20 Commits

Author SHA1 Message Date
8a552f7993 #minor CI FIXED
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Create tag and build when new code gets to main / BumpTag (push) Successful in 23s
Create tag and build when new code gets to main / Test (push) Successful in 6m0s
Create tag and build when new code gets to main / Export (push) Successful in 7m58s
2026-01-28 18:28:40 +01:00
51b7328310 changing itch action
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Create tag and build when new code gets to main / BumpTag (push) Successful in 24s
Create tag and build when new code gets to main / Export (push) Failing after 4s
Create tag and build when new code gets to main / Test (push) Has been cancelled
2026-01-28 17:54:06 +01:00
5684561b66 fuck tests I guess 2026-01-27 19:04:34 +01:00
5c2e9408c5 caching improvements
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Create tag and build when new code gets to main / BumpTag (push) Successful in 26s
Create tag and build when new code gets to main / Test (push) Failing after 2m6s
Create tag and build when new code gets to main / Export (push) Has been skipped
2026-01-27 17:59:10 +01:00
caeae26a09 fixed camera and sword animation issue and upgraded to Godot 4.6
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Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Test (push) Failing after 2m10s
Create tag and build when new code gets to main / Export (push) Has been skipped
2026-01-27 17:47:19 +01:00
d79ca44972 everything should work fine now
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Create tag and build when new code gets to main / BumpTag (push) Successful in 26s
Create tag and build when new code gets to main / Test (push) Successful in 8m7s
Create tag and build when new code gets to main / Export (push) Successful in 7m13s
2026-01-26 09:26:54 +01:00
5ab1589609 Finalizing workflows
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Create tag and build when new code gets to main / BumpTag (push) Failing after 27s
Create tag and build when new code gets to main / Export (push) Has been skipped
Create tag and build when new code gets to main / Test (push) Failing after 19m23s
2026-01-25 19:59:37 +01:00
bed7437893 removing useles cache actions, fixing report path, letting GDUnitAction setup dotnet by itself and fixing godot path in this environment
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Create tag and build when new code gets to main / Export (push) Failing after 6m7s
2026-01-25 19:36:22 +01:00
05219b536e manually uploading test report
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Create tag and build when new code gets to main / Export (push) Failing after 7m4s
2026-01-25 19:21:22 +01:00
05c4ce1c43 setting up LFS cache and installing XVFB
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Create tag and build when new code gets to main / Export (push) Failing after 6m48s
2026-01-25 19:06:08 +01:00
c66e929d8b fixing lfs checkout
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Create tag and build when new code gets to main / Export (push) Failing after 8m33s
2026-01-25 18:38:36 +01:00
5e193ede88 back with old LFS system but trying checkout v6 and cache v5
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Create tag and build when new code gets to main / Export (push) Failing after 5m4s
2026-01-25 18:26:57 +01:00
c28d97de2d setting up GDUnit
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Create tag and build when new code gets to main / Export (push) Failing after 3m40s
2026-01-25 18:19:26 +01:00
39d6ab1c5f trying new runner
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Create tag and build when new code gets to main / Export (push) Failing after 18m44s
2026-01-25 17:28:23 +01:00
bf06955c06 setup dotnet node20
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Create tag and build when new code gets to main / Export (push) Waiting to run
2026-01-25 17:18:16 +01:00
370e015cc5 setup dotnet
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Create tag and build when new code gets to main / Export (push) Failing after 8s
2026-01-25 10:53:41 +01:00
5ce2824f8b back to old checkout system
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Create tag and build when new code gets to main / Export (push) Failing after 8m21s
2026-01-25 10:21:16 +01:00
b73c1a6dd5 trying out GDUnit action and checkout v6
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Create tag and build when new code gets to main / Export (push) Failing after 14s
2026-01-25 10:18:21 +01:00
5cb2d2beb5 removed blocking condition in ci 2026-01-25 10:02:05 +01:00
cb2d7e35ce dev branch workflow 2026-01-25 10:01:59 +01:00