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8 Commits

Author SHA1 Message Date
7b036c5889 fixed mantle after dash bug
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2025-09-16 10:28:41 +02:00
88d20431ce updated CI to godot 4.5
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2025-09-16 09:43:21 +02:00
d15542e4ed ported to Godot 5 and fixed collisions on tooling script
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2025-09-16 09:40:20 +02:00
63ea62ff74 some greyboxing attempt
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2025-09-15 17:33:48 +02:00
c563390796 Merge branch 'main' of https://git.game-dev.space/minimata/MovementTests
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2025-09-13 19:15:41 +02:00
5f37f39558 deleted useless stuss 2025-09-13 19:15:38 +02:00
4922e597d9 Merge pull request 'test adding a blend file mesh' (#2) from more-rework into main
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Reviewed-on: #2
2025-09-13 17:14:19 +00:00
739968afbf test adding a clend file mesh 2025-09-13 19:11:50 +02:00
18 changed files with 311 additions and 165 deletions

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@@ -40,7 +40,7 @@ jobs:
runs-on: ubuntu-latest
needs: BumpTag
container:
image: barichello/godot-ci:mono-4.4.1
image: barichello/godot-ci:mono-4.5
steps:
- name: Install node, curl and zip

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@@ -1,4 +1,4 @@
<Project Sdk="Godot.NET.Sdk/4.4.1">
<Project Sdk="Godot.NET.Sdk/4.5.0">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>

131
Movement tests.csproj.old Normal file
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@@ -0,0 +1,131 @@
<Project Sdk="Godot.NET.Sdk/4.4.1">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>Movementtests</RootNamespace>
</PropertyGroup>
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@@ -0,0 +1,59 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://b7w8cn15vsiy0"
path="res://.godot/imported/city.blend-135341795722816c412126e50c6067d4.scn"
[deps]
source_file="res://assets/greyboxing/city.blend"
dest_files=["res://.godot/imported/city.blend-135341795722816c412126e50c6067d4.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
blender/meshes/tangents=true
blender/meshes/skins=2
blender/meshes/export_bones_deforming_mesh_only=false
blender/materials/unpack_enabled=true
blender/materials/export_materials=1
blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true
gltf/naming_version=2

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@@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://dmkw8cmalm5k"]
[gd_scene load_steps=15 format=3 uid="uid://dmkw8cmalm5k"]
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_2vsi6"]
[ext_resource type="PackedScene" uid="uid://dkr80d2pi0d41" path="res://addons/guide/debugger/guide_debugger.tscn" id="2_uet8a"]
@@ -10,6 +10,7 @@
[ext_resource type="PackedScene" uid="uid://482s38k0yv35" path="res://maps/Components/stairs.tscn" id="8_pxgdh"]
[ext_resource type="PackedScene" uid="uid://cmfagvnymc2yr" path="res://assets/ladder/ladder.fbx" id="9_ukfuy"]
[ext_resource type="PackedScene" uid="uid://bod7boex72igr" path="res://assets/ladder/ladder-top.fbx" id="10_wctvs"]
[ext_resource type="PackedScene" uid="uid://dyw5lds1w724m" path="res://assets/greyboxing/city_col.tscn" id="11_wctvs"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"]
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
@@ -31,7 +32,7 @@ ssil_enabled = true
[node name="Main" type="Node3D"]
[node name="Player" parent="." instance=ExtResource("1_2vsi6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7981, 101, 0.300598)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.0247686, 107.458466, -0.69836044)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_1bvp3")
@@ -51,10 +52,6 @@ use_collision = true
collision_layer = 3
collision_mask = 5
[node name="Map" type="Sprite3D" parent="Greybox"]
transform = Transform3D(5.65685, -5.65685, -2.47269e-08, 0, -3.49691e-07, 0.8, -5.65685, -5.65685, -2.47269e-08, 141.335, 0, -122.33)
texture = ExtResource("3_ruo5i")
[node name="CSGBox3D11" type="CSGBox3D" parent="Greybox"]
transform = Transform3D(-0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, -0.707107, 149.932, -1, -129.284)
use_collision = true
@@ -62,6 +59,7 @@ size = Vector3(398.5, 1, 288.5)
material = ExtResource("3_cieeo")
[node name="GuardTower" type="CSGCombiner3D" parent="Greybox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -83.7691, 0, 0.750248)
[node name="CSGBox3D6" type="CSGBox3D" parent="Greybox/GuardTower"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 45.75, 0)
@@ -1182,3 +1180,10 @@ transform = Transform3D(0.747027, 0, -0.664797, 0, 1, 0, 0.664797, 0, 0.747027,
use_collision = true
size = Vector3(16, 19, 4.5)
material = ExtResource("3_cieeo")
[node name="Map" type="Sprite3D" parent="."]
transform = Transform3D(0, -8, -3.49691e-08, 0, -3.49691e-07, 0.8, -8, 0, 0, 13.4386, 0, -186.439)
texture = ExtResource("3_ruo5i")
[node name="city" parent="." instance=ExtResource("11_wctvs")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0)

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@@ -53,6 +53,7 @@ WalkSpeed = 7.5
AccelerationAir = 2.0
DecelerationAir = 0.1
Weight = 5.0
MantleTime = 0.2
SimpleJumpStartVelocity = 8.0
SimpleJumpHangTimeInFrames = 1
SimpleJumpGravityLesseningFactor = 2.5

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@@ -310,7 +310,7 @@ public partial class PlayerController : CharacterBody3D
// Movement stuff
// Getting universal setting from GODOT editor to be in sync
_gravity = (float)ProjectSettings.GetSetting("physics/3d/default_gravity");
MantleSystem.Init(HeadSystem);
MantleSystem.Init();
StairsSystem.Init(stairsBelowRayCast3D, stairsAheadRayCast3D, cameraSmooth);
DashSystem.Init(HeadSystem, camera, TweenQueueSystem);
WeaponSystem.Init(HeadSystem, camera);
@@ -438,7 +438,7 @@ public partial class PlayerController : CharacterBody3D
{
if (CanMantle())
{
MantleToLocation(MantleSystem.FindMantleInFrontOfPlayer().Unwrap());
MantleToLocation(MantleSystem.FindMantleForHeadRotation(HeadSystem.Rotation.Y).Unwrap());
return;
}
@@ -871,7 +871,7 @@ public partial class PlayerController : CharacterBody3D
{
// Try mantling but don't know if this is useful
if (CanMantle())
MantleToLocation(MantleSystem.FindMantleInFrontOfPlayer().Unwrap());
MantleToLocation(MantleSystem.FindMantleForHeadRotation(HeadSystem.Rotation.Y).Unwrap());
}
public void FinishPoweredDash()
@@ -912,7 +912,7 @@ public partial class PlayerController : CharacterBody3D
// Mantling
public bool CanMantle()
{
var mantleLocationResult = MantleSystem.FindMantleInFrontOfPlayer();
var mantleLocationResult = MantleSystem.FindMantleForHeadRotation(HeadSystem.Rotation.Y);
return mantleLocationResult.IsSome(out _);
}
public void MantleToLocation(Vector3 location)

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@@ -16,7 +16,7 @@ warnings/check_invalid_track_paths=false
config/name="Movement tests"
run/main_scene="uid://pk8ypa04qy6x"
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
config/features=PackedStringArray("4.5", "C#", "Forward Plus")
config/icon="res://icon.svg"
[autoload]

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@@ -66,7 +66,7 @@ public partial class DashSystem: Node3D
_tweenQueueSystem = tweenQueueSystem;
_mantleSystem = GetNode<MantleSystem>("MantleSystem");
_mantleSystem.Init(this);
_mantleSystem.Init();
_dashTarget = GetNode<MeshInstance3D>("DashTarget");
_dashTarget.SetVisible(false);
@@ -116,7 +116,8 @@ public partial class DashSystem: Node3D
var targetMaterial = (StandardMaterial3D) _dashTarget.GetSurfaceOverrideMaterial(0);
targetMaterial.SetAlbedo(targetColor);
_dashTarget.SetVisible(true);
_dashTarget.SetGlobalPosition(PlannedLocation);
var targetLocation = ShouldMantle ? PlannedMantleLocation : PlannedLocation;
_dashTarget.SetGlobalPosition(targetLocation);
}
public void StopPreparingDash()

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@@ -35,7 +35,7 @@ mesh = SubResource("SphereMesh_qu4wy")
surface_material_override/0 = SubResource("StandardMaterial3D_v31n3")
[node name="MantleSystem" parent="." instance=ExtResource("2_pff7b")]
MantleEndLocationDistanceFromWall = 0.3
MantleEndLocationDistanceFromWall = 0.25
MantleHeightCastStart = 2.0
[node name="DashIndicator" parent="." instance=ExtResource("2_tqt6i")]

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@@ -32,9 +32,6 @@
[sub_resource type="Resource" id="Resource_vkvga"]
script = ExtResource("4_1rw8g")
x = 0
y = 1
joy_index = -1
[sub_resource type="Resource" id="Resource_kb1id"]
script = ExtResource("6_li5ak")
@@ -43,17 +40,11 @@ order = 2
[sub_resource type="Resource" id="Resource_rwam6"]
script = ExtResource("7_si4d4")
lower_threshold = 0.1
upper_threshold = 1.0
[sub_resource type="Resource" id="Resource_1igva"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_vkvga")
modifiers = Array[ExtResource("5_0qat1")]([SubResource("Resource_kb1id"), SubResource("Resource_rwam6")])
triggers = Array[ExtResource("8_2tfaw")]([])
[sub_resource type="Resource" id="Resource_88x08"]
script = ExtResource("1_qmhk6")
@@ -64,33 +55,21 @@ metadata/_guide_input_mappings_collapsed = true
[sub_resource type="Resource" id="Resource_05q5j"]
script = ExtResource("10_cvxqo")
axis = 2
joy_index = -1
[sub_resource type="Resource" id="Resource_tn8ci"]
script = ExtResource("7_si4d4")
lower_threshold = 0.2
upper_threshold = 1.0
[sub_resource type="Resource" id="Resource_1koh7"]
script = ExtResource("11_j3axn")
scale = Vector3(0.3, 0.3, 0.3)
apply_delta_time = false
[sub_resource type="Resource" id="Resource_eep0a"]
script = ExtResource("12_kxb2c")
x = true
y = true
z = true
[sub_resource type="Resource" id="Resource_dew8i"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_05q5j")
modifiers = Array[ExtResource("5_0qat1")]([SubResource("Resource_tn8ci"), SubResource("Resource_1koh7"), SubResource("Resource_eep0a")])
triggers = Array[ExtResource("8_2tfaw")]([])
[sub_resource type="Resource" id="Resource_tgr2g"]
script = ExtResource("1_qmhk6")
@@ -101,33 +80,21 @@ metadata/_guide_input_mappings_collapsed = true
[sub_resource type="Resource" id="Resource_pf0ii"]
script = ExtResource("10_cvxqo")
axis = 3
joy_index = -1
[sub_resource type="Resource" id="Resource_nh7x4"]
script = ExtResource("7_si4d4")
lower_threshold = 0.2
upper_threshold = 1.0
[sub_resource type="Resource" id="Resource_04n84"]
script = ExtResource("11_j3axn")
scale = Vector3(0.1, 0.1, 0.1)
apply_delta_time = false
[sub_resource type="Resource" id="Resource_m3aj7"]
script = ExtResource("12_kxb2c")
x = true
y = true
z = true
[sub_resource type="Resource" id="Resource_qu2wi"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_pf0ii")
modifiers = Array[ExtResource("5_0qat1")]([SubResource("Resource_nh7x4"), SubResource("Resource_04n84"), SubResource("Resource_m3aj7")])
triggers = Array[ExtResource("8_2tfaw")]([])
[sub_resource type="Resource" id="Resource_iarn8"]
script = ExtResource("1_qmhk6")
@@ -138,20 +105,13 @@ metadata/_guide_input_mappings_collapsed = true
[sub_resource type="Resource" id="Resource_si4d4"]
script = ExtResource("10_cvxqo")
axis = 4
joy_index = -1
[sub_resource type="Resource" id="Resource_2tfaw"]
script = ExtResource("15_g6bbx")
actuation_threshold = 0.5
[sub_resource type="Resource" id="Resource_q86qg"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_si4d4")
modifiers = Array[ExtResource("5_0qat1")]([])
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_2tfaw")])
[sub_resource type="Resource" id="Resource_cvxqo"]
@@ -163,20 +123,13 @@ metadata/_guide_input_mappings_collapsed = false
[sub_resource type="Resource" id="Resource_llfhp"]
script = ExtResource("10_cvxqo")
axis = 4
joy_index = -1
[sub_resource type="Resource" id="Resource_ib0yi"]
script = ExtResource("15_fykw6")
actuation_threshold = 0.5
[sub_resource type="Resource" id="Resource_r6kml"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_llfhp")
modifiers = Array[ExtResource("5_0qat1")]([])
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_ib0yi")])
[sub_resource type="Resource" id="Resource_tb8ii"]
@@ -187,20 +140,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_r6kml")])
[sub_resource type="Resource" id="Resource_cqc4k"]
script = ExtResource("10_cvxqo")
axis = 4
joy_index = -1
[sub_resource type="Resource" id="Resource_vanwy"]
script = ExtResource("17_s8kjn")
actuation_threshold = 0.5
[sub_resource type="Resource" id="Resource_bkx7d"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_cqc4k")
modifiers = Array[ExtResource("5_0qat1")]([])
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_vanwy")])
[sub_resource type="Resource" id="Resource_iihs4"]
@@ -212,20 +158,13 @@ metadata/_guide_input_mappings_collapsed = false
[sub_resource type="Resource" id="Resource_fykw6"]
script = ExtResource("10_cvxqo")
axis = 5
joy_index = -1
[sub_resource type="Resource" id="Resource_rvpjj"]
script = ExtResource("15_fykw6")
actuation_threshold = 0.5
[sub_resource type="Resource" id="Resource_s8kjn"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_fykw6")
modifiers = Array[ExtResource("5_0qat1")]([])
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_rvpjj")])
metadata/_guide_triggers_collapsed = false
@@ -237,20 +176,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_s8kjn")])
[sub_resource type="Resource" id="Resource_qkgmj"]
script = ExtResource("10_cvxqo")
axis = 5
joy_index = -1
[sub_resource type="Resource" id="Resource_st2ej"]
script = ExtResource("17_s8kjn")
actuation_threshold = 0.5
[sub_resource type="Resource" id="Resource_818lq"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_qkgmj")
modifiers = Array[ExtResource("5_0qat1")]([])
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_st2ej")])
[sub_resource type="Resource" id="Resource_2hs2y"]
@@ -261,20 +193,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_818lq")])
[sub_resource type="Resource" id="Resource_lfx76"]
script = ExtResource("19_qkgmj")
button = 2
joy_index = -1
[sub_resource type="Resource" id="Resource_oruo7"]
script = ExtResource("15_fykw6")
actuation_threshold = 0.5
[sub_resource type="Resource" id="Resource_4ee3d"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_lfx76")
modifiers = Array[ExtResource("5_0qat1")]([])
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_oruo7")])
[sub_resource type="Resource" id="Resource_0s4kt"]
@@ -284,21 +209,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_4ee3d")])
[sub_resource type="Resource" id="Resource_1fkas"]
script = ExtResource("19_qkgmj")
button = 0
joy_index = -1
[sub_resource type="Resource" id="Resource_6pxii"]
script = ExtResource("15_fykw6")
actuation_threshold = 0.5
[sub_resource type="Resource" id="Resource_jy4f1"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_1fkas")
modifiers = Array[ExtResource("5_0qat1")]([])
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_6pxii")])
metadata/_guide_triggers_collapsed = false
@@ -309,18 +226,10 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_jy4f1")])
[sub_resource type="Resource" id="Resource_oapce"]
script = ExtResource("19_qkgmj")
button = 0
joy_index = -1
[sub_resource type="Resource" id="Resource_8w5gu"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_oapce")
modifiers = Array[ExtResource("5_0qat1")]([])
triggers = Array[ExtResource("8_2tfaw")]([])
metadata/_guide_triggers_collapsed = false
[sub_resource type="Resource" id="Resource_xt1x5"]
@@ -331,20 +240,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_8w5gu")])
[sub_resource type="Resource" id="Resource_li5ak"]
script = ExtResource("19_qkgmj")
button = 10
joy_index = -1
[sub_resource type="Resource" id="Resource_paxxe"]
script = ExtResource("15_fykw6")
actuation_threshold = 0.5
[sub_resource type="Resource" id="Resource_500v3"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_li5ak")
modifiers = Array[ExtResource("5_0qat1")]([])
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_paxxe")])
[sub_resource type="Resource" id="Resource_ew1hw"]
@@ -355,20 +257,13 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_500v3")])
[sub_resource type="Resource" id="Resource_g6bbx"]
script = ExtResource("19_qkgmj")
button = 1
joy_index = -1
[sub_resource type="Resource" id="Resource_yp12v"]
script = ExtResource("15_fykw6")
actuation_threshold = 0.5
[sub_resource type="Resource" id="Resource_1rw8g"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_g6bbx")
modifiers = Array[ExtResource("5_0qat1")]([])
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_yp12v")])
[sub_resource type="Resource" id="Resource_0qat1"]
@@ -380,20 +275,13 @@ metadata/_guide_input_mappings_collapsed = false
[sub_resource type="Resource" id="Resource_j3axn"]
script = ExtResource("19_qkgmj")
button = 3
joy_index = -1
[sub_resource type="Resource" id="Resource_kxb2c"]
script = ExtResource("15_fykw6")
actuation_threshold = 0.5
[sub_resource type="Resource" id="Resource_v2ywt"]
script = ExtResource("3_yp12v")
override_action_settings = false
is_remappable = false
display_name = ""
display_category = ""
input = SubResource("Resource_j3axn")
modifiers = Array[ExtResource("5_0qat1")]([])
triggers = Array[ExtResource("8_2tfaw")]([SubResource("Resource_kxb2c")])
[sub_resource type="Resource" id="Resource_vtk18"]
@@ -403,6 +291,5 @@ input_mappings = Array[ExtResource("3_yp12v")]([SubResource("Resource_v2ywt")])
[resource]
script = ExtResource("23_llfhp")
display_name = ""
mappings = Array[ExtResource("1_qmhk6")]([SubResource("Resource_88x08"), SubResource("Resource_tgr2g"), SubResource("Resource_iarn8"), SubResource("Resource_cvxqo"), SubResource("Resource_tb8ii"), SubResource("Resource_iihs4"), SubResource("Resource_vibkn"), SubResource("Resource_2hs2y"), SubResource("Resource_0s4kt"), SubResource("Resource_d2r0d"), SubResource("Resource_xt1x5"), SubResource("Resource_ew1hw"), SubResource("Resource_0qat1"), SubResource("Resource_vtk18")])
metadata/_custom_type_script = "uid://dsa1dnifd6w32"

View File

@@ -5,50 +5,40 @@ namespace Movementtests.systems;
public partial class MantleSystem: Node3D
{
[Export(PropertyHint.Range, "0,2,0.1,suffix:m,or_greater")]
[Export(PropertyHint.Range, "0,2,0.01,suffix:m,or_greater")]
public float MantleEndLocationDistanceFromWall { get; set; } = 1f;
[Export(PropertyHint.Range, "0,10,0.1,suffix:m,or_greater")]
public float MantleHeightCastStart { get; set; } = 2f;
[Export(PropertyHint.Range, "0,10,0.01,suffix:m,or_greater")]
public float MaxStepHeight = 0.5f;
private Node3D _head;
private ShapeCast3D _wallInFrontCast3D;
private ShapeCast3D _mantleCast3D;
private RayCast3D _mantleCheckCast3D;
private Option<Vector3> _mantleLocation;
public void Init(Node3D head)
public void Init()
{
_head = head;
_wallInFrontCast3D = GetNode<ShapeCast3D>("WallInFrontCast3D");
_mantleCast3D = GetNode<ShapeCast3D>("MantleCast3D");
}
public override void _PhysicsProcess(double delta)
public Option<Vector3> FindMantleForHeadRotation(float rotation)
{
base._PhysicsProcess(delta);
_wallInFrontCast3D.SetRotation(new Vector3(
_wallInFrontCast3D.Rotation.X,
_head.Rotation.Y,
rotation,
_wallInFrontCast3D.Rotation.Z));
if (!_wallInFrontCast3D.IsColliding())
{
_mantleLocation = Option<Vector3>.None;
return;
return Option<Vector3>.None;
}
var collisionPoint = _wallInFrontCast3D.GetCollisionPoint(0);
var collisionNormal = _wallInFrontCast3D.GetCollisionNormal(0);
_mantleLocation = FindMantleLocationAtPoint(collisionPoint, collisionNormal);
}
public Option<Vector3> FindMantleInFrontOfPlayer()
{
return _mantleLocation;
return FindMantleLocationAtPoint(collisionPoint, collisionNormal);
}
public Option<Vector3> FindMantleLocationAtPoint(Vector3 point, Vector3 wallNormal)
@@ -59,8 +49,8 @@ public partial class MantleSystem: Node3D
_mantleCast3D.SetGlobalPosition(shapeCastStartLocation);
var targetLocation = Vector3.Down * MantleHeightCastStart + Vector3.Up * MaxStepHeight;
_mantleCast3D.SetTargetPosition(targetLocation);
if (_mantleCast3D.IsColliding() && _mantleCast3D.GetCollisionNormal(0).Y > 0.9f)
if (_mantleCast3D.IsColliding() && _mantleCast3D.GetCollisionNormal(0).Y >= 0.1f)
return Option.Some(_mantleCast3D.GetCollisionPoint(0));
return Option<Vector3>.None;
}

View File

@@ -218,22 +218,4 @@ public partial class MoveSystem : Node3D
var jumpVelocity = jumpForce * effectiveJumpDirection * boost;
_parent.Velocity = currentHorizontalVelocity + jumpVelocity;
}
public bool CanMantle()
{
var mantleLocationResult = _mantleSystem.FindMantleInFrontOfPlayer();
return mantleLocationResult.IsSome(out _);
}
public Option<Tween> Mantle()
{
var mantleLocationResult = _mantleSystem.FindMantleInFrontOfPlayer();
if (mantleLocationResult.IsSome(out var mantleLocation))
{
var duration = 0.1f * mantleLocation.DistanceTo(_parent.Position);
var tween = _tweenQueueSystem.TweenToLocation(new TweenQueueSystem.TweenInputs(mantleLocation, duration));
return tween.Some();
}
return Option<Tween>.None;
}
}

View File

@@ -0,0 +1,40 @@
@tool
extends Node3D
@export_tool_button("Generate collisions", "Callable") var generate_col_action = generate_collisions
@export_group("Layers and masks")
@export_flags_3d_physics var collision_layer
@export_flags_3d_physics var collision_mask
func get_all_children_of_type(node, type) -> Array:
var nodes : Array = []
for child in node.get_children():
if is_instance_of(child, type):
nodes.append(child)
if child.get_child_count() > 0:
nodes.append_array(get_all_children_of_type(child, type))
return nodes
func clear_collisions_on_meshes(meshes: Array):
for mesh_instance: MeshInstance3D in meshes:
for child in mesh_instance.get_children():
child.queue_free()
func generate_collisions_on_meshes(meshes: Array):
for mesh_instance: MeshInstance3D in meshes:
mesh_instance.create_trimesh_collision()
func set_collision_mask_on_bodies(bodies: Array):
for staticbody: StaticBody3D in bodies:
staticbody.collision_layer = collision_layer
staticbody.collision_mask = collision_mask
func generate_collisions():
var mesh_instances = get_all_children_of_type(self, MeshInstance3D)
clear_collisions_on_meshes(mesh_instances)
generate_collisions_on_meshes(mesh_instances)
var staticbody_instances = get_all_children_of_type(self, StaticBody3D)
set_collision_mask_on_bodies(staticbody_instances)

View File

@@ -0,0 +1 @@
uid://do8vihuwc4iib