 0.18, 0, -4.371139e-08, 35.5, 2.25, 39.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D59" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-7.86805e-09, 0, -1, 0, 1, 0, 0.18, 0, -4.371139e-08, 35.25, -0.5, 39.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 3, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D60" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-7.86805e-09, 0, -1, 0, 1, 0, 0.18, 0, -4.371139e-08, 42.5, 2.25, 39.5)
|
||||
use_collision = true
|
||||
size = Vector3(5, 5, 5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D61" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(-7.86805e-09, 0, -1, 0, 1, 0, 0.18, 0, -4.371139e-08, 42.25, -1, 39.5)
|
||||
operation = 2
|
||||
use_collision = true
|
||||
size = Vector3(5, 3, 1.5)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D32" type="CSGBox3D" parent="Greybox/Passageways"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 2.25, -26.5)
|
||||
use_collision = true
|
||||
@@ -567,6 +872,12 @@ use_collision = true
|
||||
size = Vector3(3, 1, 0.25)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D57" type="CSGBox3D" parent="Greybox/Mantles"]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -13, 3.5, -21.629175)
|
||||
use_collision = true
|
||||
size = Vector3(5, 1, 0.25)
|
||||
material = ExtResource("3_vvhq3")
|
||||
|
||||
[node name="CSGBox3D54" type="CSGBox3D" parent="Greybox/Mantles"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.5, 1, 20.125)
|
||||
use_collision = true
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=40 format=3 uid="uid://dmkw8cmalm5k"]
|
||||
[gd_scene load_steps=45 format=3 uid="uid://dmkw8cmalm5k"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_2vsi6"]
|
||||
[ext_resource type="Script" uid="uid://blenis2y55fmg" path="res://tools/city_helpers.gd" id="1_qwuk2"]
|
||||
@@ -23,6 +23,10 @@
|
||||
[ext_resource type="Texture2D" uid="uid://cjh5cnvdbq5ku" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_button_b_outline.svg" id="19_efsse"]
|
||||
[ext_resource type="Texture2D" uid="uid://nrhxjdpuje3f" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_lt_outline.svg" id="20_crf87"]
|
||||
[ext_resource type="Texture2D" uid="uid://dyjvbsvbriii4" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_rb_outline.svg" id="23_p287n"]
|
||||
[ext_resource type="PackedScene" uid="uid://c305mfrtumcyq" path="res://scenes/spawners/spawner.tscn" id="24_qwuk2"]
|
||||
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="25_nrosh"]
|
||||
[ext_resource type="PackedScene" uid="uid://cmlud1hwkd6sv" path="res://scenes/enemies/flying_enemy/flying_enemy.tscn" id="25_x7fl1"]
|
||||
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://components/movement/RMovement.cs" id="26_lu3yt"]
|
||||
|
||||
[sub_resource type="LabelSettings" id="LabelSettings_2k3fr"]
|
||||
font_size = 30
|
||||
@@ -89,6 +93,12 @@ adjustment_enabled = true
|
||||
|
||||
[sub_resource type="BoxMesh" id="BoxMesh_p287n"]
|
||||
|
||||
[sub_resource type="Resource" id="Resource_pxspk"]
|
||||
script = ExtResource("26_lu3yt")
|
||||
Speed = 7.0
|
||||
TargetHeight = 15.0
|
||||
metadata/_custom_type_script = "uid://dtpxijlnb2c5"
|
||||
|
||||
[node name="Main" type="Node3D"]
|
||||
script = ExtResource("1_qwuk2")
|
||||
|
||||
@@ -102,6 +112,7 @@ player = NodePath("../Player")
|
||||
pause = ExtResource("10_0ari0")
|
||||
|
||||
[node name="TutorialController" type="Control" parent="."]
|
||||
visible = false
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
@@ -374,9 +385,10 @@ shadow_opacity = 0.95
|
||||
shadow_blur = 2.435
|
||||
|
||||
[node name="Player" parent="." node_paths=PackedStringArray("TutorialWeaponTarget") instance=ExtResource("1_2vsi6")]
|
||||
transform = Transform3D(0.054514527, 0, -0.9985129, 0, 1, 0, 0.9985129, 0, 0.054514527, 0, -132.75, 118)
|
||||
transform = Transform3D(0.054514527, 0, -0.9985129, 0, 1, 0, 0.9985129, 0, 0.054514527, -6, 75.5, -13.5)
|
||||
collision_layer = 17
|
||||
TutorialWeaponTarget = NodePath("../PlacedTutorialWeapon/WeaponLocationTarget")
|
||||
TutorialDone = true
|
||||
AccelerationAir = 1.5
|
||||
|
||||
[node name="DebugLayer" type="CanvasLayer" parent="."]
|
||||
@@ -434,6 +446,17 @@ spot_range = 47.233
|
||||
spot_angle = 18.85
|
||||
spot_angle_attenuation = 10.556052
|
||||
|
||||
[node name="Spawner" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("24_qwuk2")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 19, 43, -111.5)
|
||||
EnemyToSpawn = ExtResource("25_x7fl1")
|
||||
MovementInputs = SubResource("Resource_pxspk")
|
||||
Target = NodePath("../Player")
|
||||
|
||||
[node name="Spawner2" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("24_qwuk2")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 31, 7.5, -88)
|
||||
EnemyToSpawn = ExtResource("25_nrosh")
|
||||
Target = NodePath("../Player")
|
||||
|
||||
[connection signal="timeout" from="TutorialController/WaitToShowBlockingTuto" to="TutorialController" method="_show_weapon_tutorial"]
|
||||
[connection signal="body_exited" from="TutoTriggers/TriggerTutoMove" to="TutorialController" method="hide_tutorials"]
|
||||
[connection signal="body_entered" from="TutoTriggers/TriggerTutoMantle" to="TutorialController" method="_on_tuto_mantle_body_entered"]
|
||||
|
||||
@@ -1,35 +1,36 @@
|
||||
[gd_scene load_steps=48 format=3 uid="uid://bei4nhkf8lwdo"]
|
||||
[gd_scene load_steps=54 format=3 uid="uid://bei4nhkf8lwdo"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
|
||||
[ext_resource type="PackedScene" uid="uid://cf3rrgr1imvv4" path="res://scenes/path/path.tscn" id="2_6lejt"]
|
||||
[ext_resource type="Resource" uid="uid://bl5crtu1gkrtr" path="res://systems/inputs/base_mode/base_mode.tres" id="3_cresl"]
|
||||
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://components/damage/CDamageable.cs" id="4_q7bng"]
|
||||
[ext_resource type="Resource" uid="uid://cpdaw41ah5gic" path="res://systems/inputs/base_mode/rotate_y.tres" id="4_rxwoh"]
|
||||
[ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/base_mode/rotate_floorplane.tres" id="5_4u7i3"]
|
||||
[ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://components/damage/RDamageModifier.cs" id="5_q7bng"]
|
||||
[ext_resource type="Resource" uid="uid://f3vs6l4m623s" path="res://systems/inputs/base_mode/move_left.tres" id="5_q14ux"]
|
||||
[ext_resource type="Resource" uid="uid://t612lts1wi1s" path="res://systems/inputs/base_mode/move_right.tres" id="6_q7bng"]
|
||||
[ext_resource type="Script" uid="uid://cwbvxlfvmocc1" path="res://player_controller/Scripts/StairsSystem.cs" id="7_bmt5a"]
|
||||
[ext_resource type="Resource" uid="uid://brswsknpgwal2" path="res://systems/inputs/base_mode/move_front.tres" id="7_m8gvy"]
|
||||
[ext_resource type="Resource" uid="uid://s1l0n1iitc6m" path="res://systems/inputs/base_mode/move_back.tres" id="8_jb43f"]
|
||||
[ext_resource type="Resource" uid="uid://j1o5ud0plk4" path="res://systems/inputs/base_mode/aim_release.tres" id="8_lhb11"]
|
||||
[ext_resource type="Script" uid="uid://dd1yrt7eiiyf4" path="res://player_controller/Scripts/CapsuleCollider.cs" id="8_lmtjd"]
|
||||
[ext_resource type="Resource" uid="uid://c3e0ivgaxrsyb" path="res://systems/inputs/base_mode/aim_down.tres" id="8_obsfv"]
|
||||
[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle/mantle_system.tscn" id="8_qu4wy"]
|
||||
[ext_resource type="Resource" uid="uid://7wm8ywvujwf" path="res://systems/inputs/base_mode/aim_cancel.tres" id="9_5p2qc"]
|
||||
[ext_resource type="Resource" uid="uid://bebstkm608wxx" path="res://systems/inputs/base_mode/aim_pressed.tres" id="9_nob5r"]
|
||||
[ext_resource type="Resource" uid="uid://bdit2jy5gbpts" path="res://systems/inputs/base_mode/jump.tres" id="10_4u7i3"]
|
||||
[ext_resource type="Script" uid="uid://g8idirw62qe0" path="res://player_controller/Scripts/Bobbing.cs" id="10_7wk1w"]
|
||||
[ext_resource type="Resource" uid="uid://b334rau1yxmm7" path="res://systems/inputs/base_mode/empower_down.tres" id="10_nodcl"]
|
||||
[ext_resource type="Resource" uid="uid://b5gx3q8nvu72e" path="res://systems/inputs/base_mode/hit.tres" id="11_cresl"]
|
||||
[ext_resource type="Resource" uid="uid://bbce5wfwxpns1" path="res://systems/inputs/base_mode/empower_release.tres" id="11_ruloh"]
|
||||
[ext_resource type="PackedScene" uid="uid://0ysqmqphq6mq" path="res://systems/head/head_system.tscn" id="11_rxwoh"]
|
||||
[ext_resource type="Resource" uid="uid://d2r0ur8k3cuu3" path="res://systems/inputs/base_mode/dash.tres" id="12_34snm"]
|
||||
[ext_resource type="Script" uid="uid://b6k73aj5povgv" path="res://player_controller/Scripts/FieldOfView.cs" id="12_m2mxi"]
|
||||
[ext_resource type="Resource" uid="uid://55b0dsvioj08" path="res://systems/inputs/base_mode/jump_pressed.tres" id="13_nob5r"]
|
||||
[ext_resource type="Shape3D" uid="uid://keseacdcooot" path="res://player_controller/resources/PlayerShape.tres" id="13_r7i3q"]
|
||||
[ext_resource type="Resource" uid="uid://bw5k2gsv3jqcv" path="res://systems/inputs/base_mode/throw.tres" id="16_nob5r"]
|
||||
[ext_resource type="Script" uid="uid://b5nk6ntlps3x0" path="res://systems/inputs/input_system.gd" id="16_v31n3"]
|
||||
[ext_resource type="Resource" uid="uid://b334rau1yxmm7" path="res://systems/inputs/base_mode/slide_released.tres" id="17_6lejt"]
|
||||
[ext_resource type="Resource" uid="uid://htqvokm8mufq" path="res://systems/inputs/base_mode/move.tres" id="17_h6vvl"]
|
||||
[ext_resource type="PackedScene" uid="uid://cqduhd4opgwvm" path="res://systems/dash/dash_system.tscn" id="18_q5h8a"]
|
||||
[ext_resource type="Resource" uid="uid://bbce5wfwxpns1" path="res://systems/inputs/base_mode/slide_pressed.tres" id="18_q14ux"]
|
||||
[ext_resource type="Resource" uid="uid://spo3pbqjx0eb" path="res://systems/inputs/base_mode/parry.tres" id="18_ruloh"]
|
||||
[ext_resource type="Resource" uid="uid://dxy0071ic1wdj" path="res://systems/inputs/base_mode/slam.tres" id="20_nob5r"]
|
||||
[ext_resource type="PackedScene" uid="uid://dbe5f0p6lvqtr" path="res://systems/tween_queue/tween_queue_system.tscn" id="22_rpwev"]
|
||||
[ext_resource type="PackedScene" uid="uid://bcwkugn6v3oy7" path="res://addons/godot_state_charts/utilities/state_chart_debugger.tscn" id="24_q5h8a"]
|
||||
[ext_resource type="Script" uid="uid://couw105c3bde4" path="res://addons/godot_state_charts/state_chart.gd" id="25_wv70j"]
|
||||
@@ -44,9 +45,20 @@
|
||||
[ext_resource type="Texture2D" uid="uid://chvt6g0xn5c2m" path="res://systems/dash/light-ring.jpg" id="32_lgpc8"]
|
||||
[ext_resource type="Script" uid="uid://b4dwolbvt8our" path="res://addons/godot_state_charts/history_state.gd" id="41_ruloh"]
|
||||
|
||||
[sub_resource type="Resource" id="Resource_jb43f"]
|
||||
script = ExtResource("5_q7bng")
|
||||
Modifier = 3.0
|
||||
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
|
||||
|
||||
[sub_resource type="CapsuleMesh" id="CapsuleMesh_xc2g5"]
|
||||
height = 1.7
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_6lejt"]
|
||||
radius = 0.45
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_q14ux"]
|
||||
radius = 1.0
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nodcl"]
|
||||
transparency = 1
|
||||
albedo_color = Color(0, 0.627451, 0.6313726, 0.49019608)
|
||||
@@ -57,44 +69,67 @@ top_radius = 0.2
|
||||
bottom_radius = 0.2
|
||||
height = 1.0
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_6lejt"]
|
||||
radius = 1.0
|
||||
height = 3.5
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_nob5r"]
|
||||
radius = 0.4
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_2q0ik"]
|
||||
blend_mode = 1
|
||||
|
||||
[node name="Player" type="CharacterBody3D"]
|
||||
[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("CDamage")]
|
||||
collision_mask = 272
|
||||
script = ExtResource("1_poq2x")
|
||||
CDamage = NodePath("CDamageable")
|
||||
WalkSpeed = 7.5
|
||||
AccelerationAir = 2.0
|
||||
DecelerationAir = 0.1
|
||||
Weight = 5.0
|
||||
MantleTime = 0.2
|
||||
AccelerationFloor = 4.0
|
||||
DecelerationFloor = 3.0
|
||||
AccelerationAir = 0.8
|
||||
DecelerationAir = 0.02
|
||||
Weight = 4.0
|
||||
MantlePath = ExtResource("2_6lejt")
|
||||
MantleDashStrength = 25.0
|
||||
MantleJumpStartVelocity = 15.0
|
||||
CoyoteTime = 0.3
|
||||
SimpleJumpStartVelocity = 8.0
|
||||
InputBufferFrames = 5
|
||||
SimpleJumpStartVelocity = 6.0
|
||||
SimpleJumpHangTimeInFrames = 1
|
||||
SimpleJumpGravityLesseningFactor = 2.5
|
||||
DoubleJumpStartVelocity = 15.0
|
||||
SimpleJumpGravityLesseningFactor = 2.0
|
||||
DoubleJumpHangTimeInFrames = 3
|
||||
DoubleJumpGravityLesseningFactor = 1.5
|
||||
MegaJumpStartVelocity = 30.0
|
||||
MegaJumpHangTimeInFrames = 12
|
||||
MegaJumpGravityLesseningFactor = 1.2
|
||||
WallJumpStartVelocity = 12.0
|
||||
WallJumpStartVelocity = 8.0
|
||||
MaxNumberOfEmpoweredActions = 3
|
||||
SimpleDashStrength = 15.0
|
||||
PoweredDashStrength = 30.0
|
||||
SimpleDashStrength = 18.0
|
||||
SimpleDashTime = 0.2
|
||||
AimedDashTime = 0.2
|
||||
PostDashSpeed = 30.0
|
||||
SlamSpeed = 80.0
|
||||
FlatGroundSlideSpeedLossRate = 0.996
|
||||
GroundSlideJumpMultiplier = 0.1
|
||||
GroundSlideJumpSpeedFactor = 0.1
|
||||
GroundSlideDownSlopeAcceleration = 0.2
|
||||
GroundSlideDownSlopeMaxSpeed = 30.0
|
||||
AirGlideVSpeed = 4.0
|
||||
AccelerationAirGlide = 0.4
|
||||
AirGlideVerticalAcceleration = 8.0
|
||||
AirGlideJumpMultiplier = 0.1
|
||||
AirGlideJumpSpeedFactor = 0.05
|
||||
WallHugGravityLesseningFactor = 15.0
|
||||
WallHugDownwardMaxSpeed = 8.0
|
||||
WallHugHorizontalDeceleration = 0.5
|
||||
WallRunAltitudeLossSpeed = 12.0
|
||||
WallRunSpeedThreshold = 10.0
|
||||
WallHugDownwardMaxSpeed = 4.0
|
||||
WallHugHorizontalDeceleration = 1.0
|
||||
|
||||
[node name="CDamageable" type="Node" parent="."]
|
||||
script = ExtResource("4_q7bng")
|
||||
DamageModifiers = Array[Object]([SubResource("Resource_jb43f")])
|
||||
metadata/_custom_type_script = "uid://b0u23nkpaimyc"
|
||||
|
||||
[node name="WallRunSnapper" type="RayCast3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0)
|
||||
target_position = Vector3(0, 0, -5)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="InputController" type="Node3D" parent="."]
|
||||
script = ExtResource("16_v31n3")
|
||||
@@ -104,51 +139,69 @@ move_left = ExtResource("5_q14ux")
|
||||
move_right = ExtResource("6_q7bng")
|
||||
move_front = ExtResource("7_m8gvy")
|
||||
move_back = ExtResource("8_jb43f")
|
||||
rotate_y = ExtResource("4_rxwoh")
|
||||
rotate_vertical = ExtResource("4_rxwoh")
|
||||
rotate_floorplane = ExtResource("5_4u7i3")
|
||||
aim_down = ExtResource("8_obsfv")
|
||||
aim_pressed = ExtResource("9_nob5r")
|
||||
aim_released = ExtResource("8_lhb11")
|
||||
jump = ExtResource("10_4u7i3")
|
||||
jump_pressed = ExtResource("13_nob5r")
|
||||
empower_down = ExtResource("10_nodcl")
|
||||
empower_released = ExtResource("11_ruloh")
|
||||
aim_canceled = ExtResource("9_5p2qc")
|
||||
slide_pressed = ExtResource("18_q14ux")
|
||||
slide_released = ExtResource("17_6lejt")
|
||||
hit = ExtResource("11_cresl")
|
||||
parry = ExtResource("18_ruloh")
|
||||
dash = ExtResource("12_34snm")
|
||||
throw = ExtResource("16_nob5r")
|
||||
slam = ExtResource("20_nob5r")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
||||
visible = false
|
||||
mesh = SubResource("CapsuleMesh_xc2g5")
|
||||
|
||||
[node name="CapsuleCollider" type="CollisionShape3D" parent="."]
|
||||
[node name="StandingCollider" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
|
||||
shape = ExtResource("13_r7i3q")
|
||||
debug_color = Color(0, 0.6, 0.701961, 0.341176)
|
||||
script = ExtResource("8_lmtjd")
|
||||
CapsuleDefaultHeight = 1.7
|
||||
|
||||
[node name="SlideCollider" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.45, 0)
|
||||
shape = SubResource("SphereShape3D_6lejt")
|
||||
disabled = true
|
||||
debug_color = Color(0, 0.6, 0.701961, 0.341176)
|
||||
|
||||
[node name="HeadSystem" parent="." instance=ExtResource("11_rxwoh")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, 0)
|
||||
CameraInclineAcceleration = 20.0
|
||||
GroundedCameraIncline = 3.0
|
||||
SlidingJitterAmplitude = 0.2
|
||||
|
||||
[node name="MantleSystem" parent="HeadSystem" instance=ExtResource("8_qu4wy")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.6, 0)
|
||||
MantleEndLocationDistanceFromWall = 0.3
|
||||
MantleHeightCastStart = 2.5
|
||||
|
||||
[node name="WeaponHitbox" type="Area3D" parent="HeadSystem"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.6, 0)
|
||||
collision_layer = 0
|
||||
collision_mask = 16
|
||||
monitorable = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="HeadSystem/WeaponHitbox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -1.5)
|
||||
shape = SubResource("SphereShape3D_q14ux")
|
||||
|
||||
[node name="StairsSystem" type="Node3D" parent="."]
|
||||
script = ExtResource("7_bmt5a")
|
||||
|
||||
[node name="StairsAheadRayCast3D" type="RayCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -0.828)
|
||||
target_position = Vector3(0, -0.55, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="StairsBelowRayCast3D" type="RayCast3D" parent="."]
|
||||
target_position = Vector3(0, -0.75, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="Bobbing" type="Node3D" parent="."]
|
||||
script = ExtResource("10_7wk1w")
|
||||
@@ -162,60 +215,63 @@ visible = false
|
||||
[node name="HeadCollisionDetector0" type="RayCast3D" parent="HeadCollisionDetectors"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4, -0.210707)
|
||||
target_position = Vector3(0, 1, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="HeadCollisionDetector1" type="RayCast3D" parent="HeadCollisionDetectors"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4, 0.23061)
|
||||
target_position = Vector3(0, 1, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="HeadCollisionDetector2" type="RayCast3D" parent="HeadCollisionDetectors"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.296, 1.4, 0)
|
||||
target_position = Vector3(0, 1, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="HeadCollisionDetector3" type="RayCast3D" parent="HeadCollisionDetectors"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.296, 1.4, 0)
|
||||
target_position = Vector3(0, 1, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="TweenQueueSystem" parent="." instance=ExtResource("22_rpwev")]
|
||||
|
||||
[node name="WallHugSystem" type="Node3D" parent="."]
|
||||
visible = false
|
||||
script = ExtResource("27_n7qhm")
|
||||
|
||||
[node name="back" type="RayCast3D" parent="WallHugSystem"]
|
||||
target_position = Vector3(0, 0, 1)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="back2" type="RayCast3D" parent="WallHugSystem"]
|
||||
transform = Transform3D(0.70710677, 0, 0.70710677, 0, 1, 0, -0.70710677, 0, 0.70710677, 0, 0, 0)
|
||||
target_position = Vector3(0, 0, 1)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="front" type="RayCast3D" parent="WallHugSystem"]
|
||||
target_position = Vector3(0, 0, -1)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="front2" type="RayCast3D" parent="WallHugSystem"]
|
||||
transform = Transform3D(0.70710677, 0, 0.70710677, 0, 1, 0, -0.70710677, 0, 0.70710677, 0, 0, 0)
|
||||
target_position = Vector3(0, 0, -1)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="right" type="RayCast3D" parent="WallHugSystem"]
|
||||
target_position = Vector3(1, 0, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="right2" type="RayCast3D" parent="WallHugSystem"]
|
||||
transform = Transform3D(0.70710677, 0, 0.70710677, 0, 1, 0, -0.70710677, 0, 0.70710677, 0, 0, 0)
|
||||
target_position = Vector3(1, 0, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="left" type="RayCast3D" parent="WallHugSystem"]
|
||||
target_position = Vector3(-1, 0, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="left2" type="RayCast3D" parent="WallHugSystem"]
|
||||
transform = Transform3D(0.70710677, 0, 0.70710677, 0, 1, 0, -0.70710677, 0, 0.70710677, 0, 0, 0)
|
||||
target_position = Vector3(-1, 0, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="DashSystem" parent="." instance=ExtResource("18_q5h8a")]
|
||||
DashSpeed = 0.2
|
||||
@@ -235,7 +291,27 @@ visible = false
|
||||
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, -1)
|
||||
mesh = SubResource("CylinderMesh_nodcl")
|
||||
|
||||
[node name="GroundDetector" type="ShapeCast3D" parent="."]
|
||||
shape = SubResource("CapsuleShape3D_6lejt")
|
||||
collision_mask = 256
|
||||
|
||||
[node name="CeilingDetector" type="ShapeCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_nob5r")
|
||||
target_position = Vector3(0, 0.4, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="DirectGroundDetector" type="RayCast3D" parent="."]
|
||||
target_position = Vector3(0, -2, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="DashCooldown" type="Timer" parent="."]
|
||||
wait_time = 0.8
|
||||
one_shot = true
|
||||
|
||||
[node name="AirborneDashCooldown" type="Timer" parent="."]
|
||||
wait_time = 0.5
|
||||
one_shot = true
|
||||
|
||||
[node name="PowerCooldown" type="Timer" parent="."]
|
||||
@@ -256,6 +332,7 @@ enabled = false
|
||||
initial_node_to_watch = NodePath("../StateChart")
|
||||
|
||||
[node name="UI" type="Control" parent="."]
|
||||
visible = false
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
@@ -383,28 +460,6 @@ delay_in_seconds = "0.0"
|
||||
[node name="Canceled" type="Node" parent="StateChart/Root/Aim"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="Empower" type="Node" parent="StateChart/Root"]
|
||||
script = ExtResource("26_infe6")
|
||||
initial_state = NodePath("Off")
|
||||
|
||||
[node name="Off" type="Node" parent="StateChart/Root/Empower"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="ToOn" type="Node" parent="StateChart/Root/Empower/Off"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../On")
|
||||
event = &"empower_down"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="On" type="Node" parent="StateChart/Root/Empower"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="ToOff" type="Node" parent="StateChart/Root/Empower/On"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Off")
|
||||
event = &"empower_released"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="PowerReserve" type="Node" parent="StateChart/Root"]
|
||||
script = ExtResource("26_infe6")
|
||||
initial_state = NodePath("Full")
|
||||
@@ -492,6 +547,33 @@ to = NodePath("../OnWall/Hanging")
|
||||
event = &"to_planted"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="Grounded" type="Node" parent="StateChart/Root/Movement"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Dashing/Dash")
|
||||
event = &"dash"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Jump/SimpleJump")
|
||||
event = &"jump"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnAirborne" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Airborne/CoyoteEnabled")
|
||||
event = &"start_falling"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnSlide" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Sliding/GroundSlide")
|
||||
event = &"slide"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="Mantling" type="Node" parent="StateChart/Root/Movement"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
@@ -501,10 +583,31 @@ to = NodePath("../../Grounded")
|
||||
event = &"grounded"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnMantleOtherSide" type="Node" parent="StateChart/Root/Movement/Mantling"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../OnWall/Hugging")
|
||||
event = &"on_wall"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="Slamming" type="Node" parent="StateChart/Root/Movement"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnSlamEnded" type="Node" parent="StateChart/Root/Movement/Slamming"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Grounded")
|
||||
event = &"grounded"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="Jump" type="Node" parent="StateChart/Root/Movement"]
|
||||
script = ExtResource("26_infe6")
|
||||
initial_state = NodePath("SimpleJump")
|
||||
|
||||
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/Jump"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Dashing/Dash")
|
||||
event = &"dash"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnMantle" type="Node" parent="StateChart/Root/Movement/Jump"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Mantling")
|
||||
@@ -520,10 +623,10 @@ to = NodePath("../../../Airborne/DoubleJumpEnabled")
|
||||
event = &"jump_ended"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnMegajump" type="Node" parent="StateChart/Root/Movement/Jump/SimpleJump"]
|
||||
[node name="OnSlide" type="Node" parent="StateChart/Root/Movement/Jump/SimpleJump"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../MegaJump")
|
||||
event = &"megajump"
|
||||
to = NodePath("../../../Sliding/AirGlideDoubleJumpEnabled")
|
||||
event = &"slide"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="DoubleJump" type="Node" parent="StateChart/Root/Movement/Jump"]
|
||||
@@ -535,19 +638,22 @@ to = NodePath("../../../Airborne/Falling")
|
||||
event = &"jump_ended"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnMegajump" type="Node" parent="StateChart/Root/Movement/Jump/DoubleJump"]
|
||||
[node name="OnSlide" type="Node" parent="StateChart/Root/Movement/Jump/DoubleJump"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../MegaJump")
|
||||
event = &"megajump"
|
||||
to = NodePath("../../../Sliding/AirGlide")
|
||||
event = &"slide"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="MegaJump" type="Node" parent="StateChart/Root/Movement/Jump"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="Dashing" type="Node" parent="StateChart/Root/Movement"]
|
||||
script = ExtResource("26_infe6")
|
||||
initial_state = NodePath("Dash")
|
||||
|
||||
[node name="OnDashEndedGrounded" type="Node" parent="StateChart/Root/Movement/Dashing"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Grounded")
|
||||
event = &"grounded"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnDashEnded" type="Node" parent="StateChart/Root/Movement/Dashing"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Airborne/Reset")
|
||||
@@ -572,33 +678,112 @@ script = ExtResource("27_34snm")
|
||||
[node name="ToWeaponDash" type="Node" parent="StateChart/Root/Movement/Dashing"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="Grounded" type="Node" parent="StateChart/Root/Movement"]
|
||||
script = ExtResource("27_34snm")
|
||||
[node name="Sliding" type="Node" parent="StateChart/Root/Movement"]
|
||||
script = ExtResource("26_infe6")
|
||||
initial_state = NodePath("GroundSlide")
|
||||
|
||||
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
||||
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/Sliding"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Dashing/Dash")
|
||||
event = &"dash"
|
||||
event = &"actually_no_dash"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
||||
[node name="OnMantle" type="Node" parent="StateChart/Root/Movement/Sliding"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Jump/SimpleJump")
|
||||
to = NodePath("../../Mantling")
|
||||
event = &"mantle"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="GroundSlide" type="Node" parent="StateChart/Root/Movement/Sliding"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnSlideReleased" type="Node" parent="StateChart/Root/Movement/Sliding/GroundSlide"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Grounded")
|
||||
event = &"slide_released"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnAirborne" type="Node" parent="StateChart/Root/Movement/Sliding/GroundSlide"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../AirGlideDoubleJumpEnabled")
|
||||
event = &"start_falling"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Sliding/GroundSlide"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Jump/SimpleJump")
|
||||
event = &"jump"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnMegajump" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
||||
[node name="OnCancel" type="Node" parent="StateChart/Root/Movement/Sliding/GroundSlide"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Jump/MegaJump")
|
||||
event = &"megajump"
|
||||
to = NodePath("../../SlideCanceled")
|
||||
event = &"slide_canceled"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnAirborne" type="Node" parent="StateChart/Root/Movement/Grounded"]
|
||||
[node name="AirGlideDoubleJumpEnabled" type="Node" parent="StateChart/Root/Movement/Sliding"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnSlideReleased" type="Node" parent="StateChart/Root/Movement/Sliding/AirGlideDoubleJumpEnabled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Airborne/CoyoteEnabled")
|
||||
to = NodePath("../../../Airborne/Reset")
|
||||
event = &"slide_released"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnGrounded" type="Node" parent="StateChart/Root/Movement/Sliding/AirGlideDoubleJumpEnabled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../GroundSlide")
|
||||
event = &"grounded"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Sliding/AirGlideDoubleJumpEnabled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Jump/DoubleJump")
|
||||
event = &"jump"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="AirGlide" type="Node" parent="StateChart/Root/Movement/Sliding"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnSlideReleased" type="Node" parent="StateChart/Root/Movement/Sliding/AirGlide"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Airborne/Reset")
|
||||
event = &"slide_released"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnGrounded" type="Node" parent="StateChart/Root/Movement/Sliding/AirGlide"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../GroundSlide")
|
||||
event = &"grounded"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="SlideCanceled" type="Node" parent="StateChart/Root/Movement/Sliding"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnAirborne" type="Node" parent="StateChart/Root/Movement/Sliding/SlideCanceled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Airborne/CoyoteEnabled")
|
||||
event = &"start_falling"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/Sliding/SlideCanceled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Dashing/Dash")
|
||||
event = &"dash"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Sliding/SlideCanceled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Jump/SimpleJump")
|
||||
event = &"jump"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnSlideReleased" type="Node" parent="StateChart/Root/Movement/Sliding/SlideCanceled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Grounded")
|
||||
event = &"slide_released"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="Airborne" type="Node" parent="StateChart/Root/Movement"]
|
||||
script = ExtResource("26_infe6")
|
||||
initial_state = NodePath("CoyoteEnabled")
|
||||
@@ -609,7 +794,7 @@ default_state = NodePath("../CoyoteEnabled")
|
||||
|
||||
[node name="OnWallRun" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../OnWall/RunningCoyoteEnabled")
|
||||
to = NodePath("../../OnWall/Running")
|
||||
event = &"wall_run"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
@@ -625,13 +810,19 @@ to = NodePath("../../Grounded")
|
||||
event = &"grounded"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnSlam" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Slamming")
|
||||
event = &"slam"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="CoyoteEnabled" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnMegajump" type="Node" parent="StateChart/Root/Movement/Airborne/CoyoteEnabled"]
|
||||
[node name="OnSlide" type="Node" parent="StateChart/Root/Movement/Airborne/CoyoteEnabled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Jump/MegaJump")
|
||||
event = &"megajump"
|
||||
to = NodePath("../../../Sliding/AirGlideDoubleJumpEnabled")
|
||||
event = &"slide"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Airborne/CoyoteEnabled"]
|
||||
@@ -649,16 +840,16 @@ delay_in_seconds = "0.0"
|
||||
[node name="DoubleJumpEnabled" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnWallHug" type="Node" parent="StateChart/Root/Movement/Airborne/DoubleJumpEnabled"]
|
||||
[node name="OnSlide" type="Node" parent="StateChart/Root/Movement/Airborne/DoubleJumpEnabled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../OnWall/HuggingCoyoteEnabled")
|
||||
event = &"wall_hug"
|
||||
to = NodePath("../../../Sliding/AirGlideDoubleJumpEnabled")
|
||||
event = &"slide"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnMegajump" type="Node" parent="StateChart/Root/Movement/Airborne/DoubleJumpEnabled"]
|
||||
[node name="OnWallHug" type="Node" parent="StateChart/Root/Movement/Airborne/DoubleJumpEnabled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Jump/MegaJump")
|
||||
event = &"megajump"
|
||||
to = NodePath("../../../OnWall/Hugging")
|
||||
event = &"wall_hug"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/Airborne/DoubleJumpEnabled"]
|
||||
@@ -670,9 +861,15 @@ delay_in_seconds = "0.0"
|
||||
[node name="Falling" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnSlide" type="Node" parent="StateChart/Root/Movement/Airborne/Falling"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Sliding/AirGlide")
|
||||
event = &"slide"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnWallHug" type="Node" parent="StateChart/Root/Movement/Airborne/Falling"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../OnWall/HuggingCoyoteEnabled")
|
||||
to = NodePath("../../../OnWall/Hugging")
|
||||
event = &"wall_hug"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
@@ -682,28 +879,22 @@ to = NodePath("../../DoubleJumpEnabled")
|
||||
event = &"enable_double_jump"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnWallJump" type="Node" parent="StateChart/Root/Movement/Airborne/Falling"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Jump/DoubleJump")
|
||||
event = &"wall_jump"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnWall" type="Node" parent="StateChart/Root/Movement"]
|
||||
script = ExtResource("26_infe6")
|
||||
initial_state = NodePath("Hugging")
|
||||
|
||||
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/OnWall"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Dashing/Dash")
|
||||
event = &"dash"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnGrounded" type="Node" parent="StateChart/Root/Movement/OnWall"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Grounded")
|
||||
event = &"grounded"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnMegajump" type="Node" parent="StateChart/Root/Movement/OnWall"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Jump/MegaJump")
|
||||
event = &"megajump"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnLeaveWall" type="Node" parent="StateChart/Root/Movement/OnWall"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Airborne/Reset")
|
||||
@@ -716,90 +907,54 @@ to = NodePath("../../Mantling")
|
||||
event = &"mantle"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="HuggingCoyoteEnabled" type="Node" parent="StateChart/Root/Movement/OnWall"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnExpiration" type="Node" parent="StateChart/Root/Movement/OnWall/HuggingCoyoteEnabled"]
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Hugging")
|
||||
event = &"coyote_expired"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/HuggingCoyoteEnabled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Jump/DoubleJump")
|
||||
to = NodePath("../../Jump/SimpleJump")
|
||||
event = &"jump"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="Hugging" type="Node" parent="StateChart/Root/Movement/OnWall"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/Hugging"]
|
||||
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/OnWall/Hugging"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Jump/SimpleJump")
|
||||
event = &"jump"
|
||||
to = NodePath("../../../Dashing/Dash")
|
||||
event = &"dash"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="Hanging" type="Node" parent="StateChart/Root/Movement/OnWall"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/Hanging"]
|
||||
[node name="OnDash" type="Node" parent="StateChart/Root/Movement/OnWall/Hanging"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Jump/SimpleJump")
|
||||
event = &"jump"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="RunningCoyoteEnabled" type="Node" parent="StateChart/Root/Movement/OnWall"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/RunningCoyoteEnabled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Jump/DoubleJump")
|
||||
event = &"jump"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnExpiration" type="Node" parent="StateChart/Root/Movement/OnWall/RunningCoyoteEnabled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../Running")
|
||||
event = &"coyote_expired"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnLeaveWall" type="Node" parent="StateChart/Root/Movement/OnWall/RunningCoyoteEnabled"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Airborne/CoyoteEnabled")
|
||||
event = &"start_falling"
|
||||
to = NodePath("../../../Dashing/Dash")
|
||||
event = &"dash"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="Running" type="Node" parent="StateChart/Root/Movement/OnWall"]
|
||||
script = ExtResource("27_34snm")
|
||||
|
||||
[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/Running"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Jump/SimpleJump")
|
||||
event = &"jump"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[node name="OnLeaveWall" type="Node" parent="StateChart/Root/Movement/OnWall/Running"]
|
||||
script = ExtResource("28_n7qhm")
|
||||
to = NodePath("../../../Airborne/CoyoteEnabled")
|
||||
event = &"start_falling"
|
||||
delay_in_seconds = "0.0"
|
||||
|
||||
[connection signal="input_aim_canceled" from="InputController" to="." method="OnInputAimCanceled"]
|
||||
[connection signal="input_aim_down" from="InputController" to="." method="OnInputAimDown"]
|
||||
[connection signal="input_aim_pressed" from="InputController" to="." method="OnInputAimPressed"]
|
||||
[connection signal="input_aim_released" from="InputController" to="." method="OnInputAimReleased"]
|
||||
[connection signal="input_dash" from="InputController" to="." method="OnInputDashPressed"]
|
||||
[connection signal="input_device_changed" from="InputController" to="." method="InputDeviceChanged"]
|
||||
[connection signal="input_empower_down" from="InputController" to="." method="OnInputEmpowerDown"]
|
||||
[connection signal="input_empower_released" from="InputController" to="." method="OnInputEmpowerReleased"]
|
||||
[connection signal="input_hit" from="InputController" to="." method="OnInputHitPressed"]
|
||||
[connection signal="input_jump_ended" from="InputController" to="." method="OnInputJumpEnded"]
|
||||
[connection signal="input_jump_ongoing" from="InputController" to="." method="OnInputJumpOngoing"]
|
||||
[connection signal="input_jump_started" from="InputController" to="." method="OnInputJumpStarted"]
|
||||
[connection signal="input_move" from="InputController" to="." method="OnInputMove"]
|
||||
[connection signal="input_move_keyboard" from="InputController" to="." method="OnInputMoveKeyboard"]
|
||||
[connection signal="input_parry" from="InputController" to="." method="OnInputParryPressed"]
|
||||
[connection signal="input_rotate_floorplane" from="InputController" to="." method="OnInputRotateFloorplane"]
|
||||
[connection signal="input_rotate_y" from="InputController" to="." method="OnInputRotateY"]
|
||||
[connection signal="input_throw" from="InputController" to="." method="OnInputThrowPressed"]
|
||||
[connection signal="input_slam" from="InputController" to="." method="OnInputSlamPressed"]
|
||||
[connection signal="input_slide_ended" from="InputController" to="." method="OnInputSlideEnded"]
|
||||
[connection signal="input_slide_started" from="InputController" to="." method="OnInputSlideStarted"]
|
||||
[connection signal="WallDetected" from="WallHugSystem" to="." method="OnWallDetected"]
|
||||
|
||||
@@ -40,17 +40,13 @@ public partial class CapsuleCollider : CollisionShape3D
|
||||
return Mathf.IsEqualApprox(_shape.Height, CapsuleCrouchHeight);
|
||||
}
|
||||
|
||||
public void Crouch(float delta, float crouchTransitionSpeed)
|
||||
public void Crouch()
|
||||
{
|
||||
_shape.Height -= delta * crouchTransitionSpeed;
|
||||
|
||||
_shape.Height = Mathf.Clamp(_shape.Height, CapsuleCrouchHeight, CapsuleDefaultHeight);
|
||||
_shape.Height = CapsuleCrouchHeight;
|
||||
}
|
||||
|
||||
public void UndoCrouching(float delta, float crouchTransitionSpeed)
|
||||
public void Uncrouch()
|
||||
{
|
||||
_shape.Height += delta * crouchTransitionSpeed;
|
||||
|
||||
_shape.Height = Mathf.Clamp(_shape.Height, CapsuleCrouchHeight, CapsuleDefaultHeight);
|
||||
_shape.Height = CapsuleDefaultHeight;
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -146,6 +146,16 @@ aim_dash={
|
||||
|
||||
locale/translations=PackedStringArray("res://addons/maaacks_game_template/base/translations/menus_translations.en.translation", "res://addons/maaacks_game_template/base/translations/menus_translations.fr.translation")
|
||||
|
||||
[layer_names]
|
||||
|
||||
3d_physics/layer_1="Player"
|
||||
3d_physics/layer_2="2"
|
||||
3d_physics/layer_3="3"
|
||||
3d_physics/layer_4="4"
|
||||
3d_physics/layer_5="enemies"
|
||||
3d_physics/layer_9="terrain"
|
||||
3d_physics/layer_17="weapon"
|
||||
|
||||
[maaacks_game_template]
|
||||
|
||||
disable_update_check=false
|
||||
@@ -154,6 +164,7 @@ copy_path="res://scenes"
|
||||
|
||||
[physics]
|
||||
|
||||
3d/run_on_separate_thread=true
|
||||
common/physics_jitter_fix=0.0
|
||||
3d/physics_engine="Jolt Physics"
|
||||
common/physics_interpolation=true
|
||||
@@ -161,5 +172,6 @@ common/physics_interpolation=true
|
||||
[rendering]
|
||||
|
||||
textures/vram_compression/import_etc2_astc=true
|
||||
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=5
|
||||
environment/volumetric_fog/volume_size=256
|
||||
environment/volumetric_fog/volume_depth=256
|
||||
|
||||
154
scenes/enemies/Enemy.cs
Normal file
154
scenes/enemies/Enemy.cs
Normal file
@@ -0,0 +1,154 @@
|
||||
using System;
|
||||
using Godot;
|
||||
using Movementtests.interfaces;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class Enemy : CharacterBody3D,
|
||||
IDamageable,
|
||||
IDamageDealer,
|
||||
IHealthable,
|
||||
IKillable,
|
||||
IMoveable,
|
||||
ISpawnable,
|
||||
IKnockbackable
|
||||
{
|
||||
// Signals and events
|
||||
public event Action<IDamageable, DamageRecord> DamageTaken;
|
||||
public event Action<IHealthable, float> HealthChanged;
|
||||
public event Action<IHealthable> HealthDepleted;
|
||||
|
||||
// Public export components
|
||||
[Export]
|
||||
public Node3D Target { get; set; }
|
||||
|
||||
[ExportGroup("Health")]
|
||||
[Export]
|
||||
public Node CHealth { get; set; }
|
||||
[Export]
|
||||
public RHealth RHealth { get; set; }
|
||||
|
||||
[Export]
|
||||
public RDeathEffect[] DeathEffects { get; set; }
|
||||
|
||||
[ExportGroup("Damage")]
|
||||
[Export]
|
||||
public Node CDamage { get; set; }
|
||||
[Export]
|
||||
public RDamage RDamage { get; set; }
|
||||
[Export]
|
||||
public Node CKnockback { get; set; }
|
||||
[Export]
|
||||
public RKnockback RKnockback { get; set; }
|
||||
|
||||
[ExportGroup("Movement")]
|
||||
[Export]
|
||||
public Node CMovement { get; set; }
|
||||
[Export]
|
||||
public RMovement RMovement { get; set; }
|
||||
|
||||
// Public stuff
|
||||
public float CurrentHealth { get; set; }
|
||||
|
||||
// Private stuff
|
||||
private Area3D _damageBox;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
Initialize();
|
||||
SetupSignals();
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_damageBox = GetNode<Area3D>("DamageBox");
|
||||
|
||||
if (CMovement is IMoveable moveable && RMovement != null) moveable.RMovement = RMovement;
|
||||
if (CHealth is IHealthable healthable && RHealth != null)
|
||||
{
|
||||
healthable.RHealth = RHealth;
|
||||
healthable.CurrentHealth = RHealth.StartingHealth;
|
||||
}
|
||||
if (CKnockback is IKnockbackable knockbackable && RKnockback != null) knockbackable.RKnockback = RKnockback;
|
||||
}
|
||||
|
||||
public void SetupSignals()
|
||||
{
|
||||
_damageBox.BodyEntered += OnDamageBoxTriggered;
|
||||
if (CDamage is IDamageable damageable)
|
||||
{
|
||||
damageable.DamageTaken += ReduceHealth;
|
||||
damageable.DamageTaken += RegisterKnockback;
|
||||
}
|
||||
if (CHealth is IHealthable healthable) healthable.HealthDepleted += Kill;
|
||||
}
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
var targetPlanar = new Vector3(Target.GlobalPosition.X, GlobalPosition.Y, Target.GlobalPosition.Z);
|
||||
LookAt(targetPlanar);
|
||||
|
||||
var inputs = new MovementInputs(
|
||||
Velocity: Velocity,
|
||||
TargetLocation: Target.GlobalPosition,
|
||||
isOnFloor: IsOnFloor(),
|
||||
gravity: GetGravity(),
|
||||
delta: delta
|
||||
);
|
||||
Velocity = ComputeVelocity(inputs);
|
||||
Velocity += ComputeKnockback();
|
||||
MoveAndSlide();
|
||||
}
|
||||
|
||||
public Vector3 ComputeVelocity(MovementInputs inputs)
|
||||
{
|
||||
if (CMovement is not IMoveable movement) return Vector3.Zero;
|
||||
return movement!.ComputeVelocity(inputs);
|
||||
}
|
||||
|
||||
public void OnDamageBoxTriggered(Node3D body)
|
||||
{
|
||||
if (body is not IDamageable damageable) return;
|
||||
|
||||
var damageRecord = new DamageRecord(this, RDamage);
|
||||
damageable.TakeDamage(damageRecord);
|
||||
}
|
||||
|
||||
public DamageRecord TakeDamage(DamageRecord damageRecord)
|
||||
{
|
||||
if (CDamage is not IDamageable damageable)
|
||||
return damageRecord with { Damage = new RDamage(0, damageRecord.Damage.DamageType) };
|
||||
|
||||
var finalDamage = damageable.TakeDamage(damageRecord);
|
||||
DamageTaken?.Invoke(this, finalDamage);
|
||||
|
||||
GD.Print($"Received damage: {finalDamage.Damage.DamageDealt}");
|
||||
return finalDamage;
|
||||
}
|
||||
|
||||
public void ReduceHealth(IDamageable source, DamageRecord damageRecord)
|
||||
{
|
||||
if (CHealth is not IHealthable healthable) return;
|
||||
healthable.ReduceHealth(source, damageRecord);
|
||||
}
|
||||
|
||||
public void Kill(IHealthable source)
|
||||
{
|
||||
foreach (var killable in DeathEffects.ToIKillables())
|
||||
{
|
||||
killable.Kill(source);
|
||||
}
|
||||
QueueFree();
|
||||
}
|
||||
|
||||
public void RegisterKnockback(IDamageable source, DamageRecord damageRecord)
|
||||
{
|
||||
if (CKnockback is not IKnockbackable knockbackable) return;
|
||||
knockbackable.RegisterKnockback(source, damageRecord);
|
||||
}
|
||||
|
||||
public Vector3 ComputeKnockback()
|
||||
{
|
||||
if (CKnockback is not IKnockbackable knockbackable) return Vector3.Zero;
|
||||
return knockbackable.ComputeKnockback();
|
||||
}
|
||||
}
|
||||
1
scenes/enemies/Enemy.cs.uid
Normal file
1
scenes/enemies/Enemy.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bn7sc6id7n166
|
||||
111
scenes/enemies/flying_enemy/flying_enemy.tscn
Normal file
111
scenes/enemies/flying_enemy/flying_enemy.tscn
Normal file
@@ -0,0 +1,111 @@
|
||||
[gd_scene load_steps=20 format=3 uid="uid://cmlud1hwkd6sv"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/Enemy.cs" id="1_q8l7o"]
|
||||
[ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://components/damage/RDamageModifier.cs" id="2_1bsgx"]
|
||||
[ext_resource type="Resource" uid="uid://dg1xbjhyhgnnk" path="res://scenes/enemies/flying_enemy/flying_enemy_health.tres" id="2_ma2bq"]
|
||||
[ext_resource type="Resource" uid="uid://dgo65k2ceqfvy" path="res://scenes/enemies/flying_enemy/flying_enemy_damage.tres" id="2_on7rt"]
|
||||
[ext_resource type="Resource" uid="uid://bwqjaom4k7rc3" path="res://scenes/enemies/flying_enemy/flying_enemy_movement.tres" id="4_dejyg"]
|
||||
[ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://components/health/CHealth.cs" id="4_ys4jv"]
|
||||
[ext_resource type="PackedScene" uid="uid://dmw5ibwrb483f" path="res://components/movement/CFlyingMovement.tscn" id="7_vaeds"]
|
||||
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://components/movement/RMovement.cs" id="8_on7rt"]
|
||||
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://components/damage/CDamageable.cs" id="8_uotso"]
|
||||
[ext_resource type="PackedScene" uid="uid://bctpe34ddamg5" path="res://components/knockback/CKnockback.tscn" id="10_dejyg"]
|
||||
[ext_resource type="Resource" uid="uid://dt7a1io5o0b8s" path="res://scenes/enemies/flying_enemy/flying_enemy_knockback.tres" id="11_mpa2u"]
|
||||
|
||||
[sub_resource type="Resource" id="Resource_jnv07"]
|
||||
script = ExtResource("2_1bsgx")
|
||||
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
|
||||
|
||||
[sub_resource type="Resource" id="Resource_53j1c"]
|
||||
script = ExtResource("2_1bsgx")
|
||||
DamageType = 1
|
||||
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
|
||||
|
||||
[sub_resource type="Resource" id="Resource_on7rt"]
|
||||
script = ExtResource("8_on7rt")
|
||||
Speed = 3.0
|
||||
TargetHeight = 10.0
|
||||
metadata/_custom_type_script = "uid://dtpxijlnb2c5"
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_b46rq"]
|
||||
|
||||
[sub_resource type="SphereMesh" id="SphereMesh_1bsgx"]
|
||||
|
||||
[sub_resource type="SphereMesh" id="SphereMesh_4yfjf"]
|
||||
radius = 0.05
|
||||
height = 0.1
|
||||
radial_segments = 4
|
||||
rings = 4
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4yfjf"]
|
||||
albedo_color = Color(0.06469653, 0.06469653, 0.06469653, 1)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_4yfjf"]
|
||||
size = Vector3(1, 1, 1.5)
|
||||
|
||||
[node name="FlyingEnemy" type="CharacterBody3D" node_paths=PackedStringArray("CHealth", "CDamage", "CKnockback", "CMovement")]
|
||||
collision_layer = 16
|
||||
collision_mask = 273
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_q8l7o")
|
||||
CHealth = NodePath("CHealth")
|
||||
RHealth = ExtResource("2_ma2bq")
|
||||
DeathEffects = Array[Object]([])
|
||||
CDamage = NodePath("CDamageable")
|
||||
RDamage = ExtResource("2_on7rt")
|
||||
CKnockback = NodePath("CKnockback")
|
||||
RKnockback = ExtResource("11_mpa2u")
|
||||
CMovement = NodePath("CFlyingMovement")
|
||||
RMovement = ExtResource("4_dejyg")
|
||||
|
||||
[node name="CHealth" type="Node" parent="."]
|
||||
script = ExtResource("4_ys4jv")
|
||||
RHealth = ExtResource("2_ma2bq")
|
||||
metadata/_custom_type_script = "uid://bjwrpv3jpsc1e"
|
||||
|
||||
[node name="CDamageable" type="Node" parent="."]
|
||||
script = ExtResource("8_uotso")
|
||||
DamageModifiers = Array[Object]([SubResource("Resource_jnv07"), SubResource("Resource_53j1c")])
|
||||
metadata/_custom_type_script = "uid://b0u23nkpaimyc"
|
||||
|
||||
[node name="CFlyingMovement" parent="." instance=ExtResource("7_vaeds")]
|
||||
RMovement = SubResource("Resource_on7rt")
|
||||
TerrainCollision = 256
|
||||
|
||||
[node name="CKnockback" parent="." instance=ExtResource("10_dejyg")]
|
||||
RKnockback = ExtResource("11_mpa2u")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
shape = SubResource("SphereShape3D_b46rq")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
layers = 33
|
||||
mesh = SubResource("SphereMesh_1bsgx")
|
||||
|
||||
[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.2, 0, -0.5)
|
||||
layers = 33
|
||||
cast_shadow = 0
|
||||
ignore_occlusion_culling = true
|
||||
mesh = SubResource("SphereMesh_4yfjf")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_4yfjf")
|
||||
|
||||
[node name="MeshInstance3D3" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.2, 0, -0.5)
|
||||
layers = 33
|
||||
cast_shadow = 0
|
||||
ignore_occlusion_culling = true
|
||||
mesh = SubResource("SphereMesh_4yfjf")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_4yfjf")
|
||||
|
||||
[node name="GroundDistance" type="RayCast3D" parent="."]
|
||||
target_position = Vector3(0, 0, 0)
|
||||
collision_mask = 272
|
||||
|
||||
[node name="DamageBox" type="Area3D" parent="."]
|
||||
collision_layer = 0
|
||||
monitorable = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="DamageBox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.75)
|
||||
shape = SubResource("BoxShape3D_4yfjf")
|
||||
8
scenes/enemies/flying_enemy/flying_enemy_damage.tres
Normal file
8
scenes/enemies/flying_enemy/flying_enemy_damage.tres
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="Resource" script_class="RDamage" load_steps=2 format=3 uid="uid://dgo65k2ceqfvy"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://components/damage/RDamage.cs" id="1_h6law"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_h6law")
|
||||
DamageType = 3
|
||||
metadata/_custom_type_script = "uid://jitubgv6judn"
|
||||
8
scenes/enemies/flying_enemy/flying_enemy_health.tres
Normal file
8
scenes/enemies/flying_enemy/flying_enemy_health.tres
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="Resource" script_class="RHealth" load_steps=2 format=3 uid="uid://dg1xbjhyhgnnk"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://components/health/RHealth.cs" id="1_jht15"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_jht15")
|
||||
StartingHealth = 50.0
|
||||
metadata/_custom_type_script = "uid://baiapod3csndf"
|
||||
8
scenes/enemies/flying_enemy/flying_enemy_knockback.tres
Normal file
8
scenes/enemies/flying_enemy/flying_enemy_knockback.tres
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="Resource" script_class="RKnockback" load_steps=2 format=3 uid="uid://dt7a1io5o0b8s"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b44cse62qru7j" path="res://components/knockback/RKnockback.cs" id="1_yq03x"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_yq03x")
|
||||
Modifier = 10.0
|
||||
metadata/_custom_type_script = "uid://b44cse62qru7j"
|
||||
10
scenes/enemies/flying_enemy/flying_enemy_movement.tres
Normal file
10
scenes/enemies/flying_enemy/flying_enemy_movement.tres
Normal file
@@ -0,0 +1,10 @@
|
||||
[gd_resource type="Resource" script_class="RMovement" load_steps=2 format=3 uid="uid://bwqjaom4k7rc3"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://components/movement/RMovement.cs" id="1_3yq0a"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_3yq0a")
|
||||
Speed = 3.0
|
||||
Acceleration = 5.0
|
||||
TargetHeight = 10.0
|
||||
metadata/_custom_type_script = "uid://dtpxijlnb2c5"
|
||||
107
scenes/enemies/grounded_enemy/grounded_enemy.tscn
Normal file
107
scenes/enemies/grounded_enemy/grounded_enemy.tscn
Normal file
@@ -0,0 +1,107 @@
|
||||
[gd_scene load_steps=19 format=3 uid="uid://dxt0e2ugmttqq"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/Enemy.cs" id="1_r6506"]
|
||||
[ext_resource type="Resource" uid="uid://otfc2snh8umc" path="res://scenes/enemies/grounded_enemy/grounded_enemy_damage.tres" id="2_bn56u"]
|
||||
[ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://components/health/CHealth.cs" id="2_gsmti"]
|
||||
[ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://components/damage/RDamageModifier.cs" id="2_r3cnf"]
|
||||
[ext_resource type="Resource" uid="uid://bohbojc68j7y1" path="res://scenes/enemies/grounded_enemy/grounded_enemy_health.tres" id="2_w4lm8"]
|
||||
[ext_resource type="Resource" uid="uid://bqq6uukbdfysr" path="res://scenes/enemies/grounded_enemy/grounded_enemy_movement.tres" id="4_na24f"]
|
||||
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://components/damage/CDamageable.cs" id="7_1tw73"]
|
||||
[ext_resource type="PackedScene" uid="uid://dbr7ioio158ew" path="res://components/movement/CGroundedMovement.tscn" id="7_qyswd"]
|
||||
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://components/movement/RMovement.cs" id="8_6d4gl"]
|
||||
[ext_resource type="PackedScene" uid="uid://bctpe34ddamg5" path="res://components/knockback/CKnockback.tscn" id="10_jqqi6"]
|
||||
[ext_resource type="Resource" uid="uid://cektf6waf4s04" path="res://scenes/enemies/grounded_enemy/grounded_enemy_knockback.tres" id="11_8k3xb"]
|
||||
|
||||
[sub_resource type="Resource" id="Resource_qj0ob"]
|
||||
script = ExtResource("2_r3cnf")
|
||||
Modifier = 3.0
|
||||
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
|
||||
|
||||
[sub_resource type="Resource" id="Resource_6d4gl"]
|
||||
script = ExtResource("8_6d4gl")
|
||||
Speed = 5.0
|
||||
metadata/_custom_type_script = "uid://dtpxijlnb2c5"
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_62kkh"]
|
||||
|
||||
[sub_resource type="CapsuleMesh" id="CapsuleMesh_3uydm"]
|
||||
|
||||
[sub_resource type="SphereMesh" id="SphereMesh_4yfjf"]
|
||||
radius = 0.05
|
||||
height = 0.1
|
||||
radial_segments = 4
|
||||
rings = 4
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4yfjf"]
|
||||
albedo_color = Color(0.06469653, 0.06469653, 0.06469653, 1)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_4yfjf"]
|
||||
size = Vector3(1, 2, 2)
|
||||
|
||||
[node name="GroundedEnemy" type="CharacterBody3D" node_paths=PackedStringArray("CHealth", "CDamage", "CKnockback", "CMovement")]
|
||||
collision_layer = 16
|
||||
collision_mask = 273
|
||||
script = ExtResource("1_r6506")
|
||||
CHealth = NodePath("CHealth")
|
||||
RHealth = ExtResource("2_w4lm8")
|
||||
DeathEffects = Array[Object]([])
|
||||
CDamage = NodePath("CDamageable")
|
||||
RDamage = ExtResource("2_bn56u")
|
||||
CKnockback = NodePath("CKnockback")
|
||||
RKnockback = ExtResource("11_8k3xb")
|
||||
CMovement = NodePath("CGroundedMovement")
|
||||
RMovement = ExtResource("4_na24f")
|
||||
|
||||
[node name="CHealth" type="Node" parent="."]
|
||||
script = ExtResource("2_gsmti")
|
||||
RHealth = ExtResource("2_w4lm8")
|
||||
metadata/_custom_type_script = "uid://bjwrpv3jpsc1e"
|
||||
|
||||
[node name="CDamageable" type="Node" parent="."]
|
||||
script = ExtResource("7_1tw73")
|
||||
DamageModifiers = Array[Object]([SubResource("Resource_qj0ob")])
|
||||
metadata/_custom_type_script = "uid://b0u23nkpaimyc"
|
||||
|
||||
[node name="CGroundedMovement" parent="." node_paths=PackedStringArray("WallInFrontRayCast") instance=ExtResource("7_qyswd")]
|
||||
RMovement = SubResource("Resource_6d4gl")
|
||||
WallInFrontRayCast = NodePath("../WallInFrontRayCast")
|
||||
|
||||
[node name="CKnockback" parent="." instance=ExtResource("10_jqqi6")]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||
shape = SubResource("CapsuleShape3D_62kkh")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||
layers = 33
|
||||
mesh = SubResource("CapsuleMesh_3uydm")
|
||||
|
||||
[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.2, 1.5, -0.5)
|
||||
layers = 33
|
||||
cast_shadow = 0
|
||||
ignore_occlusion_culling = true
|
||||
mesh = SubResource("SphereMesh_4yfjf")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_4yfjf")
|
||||
|
||||
[node name="MeshInstance3D3" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.2, 1.5, -0.5)
|
||||
layers = 33
|
||||
cast_shadow = 0
|
||||
ignore_occlusion_culling = true
|
||||
mesh = SubResource("SphereMesh_4yfjf")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_4yfjf")
|
||||
|
||||
[node name="WallInFrontRayCast" type="RayCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
|
||||
target_position = Vector3(0, 0, -1.5)
|
||||
collision_mask = 272
|
||||
|
||||
[node name="DamageBox" type="Area3D" parent="."]
|
||||
collision_layer = 0
|
||||
monitorable = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="DamageBox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -0.5)
|
||||
shape = SubResource("BoxShape3D_4yfjf")
|
||||
8
scenes/enemies/grounded_enemy/grounded_enemy_damage.tres
Normal file
8
scenes/enemies/grounded_enemy/grounded_enemy_damage.tres
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="Resource" script_class="RDamage" load_steps=2 format=3 uid="uid://otfc2snh8umc"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://components/damage/RDamage.cs" id="1_y415a"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_y415a")
|
||||
DamageDealt = 2.0
|
||||
metadata/_custom_type_script = "uid://jitubgv6judn"
|
||||
7
scenes/enemies/grounded_enemy/grounded_enemy_health.tres
Normal file
7
scenes/enemies/grounded_enemy/grounded_enemy_health.tres
Normal file
@@ -0,0 +1,7 @@
|
||||
[gd_resource type="Resource" script_class="RHealth" load_steps=2 format=3 uid="uid://bohbojc68j7y1"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://components/health/RHealth.cs" id="1_h6jgd"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_h6jgd")
|
||||
metadata/_custom_type_script = "uid://baiapod3csndf"
|
||||
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="Resource" script_class="RKnockback" load_steps=2 format=3 uid="uid://cektf6waf4s04"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b44cse62qru7j" path="res://components/knockback/RKnockback.cs" id="1_vdia8"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_vdia8")
|
||||
Modifier = 10.0
|
||||
metadata/_custom_type_script = "uid://b44cse62qru7j"
|
||||
10
scenes/enemies/grounded_enemy/grounded_enemy_movement.tres
Normal file
10
scenes/enemies/grounded_enemy/grounded_enemy_movement.tres
Normal file
@@ -0,0 +1,10 @@
|
||||
[gd_resource type="Resource" script_class="RMovement" load_steps=2 format=3 uid="uid://bqq6uukbdfysr"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://components/movement/RMovement.cs" id="1_hsy8g"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_hsy8g")
|
||||
Speed = 5.0
|
||||
Acceleration = 3.0
|
||||
GravityModifier = 5.0
|
||||
metadata/_custom_type_script = "uid://dtpxijlnb2c5"
|
||||
@@ -20,6 +20,6 @@ public partial class Path : Path3D
|
||||
|
||||
public void Teardown()
|
||||
{
|
||||
QueueFree();
|
||||
if (!IsQueuedForDeletion()) QueueFree();
|
||||
}
|
||||
}
|
||||
69
scenes/spawners/Spawner.cs
Normal file
69
scenes/spawners/Spawner.cs
Normal file
@@ -0,0 +1,69 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
public partial class Spawner : Node3D
|
||||
{
|
||||
[Export(PropertyHint.NodeType)]
|
||||
public PackedScene EnemyToSpawn { get; set; }
|
||||
|
||||
[Export]
|
||||
public RMovement MovementInputs { get; set; }
|
||||
[Export]
|
||||
public RHealth HealthInputs { get; set; }
|
||||
[Export]
|
||||
public RDamage DamageInputs { get; set; }
|
||||
|
||||
[Export]
|
||||
public Node3D Target { get; set; }
|
||||
|
||||
[Export(PropertyHint.Range, "0.1, 100, 0.1, or_greater")]
|
||||
public float SpawnInterval { get; set; } = 1.0f;
|
||||
[Export]
|
||||
public bool IsActiveOnStart { get; set; } = true;
|
||||
|
||||
private float _spawnTimer;
|
||||
private bool _isActive;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_isActive = IsActiveOnStart;
|
||||
_spawnTimer = SpawnInterval;
|
||||
}
|
||||
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
if (!_isActive) return;
|
||||
|
||||
_spawnTimer -= (float) delta;
|
||||
if (_spawnTimer <= 0) Spawn();
|
||||
}
|
||||
|
||||
public void Spawn()
|
||||
{
|
||||
if (EnemyToSpawn == null || !EnemyToSpawn.CanInstantiate()) return;
|
||||
|
||||
if (EnemyToSpawn.Instantiate() is not Enemy spawnedInstance) return;
|
||||
|
||||
spawnedInstance.Target = Target;
|
||||
spawnedInstance.RMovement = MovementInputs;
|
||||
spawnedInstance.RDamage = DamageInputs;
|
||||
spawnedInstance.RHealth = HealthInputs;
|
||||
spawnedInstance.Initialize();
|
||||
|
||||
GetTree().GetCurrentScene().AddChild(spawnedInstance);
|
||||
spawnedInstance.GlobalPosition = GlobalPosition;
|
||||
|
||||
_spawnTimer = SpawnInterval;
|
||||
}
|
||||
|
||||
public void StartSpawning()
|
||||
{
|
||||
_isActive = true;
|
||||
_spawnTimer = SpawnInterval;
|
||||
}
|
||||
|
||||
public void StopSpawning()
|
||||
{
|
||||
_isActive = false;
|
||||
}
|
||||
}
|
||||
1
scenes/spawners/Spawner.cs.uid
Normal file
1
scenes/spawners/Spawner.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://djyspwixi01j5
|
||||
10
scenes/spawners/spawner.tscn
Normal file
10
scenes/spawners/spawner.tscn
Normal file
@@ -0,0 +1,10 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://c305mfrtumcyq"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://djyspwixi01j5" path="res://scenes/spawners/Spawner.cs" id="1_2otbo"]
|
||||
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="2_2otbo"]
|
||||
|
||||
[node name="Spawner" type="Node3D"]
|
||||
script = ExtResource("1_2otbo")
|
||||
SceneToSpawn = ExtResource("2_2otbo")
|
||||
|
||||
[node name="Marker3D" type="Marker3D" parent="."]
|
||||
@@ -10,7 +10,6 @@ font_size = 30
|
||||
|
||||
[node name="TutoTrigger" type="Area3D"]
|
||||
collision_layer = 0
|
||||
collision_mask = 16
|
||||
script = ExtResource("1_w8mpv")
|
||||
|
||||
[node name="Control" type="Control" parent="."]
|
||||
|
||||
9
systems/damage/EDamageTypes.cs
Normal file
9
systems/damage/EDamageTypes.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace Movementtests.systems.damage;
|
||||
|
||||
public enum EDamageTypes
|
||||
{
|
||||
Normal,
|
||||
Fire,
|
||||
Ice,
|
||||
Explosion,
|
||||
}
|
||||
1
systems/damage/EDamageTypes.cs.uid
Normal file
1
systems/damage/EDamageTypes.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dubmiwfuunxmu
|
||||
@@ -28,7 +28,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, 0)
|
||||
shape = SubResource("SphereShape3D_jngg2")
|
||||
target_position = Vector3(0, 0, -12)
|
||||
max_results = 1
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
debug_shape_custom_color = Color(0.911631, 0.11884, 0.656218, 1)
|
||||
|
||||
[node name="DashCastDrop" type="ShapeCast3D" parent="."]
|
||||
@@ -36,7 +36,7 @@ transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 1
|
||||
shape = SubResource("SphereShape3D_jngg2")
|
||||
target_position = Vector3(0, 0, -50)
|
||||
max_results = 1
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
debug_shape_custom_color = Color(0.911631, 0.11884, 0.656218, 1)
|
||||
|
||||
[node name="DashTarget" type="MeshInstance3D" parent="."]
|
||||
|
||||
@@ -22,12 +22,26 @@ public partial class HeadSystem : Node3D
|
||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||
public float GroundedCameraIncline { get; set; } = 5f;
|
||||
|
||||
[Export(PropertyHint.Range, "0,2,0.1,or_greater")]
|
||||
public float SlidingCameraHeightOffset { get; set; } = 1.0f;
|
||||
|
||||
[Export(PropertyHint.Range, "0,1,0.01,or_greater")]
|
||||
public float SlidingJitterFrequency { get; set; } = 0.01f;
|
||||
|
||||
[Export(PropertyHint.Range, "0,1,0.01,or_greater")]
|
||||
public float SlidingJitterAmplitude { get; set; } = 0.1f;
|
||||
|
||||
private FastNoiseLite _slidingNoise = new FastNoiseLite();
|
||||
|
||||
public void Init()
|
||||
{
|
||||
Input.SetMouseMode(Input.MouseModeEnum.Captured);
|
||||
_camera = GetNode<Camera3D>("CameraSmooth/Camera3D");
|
||||
_cameraAnchor = GetNode<Marker3D>("CameraAnchor");
|
||||
_animationPlayer = GetNode<AnimationPlayer>("AnimationPlayer");
|
||||
|
||||
_slidingNoise.NoiseType = FastNoiseLite.NoiseTypeEnum.Perlin;
|
||||
_slidingNoise.SetFrequency(SlidingJitterFrequency);
|
||||
}
|
||||
|
||||
public void OnMantle()
|
||||
@@ -35,7 +49,7 @@ public partial class HeadSystem : Node3D
|
||||
_animationPlayer.Play("mantle");
|
||||
}
|
||||
|
||||
public void LookAround(double delta, Vector2 lookDir, Vector3 playerVelocity, Vector3? wallContactPoint = null, float sensitivitMultiplier = 1f)
|
||||
public void LookAround(double delta, Vector2 lookDir, Vector3 playerInput, Vector3 playerVelocity, Vector3? wallContactPoint = null, float sensitivitMultiplier = 1f, bool isSliding = false)
|
||||
{
|
||||
// Horizontal movement of head
|
||||
float angleForHorizontalRotation = lookDir.X * LookSensitivity * sensitivitMultiplier;
|
||||
@@ -46,8 +60,9 @@ public partial class HeadSystem : Node3D
|
||||
currentCameraRotation.X += Convert.ToSingle(lookDir.Y * LookSensitivity * sensitivitMultiplier);
|
||||
currentCameraRotation.X = Mathf.Clamp(currentCameraRotation.X, Mathf.DegToRad(-90f), Mathf.DegToRad(90f));
|
||||
|
||||
// Camera incline on Wall and more
|
||||
var isWallRunning = wallContactPoint.HasValue && wallContactPoint.Value.Length() > Mathf.Epsilon;
|
||||
var cameraIncline = 0f;
|
||||
float cameraIncline;
|
||||
if (isWallRunning)
|
||||
{
|
||||
var directionToWall = (wallContactPoint.Value - GlobalPosition).Normalized();
|
||||
@@ -56,11 +71,23 @@ public partial class HeadSystem : Node3D
|
||||
}
|
||||
else
|
||||
{
|
||||
var cameraInclineFactor = ComputeCameraInclineFactor(playerVelocity);
|
||||
var cameraInclineFactor = ComputeCameraInclineFactor(playerInput);
|
||||
cameraIncline = Mathf.DegToRad(GroundedCameraIncline * cameraInclineFactor * -1.0f);
|
||||
}
|
||||
currentCameraRotation.Z = (float) Mathf.Lerp(currentCameraRotation.Z, cameraIncline, delta * CameraInclineAcceleration);
|
||||
_cameraAnchor.Rotation = currentCameraRotation;
|
||||
|
||||
if (isSliding)
|
||||
{
|
||||
_cameraAnchor.Position = Vector3.Down*SlidingCameraHeightOffset;
|
||||
float noise1D = _slidingNoise.GetNoise1D(Time.GetTicksMsec());
|
||||
float noiseAmplitude = SlidingJitterAmplitude*Mathf.Clamp(playerVelocity.Length(), 0f, 1f);
|
||||
_cameraAnchor.Position += Vector3.Up*noise1D*noiseAmplitude;
|
||||
}
|
||||
else
|
||||
{
|
||||
_cameraAnchor.Position = Vector3.Zero;
|
||||
}
|
||||
|
||||
_camera.GlobalTransform = _cameraAnchor.GetGlobalTransformInterpolated();
|
||||
}
|
||||
|
||||
@@ -69,10 +69,6 @@ transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, 0, 0, 0)
|
||||
current = true
|
||||
fov = 90.0
|
||||
|
||||
[node name="RayCast3D" type="RayCast3D" parent="CameraSmooth/Camera3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -0.64723)
|
||||
visible = false
|
||||
|
||||
[node name="CameraAnchor" type="Marker3D" parent="."]
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
[gd_resource type="Resource" script_class="GUIDEAction" load_steps=2 format=3 uid="uid://7wm8ywvujwf"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cluhc11vixkf1" path="res://addons/guide/guide_action.gd" id="1_36r6u"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_36r6u")
|
||||
name = &""
|
||||
action_value_type = 0
|
||||
block_lower_priority_actions = true
|
||||
emit_as_godot_actions = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
metadata/_custom_type_script = "uid://cluhc11vixkf1"
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_resource type="Resource" script_class="GUIDEMappingContext" load_steps=155 format=3 uid="uid://bl5crtu1gkrtr"]
|
||||
[gd_resource type="Resource" script_class="GUIDEMappingContext" load_steps=161 format=3 uid="uid://bl5crtu1gkrtr"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cpplm41b5bt6m" path="res://addons/guide/guide_action_mapping.gd" id="1_qmhk6"]
|
||||
[ext_resource type="Resource" uid="uid://htqvokm8mufq" path="res://systems/inputs/base_mode/move.tres" id="2_g6bbx"]
|
||||
@@ -18,22 +18,22 @@
|
||||
[ext_resource type="Script" uid="uid://b52rqq28tuqpg" path="res://addons/guide/triggers/guide_trigger_pressed.gd" id="15_fykw6"]
|
||||
[ext_resource type="Script" uid="uid://b4cdrn4paoj3i" path="res://addons/guide/triggers/guide_trigger_down.gd" id="15_g6bbx"]
|
||||
[ext_resource type="Script" uid="uid://cgy4anjdob2tp" path="res://addons/guide/modifiers/guide_modifier_window_relative.gd" id="15_rvpjj"]
|
||||
[ext_resource type="Resource" uid="uid://b334rau1yxmm7" path="res://systems/inputs/base_mode/empower_down.tres" id="16_0qat1"]
|
||||
[ext_resource type="Resource" uid="uid://bebstkm608wxx" path="res://systems/inputs/base_mode/aim_pressed.tres" id="16_li5ak"]
|
||||
[ext_resource type="Resource" uid="uid://j1o5ud0plk4" path="res://systems/inputs/base_mode/aim_release.tres" id="16_rvpjj"]
|
||||
[ext_resource type="Script" uid="uid://vgjlx6p007lp" path="res://addons/guide/inputs/guide_input_mouse_button.gd" id="17_kxb2c"]
|
||||
[ext_resource type="Script" uid="uid://biiggjw6tv4uq" path="res://addons/guide/triggers/guide_trigger_released.gd" id="17_s8kjn"]
|
||||
[ext_resource type="Resource" uid="uid://7wm8ywvujwf" path="res://systems/inputs/base_mode/aim_cancel.tres" id="18_vibkn"]
|
||||
[ext_resource type="Resource" uid="uid://bbce5wfwxpns1" path="res://systems/inputs/base_mode/empower_release.tres" id="19_li5ak"]
|
||||
[ext_resource type="Script" uid="uid://rvttn472ix6v" path="res://addons/guide/inputs/guide_input_joy_button.gd" id="19_qkgmj"]
|
||||
[ext_resource type="Resource" uid="uid://bdit2jy5gbpts" path="res://systems/inputs/base_mode/jump.tres" id="21_818lq"]
|
||||
[ext_resource type="Resource" uid="uid://b5gx3q8nvu72e" path="res://systems/inputs/base_mode/hit.tres" id="22_2hs2y"]
|
||||
[ext_resource type="Resource" uid="uid://d2r0ur8k3cuu3" path="res://systems/inputs/base_mode/dash.tres" id="23_g6bbx"]
|
||||
[ext_resource type="Script" uid="uid://dsa1dnifd6w32" path="res://addons/guide/guide_mapping_context.gd" id="23_llfhp"]
|
||||
[ext_resource type="Resource" uid="uid://bw5k2gsv3jqcv" path="res://systems/inputs/base_mode/throw.tres" id="24_yp12v"]
|
||||
[ext_resource type="Resource" uid="uid://bbce5wfwxpns1" path="res://systems/inputs/base_mode/slide_pressed.tres" id="23_rvpjj"]
|
||||
[ext_resource type="Resource" uid="uid://b334rau1yxmm7" path="res://systems/inputs/base_mode/slide_released.tres" id="25_rvpjj"]
|
||||
[ext_resource type="Resource" uid="uid://55b0dsvioj08" path="res://systems/inputs/base_mode/jump_pressed.tres" id="25_si4d4"]
|
||||
[ext_resource type="Resource" uid="uid://dgluj0ql5vth7" path="res://systems/inputs/base_mode/pause.tres" id="29_q86qg"]
|
||||
[ext_resource type="Script" uid="uid://cw71o87tvdx3q" path="res://addons/guide/inputs/guide_input_key.gd" id="30_cvxqo"]
|
||||
[ext_resource type="Resource" uid="uid://spo3pbqjx0eb" path="res://systems/inputs/base_mode/parry.tres" id="30_rvpjj"]
|
||||
[ext_resource type="Resource" uid="uid://dxy0071ic1wdj" path="res://systems/inputs/base_mode/slam.tres" id="32_s8kjn"]
|
||||
[ext_resource type="Resource" uid="uid://s1l0n1iitc6m" path="res://systems/inputs/base_mode/move_back.tres" id="33_fykw6"]
|
||||
[ext_resource type="Resource" uid="uid://brswsknpgwal2" path="res://systems/inputs/base_mode/move_front.tres" id="34_rvpjj"]
|
||||
[ext_resource type="Resource" uid="uid://f3vs6l4m623s" path="res://systems/inputs/base_mode/move_left.tres" id="35_s8kjn"]
|
||||
@@ -229,57 +229,65 @@ action = ExtResource("16_rvpjj")
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_bkx7d"), SubResource("Resource_yxj6r")])
|
||||
metadata/_guide_input_mappings_collapsed = false
|
||||
|
||||
[sub_resource type="Resource" id="Resource_fykw6"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_rvpjj"]
|
||||
script = ExtResource("15_fykw6")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_s8kjn"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_fykw6")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_rvpjj")])
|
||||
metadata/_guide_triggers_collapsed = false
|
||||
|
||||
[sub_resource type="Resource" id="Resource_vibkn"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
action = ExtResource("16_0qat1")
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_s8kjn")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_qkgmj"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_st2ej"]
|
||||
script = ExtResource("15_g6bbx")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_s8kjn"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_qkgmj")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_st2ej")])
|
||||
metadata/_guide_triggers_collapsed = false
|
||||
|
||||
[sub_resource type="Resource" id="Resource_wcvib"]
|
||||
script = ExtResource("30_cvxqo")
|
||||
key = 4194326
|
||||
|
||||
[sub_resource type="Resource" id="Resource_8ifoc"]
|
||||
script = ExtResource("15_g6bbx")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_imjft"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_wcvib")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_8ifoc")])
|
||||
metadata/_guide_triggers_collapsed = false
|
||||
|
||||
[sub_resource type="Resource" id="Resource_vibkn"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
action = ExtResource("23_rvpjj")
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_s8kjn"), SubResource("Resource_imjft")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_f3pn5"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_rvpjj"]
|
||||
script = ExtResource("17_s8kjn")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_818lq"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_qkgmj")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_st2ej")])
|
||||
input = SubResource("Resource_f3pn5")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_rvpjj")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_qksfw"]
|
||||
script = ExtResource("30_cvxqo")
|
||||
key = 4194326
|
||||
|
||||
[sub_resource type="Resource" id="Resource_bhf7o"]
|
||||
script = ExtResource("17_s8kjn")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_woy8j"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_qksfw")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_bhf7o")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_2hs2y"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
action = ExtResource("19_li5ak")
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_818lq")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_lfx76"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 2
|
||||
|
||||
[sub_resource type="Resource" id="Resource_oruo7"]
|
||||
script = ExtResource("15_fykw6")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_4ee3d"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_lfx76")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_oruo7")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_0s4kt"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
action = ExtResource("18_vibkn")
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_4ee3d")])
|
||||
action = ExtResource("25_rvpjj")
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_818lq"), SubResource("Resource_woy8j")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_1fkas"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
@@ -359,6 +367,35 @@ script = ExtResource("1_qmhk6")
|
||||
action = ExtResource("22_2hs2y")
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_500v3"), SubResource("Resource_a8sqk")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_kx31q"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 9
|
||||
|
||||
[sub_resource type="Resource" id="Resource_oux88"]
|
||||
script = ExtResource("15_fykw6")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_b7w5s"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_kx31q")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_oux88")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_jk2g8"]
|
||||
script = ExtResource("30_cvxqo")
|
||||
key = 70
|
||||
|
||||
[sub_resource type="Resource" id="Resource_y7p41"]
|
||||
script = ExtResource("15_fykw6")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_3uxou"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_jk2g8")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_y7p41")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_3frwi"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
action = ExtResource("30_rvpjj")
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_b7w5s"), SubResource("Resource_3uxou")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_g6bbx"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 1
|
||||
@@ -383,52 +420,40 @@ script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_xbeov")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_rt8uw")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_jk2g8"]
|
||||
script = ExtResource("30_cvxqo")
|
||||
key = 70
|
||||
|
||||
[sub_resource type="Resource" id="Resource_wcvib"]
|
||||
script = ExtResource("15_fykw6")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_imjft"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_jk2g8")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_wcvib")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_kx31q"]
|
||||
script = ExtResource("30_cvxqo")
|
||||
key = 4194326
|
||||
|
||||
[sub_resource type="Resource" id="Resource_oux88"]
|
||||
script = ExtResource("15_fykw6")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_b7w5s"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_kx31q")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_oux88")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_0qat1"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
action = ExtResource("23_g6bbx")
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_1rw8g"), SubResource("Resource_hj46p"), SubResource("Resource_imjft"), SubResource("Resource_b7w5s")])
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_1rw8g"), SubResource("Resource_hj46p")])
|
||||
metadata/_guide_input_mappings_collapsed = false
|
||||
|
||||
[sub_resource type="Resource" id="Resource_j3axn"]
|
||||
[sub_resource type="Resource" id="Resource_o5yys"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 3
|
||||
button = 2
|
||||
|
||||
[sub_resource type="Resource" id="Resource_kxb2c"]
|
||||
script = ExtResource("15_fykw6")
|
||||
[sub_resource type="Resource" id="Resource_06f1o"]
|
||||
script = ExtResource("15_g6bbx")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_v2ywt"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_j3axn")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_kxb2c")])
|
||||
input = SubResource("Resource_o5yys")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_06f1o")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_qpgnj"]
|
||||
script = ExtResource("30_cvxqo")
|
||||
key = 69
|
||||
|
||||
[sub_resource type="Resource" id="Resource_g5tel"]
|
||||
script = ExtResource("15_g6bbx")
|
||||
|
||||
[sub_resource type="Resource" id="Resource_s6d3g"]
|
||||
script = ExtResource("3_yp12v")
|
||||
input = SubResource("Resource_qpgnj")
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_g5tel")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_vtk18"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
action = ExtResource("24_yp12v")
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_v2ywt")])
|
||||
action = ExtResource("32_s8kjn")
|
||||
input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_v2ywt"), SubResource("Resource_s6d3g")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_s4bc4"]
|
||||
script = ExtResource("30_cvxqo")
|
||||
@@ -526,5 +551,5 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_7io5e")])
|
||||
|
||||
[resource]
|
||||
script = ExtResource("23_llfhp")
|
||||
mappings = Array[ExtResource("1_qmhk6")]([SubResource("Resource_88x08"), SubResource("Resource_tgr2g"), SubResource("Resource_iarn8"), SubResource("Resource_cvxqo"), SubResource("Resource_tb8ii"), SubResource("Resource_iihs4"), SubResource("Resource_vibkn"), SubResource("Resource_2hs2y"), SubResource("Resource_0s4kt"), SubResource("Resource_d2r0d"), SubResource("Resource_xt1x5"), SubResource("Resource_ew1hw"), SubResource("Resource_0qat1"), SubResource("Resource_vtk18"), SubResource("Resource_weyro"), SubResource("Resource_fjku4"), SubResource("Resource_odnhd"), SubResource("Resource_0eff7"), SubResource("Resource_gt77e")])
|
||||
mappings = Array[ExtResource("1_qmhk6")]([SubResource("Resource_88x08"), SubResource("Resource_tgr2g"), SubResource("Resource_iarn8"), SubResource("Resource_cvxqo"), SubResource("Resource_tb8ii"), SubResource("Resource_iihs4"), SubResource("Resource_vibkn"), SubResource("Resource_2hs2y"), SubResource("Resource_d2r0d"), SubResource("Resource_xt1x5"), SubResource("Resource_ew1hw"), SubResource("Resource_3frwi"), SubResource("Resource_0qat1"), SubResource("Resource_vtk18"), SubResource("Resource_weyro"), SubResource("Resource_fjku4"), SubResource("Resource_odnhd"), SubResource("Resource_0eff7"), SubResource("Resource_gt77e")])
|
||||
metadata/_custom_type_script = "uid://dsa1dnifd6w32"
|
||||
|
||||
7
systems/inputs/base_mode/parry.tres
Normal file
7
systems/inputs/base_mode/parry.tres
Normal file
@@ -0,0 +1,7 @@
|
||||
[gd_resource type="Resource" script_class="GUIDEAction" load_steps=2 format=3 uid="uid://spo3pbqjx0eb"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cluhc11vixkf1" path="res://addons/guide/guide_action.gd" id="1_hlutc"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_hlutc")
|
||||
metadata/_custom_type_script = "uid://cluhc11vixkf1"
|
||||
7
systems/inputs/base_mode/slam.tres
Normal file
7
systems/inputs/base_mode/slam.tres
Normal file
@@ -0,0 +1,7 @@
|
||||
[gd_resource type="Resource" script_class="GUIDEAction" load_steps=2 format=3 uid="uid://dxy0071ic1wdj"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cluhc11vixkf1" path="res://addons/guide/guide_action.gd" id="1_6evmc"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_6evmc")
|
||||
metadata/_custom_type_script = "uid://cluhc11vixkf1"
|
||||
@@ -1,14 +0,0 @@
|
||||
[gd_resource type="Resource" script_class="GUIDEAction" load_steps=2 format=3 uid="uid://bw5k2gsv3jqcv"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cluhc11vixkf1" path="res://addons/guide/guide_action.gd" id="1_7f0q6"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_7f0q6")
|
||||
name = &""
|
||||
action_value_type = 0
|
||||
block_lower_priority_actions = true
|
||||
emit_as_godot_actions = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
metadata/_custom_type_script = "uid://cluhc11vixkf1"
|
||||
@@ -10,7 +10,7 @@ class_name InputController
|
||||
@export var move_right:GUIDEAction
|
||||
@export var move_front:GUIDEAction
|
||||
@export var move_back:GUIDEAction
|
||||
@export var rotate_y:GUIDEAction
|
||||
@export var rotate_vertical:GUIDEAction
|
||||
@export var rotate_floorplane:GUIDEAction
|
||||
|
||||
@export_group("Trigger actions")
|
||||
@@ -21,13 +21,14 @@ class_name InputController
|
||||
@export_subgroup("Jump")
|
||||
@export var jump:GUIDEAction
|
||||
@export var jump_pressed:GUIDEAction
|
||||
@export_subgroup("Slide")
|
||||
@export var slide_pressed:GUIDEAction
|
||||
@export var slide_released:GUIDEAction
|
||||
@export_subgroup("Other")
|
||||
@export var empower_down:GUIDEAction
|
||||
@export var empower_released:GUIDEAction
|
||||
@export var aim_canceled:GUIDEAction
|
||||
@export var hit:GUIDEAction
|
||||
@export var parry:GUIDEAction
|
||||
@export var dash:GUIDEAction
|
||||
@export var throw:GUIDEAction
|
||||
@export var slam:GUIDEAction
|
||||
|
||||
signal input_device_changed(is_gamepad: bool)
|
||||
var _using_gamepad = false
|
||||
@@ -46,13 +47,13 @@ signal input_aim_pressed
|
||||
signal input_aim_down
|
||||
signal input_aim_released
|
||||
|
||||
signal input_empower_down
|
||||
signal input_empower_released
|
||||
signal input_aim_canceled
|
||||
signal input_slide_started
|
||||
signal input_slide_ended
|
||||
|
||||
signal input_hit
|
||||
signal input_parry
|
||||
signal input_dash
|
||||
signal input_throw
|
||||
signal input_slam
|
||||
|
||||
func _ready() -> void:
|
||||
GUIDE.enable_mapping_context(base_mode)
|
||||
@@ -60,53 +61,47 @@ func _ready() -> void:
|
||||
aim_down.triggered.connect(on_input_aim_down)
|
||||
aim_pressed.triggered.connect(on_input_aim_pressed)
|
||||
aim_released.triggered.connect(on_input_aim_released)
|
||||
empower_down.triggered.connect(on_input_empower_down)
|
||||
empower_released.triggered.connect(on_input_empower_released)
|
||||
aim_canceled.triggered.connect(on_input_aim_canceled)
|
||||
|
||||
jump_pressed.triggered.connect(on_input_jump_started)
|
||||
jump.triggered.connect(on_input_jump_ongoing)
|
||||
jump.completed.connect(on_input_jump_ended)
|
||||
|
||||
hit.triggered.connect(on_input_hit)
|
||||
dash.triggered.connect(on_input_dash)
|
||||
throw.triggered.connect(on_input_throw)
|
||||
|
||||
func on_input_dash():
|
||||
input_dash.emit()
|
||||
slide_pressed.triggered.connect(on_input_slide_started)
|
||||
slide_released.triggered.connect(on_input_slide_ended)
|
||||
|
||||
func on_input_throw():
|
||||
input_throw.emit()
|
||||
hit.triggered.connect(on_input_hit)
|
||||
parry.triggered.connect(on_input_parry)
|
||||
dash.triggered.connect(on_input_dash)
|
||||
slam.triggered.connect(on_input_slam)
|
||||
|
||||
|
||||
func on_input_hit():
|
||||
input_hit.emit()
|
||||
func on_input_parry():
|
||||
input_parry.emit()
|
||||
func on_input_dash():
|
||||
input_dash.emit()
|
||||
func on_input_slam():
|
||||
input_slam.emit()
|
||||
|
||||
func on_input_jump_started():
|
||||
input_jump_started.emit()
|
||||
|
||||
func on_input_jump_ongoing():
|
||||
input_jump_ongoing.emit()
|
||||
|
||||
func on_input_jump_ended():
|
||||
input_jump_ended.emit()
|
||||
|
||||
func on_input_aim_down():
|
||||
input_aim_down.emit()
|
||||
|
||||
func on_input_aim_pressed():
|
||||
input_aim_pressed.emit()
|
||||
|
||||
func on_input_aim_released():
|
||||
input_aim_released.emit()
|
||||
|
||||
func on_input_empower_down():
|
||||
input_empower_down.emit()
|
||||
|
||||
func on_input_empower_released():
|
||||
input_empower_released.emit()
|
||||
|
||||
func on_input_aim_canceled():
|
||||
input_aim_canceled.emit()
|
||||
|
||||
func on_input_slide_started():
|
||||
input_slide_started.emit()
|
||||
func on_input_slide_ended():
|
||||
input_slide_ended.emit()
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
if event is InputEventKey:
|
||||
@@ -130,5 +125,5 @@ func _process(_delta: float) -> void:
|
||||
|
||||
input_move_keyboard.emit(keyboard_input_vector)
|
||||
input_move.emit(move.value_axis_3d)
|
||||
input_rotate_y.emit(rotate_y.value_axis_1d)
|
||||
input_rotate_y.emit(rotate_vertical.value_axis_1d)
|
||||
input_rotate_floorplane.emit(rotate_floorplane.value_axis_1d)
|
||||
|
||||
@@ -21,6 +21,8 @@ public partial class MantleSystem: Node3D
|
||||
public Vector3 FirstMantleProfilePoint { get; private set; } = Vector3.Zero;
|
||||
|
||||
public bool IsMantlePossible { get; private set; } = false;
|
||||
public bool EndedOnOtherSideOfWall { get; private set; } = false;
|
||||
public bool FoundGround { get; private set; } = false;
|
||||
public const int WallProfileCastCount = 7;
|
||||
|
||||
private ShapeCast3D[] _wallProfileShapecasts = new ShapeCast3D[WallProfileCastCount];
|
||||
@@ -55,15 +57,20 @@ public partial class MantleSystem: Node3D
|
||||
|
||||
// Reset state
|
||||
IsMantlePossible = false;
|
||||
EndedOnOtherSideOfWall = false;
|
||||
FoundGround = false;
|
||||
if (!isColliding) return;
|
||||
|
||||
// Check if collide with wall
|
||||
// Check if face something wall-like that should be climbable
|
||||
var collisionNormal = isGrounded ? _groundedWallDetect.GetCollisionNormal(0) : _inAirWallDetect.GetCollisionNormal(0);
|
||||
if (collisionNormal.Y > 0.9f) return;
|
||||
if (collisionNormal.Y > 0.7f) return;
|
||||
|
||||
var spaceState = GetWorld3D().DirectSpaceState;
|
||||
|
||||
MantleCurve = new Curve3D();
|
||||
MantleCurve.AddPoint(Vector3.Zero);
|
||||
var hasFirstProfileHit = false;
|
||||
var hasFirstProfileHit = false;
|
||||
var previousProfilePoint = GlobalPosition;
|
||||
foreach (var wallProfileShapecast in _wallProfileShapecasts)
|
||||
{
|
||||
// Haven't met the wall yet
|
||||
@@ -74,22 +81,30 @@ public partial class MantleSystem: Node3D
|
||||
// Got to the other side of the wall, we stop there
|
||||
if (!wallProfileShapecast.IsColliding())
|
||||
{
|
||||
MantleCurve.AddPoint(ToLocal(globalTargetPosition));
|
||||
break;
|
||||
}
|
||||
|
||||
var profilePoint = wallProfileShapecast.GetCollisionPoint(0);
|
||||
var profileNormal = wallProfileShapecast.GetCollisionNormal(0);
|
||||
var shape = wallProfileShapecast.Shape as SphereShape3D;
|
||||
var shapeRadius = shape == null ? 0.125f : shape.Radius;
|
||||
var centerOfShape = profilePoint + profileNormal * shapeRadius;
|
||||
|
||||
// Check if we collided parallel to a wall
|
||||
var isCollisionSameAsTarget = globalTargetPosition.IsEqualApprox(profilePoint);
|
||||
var isCollisionSameAsTarget = globalTargetPosition.IsEqualApprox(centerOfShape);
|
||||
var isCollidingWithWall = profileNormal.Y < 0.1f;
|
||||
if (isCollisionSameAsTarget || isCollidingWithWall) continue;
|
||||
|
||||
// Check if the path from the previous point makes us go through a wall
|
||||
var query = PhysicsRayQueryParameters3D.Create(previousProfilePoint, centerOfShape, wallProfileShapecast.CollisionMask);
|
||||
var result = spaceState.IntersectRay(query);
|
||||
if (result.Count > 0) break; // We are going through a wall, we stop there
|
||||
|
||||
// We have a valid collision
|
||||
if (!hasFirstProfileHit) FirstMantleProfilePoint = profilePoint;
|
||||
if (!hasFirstProfileHit) FirstMantleProfilePoint = centerOfShape;
|
||||
hasFirstProfileHit = true;
|
||||
MantleCurve.AddPoint(ToLocal(profilePoint));
|
||||
previousProfilePoint = centerOfShape;
|
||||
MantleCurve.AddPoint(ToLocal(centerOfShape));
|
||||
}
|
||||
if (MantleCurve.PointCount == 1) return;
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ visible = false
|
||||
shape = SubResource("CapsuleShape3D_4coqe")
|
||||
target_position = Vector3(0, 0, 0)
|
||||
max_results = 1
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
debug_shape_custom_color = Color(1, 0, 0, 1)
|
||||
|
||||
[node name="WallInFrontCast3D" type="ShapeCast3D" parent="."]
|
||||
@@ -37,20 +37,20 @@ visible = false
|
||||
shape = SubResource("SphereShape3D_2oobp")
|
||||
target_position = Vector3(0, 0, -1.5)
|
||||
max_results = 1
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
debug_shape_custom_color = Color(0.911631, 0.11884, 0.656218, 1)
|
||||
|
||||
[node name="InAirWallDetect" type="ShapeCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.01, 0)
|
||||
shape = SubResource("CapsuleShape3D_2oobp")
|
||||
target_position = Vector3(0, 0, -2)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="GroundedWallDetect" type="ShapeCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.26, 0)
|
||||
shape = SubResource("CapsuleShape3D_i32qj")
|
||||
target_position = Vector3(0, 0, -2)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="WallProfileShapeCasts" type="Node3D" parent="."]
|
||||
|
||||
@@ -58,47 +58,47 @@ collision_mask = 2
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -0.5)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.375, 0)
|
||||
collision_mask = 2
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast2" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -0.75)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.375, 0)
|
||||
collision_mask = 2
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast3" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -1)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.375, 0)
|
||||
collision_mask = 2
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast4" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -1.25)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.375, 0)
|
||||
collision_mask = 2
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast5" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -1.5)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.375, 0)
|
||||
collision_mask = 2
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast6" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -1.75)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.375, 0)
|
||||
collision_mask = 2
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast7" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -2)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.375, 0)
|
||||
collision_mask = 2
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 256
|
||||
|
||||
@@ -1,221 +0,0 @@
|
||||
using Godot;
|
||||
using Movementtests.player_controller.Scripts;
|
||||
using RustyOptions;
|
||||
|
||||
namespace Movementtests.systems;
|
||||
|
||||
public partial class MoveSystem : Node3D
|
||||
{
|
||||
public enum JumpTypes
|
||||
{
|
||||
SimpleJump,
|
||||
DoubleJump,
|
||||
JumpFromDash,
|
||||
JumpFromWall
|
||||
}
|
||||
|
||||
public record MoveSystemParameters(
|
||||
CharacterBody3D Parent,
|
||||
Gravity Gravity,
|
||||
MantleSystem MantleSystem,
|
||||
TweenQueueSystem TweenQueueSystem,
|
||||
HeadSystem HeadSystem,
|
||||
CapsuleCollider CapsuleCollider);
|
||||
|
||||
public record MoveAroundParameters(
|
||||
double Delta,
|
||||
Vector3 MovementDirection,
|
||||
bool IsOnFloor,
|
||||
bool IsDead,
|
||||
bool IsHeadTouchingCeiling,
|
||||
bool isHanging,
|
||||
bool isWallHugging
|
||||
);
|
||||
|
||||
[Export(PropertyHint.Range, "0,20,0.1,or_greater")]
|
||||
public float WalkSpeed { get; set; } = 5.0f;
|
||||
[Export(PropertyHint.Range, "0,20,0.1,or_greater")]
|
||||
public float SprintSpeed { get; set; } = 7.2f;
|
||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||
public float CrouchSpeed { get; set; } = 2.5f;
|
||||
[Export(PropertyHint.Range, "0,100,0.1,or_greater")]
|
||||
|
||||
public float _currentSpeed;
|
||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||
public float AccelerationSpeedFactorFloor = 5.0f;
|
||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||
public float DecelerationSpeedFactorFloor = 5.0f;
|
||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||
public float DecelerationSpeedFactorAir = 1.0f;
|
||||
[Export(PropertyHint.Range, "0,1,0.01,or_greater")]
|
||||
public float ApexHoldTime = 0.0f;
|
||||
private float _timeLeftAtApex = 0.0f;
|
||||
private bool _wasGoingUpLastFrame = false;
|
||||
|
||||
public float CrouchTransitionSpeed { get; set; } = 20.0f;
|
||||
[Export(PropertyHint.Range, "0,5,0.1,or_greater")]
|
||||
public float WallHugGravityReducingFactor { get; set; } = 0.1f;
|
||||
|
||||
|
||||
private Gravity _gravity;
|
||||
private CharacterBody3D _parent;
|
||||
private MantleSystem _mantleSystem;
|
||||
private TweenQueueSystem _tweenQueueSystem;
|
||||
private CapsuleCollider _capsuleCollider;
|
||||
private HeadSystem _headSystem;
|
||||
public void Init(MoveSystemParameters parameters)
|
||||
{
|
||||
_parent = parameters.Parent;
|
||||
_gravity = parameters.Gravity;
|
||||
_mantleSystem = parameters.MantleSystem;
|
||||
_tweenQueueSystem = parameters.TweenQueueSystem;
|
||||
_capsuleCollider = parameters.CapsuleCollider;
|
||||
_headSystem = parameters.HeadSystem;
|
||||
|
||||
_currentSpeed = WalkSpeed;
|
||||
}
|
||||
|
||||
private bool IsGoingUp()
|
||||
{
|
||||
return _parent.Velocity.Y > 0;
|
||||
}
|
||||
|
||||
public void MoveAround(MoveAroundParameters param)
|
||||
{
|
||||
var (delta, movementDirection, isOnFloor, isDead, isHeadTouchingCeiling, isHanging, isWallHugging) = param;
|
||||
|
||||
var doesCapsuleHaveCrouchingHeight = _capsuleCollider.IsCrouchingHeight();
|
||||
var doesCapsuleHaveDefaultHeight = _capsuleCollider.IsDefaultHeight();
|
||||
|
||||
if (IsGoingUp() || isOnFloor)
|
||||
{
|
||||
_wasGoingUpLastFrame = true;
|
||||
_timeLeftAtApex = ApexHoldTime;
|
||||
}
|
||||
|
||||
if (isHanging)
|
||||
{
|
||||
_parent.Velocity = Vector3.Zero;
|
||||
_parent.MoveAndSlide();
|
||||
return;
|
||||
}
|
||||
if (isWallHugging)
|
||||
{
|
||||
_parent.Velocity = new Vector3(
|
||||
x: _parent.Velocity.X,
|
||||
y: _parent.Velocity.Y - _gravity.CalculateGravityForce() * (float)delta * WallHugGravityReducingFactor,
|
||||
z: _parent.Velocity.Z);
|
||||
return;
|
||||
}
|
||||
|
||||
// Adding the gravity
|
||||
if (!isOnFloor)
|
||||
{
|
||||
if (!IsGoingUp() && _wasGoingUpLastFrame && _timeLeftAtApex > 0)
|
||||
{
|
||||
_parent.Velocity = new Vector3(
|
||||
x: _parent.Velocity.X,
|
||||
y: 0,
|
||||
z: _parent.Velocity.Z);
|
||||
_timeLeftAtApex -= (float) delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
_parent.Velocity = new Vector3(
|
||||
x: _parent.Velocity.X,
|
||||
y: _parent.Velocity.Y - (_gravity.CalculateGravityForce() * (float)delta),
|
||||
z: _parent.Velocity.Z);
|
||||
}
|
||||
}
|
||||
|
||||
// The code below is required to quickly adjust player's position on Y-axis when there's a ceiling on the
|
||||
// trajectory of player's jump and player is standing
|
||||
if (isHeadTouchingCeiling && doesCapsuleHaveDefaultHeight)
|
||||
{
|
||||
_parent.Velocity = new Vector3(
|
||||
x: _parent.Velocity.X,
|
||||
y: _parent.Velocity.Y - 2.0f,
|
||||
z: _parent.Velocity.Z);
|
||||
}
|
||||
|
||||
if (!isDead)
|
||||
{
|
||||
|
||||
// Used both for detecting the moment when we enter into crouching mode and the moment when we're already
|
||||
// in the crouching mode
|
||||
if (Input.IsActionPressed("crouch") ||
|
||||
(doesCapsuleHaveCrouchingHeight && isHeadTouchingCeiling))
|
||||
{
|
||||
_capsuleCollider.Crouch((float)delta, CrouchTransitionSpeed);
|
||||
_currentSpeed = CrouchSpeed;
|
||||
}
|
||||
// Used both for the moment when we exit the crouching mode and for the moment when we just walk
|
||||
else
|
||||
{
|
||||
_capsuleCollider.UndoCrouching((float)delta, CrouchTransitionSpeed);
|
||||
_currentSpeed = WalkSpeed;
|
||||
}
|
||||
}
|
||||
|
||||
// Each component of the boolean statement for sprinting is required
|
||||
if (Input.IsActionPressed("sprint") && !isHeadTouchingCeiling &&
|
||||
!doesCapsuleHaveCrouchingHeight && !isDead)
|
||||
{
|
||||
_currentSpeed = SprintSpeed;
|
||||
}
|
||||
|
||||
// Basis is a 3x4 matrix. It contains information about scaling and rotation of head.
|
||||
// By multiplying our Vector3 by this matrix we're doing multiple things:
|
||||
// a) We start to operate in global space;
|
||||
// b) We're applying to Vector3 the current rotation of "head" object;
|
||||
// c) We're applying to Vector3 the current scaling of "head" object;
|
||||
Vector3 direction = _headSystem.Transform.Basis * movementDirection;
|
||||
|
||||
if (isDead)
|
||||
{
|
||||
direction = Vector3.Zero;
|
||||
}
|
||||
|
||||
var accelerationFloorFactor = direction.Length() > 0 ? AccelerationSpeedFactorFloor : DecelerationSpeedFactorFloor;
|
||||
var accelerationFactor = isOnFloor ? accelerationFloorFactor : DecelerationSpeedFactorAir;
|
||||
|
||||
float xAcceleration = Mathf.Lerp(_parent.Velocity.X, direction.X * _currentSpeed,
|
||||
(float)delta * accelerationFactor);
|
||||
float zAcceleration = Mathf.Lerp(_parent.Velocity.Z, direction.Z * _currentSpeed,
|
||||
(float)delta * accelerationFactor);
|
||||
_parent.Velocity = new Vector3(xAcceleration, _parent.Velocity.Y, zAcceleration);
|
||||
|
||||
if (isDead)
|
||||
{
|
||||
_parent.MoveAndSlide();
|
||||
}
|
||||
}
|
||||
|
||||
public void Jump(JumpTypes jumpType, Vector3? jumpDirection = null, float boost = 1.0f)
|
||||
{
|
||||
var effectiveJumpDirection = jumpDirection ?? Vector3.Up;
|
||||
var jumpForce = 0.0f;
|
||||
switch (jumpType)
|
||||
{
|
||||
case JumpTypes.DoubleJump:
|
||||
jumpForce = _gravity.CalculateDoubleJumpForce();
|
||||
break;
|
||||
case JumpTypes.SimpleJump:
|
||||
jumpForce = _gravity.CalculateJumpForce();
|
||||
break;
|
||||
case JumpTypes.JumpFromDash:
|
||||
jumpForce = _gravity.CalculateJumpFromDashForce();
|
||||
break;
|
||||
case JumpTypes.JumpFromWall:
|
||||
jumpForce = _gravity.CalculateJumpFromWallForce();
|
||||
break;
|
||||
default:
|
||||
jumpForce = _gravity.CalculateJumpForce();
|
||||
break;
|
||||
}
|
||||
|
||||
var currentHorizontalVelocity = new Vector3(_parent.Velocity.X, 0, _parent.Velocity.Z);
|
||||
var jumpVelocity = jumpForce * effectiveJumpDirection * boost;
|
||||
_parent.Velocity = currentHorizontalVelocity + jumpVelocity;
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
uid://dyy5njw6pxoh4
|
||||
@@ -1,5 +0,0 @@
|
||||
[gd_resource type="Curve" format=3 uid="uid://buxwd3wd0nln5"]
|
||||
|
||||
[resource]
|
||||
_data = [Vector2(0, 0), 0.0, 3.01651, 0, 0, Vector2(0.996169, 1), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
@@ -40,7 +40,7 @@ public partial class WallHugSystem : Node3D
|
||||
{
|
||||
foreach (RayCast3D raycast in _raycasts)
|
||||
{
|
||||
if (raycast.IsColliding())
|
||||
if (raycast.IsColliding() && Math.Abs(raycast.GetCollisionNormal().Y) < 0.3f)
|
||||
{
|
||||
WallHugLocation = raycast.GetCollisionPoint().Some();
|
||||
WallHugNormal = raycast.GetCollisionNormal().Some();
|
||||
|
||||
@@ -37,8 +37,8 @@ stencil_outline_thickness = 0.1
|
||||
material = SubResource("StandardMaterial3D_m0v1h")
|
||||
|
||||
[node name="Weapon" type="RigidBody3D"]
|
||||
collision_layer = 4
|
||||
collision_mask = 2
|
||||
collision_layer = 65536
|
||||
collision_mask = 256
|
||||
continuous_cd = true
|
||||
contact_monitor = true
|
||||
max_contacts_reported = 1
|
||||
|
||||
Reference in New Issue
Block a user