Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 7b036c5889 | |||
| 88d20431ce | |||
| d15542e4ed |
@@ -40,7 +40,7 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
needs: BumpTag
|
||||
container:
|
||||
image: barichello/godot-ci:mono-4.4.1
|
||||
image: barichello/godot-ci:mono-4.5
|
||||
|
||||
steps:
|
||||
- name: Install node, curl and zip
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<Project Sdk="Godot.NET.Sdk/4.4.1">
|
||||
<Project Sdk="Godot.NET.Sdk/4.5.0">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<EnableDynamicLoading>true</EnableDynamicLoading>
|
||||
|
||||
131
Movement tests.csproj.old
Normal file
131
Movement tests.csproj.old
Normal file
@@ -0,0 +1,131 @@
|
||||
<Project Sdk="Godot.NET.Sdk/4.4.1">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<EnableDynamicLoading>true</EnableDynamicLoading>
|
||||
<RootNamespace>Movementtests</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="export_presets.cfg" />
|
||||
<Content Include="menus\assets\git_logo\Git-Logo-2Color.png" />
|
||||
<Content Include="menus\assets\git_logo\Git-Logo-2Color.png.import" />
|
||||
<Content Include="menus\assets\git_logo\LICENSE.txt" />
|
||||
<Content Include="menus\assets\godot_engine_logo\LICENSE.txt" />
|
||||
<Content Include="menus\assets\godot_engine_logo\logo_vertical_color_dark.png" />
|
||||
<Content Include="menus\assets\godot_engine_logo\logo_vertical_color_dark.png.import" />
|
||||
<Content Include="menus\assets\icon.png" />
|
||||
<Content Include="menus\assets\icon.png.import" />
|
||||
<Content Include="menus\ATTRIBUTION.md" />
|
||||
<Content Include="menus\resources\themes\expedition.tres" />
|
||||
<Content Include="menus\resources\themes\gravity.tres" />
|
||||
<Content Include="menus\resources\themes\grow.tres" />
|
||||
<Content Include="menus\resources\themes\lab.tres" />
|
||||
<Content Include="menus\resources\themes\lore.tres" />
|
||||
<Content Include="menus\resources\themes\steal_this_theme.tres" />
|
||||
<Content Include="menus\scenes\credits\scrollable_credits.gd" />
|
||||
<Content Include="menus\scenes\credits\scrollable_credits.gd.uid" />
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||||
<Content Include="menus\scenes\credits\scrollable_credits.tscn" />
|
||||
<Content Include="menus\scenes\credits\scrolling_credits.gd" />
|
||||
<Content Include="menus\scenes\credits\scrolling_credits.gd.uid" />
|
||||
<Content Include="menus\scenes\credits\scrolling_credits.tscn" />
|
||||
<Content Include="menus\scenes\end_credits\end_credits.gd" />
|
||||
<Content Include="menus\scenes\end_credits\end_credits.gd.uid" />
|
||||
<Content Include="menus\scenes\end_credits\end_credits.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\configurable_sub_viewport.gd" />
|
||||
<Content Include="menus\scenes\game_scene\configurable_sub_viewport.gd.uid" />
|
||||
<Content Include="menus\scenes\game_scene\game_ui.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\input_display_label.gd" />
|
||||
<Content Include="menus\scenes\game_scene\input_display_label.gd.uid" />
|
||||
<Content Include="menus\scenes\game_scene\levels\level.gd" />
|
||||
<Content Include="menus\scenes\game_scene\levels\level.gd.uid" />
|
||||
<Content Include="menus\scenes\game_scene\levels\level_1.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\levels\level_2.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\levels\level_3.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\tutorials\tutorial_1.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\tutorials\tutorial_2.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\tutorials\tutorial_3.tscn" />
|
||||
<Content Include="menus\scenes\game_scene\tutorial_manager.gd" />
|
||||
<Content Include="menus\scenes\game_scene\tutorial_manager.gd.uid" />
|
||||
<Content Include="menus\scenes\loading_screen\level_loading_screen.tscn" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen.gd" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen.gd.uid" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen.tscn" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.gd" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.gd.uid" />
|
||||
<Content Include="menus\scenes\loading_screen\loading_screen_with_shader_caching.tscn" />
|
||||
<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\level_select_menu\level_select_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\main_menu\main_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\main_menu\main_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\main_menu\main_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\main_menu\main_menu_with_animations.gd" />
|
||||
<Content Include="menus\scenes\menus\main_menu\main_menu_with_animations.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\main_menu\main_menu_with_animations.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_input_option_control.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\audio\audio_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\game_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\game\reset_game_control\reset_game_control.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_extras_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\input\input_options_menu_with_mouse_sensitivity.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\master_options_menu_with_tabs.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\mini_options_menu_with_reset.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.gd" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu.tscn" />
|
||||
<Content Include="menus\scenes\menus\options_menu\video\video_options_menu_with_extras.tscn" />
|
||||
<Content Include="menus\scenes\opening\opening.gd" />
|
||||
<Content Include="menus\scenes\opening\opening.gd.uid" />
|
||||
<Content Include="menus\scenes\opening\opening.tscn" />
|
||||
<Content Include="menus\scenes\opening\opening_with_logo.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\game_won_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_lost_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\level_won_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\mini_options_overlaid_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\overlaid_menu_container.tscn" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.gd" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.gd.uid" />
|
||||
<Content Include="menus\scenes\overlaid_menus\pause_menu.tscn" />
|
||||
<Content Include="menus\scripts\game_state.gd" />
|
||||
<Content Include="menus\scripts\game_state.gd.uid" />
|
||||
<Content Include="menus\scripts\level_list_and_state_manager.gd" />
|
||||
<Content Include="menus\scripts\level_list_and_state_manager.gd.uid" />
|
||||
<Content Include="menus\scripts\level_state.gd" />
|
||||
<Content Include="menus\scripts\level_state.gd.uid" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="addons\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="RustyOptions" Version="0.10.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Binary file not shown.
@@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/city.blend-135341795722816c412126e50c6067d4.s
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
@@ -32,6 +34,9 @@ animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/active_collection_only=false
|
||||
@@ -51,3 +56,4 @@ blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
||||
gltf/naming_version=2
|
||||
|
||||
Binary file not shown.
File diff suppressed because one or more lines are too long
@@ -32,7 +32,7 @@ ssil_enabled = true
|
||||
[node name="Main" type="Node3D"]
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("1_2vsi6")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7981, 116.718, 0.300598)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.0247686, 107.458466, -0.69836044)
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource("Environment_1bvp3")
|
||||
|
||||
@@ -53,6 +53,7 @@ WalkSpeed = 7.5
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||||
AccelerationAir = 2.0
|
||||
DecelerationAir = 0.1
|
||||
Weight = 5.0
|
||||
MantleTime = 0.2
|
||||
SimpleJumpStartVelocity = 8.0
|
||||
SimpleJumpHangTimeInFrames = 1
|
||||
SimpleJumpGravityLesseningFactor = 2.5
|
||||
|
||||
@@ -310,7 +310,7 @@ public partial class PlayerController : CharacterBody3D
|
||||
// Movement stuff
|
||||
// Getting universal setting from GODOT editor to be in sync
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||||
_gravity = (float)ProjectSettings.GetSetting("physics/3d/default_gravity");
|
||||
MantleSystem.Init(HeadSystem);
|
||||
MantleSystem.Init();
|
||||
StairsSystem.Init(stairsBelowRayCast3D, stairsAheadRayCast3D, cameraSmooth);
|
||||
DashSystem.Init(HeadSystem, camera, TweenQueueSystem);
|
||||
WeaponSystem.Init(HeadSystem, camera);
|
||||
@@ -438,7 +438,7 @@ public partial class PlayerController : CharacterBody3D
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||||
{
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||||
if (CanMantle())
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||||
{
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MantleToLocation(MantleSystem.FindMantleInFrontOfPlayer().Unwrap());
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MantleToLocation(MantleSystem.FindMantleForHeadRotation(HeadSystem.Rotation.Y).Unwrap());
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||||
return;
|
||||
}
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||||
|
||||
@@ -871,7 +871,7 @@ public partial class PlayerController : CharacterBody3D
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{
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||||
// Try mantling but don't know if this is useful
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if (CanMantle())
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MantleToLocation(MantleSystem.FindMantleInFrontOfPlayer().Unwrap());
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MantleToLocation(MantleSystem.FindMantleForHeadRotation(HeadSystem.Rotation.Y).Unwrap());
|
||||
}
|
||||
|
||||
public void FinishPoweredDash()
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||||
@@ -912,7 +912,7 @@ public partial class PlayerController : CharacterBody3D
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||||
// Mantling
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||||
public bool CanMantle()
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||||
{
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var mantleLocationResult = MantleSystem.FindMantleInFrontOfPlayer();
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var mantleLocationResult = MantleSystem.FindMantleForHeadRotation(HeadSystem.Rotation.Y);
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return mantleLocationResult.IsSome(out _);
|
||||
}
|
||||
public void MantleToLocation(Vector3 location)
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||||
|
||||
@@ -16,7 +16,7 @@ warnings/check_invalid_track_paths=false
|
||||
|
||||
config/name="Movement tests"
|
||||
run/main_scene="uid://pk8ypa04qy6x"
|
||||
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
|
||||
config/features=PackedStringArray("4.5", "C#", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[autoload]
|
||||
|
||||
@@ -66,7 +66,7 @@ public partial class DashSystem: Node3D
|
||||
_tweenQueueSystem = tweenQueueSystem;
|
||||
|
||||
_mantleSystem = GetNode<MantleSystem>("MantleSystem");
|
||||
_mantleSystem.Init(this);
|
||||
_mantleSystem.Init();
|
||||
|
||||
_dashTarget = GetNode<MeshInstance3D>("DashTarget");
|
||||
_dashTarget.SetVisible(false);
|
||||
@@ -116,7 +116,8 @@ public partial class DashSystem: Node3D
|
||||
var targetMaterial = (StandardMaterial3D) _dashTarget.GetSurfaceOverrideMaterial(0);
|
||||
targetMaterial.SetAlbedo(targetColor);
|
||||
_dashTarget.SetVisible(true);
|
||||
_dashTarget.SetGlobalPosition(PlannedLocation);
|
||||
var targetLocation = ShouldMantle ? PlannedMantleLocation : PlannedLocation;
|
||||
_dashTarget.SetGlobalPosition(targetLocation);
|
||||
}
|
||||
|
||||
public void StopPreparingDash()
|
||||
|
||||
@@ -35,7 +35,7 @@ mesh = SubResource("SphereMesh_qu4wy")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_v31n3")
|
||||
|
||||
[node name="MantleSystem" parent="." instance=ExtResource("2_pff7b")]
|
||||
MantleEndLocationDistanceFromWall = 0.3
|
||||
MantleEndLocationDistanceFromWall = 0.25
|
||||
MantleHeightCastStart = 2.0
|
||||
|
||||
[node name="DashIndicator" parent="." instance=ExtResource("2_tqt6i")]
|
||||
|
||||
@@ -32,9 +32,6 @@
|
||||
|
||||
[sub_resource type="Resource" id="Resource_vkvga"]
|
||||
script = ExtResource("4_1rw8g")
|
||||
x = 0
|
||||
y = 1
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_kb1id"]
|
||||
script = ExtResource("6_li5ak")
|
||||
@@ -43,17 +40,11 @@ order = 2
|
||||
[sub_resource type="Resource" id="Resource_rwam6"]
|
||||
script = ExtResource("7_si4d4")
|
||||
lower_threshold = 0.1
|
||||
upper_threshold = 1.0
|
||||
|
||||
[sub_resource type="Resource" id="Resource_1igva"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_vkvga")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([SubResource("Resource_kb1id"), SubResource("Resource_rwam6")])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_88x08"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
@@ -64,33 +55,21 @@ metadata/_guide_input_mappings_collapsed = true
|
||||
[sub_resource type="Resource" id="Resource_05q5j"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 2
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_tn8ci"]
|
||||
script = ExtResource("7_si4d4")
|
||||
lower_threshold = 0.2
|
||||
upper_threshold = 1.0
|
||||
|
||||
[sub_resource type="Resource" id="Resource_1koh7"]
|
||||
script = ExtResource("11_j3axn")
|
||||
scale = Vector3(0.3, 0.3, 0.3)
|
||||
apply_delta_time = false
|
||||
|
||||
[sub_resource type="Resource" id="Resource_eep0a"]
|
||||
script = ExtResource("12_kxb2c")
|
||||
x = true
|
||||
y = true
|
||||
z = true
|
||||
|
||||
[sub_resource type="Resource" id="Resource_dew8i"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_05q5j")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([SubResource("Resource_tn8ci"), SubResource("Resource_1koh7"), SubResource("Resource_eep0a")])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_tgr2g"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
@@ -101,33 +80,21 @@ metadata/_guide_input_mappings_collapsed = true
|
||||
[sub_resource type="Resource" id="Resource_pf0ii"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 3
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_nh7x4"]
|
||||
script = ExtResource("7_si4d4")
|
||||
lower_threshold = 0.2
|
||||
upper_threshold = 1.0
|
||||
|
||||
[sub_resource type="Resource" id="Resource_04n84"]
|
||||
script = ExtResource("11_j3axn")
|
||||
scale = Vector3(0.1, 0.1, 0.1)
|
||||
apply_delta_time = false
|
||||
|
||||
[sub_resource type="Resource" id="Resource_m3aj7"]
|
||||
script = ExtResource("12_kxb2c")
|
||||
x = true
|
||||
y = true
|
||||
z = true
|
||||
|
||||
[sub_resource type="Resource" id="Resource_qu2wi"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_pf0ii")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([SubResource("Resource_nh7x4"), SubResource("Resource_04n84"), SubResource("Resource_m3aj7")])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_iarn8"]
|
||||
script = ExtResource("1_qmhk6")
|
||||
@@ -138,20 +105,13 @@ metadata/_guide_input_mappings_collapsed = true
|
||||
[sub_resource type="Resource" id="Resource_si4d4"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 4
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_2tfaw"]
|
||||
script = ExtResource("15_g6bbx")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_q86qg"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_si4d4")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_2tfaw")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_cvxqo"]
|
||||
@@ -163,20 +123,13 @@ metadata/_guide_input_mappings_collapsed = false
|
||||
[sub_resource type="Resource" id="Resource_llfhp"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 4
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_ib0yi"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_r6kml"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_llfhp")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_ib0yi")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_tb8ii"]
|
||||
@@ -187,20 +140,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_r6kml")])
|
||||
[sub_resource type="Resource" id="Resource_cqc4k"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 4
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_vanwy"]
|
||||
script = ExtResource("17_s8kjn")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_bkx7d"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_cqc4k")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_vanwy")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_iihs4"]
|
||||
@@ -212,20 +158,13 @@ metadata/_guide_input_mappings_collapsed = false
|
||||
[sub_resource type="Resource" id="Resource_fykw6"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 5
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_rvpjj"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_s8kjn"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_fykw6")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_rvpjj")])
|
||||
metadata/_guide_triggers_collapsed = false
|
||||
|
||||
@@ -237,20 +176,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_s8kjn")])
|
||||
[sub_resource type="Resource" id="Resource_qkgmj"]
|
||||
script = ExtResource("10_cvxqo")
|
||||
axis = 5
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_st2ej"]
|
||||
script = ExtResource("17_s8kjn")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_818lq"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_qkgmj")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_st2ej")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_2hs2y"]
|
||||
@@ -261,20 +193,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_818lq")])
|
||||
[sub_resource type="Resource" id="Resource_lfx76"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 2
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_oruo7"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_4ee3d"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_lfx76")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_oruo7")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_0s4kt"]
|
||||
@@ -284,21 +209,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_4ee3d")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_1fkas"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 0
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_6pxii"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_jy4f1"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_1fkas")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_6pxii")])
|
||||
metadata/_guide_triggers_collapsed = false
|
||||
|
||||
@@ -309,18 +226,10 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_jy4f1")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_oapce"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 0
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_8w5gu"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_oapce")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([])
|
||||
metadata/_guide_triggers_collapsed = false
|
||||
|
||||
[sub_resource type="Resource" id="Resource_xt1x5"]
|
||||
@@ -331,20 +240,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_8w5gu")])
|
||||
[sub_resource type="Resource" id="Resource_li5ak"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 10
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_paxxe"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_500v3"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_li5ak")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_paxxe")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_ew1hw"]
|
||||
@@ -355,20 +257,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_500v3")])
|
||||
[sub_resource type="Resource" id="Resource_g6bbx"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 1
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_yp12v"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_1rw8g"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_g6bbx")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_yp12v")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_0qat1"]
|
||||
@@ -380,20 +275,13 @@ metadata/_guide_input_mappings_collapsed = false
|
||||
[sub_resource type="Resource" id="Resource_j3axn"]
|
||||
script = ExtResource("19_qkgmj")
|
||||
button = 3
|
||||
joy_index = -1
|
||||
|
||||
[sub_resource type="Resource" id="Resource_kxb2c"]
|
||||
script = ExtResource("15_fykw6")
|
||||
actuation_threshold = 0.5
|
||||
|
||||
[sub_resource type="Resource" id="Resource_v2ywt"]
|
||||
script = ExtResource("3_yp12v")
|
||||
override_action_settings = false
|
||||
is_remappable = false
|
||||
display_name = ""
|
||||
display_category = ""
|
||||
input = SubResource("Resource_j3axn")
|
||||
modifiers = Array[ExtResource("5_0qat1")]([])
|
||||
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_kxb2c")])
|
||||
|
||||
[sub_resource type="Resource" id="Resource_vtk18"]
|
||||
@@ -403,6 +291,5 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_v2ywt")])
|
||||
|
||||
[resource]
|
||||
script = ExtResource("23_llfhp")
|
||||
display_name = ""
|
||||
mappings = Array[ExtResource("1_qmhk6")]([SubResource("Resource_88x08"), SubResource("Resource_tgr2g"), SubResource("Resource_iarn8"), SubResource("Resource_cvxqo"), SubResource("Resource_tb8ii"), SubResource("Resource_iihs4"), SubResource("Resource_vibkn"), SubResource("Resource_2hs2y"), SubResource("Resource_0s4kt"), SubResource("Resource_d2r0d"), SubResource("Resource_xt1x5"), SubResource("Resource_ew1hw"), SubResource("Resource_0qat1"), SubResource("Resource_vtk18")])
|
||||
metadata/_custom_type_script = "uid://dsa1dnifd6w32"
|
||||
|
||||
@@ -5,50 +5,40 @@ namespace Movementtests.systems;
|
||||
|
||||
public partial class MantleSystem: Node3D
|
||||
{
|
||||
[Export(PropertyHint.Range, "0,2,0.1,suffix:m,or_greater")]
|
||||
[Export(PropertyHint.Range, "0,2,0.01,suffix:m,or_greater")]
|
||||
public float MantleEndLocationDistanceFromWall { get; set; } = 1f;
|
||||
[Export(PropertyHint.Range, "0,10,0.1,suffix:m,or_greater")]
|
||||
public float MantleHeightCastStart { get; set; } = 2f;
|
||||
[Export(PropertyHint.Range, "0,10,0.01,suffix:m,or_greater")]
|
||||
public float MaxStepHeight = 0.5f;
|
||||
|
||||
private Node3D _head;
|
||||
private ShapeCast3D _wallInFrontCast3D;
|
||||
private ShapeCast3D _mantleCast3D;
|
||||
private RayCast3D _mantleCheckCast3D;
|
||||
|
||||
private Option<Vector3> _mantleLocation;
|
||||
|
||||
public void Init(Node3D head)
|
||||
public void Init()
|
||||
{
|
||||
_head = head;
|
||||
_wallInFrontCast3D = GetNode<ShapeCast3D>("WallInFrontCast3D");
|
||||
_mantleCast3D = GetNode<ShapeCast3D>("MantleCast3D");
|
||||
}
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
public Option<Vector3> FindMantleForHeadRotation(float rotation)
|
||||
{
|
||||
base._PhysicsProcess(delta);
|
||||
|
||||
_wallInFrontCast3D.SetRotation(new Vector3(
|
||||
_wallInFrontCast3D.Rotation.X,
|
||||
_head.Rotation.Y,
|
||||
rotation,
|
||||
_wallInFrontCast3D.Rotation.Z));
|
||||
|
||||
if (!_wallInFrontCast3D.IsColliding())
|
||||
{
|
||||
_mantleLocation = Option<Vector3>.None;
|
||||
return;
|
||||
return Option<Vector3>.None;
|
||||
}
|
||||
|
||||
var collisionPoint = _wallInFrontCast3D.GetCollisionPoint(0);
|
||||
var collisionNormal = _wallInFrontCast3D.GetCollisionNormal(0);
|
||||
_mantleLocation = FindMantleLocationAtPoint(collisionPoint, collisionNormal);
|
||||
}
|
||||
|
||||
public Option<Vector3> FindMantleInFrontOfPlayer()
|
||||
{
|
||||
return _mantleLocation;
|
||||
return FindMantleLocationAtPoint(collisionPoint, collisionNormal);
|
||||
}
|
||||
|
||||
public Option<Vector3> FindMantleLocationAtPoint(Vector3 point, Vector3 wallNormal)
|
||||
@@ -59,8 +49,8 @@ public partial class MantleSystem: Node3D
|
||||
_mantleCast3D.SetGlobalPosition(shapeCastStartLocation);
|
||||
var targetLocation = Vector3.Down * MantleHeightCastStart + Vector3.Up * MaxStepHeight;
|
||||
_mantleCast3D.SetTargetPosition(targetLocation);
|
||||
|
||||
if (_mantleCast3D.IsColliding() && _mantleCast3D.GetCollisionNormal(0).Y > 0.9f)
|
||||
|
||||
if (_mantleCast3D.IsColliding() && _mantleCast3D.GetCollisionNormal(0).Y >= 0.1f)
|
||||
return Option.Some(_mantleCast3D.GetCollisionPoint(0));
|
||||
return Option<Vector3>.None;
|
||||
}
|
||||
|
||||
@@ -218,22 +218,4 @@ public partial class MoveSystem : Node3D
|
||||
var jumpVelocity = jumpForce * effectiveJumpDirection * boost;
|
||||
_parent.Velocity = currentHorizontalVelocity + jumpVelocity;
|
||||
}
|
||||
|
||||
public bool CanMantle()
|
||||
{
|
||||
var mantleLocationResult = _mantleSystem.FindMantleInFrontOfPlayer();
|
||||
return mantleLocationResult.IsSome(out _);
|
||||
}
|
||||
|
||||
public Option<Tween> Mantle()
|
||||
{
|
||||
var mantleLocationResult = _mantleSystem.FindMantleInFrontOfPlayer();
|
||||
if (mantleLocationResult.IsSome(out var mantleLocation))
|
||||
{
|
||||
var duration = 0.1f * mantleLocation.DistanceTo(_parent.Position);
|
||||
var tween = _tweenQueueSystem.TweenToLocation(new TweenQueueSystem.TweenInputs(mantleLocation, duration));
|
||||
return tween.Some();
|
||||
}
|
||||
return Option<Tween>.None;
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,12 @@
|
||||
@tool
|
||||
extends Node3D
|
||||
|
||||
@export_tool_button("Clear collisions", "Callable") var clear_col_action = clear_collisions
|
||||
@export_tool_button("Generate collisions", "Callable") var generate_col_action = generate_collisions
|
||||
|
||||
@export_group("Layers and masks")
|
||||
@export_flags_3d_physics var collision_layer
|
||||
@export_flags_3d_physics var collision_mask
|
||||
|
||||
func get_all_children_of_type(node, type) -> Array:
|
||||
var nodes : Array = []
|
||||
for child in node.get_children():
|
||||
@@ -21,12 +24,17 @@ func clear_collisions_on_meshes(meshes: Array):
|
||||
func generate_collisions_on_meshes(meshes: Array):
|
||||
for mesh_instance: MeshInstance3D in meshes:
|
||||
mesh_instance.create_trimesh_collision()
|
||||
|
||||
func set_collision_mask_on_bodies(bodies: Array):
|
||||
for staticbody: StaticBody3D in bodies:
|
||||
staticbody.collision_layer = collision_layer
|
||||
staticbody.collision_mask = collision_mask
|
||||
|
||||
func generate_collisions():
|
||||
var mesh_instances = get_all_children_of_type(self, MeshInstance3D)
|
||||
clear_collisions_on_meshes(mesh_instances)
|
||||
generate_collisions_on_meshes(mesh_instances)
|
||||
|
||||
func clear_collisions():
|
||||
var mesh_instances = get_all_children_of_type(self, MeshInstance3D)
|
||||
clear_collisions_on_meshes(mesh_instances)
|
||||
|
||||
var staticbody_instances = get_all_children_of_type(self, StaticBody3D)
|
||||
set_collision_mask_on_bodies(staticbody_instances)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user