gd: some screenspace effects
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11
main.tscn
11
main.tscn
@ -14,7 +14,16 @@ sky_material = SubResource("ProceduralSkyMaterial_0xm2m")
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[sub_resource type="Environment" id="Environment_1bvp3"]
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background_mode = 2
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sky = SubResource("Sky_h2yge")
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tonemap_mode = 2
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ambient_light_source = 2
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ambient_light_color = Color(0.576076, 0.459788, 0.652401, 1)
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reflected_light_source = 2
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tonemap_mode = 4
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tonemap_exposure = 1.32
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ssao_enabled = true
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ssao_radius = 3.61
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ssil_enabled = true
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ssil_radius = 8.4
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sdfgi_use_occlusion = true
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glow_enabled = true
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[node name="Main" type="Node3D"]
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