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GMTK25/player/player.tscn
Minimata f3288698fe
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feat: basic dialogue system and opening cutscene
2025-08-01 15:28:17 +02:00

423 lines
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[gd_scene load_steps=61 format=3 uid="uid://yvp44oauis4n"]
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[ext_resource type="Script" uid="uid://c1fqj3lba7wik" path="res://player/player.gd" id="1_yw30f"]
[ext_resource type="SpriteFrames" uid="uid://i6035vm5ited" path="res://player/armored_spritesheet.tres" id="2_qjkh3"]
[ext_resource type="Texture2D" uid="uid://besci6tw4jtou" path="res://player/assets/itch run-Sheet sheet.png" id="2_yw30f"]
[ext_resource type="Texture2D" uid="uid://lew1m4dpw2ss" path="res://player/assets/itch jump sheet-Sheet.png" id="4_g6k8r"]
[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="5_qjkh3"]
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atlas = ExtResource("1_g1dw6")
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atlas = ExtResource("1_g1dw6")
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atlas = ExtResource("1_g1dw6")
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atlas = ExtResource("1_g1dw6")
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atlas = ExtResource("1_g1dw6")
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atlas = ExtResource("1_g1dw6")
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atlas = ExtResource("1_g1dw6")
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atlas = ExtResource("1_g1dw6")
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atlas = ExtResource("4_g6k8r")
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atlas = ExtResource("4_g6k8r")
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atlas = ExtResource("4_g6k8r")
region = Rect2(320, 0, 80, 80)
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atlas = ExtResource("4_g6k8r")
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atlas = ExtResource("4_g6k8r")
region = Rect2(480, 0, 80, 80)
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atlas = ExtResource("4_g6k8r")
region = Rect2(640, 0, 80, 80)
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atlas = ExtResource("4_g6k8r")
region = Rect2(720, 0, 80, 80)
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atlas = ExtResource("4_g6k8r")
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atlas = ExtResource("4_g6k8r")
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atlas = ExtResource("4_g6k8r")
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atlas = ExtResource("4_g6k8r")
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atlas = ExtResource("2_yw30f")
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atlas = ExtResource("2_yw30f")
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atlas = ExtResource("2_yw30f")
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atlas = ExtResource("2_yw30f")
region = Rect2(240, 0, 80, 80)
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atlas = ExtResource("2_yw30f")
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atlas = ExtResource("2_yw30f")
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atlas = ExtResource("2_yw30f")
region = Rect2(480, 0, 80, 80)
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atlas = ExtResource("2_yw30f")
region = Rect2(560, 0, 80, 80)
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atlas = ExtResource("2_yw30f")
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atlas = ExtResource("2_yw30f")
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atlas = ExtResource("2_yw30f")
region = Rect2(800, 0, 80, 80)
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atlas = ExtResource("2_yw30f")
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atlas = ExtResource("2_yw30f")
region = Rect2(960, 0, 80, 80)
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atlas = ExtResource("2_yw30f")
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atlas = ExtResource("2_yw30f")
region = Rect2(1280, 0, 80, 80)
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atlas = ExtResource("2_yw30f")
region = Rect2(1360, 0, 80, 80)
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atlas = ExtResource("2_yw30f")
region = Rect2(1440, 0, 80, 80)
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atlas = ExtResource("2_yw30f")
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atlas = ExtResource("2_yw30f")
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atlas = ExtResource("2_yw30f")
region = Rect2(1680, 0, 80, 80)
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atlas = ExtResource("2_yw30f")
region = Rect2(1760, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_hjies"]
atlas = ExtResource("2_yw30f")
region = Rect2(1840, 0, 80, 80)
[sub_resource type="SpriteFrames" id="SpriteFrames_mmwog"]
animations = [{
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"texture": SubResource("AtlasTexture_g6k8r")
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"texture": SubResource("AtlasTexture_boad6")
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"texture": SubResource("AtlasTexture_s7qer")
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"loop": true,
"name": &"idle",
"speed": 13.0
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"texture": SubResource("AtlasTexture_a1u5o")
}],
"loop": true,
"name": &"jump",
"speed": 10.0
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"loop": true,
"name": &"run",
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}]
[node name="Player" type="CharacterBody2D"]
collision_layer = 3
script = ExtResource("1_yw30f")
speed = 200.0
acceleration = 0.177
[node name="Knight" type="AnimatedSprite2D" parent="."]
visible = false
position = Vector2(1, -28)
sprite_frames = ExtResource("2_qjkh3")
animation = &"idle"
autoplay = "idle"
[node name="RedHood" type="AnimatedSprite2D" parent="."]
position = Vector2(11, -19)
sprite_frames = SubResource("SpriteFrames_mmwog")
animation = &"jump"
autoplay = "idle"
frame_progress = 0.749354
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0, -13)
shape = ExtResource("5_qjkh3")