Compare commits
2 Commits
f914032f8f
...
v0.1.10
Author | SHA1 | Date | |
---|---|---|---|
712d2a41ea | |||
5c9add1fe4 |
@ -9,6 +9,7 @@ size = Vector2(630, 340)
|
||||
script = ExtResource("1_f5lvx")
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
visible = false
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
|
||||
@ -16,6 +17,8 @@ collision_mask = 2
|
||||
shape = SubResource("RectangleShape2D_7mycd")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
position_smoothing_enabled = true
|
||||
position_smoothing_speed = 30.0
|
||||
|
||||
[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
|
||||
[connection signal="body_exited" from="Area2D" to="." method="_on_body_exited"]
|
||||
|
21
main.gd
21
main.gd
@ -9,14 +9,26 @@ var active_camera: SuperCamera
|
||||
|
||||
@onready var opening_cutscene: AnimationPlayer = $OpeningCutscene
|
||||
|
||||
@onready var background_far: TileMapLayer = $BackgroundFar
|
||||
@onready var background_middle: TileMapLayer = $BackgroundMiddle
|
||||
@onready var background_close: TileMapLayer = $BackgroundClose
|
||||
@onready var foreground_far: TileMapLayer = $ForegroundFar
|
||||
|
||||
@export_group("Parallax")
|
||||
@export var parallax_far = 0.1
|
||||
@export var parallax_middle = 0.3
|
||||
@export var parallax_close = 0.5
|
||||
@export var foreground = 0.8
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
for child in get_children():
|
||||
if is_instance_of(child, SuperCamera):
|
||||
child.became_active.connect(on_camera_became_active)
|
||||
|
||||
opening_cutscene.play("opening_cutscene")
|
||||
opening_fade_to_black.visible = true
|
||||
#opening_cutscene.play("opening_cutscene")
|
||||
#opening_fade_to_black.visible = true
|
||||
|
||||
func on_camera_became_active(camera: SuperCamera):
|
||||
active_camera = camera
|
||||
@ -28,3 +40,8 @@ func _process(delta: float) -> void:
|
||||
bubbles_back.global_position.x = active_camera.global_position.x
|
||||
bubbles_interior.global_position.x = active_camera.global_position.x
|
||||
|
||||
background_far.global_position.x = active_camera.global_position.x * parallax_far
|
||||
background_middle.global_position.x = active_camera.global_position.x * parallax_middle
|
||||
background_close.global_position.x = active_camera.global_position.x * parallax_close
|
||||
foreground_far.global_position.x = active_camera.global_position.x * foreground
|
||||
|
||||
|
BIN
player/assets/Outch.png
(Stored with Git LFS)
Normal file
BIN
player/assets/Outch.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
player/assets/Outch.png.import
Normal file
34
player/assets/Outch.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dwn548x0n4bpd"
|
||||
path="res://.godot/imported/Outch.png-fb0d67fa327c4c83d19c4122b53475dc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://player/assets/Outch.png"
|
||||
dest_files=["res://.godot/imported/Outch.png-fb0d67fa327c4c83d19c4122b53475dc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
@ -16,7 +16,7 @@ var gravity_modifier = 1
|
||||
|
||||
var animated_sprites = []
|
||||
|
||||
var is_in_cutscene = true
|
||||
var is_in_cutscene = false # back to true on build
|
||||
var current_animation = "idle"
|
||||
|
||||
func play_anim():
|
||||
@ -63,9 +63,9 @@ func _physics_process(delta: float) -> void:
|
||||
velocity += get_gravity() * delta * gravity_modifier
|
||||
|
||||
var direction := Input.get_axis("move_left", "move_right")
|
||||
if direction > 0:
|
||||
if direction > 0 and is_on_floor():
|
||||
look_right()
|
||||
if direction < 0:
|
||||
if direction < 0 and is_on_floor():
|
||||
look_left()
|
||||
|
||||
|
||||
|
@ -1,29 +1,21 @@
|
||||
[gd_scene load_steps=32 format=3 uid="uid://yvp44oauis4n"]
|
||||
[gd_scene load_steps=30 format=3 uid="uid://yvp44oauis4n"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://c1fqj3lba7wik" path="res://player/player.gd" id="1_yw30f"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://i6035vm5ited" path="res://player/armored_spritesheet.tres" id="2_qjkh3"]
|
||||
[ext_resource type="Texture2D" uid="uid://dg1okdxx73qx2" path="res://player/assets/itch hurt 2 sheet-Sheet.png" id="3_g6k8r"]
|
||||
[ext_resource type="Texture2D" uid="uid://dwn548x0n4bpd" path="res://player/assets/Outch.png" id="3_rgyib"]
|
||||
[ext_resource type="Texture2D" uid="uid://dr5ypp4q8n2xm" path="res://player/assets/DebutIdle.png" id="4_rgyib"]
|
||||
[ext_resource type="Texture2D" uid="uid://dsxvqsh3umw01" path="res://player/assets/RunCycle.png" id="5_boad6"]
|
||||
[ext_resource type="PackedScene" uid="uid://djwoetcyvvofc" path="res://damageable/damageable.tscn" id="5_g6k8r"]
|
||||
[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="5_qjkh3"]
|
||||
[ext_resource type="Texture2D" uid="uid://dw6tn0grt2ajc" path="res://player/assets/WalkCycle.png" id="5_rgyib"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_boad6"]
|
||||
atlas = ExtResource("3_g6k8r")
|
||||
region = Rect2(80, 0, 80, 80)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_rgyib"]
|
||||
atlas = ExtResource("3_g6k8r")
|
||||
region = Rect2(160, 0, 80, 80)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_hg6s5"]
|
||||
atlas = ExtResource("3_g6k8r")
|
||||
region = Rect2(240, 0, 80, 80)
|
||||
atlas = ExtResource("3_rgyib")
|
||||
region = Rect2(0, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8t03j"]
|
||||
atlas = ExtResource("3_g6k8r")
|
||||
region = Rect2(320, 0, 80, 80)
|
||||
atlas = ExtResource("3_rgyib")
|
||||
region = Rect2(32, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wodsf"]
|
||||
atlas = ExtResource("4_rgyib")
|
||||
@ -101,20 +93,14 @@ region = Rect2(352, 0, 32, 32)
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_boad6")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_rgyib")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_hg6s5")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_8t03j")
|
||||
}],
|
||||
"loop": false,
|
||||
"loop": true,
|
||||
"name": &"got_hit",
|
||||
"speed": 10.0
|
||||
"speed": 8.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
@ -205,9 +191,9 @@ autoplay = "idle"
|
||||
[node name="Base" type="AnimatedSprite2D" parent="."]
|
||||
position = Vector2(0, -16)
|
||||
sprite_frames = SubResource("SpriteFrames_mmwog")
|
||||
animation = &"jump"
|
||||
animation = &"got_hit"
|
||||
autoplay = "idle"
|
||||
frame_progress = 0.808295
|
||||
frame_progress = 0.993718
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
|
Reference in New Issue
Block a user