Commit Graph

116 Commits

Author SHA1 Message Date
8338ce3dd9 trying to change the autoload class name and extends order to fix release issue
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v0.1.29
2025-10-27 10:14:11 +01:00
39f45d418f trying to add a console to release
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v0.1.28
2025-10-27 09:49:52 +01:00
4e756da1ba trying simpler self made menus to fix selection and focus issues on build
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v0.1.27
2025-10-27 09:32:58 +01:00
919236a388 tentatives de fixer cette ui de mort
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v0.1.26
2025-10-26 19:06:37 +01:00
ef33336975 menus and settings
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v0.1.25
2025-10-23 15:21:33 +02:00
916ff1921c dash drop indicators
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v0.1.24
2025-10-20 11:42:14 +02:00
70e3f70bcc dash indicators
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v0.1.23
2025-10-17 16:53:23 +02:00
417d9f5a6b changed main scene
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v0.1.22
2025-10-16 17:17:13 +02:00
591993a1f2 textures
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v0.1.21
2025-10-16 11:27:55 +02:00
e39620ce52 F O G
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v0.1.20
2025-10-15 13:57:44 +02:00
7312b2b22b second part of city well on track
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v0.1.19
2025-10-14 23:15:55 +02:00
45e8ac2f3c mor city
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v0.1.18
2025-10-13 17:12:03 +02:00
46bea7ba14 more greyboxing
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v0.1.17
2025-10-07 10:28:11 +02:00
c35ce49669 more greyboxing
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v0.1.16
2025-10-03 16:55:24 +02:00
c1e8235895 moving away from blend files and using explicit imports through gltf
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v0.1.15
2025-10-03 15:45:40 +02:00
1813973daa weapon clip fix
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v0.1.14
2025-09-16 11:01:31 +02:00
7b036c5889 fixed mantle after dash bug
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v0.1.13
2025-09-16 10:28:41 +02:00
88d20431ce updated CI to godot 4.5
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v0.1.12
2025-09-16 09:43:21 +02:00
d15542e4ed ported to Godot 5 and fixed collisions on tooling script
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v0.1.11
2025-09-16 09:40:20 +02:00
63ea62ff74 some greyboxing attempt
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v0.1.10
2025-09-15 17:33:48 +02:00
c563390796 Merge branch 'main' of https://git.game-dev.space/minimata/MovementTests
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v0.1.9
2025-09-13 19:15:41 +02:00
5f37f39558 deleted useless stuss 2025-09-13 19:15:38 +02:00
4922e597d9 Merge pull request 'test adding a blend file mesh' (#2) from more-rework into main
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Reviewed-on: #2
v0.1.8
2025-09-13 17:14:19 +00:00
739968afbf test adding a clend file mesh 2025-09-13 19:11:50 +02:00
e0301064bb Merge pull request 'more-rework' (#1) from more-rework into main
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v0.1.7
2025-09-13 16:57:41 +00:00
925b7004c0 complete move patterns 2025-09-13 18:57:11 +02:00
e6cdb26ee0 throwing weapon back on 2025-09-12 14:54:08 +02:00
49ba007613 mantling seems to work 2025-09-11 18:12:34 +02:00
285365becf least worst version 2025-09-11 16:36:27 +02:00
00c4c1ddfa scene saved 2025-09-09 16:23:45 +02:00
f4d5a02e42 fucked up 2025-09-09 16:09:59 +02:00
5087cb58bc god dayum wall hugging on point man 2025-08-18 14:54:41 +02:00
4f9005d016 revamped megajump and air control 2025-08-07 16:13:21 +02:00
f905e55f65 revamped jump 2025-08-05 12:12:07 +02:00
0d6d1c86de moved movement code to player 2025-07-29 16:41:31 +02:00
ffdb3366a5 two empoered actions on cooldown 2025-07-29 11:08:02 +02:00
cd9e6da4e9 trying with cooldown 2025-07-28 18:51:51 +02:00
77c62c74de changing acceleration factors 2025-07-28 17:27:23 +02:00
3df89c6d28 i dunno man 2025-07-22 16:18:43 +02:00
9d29ec8ee4 trying other setup 2025-07-22 11:51:48 +02:00
4c16ad4f9a dash and jump 2025-07-21 14:40:48 +02:00
374012569b fix: forgot to commit curve resource
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v0.1.6
2025-07-11 10:34:46 +02:00
98b6537fdd feat: time dilation and indicator 2025-07-11 10:34:20 +02:00
e3d10840c9 fix: dash indicator vfx works
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v0.1.5
2025-07-06 22:18:59 +02:00
e4880d42f9 feat: removed crouch and added a UI for available jumps
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v0.1.4
2025-07-06 15:11:25 +02:00
ef16d6c83f feat: broken crouching
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v0.1.3
2025-07-06 11:49:59 +02:00
85eab200ea ci,fix: ficed checkout action address
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v0.1.2
2025-07-04 14:18:44 +02:00
767d0fc768 gd: made wall jump more intuitive and act like a double jump
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v0.1.1
2025-07-04 14:15:09 +02:00
cf98e6c36c fix: less bugs when dashing to planted weapon 2025-06-23 17:10:42 +02:00
4f5ca49c76 fix: fixed some dash issues, there's still some 2025-06-20 13:56:42 +02:00