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12b02877bb
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feat: choice system
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 2m24s
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2025-08-02 20:01:01 +02:00 |
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5c9add1fe4
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feat: new hit anim
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2025-08-01 17:58:25 +02:00 |
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6e017197f6
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feat: integrated some assets and made a hitbox and damage reaction system
Create tag and build when new code gets to main / BumpTag (push) Successful in 5s
Create tag and build when new code gets to main / Export (push) Successful in 2m5s
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2025-08-01 17:17:00 +02:00 |
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f3288698fe
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feat: basic dialogue system and opening cutscene
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 2m5s
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2025-08-01 15:28:17 +02:00 |
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18d1b0b22d
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feat: bubble location
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 2m11s
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2025-08-01 11:13:14 +02:00 |
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01aee48501
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feat: player movement and animations
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 2m11s
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2025-08-01 10:40:47 +02:00 |
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797438d0fd
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feat: cameras
Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 2m9s
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2025-07-31 18:26:01 +02:00 |
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503efeb5ec
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feat: basis
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 2m10s
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2025-07-31 15:39:35 +02:00 |
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