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35b9ea383c
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knockback component
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2026-01-18 12:39:01 +01:00 |
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9690280cd7
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better spawning
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
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2026-01-18 10:27:21 +01:00 |
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65538495c4
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spawning
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2026-01-17 23:18:06 +01:00 |
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561e026834
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ok so this should be the way to go
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
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2026-01-17 21:51:57 +01:00 |
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7c74b8b5e5
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removing broken ABC and refactoring enemy movement
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
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2026-01-17 19:55:51 +01:00 |
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f7705a6d57
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moving files around
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
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2026-01-17 17:58:23 +01:00 |
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4ccdbc0ee6
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broken composition and signals
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2026-01-17 17:02:31 +01:00 |
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b1e78df6c7
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some damage interfacing
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2026-01-17 11:02:17 +01:00 |
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5908494977
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two enemy types, ready to refactor
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2026-01-17 10:10:14 +01:00 |
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255b87f991
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basic interface and no success trying to use them in a Tool script
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2026-01-16 18:35:58 +01:00 |
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fd3eb35782
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added enemy inputs as a resource
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
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2026-01-16 11:18:57 +01:00 |
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9e75193731
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enemies can move, also changed and named a few collision layers
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2026-01-16 11:05:02 +01:00 |
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609078c584
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enemy work
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
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2026-01-15 21:47:17 +01:00 |
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893126ef78
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starting on enemies
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2026-01-14 18:10:37 +01:00 |
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ca77579168
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ground sliding under stuff
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2026-01-14 15:26:41 +01:00 |
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e32dac9e6e
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broken sloped slide
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2026-01-13 23:52:44 +01:00 |
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2301884418
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added a wall jump section in the GYM
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2026-01-12 12:01:40 +01:00 |
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1eb65d1520
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some shader work and improved mantle feel
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2026-01-11 17:09:58 +01:00 |
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2e2df4ff50
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new broken mantle system and fixed lots of gamefeel regarding wall hugs and jumps and coyote time
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
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2025-12-17 16:39:10 +01:00 |
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fabafbb35b
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small improvements on the wall run
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2025-11-14 16:39:17 +01:00 |
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21bc3f4724
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gd,ld: some LD and some bug fixing that didn't fix the bugs
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2025-06-19 13:34:31 +02:00 |
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107c7622d5
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gd: game feel improvement, dash limit, improved jump while aiming for dash
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2025-06-16 16:13:29 +02:00 |
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5db803bb31
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ld: start of city map and component greyboxing
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2025-06-13 15:53:58 +02:00 |
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