Commit Graph

37 Commits

Author SHA1 Message Date
5087cb58bc god dayum wall hugging on point man 2025-08-18 14:54:41 +02:00
f905e55f65 revamped jump 2025-08-05 12:12:07 +02:00
ffdb3366a5 two empoered actions on cooldown 2025-07-29 11:08:02 +02:00
3df89c6d28 i dunno man 2025-07-22 16:18:43 +02:00
9d29ec8ee4 trying other setup 2025-07-22 11:51:48 +02:00
4c16ad4f9a dash and jump 2025-07-21 14:40:48 +02:00
374012569b fix: forgot to commit curve resource
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2025-07-11 10:34:46 +02:00
98b6537fdd feat: time dilation and indicator 2025-07-11 10:34:20 +02:00
e3d10840c9 fix: dash indicator vfx works
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2025-07-06 22:18:59 +02:00
ef16d6c83f feat: broken crouching
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2025-07-06 11:49:59 +02:00
767d0fc768 gd: made wall jump more intuitive and act like a double jump
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2025-07-04 14:15:09 +02:00
cf98e6c36c fix: less bugs when dashing to planted weapon 2025-06-23 17:10:42 +02:00
4f5ca49c76 fix: fixed some dash issues, there's still some 2025-06-20 13:56:42 +02:00
3a761fd0bd gd,fix: player won't go through thin platforms from underneath, added a small cooldown to dash actions, remapped inputs a bit for gamefeel 2025-06-20 11:55:19 +02:00
826eaac10c fix: jumping and dashing on tilted floor was triggering mantle in bad locations 2025-06-19 14:36:31 +02:00
21bc3f4724 gd,ld: some LD and some bug fixing that didn't fix the bugs 2025-06-19 13:34:31 +02:00
107c7622d5 gd: game feel improvement, dash limit, improved jump while aiming for dash 2025-06-16 16:13:29 +02:00
5db803bb31 ld: start of city map and component greyboxing 2025-06-13 15:53:58 +02:00
cb4c16a3ca gd: added bonus jump height if jumping right after dash, and time scale on aiming in air 2025-06-10 20:24:35 +02:00
0c015750fd gd: added wall hugging 2025-06-10 11:46:51 +02:00
141688ef32 gd: added the drop action. Set up state managed coyote time, jump, double jump and overall movement. 2025-06-10 10:30:15 +02:00
cd5260c310 fix: removed collision between player and weapon which would alter the player's movement 2025-06-08 09:03:03 +02:00
38e996abaa fix: now hanging on walls of all orientations 2025-06-08 08:58:30 +02:00
55f036f725 gd: some weapon planting and dashing 2025-06-07 17:42:39 +02:00
ff61285483 gd: weapon plants itself on landing 2025-06-07 09:39:03 +02:00
cebf7a1f0b gd: weapon throws orients and throws itself correctly 2025-06-07 09:11:51 +02:00
c2a8b939e8 gd: broken weapon throw 2025-06-06 23:21:56 +02:00
579b523a37 gd: basic weapon and readability refacto 2025-06-06 16:09:39 +02:00
bbcc3d0867 gd: state chart supports dashing. new greybox material 2025-06-06 11:21:53 +02:00
5c36765a36 gd,refacto: added state chart addon and namespace cleanup 2025-06-05 14:47:51 +02:00
8818e77d23 gd: added hit input 2025-06-05 13:58:22 +02:00
b517404dc4 gd: mapped dash actions on guide inputs 2025-06-05 12:19:24 +02:00
178553956d refacto: moved systems from player controller physics process to their own signal based systems 2025-06-02 17:58:40 +02:00
c3e2c974ca gd: fixed look inputs 2025-05-29 09:49:56 +02:00
5104144ba3 gd: inputs for dash 2025-05-28 16:21:51 +02:00
c8d8c7ec25 gd: added input addon 2025-05-27 19:20:46 +02:00
d8a1604af9 gd,fix: fixed a bug where the dash could mantle you nowhere. Automatic mantle at the end of dash. 2025-05-27 15:15:07 +02:00