Commit Graph

10 Commits

Author SHA1 Message Date
7a787a36d6 Moved the exploding sword forge object from the code only hardcoded stuff to the resource based stuff
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Create tag and build when new code gets to main / BumpTag (push) Successful in 24s
Create tag and build when new code gets to main / Export (push) Failing after 3m55s
2026-04-04 12:06:48 +02:00
bfa1f251dd Replaced the entire mana usage and inhibition with the provided forge resources 2026-04-03 16:35:15 +02:00
673368a200 Added rider plugin and turned Empowered Action into a forge-resources-managed ability 2026-04-03 15:33:46 +02:00
cc70fb361b WIP: integrating forge systems into the game, now trying periodic abilities 2026-03-28 11:43:34 +01:00
7bf19868e7 Setup the base for abilities and events
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Create tag and build when new code gets to main / BumpTag (push) Successful in 24s
Create tag and build when new code gets to main / Export (push) Successful in 5m6s
2026-03-22 16:28:57 +01:00
e51ef5a517 probably fixed stuttering of the camera and weapon animations 2026-03-18 11:02:08 +01:00
50de6abb5d mana bar 2026-03-15 21:26:59 +01:00
95616f61fc Implemented mana regeneration
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Create tag and build when new code gets to main / BumpTag (push) Successful in 40s
Create tag and build when new code gets to main / Export (push) Successful in 5m18s
2026-03-11 16:29:09 +01:00
b15a4fef95 empowered action as a forge ability 2026-03-11 15:56:17 +01:00
cd519e528f complete project reorganization
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Create tag and build when new code gets to main / BumpTag (push) Successful in 55s
Create tag and build when new code gets to main / Test (push) Successful in 7m7s
Create tag and build when new code gets to main / Export (push) Successful in 9m56s
2026-02-04 11:20:00 +01:00