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2d3a1b0d4c
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lift fix
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v0.1.35
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2025-10-31 11:04:42 +01:00 |
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1c7abeb0d9
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tutorial is set up and final lift as well
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Successful in 4m49s
v0.1.34
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2025-10-29 18:48:49 +01:00 |
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97828ecdda
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tutorial is set up and final lift as well
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v0.1.33
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2025-10-29 18:47:52 +01:00 |
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9d8877cc67
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fov fix
Create tag and build when new code gets to main / BumpTag (push) Successful in 16s
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v0.1.32
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2025-10-28 14:12:32 +01:00 |
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fd7b55452b
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basic tutorial layout
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2025-10-28 14:08:41 +01:00 |
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1cafe6e96d
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removing import clause on windows export
Create tag and build when new code gets to main / BumpTag (push) Successful in 13s
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v0.1.31
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2025-10-27 10:41:32 +01:00 |
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ea8821b41a
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back to base main menu
Create tag and build when new code gets to main / BumpTag (push) Successful in 12s
Create tag and build when new code gets to main / Export (push) Successful in 7m51s
v0.1.30
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2025-10-27 10:15:00 +01:00 |
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8338ce3dd9
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trying to change the autoload class name and extends order to fix release issue
Create tag and build when new code gets to main / BumpTag (push) Successful in 12s
Create tag and build when new code gets to main / Export (push) Has been cancelled
v0.1.29
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2025-10-27 10:14:11 +01:00 |
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39f45d418f
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trying to add a console to release
Create tag and build when new code gets to main / BumpTag (push) Successful in 12s
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v0.1.28
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2025-10-27 09:49:52 +01:00 |
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4e756da1ba
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trying simpler self made menus to fix selection and focus issues on build
Create tag and build when new code gets to main / BumpTag (push) Successful in 13s
Create tag and build when new code gets to main / Export (push) Successful in 7m49s
v0.1.27
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2025-10-27 09:32:58 +01:00 |
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919236a388
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tentatives de fixer cette ui de mort
Create tag and build when new code gets to main / BumpTag (push) Successful in 12s
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v0.1.26
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2025-10-26 19:06:37 +01:00 |
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ef33336975
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menus and settings
Create tag and build when new code gets to main / BumpTag (push) Successful in 13s
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v0.1.25
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2025-10-23 15:21:33 +02:00 |
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916ff1921c
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dash drop indicators
Create tag and build when new code gets to main / BumpTag (push) Successful in 13s
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v0.1.24
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2025-10-20 11:42:14 +02:00 |
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70e3f70bcc
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dash indicators
Create tag and build when new code gets to main / BumpTag (push) Successful in 12s
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v0.1.23
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2025-10-17 16:53:23 +02:00 |
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417d9f5a6b
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changed main scene
Create tag and build when new code gets to main / BumpTag (push) Successful in 14s
Create tag and build when new code gets to main / Export (push) Successful in 9m35s
v0.1.22
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2025-10-16 17:17:13 +02:00 |
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591993a1f2
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textures
Create tag and build when new code gets to main / BumpTag (push) Successful in 15s
Create tag and build when new code gets to main / Export (push) Successful in 8m38s
v0.1.21
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2025-10-16 11:27:55 +02:00 |
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e39620ce52
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F O G
Create tag and build when new code gets to main / BumpTag (push) Successful in 16s
Create tag and build when new code gets to main / Export (push) Successful in 5m14s
v0.1.20
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2025-10-15 13:57:44 +02:00 |
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7312b2b22b
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second part of city well on track
Create tag and build when new code gets to main / BumpTag (push) Successful in 14s
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v0.1.19
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2025-10-14 23:15:55 +02:00 |
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45e8ac2f3c
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mor city
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 3m17s
v0.1.18
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2025-10-13 17:12:03 +02:00 |
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46bea7ba14
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more greyboxing
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
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v0.1.17
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2025-10-07 10:28:11 +02:00 |
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c35ce49669
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more greyboxing
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
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v0.1.16
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2025-10-03 16:55:24 +02:00 |
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c1e8235895
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moving away from blend files and using explicit imports through gltf
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v0.1.15
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2025-10-03 15:45:40 +02:00 |
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1813973daa
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weapon clip fix
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
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v0.1.14
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2025-09-16 11:01:31 +02:00 |
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7b036c5889
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fixed mantle after dash bug
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Failing after 2s
v0.1.13
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2025-09-16 10:28:41 +02:00 |
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88d20431ce
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updated CI to godot 4.5
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Failing after 2s
v0.1.12
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2025-09-16 09:43:21 +02:00 |
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d15542e4ed
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ported to Godot 5 and fixed collisions on tooling script
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
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v0.1.11
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2025-09-16 09:40:20 +02:00 |
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63ea62ff74
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some greyboxing attempt
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Failing after 3h13m16s
v0.1.10
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2025-09-15 17:33:48 +02:00 |
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c563390796
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Merge branch 'main' of https://git.game-dev.space/minimata/MovementTests
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v0.1.9
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2025-09-13 19:15:41 +02:00 |
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5f37f39558
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deleted useless stuss
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2025-09-13 19:15:38 +02:00 |
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4922e597d9
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Merge pull request 'test adding a blend file mesh' (#2) from more-rework into main
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
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Reviewed-on: #2
v0.1.8
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2025-09-13 17:14:19 +00:00 |
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739968afbf
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test adding a clend file mesh
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2025-09-13 19:11:50 +02:00 |
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e0301064bb
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Merge pull request 'more-rework' (#1) from more-rework into main
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Reviewed-on: #1
v0.1.7
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2025-09-13 16:57:41 +00:00 |
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925b7004c0
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complete move patterns
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2025-09-13 18:57:11 +02:00 |
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e6cdb26ee0
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throwing weapon back on
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2025-09-12 14:54:08 +02:00 |
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49ba007613
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mantling seems to work
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2025-09-11 18:12:34 +02:00 |
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285365becf
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least worst version
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2025-09-11 16:36:27 +02:00 |
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00c4c1ddfa
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scene saved
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2025-09-09 16:23:45 +02:00 |
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f4d5a02e42
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fucked up
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2025-09-09 16:09:59 +02:00 |
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5087cb58bc
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god dayum wall hugging on point man
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2025-08-18 14:54:41 +02:00 |
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4f9005d016
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revamped megajump and air control
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2025-08-07 16:13:21 +02:00 |
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f905e55f65
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revamped jump
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2025-08-05 12:12:07 +02:00 |
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0d6d1c86de
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moved movement code to player
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2025-07-29 16:41:31 +02:00 |
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ffdb3366a5
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two empoered actions on cooldown
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2025-07-29 11:08:02 +02:00 |
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cd9e6da4e9
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trying with cooldown
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2025-07-28 18:51:51 +02:00 |
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77c62c74de
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changing acceleration factors
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2025-07-28 17:27:23 +02:00 |
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3df89c6d28
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i dunno man
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2025-07-22 16:18:43 +02:00 |
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9d29ec8ee4
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trying other setup
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2025-07-22 11:51:48 +02:00 |
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4c16ad4f9a
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dash and jump
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2025-07-21 14:40:48 +02:00 |
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374012569b
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fix: forgot to commit curve resource
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
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v0.1.6
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2025-07-11 10:34:46 +02:00 |
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98b6537fdd
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feat: time dilation and indicator
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2025-07-11 10:34:20 +02:00 |
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