2.1 KiB
2.1 KiB
Existing Project
These instructions assume starting with just the contents of addons/ and going through the installer to copy the examples content into your project. This will be the case when installing the plugin version in the Godot Asset Library.
To revisit any part of the initial setup, find the Setup Wizard at Project > Tools > Run Maaack's Minimal Game Template Setup.... Example files can be re-copied from the Setup Wizard, assuming they have not been deleted.
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Update the project’s name in the main menu.
- Open
main_menu_with_animations.tscn. - Select the
TitleLabelnode. - The
Textshould match the project's name (in the project's settings).- If
Textis customized, setAuto Updateto false.
- If
- Select the
SubtitleLabelNodenode and customize theTextas desired. - Save the scene.
- Open
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Link the main menu to a custom game scene (skip if using the example game scene).
- Open
main_menu_with_animations.tscn. - Select the
MainMenunode. - Update
Game Scene Pathto the path of the project's game scene. - Save the scene.
- Open
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Add / remove configurable settings to / from menus.
- Open
[master|mini|audio|visual|input]_options_menu.tscnscenes to edit their options. - If an option is not desired, it can always be hidden, or removed entirely (sometimes with some additional work).
- If a new option is desired, refer to Adding Custom Options.
- Open
-
Update the game credits / attribution.
- Open
credits_label.tscn. - Update
CreditsLabelwith your desired text. BBCode allows for some formatting. - Save the scene.
- Open
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