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8a552f7993
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#minor CI FIXED
Create tag and build when new code gets to main / BumpTag (push) Successful in 23s
Create tag and build when new code gets to main / Test (push) Successful in 6m0s
Create tag and build when new code gets to main / Export (push) Successful in 7m58s
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2026-01-28 18:28:40 +01:00 |
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51b7328310
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changing itch action
Create tag and build when new code gets to main / BumpTag (push) Successful in 24s
Create tag and build when new code gets to main / Export (push) Failing after 4s
Create tag and build when new code gets to main / Test (push) Has been cancelled
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2026-01-28 17:54:06 +01:00 |
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5684561b66
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fuck tests I guess
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2026-01-27 19:04:34 +01:00 |
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5c2e9408c5
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caching improvements
Create tag and build when new code gets to main / BumpTag (push) Successful in 26s
Create tag and build when new code gets to main / Test (push) Failing after 2m6s
Create tag and build when new code gets to main / Export (push) Has been skipped
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2026-01-27 17:59:10 +01:00 |
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caeae26a09
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fixed camera and sword animation issue and upgraded to Godot 4.6
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Test (push) Failing after 2m10s
Create tag and build when new code gets to main / Export (push) Has been skipped
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2026-01-27 17:47:19 +01:00 |
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d79ca44972
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everything should work fine now
Create tag and build when new code gets to main / BumpTag (push) Successful in 26s
Create tag and build when new code gets to main / Test (push) Successful in 8m7s
Create tag and build when new code gets to main / Export (push) Successful in 7m13s
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2026-01-26 09:26:54 +01:00 |
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5ab1589609
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Finalizing workflows
Create tag and build when new code gets to main / BumpTag (push) Failing after 27s
Create tag and build when new code gets to main / Export (push) Has been skipped
Create tag and build when new code gets to main / Test (push) Failing after 19m23s
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2026-01-25 19:59:37 +01:00 |
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bed7437893
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removing useles cache actions, fixing report path, letting GDUnitAction setup dotnet by itself and fixing godot path in this environment
Create tag and build when new code gets to main / Export (push) Failing after 6m7s
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2026-01-25 19:36:22 +01:00 |
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05219b536e
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manually uploading test report
Create tag and build when new code gets to main / Export (push) Failing after 7m4s
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2026-01-25 19:21:22 +01:00 |
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05c4ce1c43
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setting up LFS cache and installing XVFB
Create tag and build when new code gets to main / Export (push) Failing after 6m48s
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2026-01-25 19:06:08 +01:00 |
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c66e929d8b
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fixing lfs checkout
Create tag and build when new code gets to main / Export (push) Failing after 8m33s
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2026-01-25 18:38:36 +01:00 |
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5e193ede88
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back with old LFS system but trying checkout v6 and cache v5
Create tag and build when new code gets to main / Export (push) Failing after 5m4s
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2026-01-25 18:26:57 +01:00 |
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c28d97de2d
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setting up GDUnit
Create tag and build when new code gets to main / Export (push) Failing after 3m40s
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2026-01-25 18:19:26 +01:00 |
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39d6ab1c5f
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trying new runner
Create tag and build when new code gets to main / Export (push) Failing after 18m44s
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2026-01-25 17:28:23 +01:00 |
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bf06955c06
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setup dotnet node20
Create tag and build when new code gets to main / Export (push) Waiting to run
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2026-01-25 17:18:16 +01:00 |
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370e015cc5
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setup dotnet
Create tag and build when new code gets to main / Export (push) Failing after 8s
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2026-01-25 10:53:41 +01:00 |
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5ce2824f8b
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back to old checkout system
Create tag and build when new code gets to main / Export (push) Failing after 8m21s
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2026-01-25 10:21:16 +01:00 |
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b73c1a6dd5
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trying out GDUnit action and checkout v6
Create tag and build when new code gets to main / Export (push) Failing after 14s
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2026-01-25 10:18:21 +01:00 |
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5cb2d2beb5
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removed blocking condition in ci
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2026-01-25 10:02:05 +01:00 |
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cb2d7e35ce
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dev branch workflow
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2026-01-25 10:01:59 +01:00 |
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