Compare commits
9 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 7312b2b22b | |||
| 45e8ac2f3c | |||
| 46bea7ba14 | |||
| c35ce49669 | |||
| c1e8235895 | |||
| 1813973daa | |||
| 7b036c5889 | |||
| 88d20431ce | |||
| d15542e4ed |
@@ -40,7 +40,7 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
needs: BumpTag
|
||||
container:
|
||||
image: barichello/godot-ci:mono-4.4.1
|
||||
image: barichello/godot-ci:mono-4.5
|
||||
|
||||
steps:
|
||||
- name: Install node, curl and zip
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<Project Sdk="Godot.NET.Sdk/4.4.1">
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<Project Sdk="Godot.NET.Sdk/4.5.0">
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<PropertyGroup>
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||||
<TargetFramework>net8.0</TargetFramework>
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||||
<EnableDynamicLoading>true</EnableDynamicLoading>
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||||
|
||||
131
Movement tests.csproj.old
Normal file
131
Movement tests.csproj.old
Normal file
@@ -0,0 +1,131 @@
|
||||
<Project Sdk="Godot.NET.Sdk/4.4.1">
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||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
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||||
<EnableDynamicLoading>true</EnableDynamicLoading>
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||||
<RootNamespace>Movementtests</RootNamespace>
|
||||
</PropertyGroup>
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<ItemGroup>
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<Content Include="export_presets.cfg" />
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<Content Include="menus\assets\git_logo\Git-Logo-2Color.png" />
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<Content Include="menus\assets\git_logo\Git-Logo-2Color.png.import" />
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<Content Include="menus\assets\git_logo\LICENSE.txt" />
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<Content Include="menus\assets\godot_engine_logo\LICENSE.txt" />
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<Content Include="menus\assets\godot_engine_logo\logo_vertical_color_dark.png.import" />
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<Content Include="menus\assets\icon.png" />
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<Content Include="menus\assets\icon.png.import" />
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<Content Include="menus\ATTRIBUTION.md" />
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<Content Include="menus\resources\themes\expedition.tres" />
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<Content Include="menus\resources\themes\gravity.tres" />
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<Content Include="menus\resources\themes\grow.tres" />
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<Content Include="menus\resources\themes\lab.tres" />
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<Content Include="menus\resources\themes\lore.tres" />
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<Content Include="menus\resources\themes\steal_this_theme.tres" />
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<Content Include="menus\scenes\credits\scrollable_credits.gd" />
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<Content Include="menus\scenes\credits\scrollable_credits.gd.uid" />
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<Content Include="menus\scenes\credits\scrollable_credits.tscn" />
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<Content Include="menus\scenes\credits\scrolling_credits.gd" />
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<Content Include="menus\scenes\credits\scrolling_credits.gd.uid" />
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<Content Include="menus\scenes\credits\scrolling_credits.tscn" />
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<Content Include="menus\scenes\end_credits\end_credits.gd" />
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<Content Include="menus\scenes\end_credits\end_credits.gd.uid" />
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<Content Include="menus\scenes\end_credits\end_credits.tscn" />
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<Content Include="menus\scenes\game_scene\configurable_sub_viewport.gd" />
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<Content Include="menus\scenes\game_scene\configurable_sub_viewport.gd.uid" />
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<Content Include="menus\scenes\game_scene\game_ui.tscn" />
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<Content Include="menus\scenes\game_scene\input_display_label.gd" />
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<Content Include="menus\scenes\game_scene\input_display_label.gd.uid" />
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<Content Include="menus\scenes\game_scene\levels\level.gd" />
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<Content Include="menus\scenes\game_scene\levels\level.gd.uid" />
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<Content Include="menus\scenes\game_scene\levels\level_1.tscn" />
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<Content Include="menus\scenes\game_scene\levels\level_2.tscn" />
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<Content Include="menus\scenes\game_scene\levels\level_3.tscn" />
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<Content Include="menus\scenes\game_scene\tutorials\tutorial_1.tscn" />
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||||
<Content Include="menus\scenes\game_scene\tutorials\tutorial_2.tscn" />
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<Content Include="menus\scenes\game_scene\tutorials\tutorial_3.tscn" />
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<Content Include="menus\scenes\game_scene\tutorial_manager.gd" />
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<Content Include="menus\scenes\game_scene\tutorial_manager.gd.uid" />
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<Content Include="menus\scenes\loading_screen\level_loading_screen.tscn" />
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<Content Include="menus\scenes\loading_screen\loading_screen.gd" />
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<Content Include="menus\scenes\loading_screen\loading_screen.gd.uid" />
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<Content Include="menus\scenes\loading_screen\loading_screen.tscn" />
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<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.gd" />
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<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.gd.uid" />
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<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.tscn" />
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<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.gd" />
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||||
<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.gd.uid" />
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<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.tscn" />
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<Content Include="menus\scenes\menus\main_menu\main_menu.gd" />
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<Content Include="menus\scenes\menus\main_menu\main_menu.gd.uid" />
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<Content Include="menus\scenes\menus\main_menu\main_menu.tscn" />
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<Content Include="menus\scenes\menus\main_menu\main_menu_with_animations.gd" />
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<Content Include="menus\scenes\menus\main_menu\main_menu_with_animations.gd.uid" />
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<Content Include="menus\scenes\menus\main_menu\main_menu_with_animations.tscn" />
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<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.gd" />
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||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.gd.uid" />
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||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.tscn" />
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||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.gd.uid" />
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<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.tscn" />
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||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.gd" />
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||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.gd.uid" />
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||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.tscn" />
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<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.gd" />
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<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.gd.uid" />
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<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_extras_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu_with_mouse_sensitivity.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.gd.uid" />
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||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu_with_tabs.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.gd.uid" />
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||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu_with_extras.tscn" />
|
||||
<Content Include="menus\scenes\opening\opening.gd" />
|
||||
<Content Include="menus\scenes\opening\opening.gd.uid" />
|
||||
<Content Include="menus\scenes\opening\opening.tscn" />
|
||||
<Content Include="menus\scenes\opening\opening_with_logo.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.gd.uid" />
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||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\mini_options_overlaid_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.tscn" />
|
||||
<Content Include="menus\scripts\game_state.gd" />
|
||||
<Content Include="menus\scripts\game_state.gd.uid" />
|
||||
<Content Include="menus\scripts\level_list_and_state_manager.gd" />
|
||||
<Content Include="menus\scripts\level_list_and_state_manager.gd.uid" />
|
||||
<Content Include="menus\scripts\level_state.gd" />
|
||||
<Content Include="menus\scripts\level_state.gd.uid" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="addons\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="RustyOptions" Version="0.10.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
BIN
assets/greyboxing/Guard tower.glb
Normal file
BIN
assets/greyboxing/Guard tower.glb
Normal file
Binary file not shown.
42
assets/greyboxing/Guard tower.glb.import
Normal file
42
assets/greyboxing/Guard tower.glb.import
Normal file
@@ -0,0 +1,42 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://2huty67y1g5w"
|
||||
path="res://.godot/imported/Guard tower.glb-7dc55f179090ff4a70140c5e94077843.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/greyboxing/Guard tower.glb"
|
||||
dest_files=["res://.godot/imported/Guard tower.glb-7dc55f179090ff4a70140c5e94077843.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=2
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gltf/embedded_image_handling=1
|
||||
Binary file not shown.
@@ -1,53 +0,0 @@
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||||
[remap]
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||||
|
||||
importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://b7w8cn15vsiy0"
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path="res://.godot/imported/city.blend-135341795722816c412126e50c6067d4.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/greyboxing/city.blend"
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||||
dest_files=["res://.godot/imported/city.blend-135341795722816c412126e50c6067d4.scn"]
|
||||
|
||||
[params]
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||||
|
||||
nodes/root_type=""
|
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nodes/root_name=""
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||||
nodes/apply_root_scale=true
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nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_node_type_suffixes=true
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||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
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||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/active_collection_only=false
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/export_geometry_nodes_instances=false
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
||||
Binary file not shown.
File diff suppressed because one or more lines are too long
2049
assets/greyboxing/guard_tower.tscn
Normal file
2049
assets/greyboxing/guard_tower.tscn
Normal file
File diff suppressed because one or more lines are too long
0
authoring/.gdignore
Normal file
0
authoring/.gdignore
Normal file
BIN
authoring/greyboxing/city.blend
Normal file
BIN
authoring/greyboxing/city.blend
Normal file
Binary file not shown.
BIN
authoring/greyboxing/city.blend1
Normal file
BIN
authoring/greyboxing/city.blend1
Normal file
Binary file not shown.
@@ -10,7 +10,7 @@
|
||||
[ext_resource type="PackedScene" uid="uid://482s38k0yv35" path="res://maps/Components/stairs.tscn" id="8_pxgdh"]
|
||||
[ext_resource type="PackedScene" uid="uid://cmfagvnymc2yr" path="res://assets/ladder/ladder.fbx" id="9_ukfuy"]
|
||||
[ext_resource type="PackedScene" uid="uid://bod7boex72igr" path="res://assets/ladder/ladder-top.fbx" id="10_wctvs"]
|
||||
[ext_resource type="PackedScene" uid="uid://dyw5lds1w724m" path="res://assets/greyboxing/city_col.tscn" id="11_wctvs"]
|
||||
[ext_resource type="PackedScene" uid="uid://dip6cce5gtwi8" path="res://assets/greyboxing/guard_tower.tscn" id="11_wctvs"]
|
||||
|
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"]
|
||||
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
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||||
@@ -32,7 +32,7 @@ ssil_enabled = true
|
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[node name="Main" type="Node3D"]
|
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[node name="Player" parent="." instance=ExtResource("1_2vsi6")]
|
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7981, 116.718, 0.300598)
|
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.21207, 64.344444, -41.363285)
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||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
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environment = SubResource("Environment_1bvp3")
|
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@@ -47,13 +47,13 @@ shadow_enabled = true
|
||||
visible = false
|
||||
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[node name="Greybox" type="CSGCombiner3D" parent="."]
|
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transform = Transform3D(0.707107, 0, 0.707107, 0, 1, 0, -0.707107, 0, 0.707107, 0, 0, 0)
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transform = Transform3D(0.707107, 0, 0.707107, 0, 1, 0, -0.707107, 0, 0.707107, -436.97952, 0, -22.618225)
|
||||
use_collision = true
|
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collision_layer = 3
|
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collision_mask = 5
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|
||||
[node name="CSGBox3D11" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(-0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, -0.707107, 149.932, -1, -129.284)
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transform = Transform3D(-0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, -0.707107, 420.50897, -9.025178, 202.40102)
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use_collision = true
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size = Vector3(398.5, 1, 288.5)
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material = ExtResource("3_cieeo")
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@@ -1182,8 +1182,9 @@ size = Vector3(16, 19, 4.5)
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||||
material = ExtResource("3_cieeo")
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[node name="Map" type="Sprite3D" parent="."]
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transform = Transform3D(0, -8, -3.49691e-08, 0, -3.49691e-07, 0.8, -8, 0, 0, 13.4386, 0, -186.439)
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transform = Transform3D(-3.278354e-07, -7.5, -3.278354e-08, 0, -3.278354e-07, 0.75, -7.5, 3.278354e-07, 1.4330142e-15, 7.1878185, 8.602432, -175.5159)
|
||||
visible = false
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||||
texture = ExtResource("3_ruo5i")
|
||||
|
||||
[node name="city" parent="." instance=ExtResource("11_wctvs")]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0)
|
||||
[node name="Guard tower" parent="." instance=ExtResource("11_wctvs")]
|
||||
transform = Transform3D(0.09033705, 0, 0.99591124, 0, 1, 0, -0.99591124, 0, 0.09033705, -4.6100636, 1.5, 0.5658741)
|
||||
|
||||
@@ -53,6 +53,7 @@ WalkSpeed = 7.5
|
||||
AccelerationAir = 2.0
|
||||
DecelerationAir = 0.1
|
||||
Weight = 5.0
|
||||
MantleTime = 0.2
|
||||
SimpleJumpStartVelocity = 8.0
|
||||
SimpleJumpHangTimeInFrames = 1
|
||||
SimpleJumpGravityLesseningFactor = 2.5
|
||||
@@ -201,6 +202,7 @@ offset_left = 1524.0
|
||||
offset_top = 1.0
|
||||
offset_right = -8.0
|
||||
offset_bottom = 1.0
|
||||
enabled = false
|
||||
initial_node_to_watch = NodePath("../StateChart")
|
||||
|
||||
[node name="UI" type="CanvasLayer" parent="."]
|
||||
|
||||
@@ -310,7 +310,7 @@ public partial class PlayerController : CharacterBody3D
|
||||
// Movement stuff
|
||||
// Getting universal setting from GODOT editor to be in sync
|
||||
_gravity = (float)ProjectSettings.GetSetting("physics/3d/default_gravity");
|
||||
MantleSystem.Init(HeadSystem);
|
||||
MantleSystem.Init();
|
||||
StairsSystem.Init(stairsBelowRayCast3D, stairsAheadRayCast3D, cameraSmooth);
|
||||
DashSystem.Init(HeadSystem, camera, TweenQueueSystem);
|
||||
WeaponSystem.Init(HeadSystem, camera);
|
||||
@@ -438,7 +438,7 @@ public partial class PlayerController : CharacterBody3D
|
||||
{
|
||||
if (CanMantle())
|
||||
{
|
||||
MantleToLocation(MantleSystem.FindMantleInFrontOfPlayer().Unwrap());
|
||||
MantleToLocation(MantleSystem.FindMantleForHeadRotation(HeadSystem.Rotation.Y).Unwrap());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -871,7 +871,7 @@ public partial class PlayerController : CharacterBody3D
|
||||
{
|
||||
// Try mantling but don't know if this is useful
|
||||
if (CanMantle())
|
||||
MantleToLocation(MantleSystem.FindMantleInFrontOfPlayer().Unwrap());
|
||||
MantleToLocation(MantleSystem.FindMantleForHeadRotation(HeadSystem.Rotation.Y).Unwrap());
|
||||
}
|
||||
|
||||
public void FinishPoweredDash()
|
||||
@@ -912,7 +912,7 @@ public partial class PlayerController : CharacterBody3D
|
||||
// Mantling
|
||||
public bool CanMantle()
|
||||
{
|
||||
var mantleLocationResult = MantleSystem.FindMantleInFrontOfPlayer();
|
||||
var mantleLocationResult = MantleSystem.FindMantleForHeadRotation(HeadSystem.Rotation.Y);
|
||||
return mantleLocationResult.IsSome(out _);
|
||||
}
|
||||
public void MantleToLocation(Vector3 location)
|
||||
|
||||
@@ -16,7 +16,7 @@ warnings/check_invalid_track_paths=false
|
||||
|
||||
config/name="Movement tests"
|
||||
run/main_scene="uid://pk8ypa04qy6x"
|
||||
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
|
||||
config/features=PackedStringArray("4.5", "C#", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[autoload]
|
||||
|
||||
@@ -66,7 +66,7 @@ public partial class DashSystem: Node3D
|
||||
_tweenQueueSystem = tweenQueueSystem;
|
||||
|
||||
_mantleSystem = GetNode<MantleSystem>("MantleSystem");
|
||||
_mantleSystem.Init(this);
|
||||
_mantleSystem.Init();
|
||||
|
||||
_dashTarget = GetNode<MeshInstance3D>("DashTarget");
|
||||
_dashTarget.SetVisible(false);
|
||||
@@ -116,7 +116,8 @@ public partial class DashSystem: Node3D
|
||||
var targetMaterial = (StandardMaterial3D) _dashTarget.GetSurfaceOverrideMaterial(0);
|
||||
targetMaterial.SetAlbedo(targetColor);
|
||||
_dashTarget.SetVisible(true);
|
||||
_dashTarget.SetGlobalPosition(PlannedLocation);
|
||||
var targetLocation = ShouldMantle ? PlannedMantleLocation : PlannedLocation;
|
||||
_dashTarget.SetGlobalPosition(targetLocation);
|
||||
}
|
||||
|
||||
public void StopPreparingDash()
|
||||
|
||||
@@ -35,7 +35,7 @@ mesh = SubResource("SphereMesh_qu4wy")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_v31n3")
|
||||
|
||||
[node name="MantleSystem" parent="." instance=ExtResource("2_pff7b")]
|
||||
MantleEndLocationDistanceFromWall = 0.3
|
||||
MantleEndLocationDistanceFromWall = 0.25
|
||||
MantleHeightCastStart = 2.0
|
||||
|
||||
[node name="DashIndicator" parent="." instance=ExtResource("2_tqt6i")]
|
||||
|
||||
@@ -32,9 +32,6 @@
|
||||
|
||||
[sub_resource type="Resource" id="Resource_vkvga"]
|
||||
script = ExtResource("4_1rw8g")
|
||||
x = 0
|
||||
y = 1
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_kb1id"]
|
||||
script = ExtResource("6_li5ak")
|
||||
@@ -43,17 +40,11 @@ order = 2
|
||||
[sub_resource type="Resource" id="Resource_rwam6"]
|
||||
script = ExtResource("7_si4d4")
|
||||
lower_threshold = 0.1
|
||||
upper_threshold = 1.0
|
||||
|
||||
[sub_resource type="Resource" id="Resource_1igva"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_vkvga")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([SubResource("Resource_kb1id"), SubResource("Resource_rwam6")])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_88x08"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
@@ -64,33 +55,21 @@ metadata/_guide_input_mappings_collapsed = true
|
||||
[sub_resource type="Resource" id="Resource_05q5j"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 2
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_tn8ci"]
|
||||
script = ExtResource("7_si4d4")
|
||||
lower_threshold = 0.2
|
||||
upper_threshold = 1.0
|
||||
|
||||
[sub_resource type="Resource" id="Resource_1koh7"]
|
||||
script = ExtResource("11_j3axn")
|
||||
scale = Vector3(0.3, 0.3, 0.3)
|
||||
apply_delta_time = false
|
||||
|
||||
[sub_resource type="Resource" id="Resource_eep0a"]
|
||||
script = ExtResource("12_kxb2c")
|
||||
x = true
|
||||
y = true
|
||||
z = true
|
||||
|
||||
[sub_resource type="Resource" id="Resource_dew8i"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_05q5j")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([SubResource("Resource_tn8ci"), SubResource("Resource_1koh7"), SubResource("Resource_eep0a")])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_tgr2g"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
@@ -101,33 +80,21 @@ metadata/_guide_input_mappings_collapsed = true
|
||||
[sub_resource type="Resource" id="Resource_pf0ii"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 3
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_nh7x4"]
|
||||
script = ExtResource("7_si4d4")
|
||||
lower_threshold = 0.2
|
||||
upper_threshold = 1.0
|
||||
|
||||
[sub_resource type="Resource" id="Resource_04n84"]
|
||||
script = ExtResource("11_j3axn")
|
||||
scale = Vector3(0.1, 0.1, 0.1)
|
||||
apply_delta_time = false
|
||||
|
||||
[sub_resource type="Resource" id="Resource_m3aj7"]
|
||||
script = ExtResource("12_kxb2c")
|
||||
x = true
|
||||
y = true
|
||||
z = true
|
||||
|
||||
[sub_resource type="Resource" id="Resource_qu2wi"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_pf0ii")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([SubResource("Resource_nh7x4"), SubResource("Resource_04n84"), SubResource("Resource_m3aj7")])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_iarn8"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
@@ -138,20 +105,13 @@ metadata/_guide_input_mappings_collapsed = true
|
||||
[sub_resource type="Resource" id="Resource_si4d4"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 4
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_2tfaw"]
|
||||
script = ExtResource("15_g6bbx")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_q86qg"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_si4d4")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_2tfaw")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_cvxqo"]
|
||||
@@ -163,20 +123,13 @@ metadata/_guide_input_mappings_collapsed = false
|
||||
[sub_resource type="Resource" id="Resource_llfhp"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 4
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_ib0yi"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_r6kml"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_llfhp")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_ib0yi")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_tb8ii"]
|
||||
@@ -187,20 +140,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_r6kml")])
|
||||
[sub_resource type="Resource" id="Resource_cqc4k"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 4
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_vanwy"]
|
||||
script = ExtResource("17_s8kjn")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_bkx7d"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_cqc4k")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_vanwy")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_iihs4"]
|
||||
@@ -212,20 +158,13 @@ metadata/_guide_input_mappings_collapsed = false
|
||||
[sub_resource type="Resource" id="Resource_fykw6"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 5
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_rvpjj"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_s8kjn"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_fykw6")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_rvpjj")])
|
||||
metadata/_guide_triggers_collapsed = false
|
||||
|
||||
@@ -237,20 +176,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_s8kjn")])
|
||||
[sub_resource type="Resource" id="Resource_qkgmj"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 5
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_st2ej"]
|
||||
script = ExtResource("17_s8kjn")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_818lq"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_qkgmj")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_st2ej")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_2hs2y"]
|
||||
@@ -261,20 +193,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_818lq")])
|
||||
[sub_resource type="Resource" id="Resource_lfx76"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 2
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_oruo7"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_4ee3d"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_lfx76")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_oruo7")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_0s4kt"]
|
||||
@@ -284,21 +209,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_4ee3d")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_1fkas"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 0
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_6pxii"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_jy4f1"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_1fkas")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_6pxii")])
|
||||
metadata/_guide_triggers_collapsed = false
|
||||
|
||||
@@ -309,18 +226,10 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_jy4f1")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_oapce"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 0
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_8w5gu"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_oapce")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([])
|
||||
metadata/_guide_triggers_collapsed = false
|
||||
|
||||
[sub_resource type="Resource" id="Resource_xt1x5"]
|
||||
@@ -331,20 +240,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_8w5gu")])
|
||||
[sub_resource type="Resource" id="Resource_li5ak"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 10
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_paxxe"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_500v3"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_li5ak")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_paxxe")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_ew1hw"]
|
||||
@@ -355,20 +257,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_500v3")])
|
||||
[sub_resource type="Resource" id="Resource_g6bbx"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 1
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_yp12v"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_1rw8g"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_g6bbx")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_yp12v")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_0qat1"]
|
||||
@@ -380,20 +275,13 @@ metadata/_guide_input_mappings_collapsed = false
|
||||
[sub_resource type="Resource" id="Resource_j3axn"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 3
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_kxb2c"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_v2ywt"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_j3axn")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_kxb2c")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_vtk18"]
|
||||
@@ -403,6 +291,5 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_v2ywt")])
|
||||
|
||||
[resource]
|
||||
script = ExtResource("23_llfhp")
|
||||
display_name = ""
|
||||
mappings = Array[ExtResource("1_qmhk6")]([SubResource("Resource_88x08"), SubResource("Resource_tgr2g"), SubResource("Resource_iarn8"), SubResource("Resource_cvxqo"), SubResource("Resource_tb8ii"), SubResource("Resource_iihs4"), SubResource("Resource_vibkn"), SubResource("Resource_2hs2y"), SubResource("Resource_0s4kt"), SubResource("Resource_d2r0d"), SubResource("Resource_xt1x5"), SubResource("Resource_ew1hw"), SubResource("Resource_0qat1"), SubResource("Resource_vtk18")])
|
||||
metadata/_custom_type_script = "uid://dsa1dnifd6w32"
|
||||
|
||||
@@ -5,50 +5,40 @@ namespace Movementtests.systems;
|
||||
|
||||
public partial class MantleSystem: Node3D
|
||||
{
|
||||
[Export(PropertyHint.Range, "0,2,0.1,suffix:m,or_greater")]
|
||||
[Export(PropertyHint.Range, "0,2,0.01,suffix:m,or_greater")]
|
||||
public float MantleEndLocationDistanceFromWall { get; set; } = 1f;
|
||||
[Export(PropertyHint.Range, "0,10,0.1,suffix:m,or_greater")]
|
||||
public float MantleHeightCastStart { get; set; } = 2f;
|
||||
[Export(PropertyHint.Range, "0,10,0.01,suffix:m,or_greater")]
|
||||
public float MaxStepHeight = 0.5f;
|
||||
|
||||
private Node3D _head;
|
||||
private ShapeCast3D _wallInFrontCast3D;
|
||||
private ShapeCast3D _mantleCast3D;
|
||||
private RayCast3D _mantleCheckCast3D;
|
||||
|
||||
private Option<Vector3> _mantleLocation;
|
||||
|
||||
public void Init(Node3D head)
|
||||
public void Init()
|
||||
{
|
||||
_head = head;
|
||||
_wallInFrontCast3D = GetNode<ShapeCast3D>("WallInFrontCast3D");
|
||||
_mantleCast3D = GetNode<ShapeCast3D>("MantleCast3D");
|
||||
}
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
public Option<Vector3> FindMantleForHeadRotation(float rotation)
|
||||
{
|
||||
base._PhysicsProcess(delta);
|
||||
|
||||
_wallInFrontCast3D.SetRotation(new Vector3(
|
||||
_wallInFrontCast3D.Rotation.X,
|
||||
_head.Rotation.Y,
|
||||
rotation,
|
||||
_wallInFrontCast3D.Rotation.Z));
|
||||
|
||||
if (!_wallInFrontCast3D.IsColliding())
|
||||
{
|
||||
_mantleLocation = Option<Vector3>.None;
|
||||
return;
|
||||
return Option<Vector3>.None;
|
||||
}
|
||||
|
||||
var collisionPoint = _wallInFrontCast3D.GetCollisionPoint(0);
|
||||
var collisionNormal = _wallInFrontCast3D.GetCollisionNormal(0);
|
||||
_mantleLocation = FindMantleLocationAtPoint(collisionPoint, collisionNormal);
|
||||
}
|
||||
|
||||
public Option<Vector3> FindMantleInFrontOfPlayer()
|
||||
{
|
||||
return _mantleLocation;
|
||||
return FindMantleLocationAtPoint(collisionPoint, collisionNormal);
|
||||
}
|
||||
|
||||
public Option<Vector3> FindMantleLocationAtPoint(Vector3 point, Vector3 wallNormal)
|
||||
@@ -59,8 +49,8 @@ public partial class MantleSystem: Node3D
|
||||
_mantleCast3D.SetGlobalPosition(shapeCastStartLocation);
|
||||
var targetLocation = Vector3.Down * MantleHeightCastStart + Vector3.Up * MaxStepHeight;
|
||||
_mantleCast3D.SetTargetPosition(targetLocation);
|
||||
|
||||
if (_mantleCast3D.IsColliding() && _mantleCast3D.GetCollisionNormal(0).Y > 0.9f)
|
||||
|
||||
if (_mantleCast3D.IsColliding() && _mantleCast3D.GetCollisionNormal(0).Y >= 0.1f)
|
||||
return Option.Some(_mantleCast3D.GetCollisionPoint(0));
|
||||
return Option<Vector3>.None;
|
||||
}
|
||||
|
||||
@@ -218,22 +218,4 @@ public partial class MoveSystem : Node3D
|
||||
var jumpVelocity = jumpForce * effectiveJumpDirection * boost;
|
||||
_parent.Velocity = currentHorizontalVelocity + jumpVelocity;
|
||||
}
|
||||
|
||||
public bool CanMantle()
|
||||
{
|
||||
var mantleLocationResult = _mantleSystem.FindMantleInFrontOfPlayer();
|
||||
return mantleLocationResult.IsSome(out _);
|
||||
}
|
||||
|
||||
public Option<Tween> Mantle()
|
||||
{
|
||||
var mantleLocationResult = _mantleSystem.FindMantleInFrontOfPlayer();
|
||||
if (mantleLocationResult.IsSome(out var mantleLocation))
|
||||
{
|
||||
var duration = 0.1f * mantleLocation.DistanceTo(_parent.Position);
|
||||
var tween = _tweenQueueSystem.TweenToLocation(new TweenQueueSystem.TweenInputs(mantleLocation, duration));
|
||||
return tween.Some();
|
||||
}
|
||||
return Option<Tween>.None;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://ckm3d6k08a72u"]
|
||||
[gd_scene load_steps=10 format=3 uid="uid://ckm3d6k08a72u"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://iii3wfto4t5b" path="res://systems/weapon/WeaponSystem.cs" id="1_csqwk"]
|
||||
[ext_resource type="PackedScene" uid="uid://dbe5f0p6lvqtr" path="res://systems/tween_queue/tween_queue_system.tscn" id="2_x1nha"]
|
||||
@@ -11,7 +11,14 @@
|
||||
height = 1.0
|
||||
radius = 0.1
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5owyf"]
|
||||
use_z_clip_scale = true
|
||||
z_clip_scale = 0.9
|
||||
use_fov_override = true
|
||||
fov_override = 70.0
|
||||
|
||||
[sub_resource type="CylinderMesh" id="CylinderMesh_x1nha"]
|
||||
material = SubResource("StandardMaterial3D_5owyf")
|
||||
top_radius = 0.0
|
||||
bottom_radius = 0.05
|
||||
height = 1.0
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
@tool
|
||||
extends Node3D
|
||||
|
||||
@export_tool_button("Clear collisions", "Callable") var clear_col_action = clear_collisions
|
||||
@export_tool_button("Generate collisions", "Callable") var generate_col_action = generate_collisions
|
||||
|
||||
@export_group("Layers and masks")
|
||||
@export_flags_3d_physics var collision_layer
|
||||
@export_flags_3d_physics var collision_mask
|
||||
|
||||
func get_all_children_of_type(node, type) -> Array:
|
||||
var nodes : Array = []
|
||||
for child in node.get_children():
|
||||
@@ -21,12 +24,17 @@ func clear_collisions_on_meshes(meshes: Array):
|
||||
func generate_collisions_on_meshes(meshes: Array):
|
||||
for mesh_instance: MeshInstance3D in meshes:
|
||||
mesh_instance.create_trimesh_collision()
|
||||
|
||||
func set_collision_mask_on_bodies(bodies: Array):
|
||||
for staticbody: StaticBody3D in bodies:
|
||||
staticbody.collision_layer = collision_layer
|
||||
staticbody.collision_mask = collision_mask
|
||||
|
||||
func generate_collisions():
|
||||
var mesh_instances = get_all_children_of_type(self, MeshInstance3D)
|
||||
clear_collisions_on_meshes(mesh_instances)
|
||||
generate_collisions_on_meshes(mesh_instances)
|
||||
|
||||
func clear_collisions():
|
||||
var mesh_instances = get_all_children_of_type(self, MeshInstance3D)
|
||||
clear_collisions_on_meshes(mesh_instances)
|
||||
|
||||
var staticbody_instances = get_all_children_of_type(self, StaticBody3D)
|
||||
set_collision_mask_on_bodies(staticbody_instances)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user