49 lines
2.1 KiB
Markdown
49 lines
2.1 KiB
Markdown
# Existing Project
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These instructions assume starting with just the contents of `addons/` and going through the installer to copy the examples content into your project. This will be the case when installing the *plugin* version in the Godot Asset Library.
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To revisit any part of the initial setup, find the `Setup Wizard` at `Project > Tools > Run Maaack's Minimal Game Template Setup...`. Example files can be re-copied from the `Setup Wizard`, assuming they have not been deleted.
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1. Update the project’s name in the main menu.
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1. Open `main_menu_with_animations.tscn`.
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2. Select the `TitleLabel` node.
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3. The `Text` should match the project's name (in the project's settings).
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1. If `Text` is customized, set `Auto Update` to false.
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4. Select the `SubtitleLabelNode` node and customize the `Text` as desired.
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5. Save the scene.
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2. Link the main menu to a custom game scene (skip if using the example game scene).
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1. Open `main_menu_with_animations.tscn`.
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2. Select the `MainMenu` node.
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3. Update `Game Scene Path` to the path of the project's game scene.
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4. Save the scene.
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3. Add / remove configurable settings to / from menus.
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1. Open `[master|mini|audio|visual|input]_options_menu.tscn` scenes to edit their options.
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2. If an option is not desired, it can always be hidden, or removed entirely (sometimes with some additional work).
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3. If a new option is desired, refer to [Adding Custom Options.](/addons/maaacks_game_template/docs/AddingCustomOptions.md)
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4. Update the game credits / attribution.
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1. Open `credits_label.tscn`.
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2. Update `CreditsLabel` with your desired text. BBCode allows for some formatting.
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3. Save the scene.
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5. Continue with:
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1. [Setting up the Main Menu.](/addons/maaacks_game_template/docs/MainMenuSetup.md)
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2. [Setting up a Game Scene.](/addons/maaacks_game_template/docs/GameSceneSetup.md)
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3. [Adding icons to the Input Options.](/addons/maaacks_game_template/docs/InputIconMapping.md)
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4. [Adding Custom Options.](/addons/maaacks_game_template/docs/AddingCustomOptions.md)
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