Commit Graph

82 Commits

Author SHA1 Message Date
0d6d1c86de moved movement code to player 2025-07-29 16:41:31 +02:00
ffdb3366a5 two empoered actions on cooldown 2025-07-29 11:08:02 +02:00
cd9e6da4e9 trying with cooldown 2025-07-28 18:51:51 +02:00
77c62c74de changing acceleration factors 2025-07-28 17:27:23 +02:00
3df89c6d28 i dunno man 2025-07-22 16:18:43 +02:00
9d29ec8ee4 trying other setup 2025-07-22 11:51:48 +02:00
4c16ad4f9a dash and jump 2025-07-21 14:40:48 +02:00
374012569b fix: forgot to commit curve resource
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Create tag and build when new code gets to main / Export (push) Successful in 4m4s
v0.1.6
2025-07-11 10:34:46 +02:00
98b6537fdd feat: time dilation and indicator 2025-07-11 10:34:20 +02:00
e3d10840c9 fix: dash indicator vfx works
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Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 3m41s
v0.1.5
2025-07-06 22:18:59 +02:00
e4880d42f9 feat: removed crouch and added a UI for available jumps
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Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 3m40s
v0.1.4
2025-07-06 15:11:25 +02:00
ef16d6c83f feat: broken crouching
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Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 3m47s
v0.1.3
2025-07-06 11:49:59 +02:00
85eab200ea ci,fix: ficed checkout action address
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Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 3m51s
v0.1.2
2025-07-04 14:18:44 +02:00
767d0fc768 gd: made wall jump more intuitive and act like a double jump
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Create tag and build when new code gets to main / BumpTag (push) Successful in 17s
Create tag and build when new code gets to main / Export (push) Failing after 1s
v0.1.1
2025-07-04 14:15:09 +02:00
cf98e6c36c fix: less bugs when dashing to planted weapon 2025-06-23 17:10:42 +02:00
4f5ca49c76 fix: fixed some dash issues, there's still some 2025-06-20 13:56:42 +02:00
3a761fd0bd gd,fix: player won't go through thin platforms from underneath, added a small cooldown to dash actions, remapped inputs a bit for gamefeel 2025-06-20 11:55:19 +02:00
826eaac10c fix: jumping and dashing on tilted floor was triggering mantle in bad locations 2025-06-19 14:36:31 +02:00
21bc3f4724 gd,ld: some LD and some bug fixing that didn't fix the bugs 2025-06-19 13:34:31 +02:00
01d0488d91 ci: testing new LFS action 2025-06-19 08:55:59 +02:00
da682b50f9 ld: inside of guard barracks top floor 2025-06-18 15:57:25 +02:00
7e66ae4178 ci: trying artifacts 2025-06-17 16:58:13 +02:00
e6573fc44f ci: trying to push to release 2025-06-17 16:27:29 +02:00
107c7622d5 gd: game feel improvement, dash limit, improved jump while aiming for dash 2025-06-16 16:13:29 +02:00
b214441b45 gd: making sure the build works with menus 2025-06-16 09:40:42 +02:00
eb1fd4296b ci: trying custom checkout action 2025-06-16 08:40:32 +02:00
706a495e2b ci: trying to fetch LFS by themselves 2025-06-16 08:25:28 +02:00
20fd0f48a3 ci: trying to use the secrets token instead of default one 2025-06-16 08:12:08 +02:00
f9b5bbb4e8 ci: trying checkout v4 2025-06-16 07:56:48 +02:00
7c91b79195 ld: some roofs 2025-06-16 07:52:56 +02:00
7d5206d42a chore: some merge issue 2025-06-15 09:56:38 +02:00
3338e1dab3 Merge branch 'main' of https://git.game-dev.space/minimata/MovementTests 2025-06-15 09:55:40 +02:00
4ce920e9ff gd: menus 2025-06-15 09:55:34 +02:00
5842277a4b ld: low wage bulk house 2025-06-15 09:53:55 +02:00
db2e577972 ld: map and stairs 2025-06-14 22:38:36 +02:00
5db803bb31 ld: start of city map and component greyboxing 2025-06-13 15:53:58 +02:00
4b0a0ba4ca Merge branch 'main' of https://git.game-dev.space/minimata/MovementTests 2025-06-11 17:34:50 +02:00
1d67c4d20a gd: better bonus jump calculation 2025-06-10 20:28:09 +02:00
cb4c16a3ca gd: added bonus jump height if jumping right after dash, and time scale on aiming in air 2025-06-10 20:24:35 +02:00
c50f248c9d ci: actually using a mono godot image to build C# 2025-06-10 18:59:20 +02:00
c554e24b01 gd: added menu template 2025-06-10 18:46:20 +02:00
f9a6c42b14 gd: tweaked weapon throw and dash values 2025-06-10 17:01:09 +02:00
d53aca98a0 fix: leaving wall stops wall hugging 2025-06-10 16:53:09 +02:00
f00def5e6e fix: changing export settings to fix gamepad inputs on itch version 2025-06-10 16:39:52 +02:00
4d1abea599 ld: some more platforms 2025-06-10 13:29:50 +02:00
0c015750fd gd: added wall hugging 2025-06-10 11:46:51 +02:00
141688ef32 gd: added the drop action. Set up state managed coyote time, jump, double jump and overall movement. 2025-06-10 10:30:15 +02:00
974e0bb522 gd: some screenspace effects 2025-06-09 20:42:57 +02:00
70c70264cc gd: state getters 2025-06-08 15:49:47 +02:00
7924bec78d temp: better state chart but without the functionnality 2025-06-08 10:01:38 +02:00