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af1f6da98d
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updating project files
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2026-01-28 09:50:10 +01:00 |
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caeae26a09
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fixed camera and sword animation issue and upgraded to Godot 4.6
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Create tag and build when new code gets to main / Test (push) Failing after 2m10s
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2026-01-27 17:47:19 +01:00 |
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916a6e7153
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some editor icons and a base level scene
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2026-01-27 10:35:35 +01:00 |
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4d419b9010
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basic healthbars for enemies
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2026-01-23 13:31:11 +01:00 |
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494f0cb9ca
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some SFX
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2026-01-20 17:39:14 +01:00 |
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abe6f42a3b
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some juice work on the first person weapon
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2026-01-19 16:46:00 +01:00 |
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27c67dbdd9
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Some swords
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2026-01-18 18:34:11 +01:00 |
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9e75193731
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enemies can move, also changed and named a few collision layers
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2026-01-16 11:05:02 +01:00 |
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1eb65d1520
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some shader work and improved mantle feel
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2026-01-11 17:09:58 +01:00 |
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f2a39316ba
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shader changes that don't do anything
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2026-01-07 17:11:49 +01:00 |
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a1d57d6a1a
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some tuto fixing
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2026-01-06 16:35:17 +01:00 |
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6051588f24
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lots of tutorial fixed
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2025-11-10 14:55:16 +01:00 |
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29d9f44142
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basic tutorial setup
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2025-11-05 16:08:36 +01:00 |
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2d3a1b0d4c
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lift fix
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2025-10-31 11:04:42 +01:00 |
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1c7abeb0d9
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tutorial is set up and final lift as well
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2025-10-29 18:48:49 +01:00 |
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97828ecdda
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tutorial is set up and final lift as well
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2025-10-29 18:47:52 +01:00 |
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fd7b55452b
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basic tutorial layout
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2025-10-28 14:08:41 +01:00 |
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ef33336975
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menus and settings
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2025-10-23 15:21:33 +02:00 |
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70e3f70bcc
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dash indicators
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2025-10-17 16:53:23 +02:00 |
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591993a1f2
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textures
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2025-10-16 11:27:55 +02:00 |
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e39620ce52
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F O G
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2025-10-15 13:57:44 +02:00 |
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7312b2b22b
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second part of city well on track
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2025-10-14 23:15:55 +02:00 |
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45e8ac2f3c
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mor city
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2025-10-13 17:12:03 +02:00 |
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46bea7ba14
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more greyboxing
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2025-10-07 10:28:11 +02:00 |
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c35ce49669
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more greyboxing
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2025-10-03 16:55:24 +02:00 |
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c1e8235895
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moving away from blend files and using explicit imports through gltf
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2025-10-03 15:45:40 +02:00 |
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d15542e4ed
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ported to Godot 5 and fixed collisions on tooling script
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
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2025-09-16 09:40:20 +02:00 |
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63ea62ff74
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some greyboxing attempt
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Failing after 3h13m16s
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2025-09-15 17:33:48 +02:00 |
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739968afbf
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test adding a clend file mesh
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2025-09-13 19:11:50 +02:00 |
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21bc3f4724
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gd,ld: some LD and some bug fixing that didn't fix the bugs
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2025-06-19 13:34:31 +02:00 |
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da682b50f9
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ld: inside of guard barracks top floor
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2025-06-18 15:57:25 +02:00 |
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f9b5bbb4e8
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ci: trying checkout v4
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2025-06-16 07:56:48 +02:00 |
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7c91b79195
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ld: some roofs
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2025-06-16 07:52:56 +02:00 |
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7d5206d42a
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chore: some merge issue
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2025-06-15 09:56:38 +02:00 |
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3338e1dab3
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Merge branch 'main' of https://git.game-dev.space/minimata/MovementTests
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2025-06-15 09:55:40 +02:00 |
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4ce920e9ff
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gd: menus
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2025-06-15 09:55:34 +02:00 |
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db2e577972
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ld: map and stairs
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2025-06-14 22:38:36 +02:00 |
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bbcc3d0867
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gd: state chart supports dashing. new greybox material
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2025-06-06 11:21:53 +02:00 |
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