|
cb4c16a3ca
|
gd: added bonus jump height if jumping right after dash, and time scale on aiming in air
|
2025-06-10 20:24:35 +02:00 |
|
|
0c015750fd
|
gd: added wall hugging
|
2025-06-10 11:46:51 +02:00 |
|
|
141688ef32
|
gd: added the drop action. Set up state managed coyote time, jump, double jump and overall movement.
|
2025-06-10 10:30:15 +02:00 |
|
|
cd5260c310
|
fix: removed collision between player and weapon which would alter the player's movement
|
2025-06-08 09:03:03 +02:00 |
|
|
38e996abaa
|
fix: now hanging on walls of all orientations
|
2025-06-08 08:58:30 +02:00 |
|
|
55f036f725
|
gd: some weapon planting and dashing
|
2025-06-07 17:42:39 +02:00 |
|
|
ff61285483
|
gd: weapon plants itself on landing
|
2025-06-07 09:39:03 +02:00 |
|
|
cebf7a1f0b
|
gd: weapon throws orients and throws itself correctly
|
2025-06-07 09:11:51 +02:00 |
|
|
c2a8b939e8
|
gd: broken weapon throw
|
2025-06-06 23:21:56 +02:00 |
|
|
579b523a37
|
gd: basic weapon and readability refacto
|
2025-06-06 16:09:39 +02:00 |
|
|
bbcc3d0867
|
gd: state chart supports dashing. new greybox material
|
2025-06-06 11:21:53 +02:00 |
|
|
5c36765a36
|
gd,refacto: added state chart addon and namespace cleanup
|
2025-06-05 14:47:51 +02:00 |
|
|
8818e77d23
|
gd: added hit input
|
2025-06-05 13:58:22 +02:00 |
|
|
b517404dc4
|
gd: mapped dash actions on guide inputs
|
2025-06-05 12:19:24 +02:00 |
|
|
178553956d
|
refacto: moved systems from player controller physics process to their own signal based systems
|
2025-06-02 17:58:40 +02:00 |
|
|
c3e2c974ca
|
gd: fixed look inputs
|
2025-05-29 09:49:56 +02:00 |
|
|
5104144ba3
|
gd: inputs for dash
|
2025-05-28 16:21:51 +02:00 |
|
|
c8d8c7ec25
|
gd: added input addon
|
2025-05-27 19:20:46 +02:00 |
|
|
d8a1604af9
|
gd,fix: fixed a bug where the dash could mantle you nowhere. Automatic mantle at the end of dash.
|
2025-05-27 15:15:07 +02:00 |
|