Commit Graph

18 Commits

Author SHA1 Message Date
0c015750fd gd: added wall hugging 2025-06-10 11:46:51 +02:00
141688ef32 gd: added the drop action. Set up state managed coyote time, jump, double jump and overall movement. 2025-06-10 10:30:15 +02:00
cd5260c310 fix: removed collision between player and weapon which would alter the player's movement 2025-06-08 09:03:03 +02:00
38e996abaa fix: now hanging on walls of all orientations 2025-06-08 08:58:30 +02:00
55f036f725 gd: some weapon planting and dashing 2025-06-07 17:42:39 +02:00
ff61285483 gd: weapon plants itself on landing 2025-06-07 09:39:03 +02:00
cebf7a1f0b gd: weapon throws orients and throws itself correctly 2025-06-07 09:11:51 +02:00
c2a8b939e8 gd: broken weapon throw 2025-06-06 23:21:56 +02:00
579b523a37 gd: basic weapon and readability refacto 2025-06-06 16:09:39 +02:00
bbcc3d0867 gd: state chart supports dashing. new greybox material 2025-06-06 11:21:53 +02:00
5c36765a36 gd,refacto: added state chart addon and namespace cleanup 2025-06-05 14:47:51 +02:00
8818e77d23 gd: added hit input 2025-06-05 13:58:22 +02:00
b517404dc4 gd: mapped dash actions on guide inputs 2025-06-05 12:19:24 +02:00
178553956d refacto: moved systems from player controller physics process to their own signal based systems 2025-06-02 17:58:40 +02:00
c3e2c974ca gd: fixed look inputs 2025-05-29 09:49:56 +02:00
5104144ba3 gd: inputs for dash 2025-05-28 16:21:51 +02:00
c8d8c7ec25 gd: added input addon 2025-05-27 19:20:46 +02:00
d8a1604af9 gd,fix: fixed a bug where the dash could mantle you nowhere. Automatic mantle at the end of dash. 2025-05-27 15:15:07 +02:00