Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 63529a11ae | |||
| 255b87f991 | |||
| fd3eb35782 | |||
| 9e75193731 |
File diff suppressed because it is too large
Load Diff
@@ -20,6 +20,8 @@ script = ExtResource("2_5i7wx")
|
||||
material_override = ExtResource("3_u2uhe")
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||||
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||||
[node name="StaticBody3D" type="StaticBody3D" parent="Cube_279" index="0"]
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||||
collision_layer = 256
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||||
collision_mask = 65553
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||||
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||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Cube_279/StaticBody3D" index="0"]
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shape = SubResource("ConcavePolygonShape3D_5i7wx")
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@@ -28,12 +30,15 @@ shape = SubResource("ConcavePolygonShape3D_5i7wx")
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material_override = ExtResource("4_jmnc2")
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||||
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||||
[node name="StaticBody3D" type="StaticBody3D" parent="Cylinder_001" index="0"]
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collision_layer = 256
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||||
collision_mask = 65553
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||||
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Cylinder_001/StaticBody3D" index="0"]
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||||
shape = SubResource("ConcavePolygonShape3D_wai75")
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||||
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||||
[node name="Area3D" type="Area3D" parent="." index="2"]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -36.343, 0)
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collision_layer = 0
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||||
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||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D" index="0"]
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shape = SubResource("CylinderShape3D_wai75")
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8
interfaces/spawnable/ISpawnable.cs
Normal file
8
interfaces/spawnable/ISpawnable.cs
Normal file
@@ -0,0 +1,8 @@
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using Godot;
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interface ISpawnable
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{
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Resource GetSpawnInitResource();
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void TestMethod();
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}
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1
interfaces/spawnable/ISpawnable.cs.uid
Normal file
1
interfaces/spawnable/ISpawnable.cs.uid
Normal file
@@ -0,0 +1 @@
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uid://bethuw2c1at8o
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@@ -1,8 +1,10 @@
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[gd_scene load_steps=7 format=3 uid="uid://q7uc1h2jpbd2"]
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[gd_scene load_steps=13 format=3 uid="uid://q7uc1h2jpbd2"]
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[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_62kkh"]
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[ext_resource type="Material" uid="uid://31aulub2nqov" path="res://assets/greybox/m_greybox.tres" id="2_3uydm"]
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[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/first_enemy.tscn" id="3_3uydm"]
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[ext_resource type="Script" uid="uid://b2vdwkiqauhk3" path="res://scenes/enemies/EnemyInitInputs.cs" id="4_nd7vd"]
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[ext_resource type="PackedScene" uid="uid://c305mfrtumcyq" path="res://scenes/spawners/spawner.tscn" id="5_8fd2t"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"]
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sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
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@@ -26,6 +28,26 @@ ssil_radius = 8.4
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sdfgi_use_occlusion = true
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glow_enabled = true
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[sub_resource type="Resource" id="Resource_8fd2t"]
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script = ExtResource("4_nd7vd")
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Speed = 3.2
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metadata/_custom_type_script = "uid://b2vdwkiqauhk3"
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[sub_resource type="Resource" id="Resource_7m3bq"]
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script = ExtResource("4_nd7vd")
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Speed = 2.8
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metadata/_custom_type_script = "uid://b2vdwkiqauhk3"
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[sub_resource type="Resource" id="Resource_sysok"]
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script = ExtResource("4_nd7vd")
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Speed = 6.4
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metadata/_custom_type_script = "uid://b2vdwkiqauhk3"
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[sub_resource type="Resource" id="Resource_caohq"]
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script = ExtResource("4_nd7vd")
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Speed = 3.1
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metadata/_custom_type_script = "uid://b2vdwkiqauhk3"
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[node name="Main" type="Node3D"]
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[node name="Player" parent="." instance=ExtResource("1_62kkh")]
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@@ -41,8 +63,8 @@ shadow_enabled = true
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[node name="Greybox" type="CSGCombiner3D" parent="."]
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use_collision = true
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collision_layer = 3
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collision_mask = 5
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collision_layer = 256
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collision_mask = 65553
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[node name="CSGBox3D" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.096, -0.5, -46.329)
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@@ -50,5 +72,64 @@ use_collision = true
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size = Vector3(100, 1, 190.741)
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material = ExtResource("2_3uydm")
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[node name="Enemy" parent="." instance=ExtResource("3_3uydm")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -16.83681)
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[node name="CSGBox3D2" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.346, 4.5, 2.7915)
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use_collision = true
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size = Vector3(6.5, 11, 5.5)
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material = ExtResource("2_3uydm")
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[node name="CSGBox3D6" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(0.70710677, 0, -0.70710677, 0, 1, 0, 0.70710677, 0, 0.70710677, -15.846001, 2.75, 2.0415)
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use_collision = true
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size = Vector3(6.5, 7.5, 11)
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material = ExtResource("2_3uydm")
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[node name="CSGBox3D7" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.346001, 1, 1.0415001)
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use_collision = true
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size = Vector3(6.5, 4, 17)
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material = ExtResource("2_3uydm")
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[node name="CSGBox3D8" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(0.81915206, 0, 0.57357645, 0, 1, 0, -0.57357645, 0, 0.81915206, -7.3460007, 0, -3.9585)
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use_collision = true
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size = Vector3(6.5, 4, 17)
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material = ExtResource("2_3uydm")
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[node name="CSGBox3D3" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18.154, 4.5, 2.7915)
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||||
use_collision = true
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size = Vector3(6.5, 11, 5.5)
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material = ExtResource("2_3uydm")
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[node name="CSGBox3D4" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18.154, 4.5, -14.2085)
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||||
use_collision = true
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||||
size = Vector3(6.5, 11, 5.5)
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material = ExtResource("2_3uydm")
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||||
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[node name="CSGBox3D5" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.8460007, 4.5, 17.7915)
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use_collision = true
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size = Vector3(6.5, 11, 5.5)
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material = ExtResource("2_3uydm")
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||||
[node name="Enemy" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("3_3uydm")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16.83681)
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Target = NodePath("../Player")
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Inputs = SubResource("Resource_8fd2t")
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||||
[node name="Enemy2" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("3_3uydm")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, -16.83681)
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Target = NodePath("../Player")
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||||
Inputs = SubResource("Resource_7m3bq")
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[node name="Enemy3" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("3_3uydm")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5, 0, -16.83681)
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Target = NodePath("../Player")
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||||
Inputs = SubResource("Resource_sysok")
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||||
[node name="Spawner" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("5_8fd2t")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 3.5, -16.5)
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Inputs = SubResource("Resource_caohq")
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Target = NodePath("../Player")
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||||
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||||
@@ -46,8 +46,8 @@ visible = false
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||||
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||||
[node name="Greybox" type="CSGCombiner3D" parent="."]
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use_collision = true
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||||
collision_layer = 3
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||||
collision_mask = 5
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||||
collision_layer = 256
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||||
collision_mask = 65553
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||||
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||||
[node name="CSGBox3D" type="CSGBox3D" parent="Greybox"]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.096, -0.5, -46.329)
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||||
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||||
@@ -1,4 +1,4 @@
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||||
[gd_scene load_steps=50 format=3 uid="uid://bei4nhkf8lwdo"]
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||||
[gd_scene load_steps=51 format=3 uid="uid://bei4nhkf8lwdo"]
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||||
|
||||
[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
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||||
[ext_resource type="PackedScene" uid="uid://cf3rrgr1imvv4" path="res://scenes/path/path.tscn" id="2_6lejt"]
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||||
@@ -49,6 +49,8 @@ height = 1.7
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[sub_resource type="SphereShape3D" id="SphereShape3D_6lejt"]
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radius = 0.45
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||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_q14ux"]
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||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nodcl"]
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||||
transparency = 1
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||||
albedo_color = Color(0, 0.627451, 0.6313726, 0.49019608)
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||||
@@ -70,6 +72,7 @@ radius = 0.4
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blend_mode = 1
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[node name="Player" type="CharacterBody3D"]
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||||
collision_mask = 272
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||||
script = ExtResource("1_poq2x")
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||||
WalkSpeed = 7.5
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||||
AccelerationFloor = 4.0
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||||
@@ -112,7 +115,7 @@ WallHugHorizontalDeceleration = 1.0
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||||
unique_name_in_owner = true
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||||
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0)
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||||
target_position = Vector3(0, 0, -5)
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||||
collision_mask = 2
|
||||
collision_mask = 256
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||||
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||||
[node name="InputController" type="Node3D" parent="."]
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||||
script = ExtResource("16_v31n3")
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||||
@@ -163,15 +166,28 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.6, 0)
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||||
MantleEndLocationDistanceFromWall = 0.3
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MantleHeightCastStart = 2.5
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||||
|
||||
[node name="WeaponHitbox" type="Area3D" parent="HeadSystem"]
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||||
unique_name_in_owner = true
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.6, 0)
|
||||
collision_layer = 0
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||||
collision_mask = 16
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||||
monitorable = false
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||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="HeadSystem/WeaponHitbox"]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -1)
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||||
shape = SubResource("SphereShape3D_q14ux")
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||||
|
||||
[node name="StairsSystem" type="Node3D" parent="."]
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||||
script = ExtResource("7_bmt5a")
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||||
|
||||
[node name="StairsAheadRayCast3D" type="RayCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -0.828)
|
||||
target_position = Vector3(0, -0.55, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="StairsBelowRayCast3D" type="RayCast3D" parent="."]
|
||||
target_position = Vector3(0, -0.75, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="Bobbing" type="Node3D" parent="."]
|
||||
script = ExtResource("10_7wk1w")
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||||
@@ -185,18 +201,22 @@ visible = false
|
||||
[node name="HeadCollisionDetector0" type="RayCast3D" parent="HeadCollisionDetectors"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4, -0.210707)
|
||||
target_position = Vector3(0, 1, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="HeadCollisionDetector1" type="RayCast3D" parent="HeadCollisionDetectors"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4, 0.23061)
|
||||
target_position = Vector3(0, 1, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="HeadCollisionDetector2" type="RayCast3D" parent="HeadCollisionDetectors"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.296, 1.4, 0)
|
||||
target_position = Vector3(0, 1, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="HeadCollisionDetector3" type="RayCast3D" parent="HeadCollisionDetectors"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.296, 1.4, 0)
|
||||
target_position = Vector3(0, 1, 0)
|
||||
collision_mask = 256
|
||||
|
||||
[node name="TweenQueueSystem" parent="." instance=ExtResource("22_rpwev")]
|
||||
|
||||
@@ -205,39 +225,39 @@ script = ExtResource("27_n7qhm")
|
||||
|
||||
[node name="back" type="RayCast3D" parent="WallHugSystem"]
|
||||
target_position = Vector3(0, 0, 1)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="back2" type="RayCast3D" parent="WallHugSystem"]
|
||||
transform = Transform3D(0.70710677, 0, 0.70710677, 0, 1, 0, -0.70710677, 0, 0.70710677, 0, 0, 0)
|
||||
target_position = Vector3(0, 0, 1)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="front" type="RayCast3D" parent="WallHugSystem"]
|
||||
target_position = Vector3(0, 0, -1)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="front2" type="RayCast3D" parent="WallHugSystem"]
|
||||
transform = Transform3D(0.70710677, 0, 0.70710677, 0, 1, 0, -0.70710677, 0, 0.70710677, 0, 0, 0)
|
||||
target_position = Vector3(0, 0, -1)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="right" type="RayCast3D" parent="WallHugSystem"]
|
||||
target_position = Vector3(1, 0, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="right2" type="RayCast3D" parent="WallHugSystem"]
|
||||
transform = Transform3D(0.70710677, 0, 0.70710677, 0, 1, 0, -0.70710677, 0, 0.70710677, 0, 0, 0)
|
||||
target_position = Vector3(1, 0, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="left" type="RayCast3D" parent="WallHugSystem"]
|
||||
target_position = Vector3(-1, 0, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="left2" type="RayCast3D" parent="WallHugSystem"]
|
||||
transform = Transform3D(0.70710677, 0, 0.70710677, 0, 1, 0, -0.70710677, 0, 0.70710677, 0, 0, 0)
|
||||
target_position = Vector3(-1, 0, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="DashSystem" parent="." instance=ExtResource("18_q5h8a")]
|
||||
DashSpeed = 0.2
|
||||
@@ -259,18 +279,18 @@ mesh = SubResource("CylinderMesh_nodcl")
|
||||
|
||||
[node name="GroundDetector" type="ShapeCast3D" parent="."]
|
||||
shape = SubResource("CapsuleShape3D_6lejt")
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="CeilingDetector" type="ShapeCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_nob5r")
|
||||
target_position = Vector3(0, 0.4, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="DirectGroundDetector" type="RayCast3D" parent="."]
|
||||
target_position = Vector3(0, -2, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="DashCooldown" type="Timer" parent="."]
|
||||
wait_time = 0.8
|
||||
|
||||
@@ -52,6 +52,7 @@ public partial class PlayerController : CharacterBody3D
|
||||
public ShapeCast3D GroundDetector;
|
||||
public ShapeCast3D CeilingDetector;
|
||||
public RayCast3D DirectGroundDetector;
|
||||
public Area3D WeaponHitbox;
|
||||
|
||||
// Inspector stuff
|
||||
[Export] public Marker3D TutorialWeaponTarget;
|
||||
@@ -353,6 +354,8 @@ public partial class PlayerController : CharacterBody3D
|
||||
var playerShape = StandingCollider.GetShape() as CapsuleShape3D;
|
||||
_playerHeight = playerShape!.Height;
|
||||
_playerRadius = playerShape.Radius;
|
||||
|
||||
WeaponHitbox = GetNode<Area3D>("%WeaponHitbox");
|
||||
|
||||
// State management
|
||||
_playerState = StateChart.Of(GetNode("StateChart"));
|
||||
@@ -1551,7 +1554,8 @@ public partial class PlayerController : CharacterBody3D
|
||||
}
|
||||
public void HandleAiming(float delta)
|
||||
{
|
||||
RotateWeaponWithPlayer();
|
||||
if (WeaponSystem.InHandState.Active)
|
||||
RotateWeaponWithPlayer();
|
||||
|
||||
DashIndicatorMeshCylinder.Height = DashSystem.PlannedLocation.DistanceTo(GlobalPosition);
|
||||
DashIndicatorNode.LookAt(DashSystem.PlannedLocation);
|
||||
@@ -1571,10 +1575,20 @@ public partial class PlayerController : CharacterBody3D
|
||||
///////////////////////////
|
||||
public void OnInputHitPressed()
|
||||
{
|
||||
if (_aiming.Active)
|
||||
if (_aiming.Active && WeaponSystem.InHandState.Active)
|
||||
{
|
||||
ThrowWeapon();
|
||||
}
|
||||
|
||||
if (WeaponSystem.InHandState.Active)
|
||||
{
|
||||
var bodies = WeaponHitbox.GetOverlappingBodies();
|
||||
foreach (var body in bodies)
|
||||
{
|
||||
if(body is ISpawnable spawnable)
|
||||
spawnable.TestMethod();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////
|
||||
|
||||
@@ -146,6 +146,16 @@ aim_dash={
|
||||
|
||||
locale/translations=PackedStringArray("res://addons/maaacks_game_template/base/translations/menus_translations.en.translation", "res://addons/maaacks_game_template/base/translations/menus_translations.fr.translation")
|
||||
|
||||
[layer_names]
|
||||
|
||||
3d_physics/layer_1="Player"
|
||||
3d_physics/layer_2="2"
|
||||
3d_physics/layer_3="3"
|
||||
3d_physics/layer_4="4"
|
||||
3d_physics/layer_5="enemies"
|
||||
3d_physics/layer_9="terrain"
|
||||
3d_physics/layer_17="weapon"
|
||||
|
||||
[maaacks_game_template]
|
||||
|
||||
disable_update_check=false
|
||||
@@ -154,6 +164,7 @@ copy_path="res://scenes"
|
||||
|
||||
[physics]
|
||||
|
||||
3d/run_on_separate_thread=true
|
||||
common/physics_jitter_fix=0.0
|
||||
3d/physics_engine="Jolt Physics"
|
||||
common/physics_interpolation=true
|
||||
|
||||
18
scenes/enemies/EnemyInitInputs.cs
Normal file
18
scenes/enemies/EnemyInitInputs.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
[GlobalClass]
|
||||
public partial class EnemyInitInputs : Resource
|
||||
{
|
||||
[Export(PropertyHint.Range, "0,10,0.1,or_greater")]
|
||||
public float Speed = 5.0f;
|
||||
|
||||
public EnemyInitInputs()
|
||||
{
|
||||
Speed = 5.0f;
|
||||
}
|
||||
public EnemyInitInputs(float speed)
|
||||
{
|
||||
Speed = speed;
|
||||
}
|
||||
}
|
||||
1
scenes/enemies/EnemyInitInputs.cs.uid
Normal file
1
scenes/enemies/EnemyInitInputs.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b2vdwkiqauhk3
|
||||
52
scenes/enemies/FirstEnemy.cs
Normal file
52
scenes/enemies/FirstEnemy.cs
Normal file
@@ -0,0 +1,52 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Movementtests.player_controller.Scripts;
|
||||
|
||||
|
||||
[GlobalClass]
|
||||
public partial class FirstEnemy : CharacterBody3D, ISpawnable
|
||||
{
|
||||
[Export]
|
||||
public Node3D Target { get; set; }
|
||||
|
||||
[Export]
|
||||
public EnemyInitInputs Inputs;
|
||||
|
||||
private RayCast3D _wallInFrontRayCast;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_wallInFrontRayCast = GetNode<RayCast3D>("WallInFrontRayCast");
|
||||
}
|
||||
|
||||
public Resource GetSpawnInitResource()
|
||||
{
|
||||
return Inputs;
|
||||
}
|
||||
|
||||
public void TestMethod()
|
||||
{
|
||||
GD.Print("I'm an enemy");
|
||||
}
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
var target = Target.GlobalPosition;
|
||||
var direction = (target - GlobalPosition).Normalized();
|
||||
|
||||
var targetPlane = new Vector3(target.X, GlobalPosition.Y, target.Z);
|
||||
LookAt(targetPlane);
|
||||
|
||||
var velocity = Velocity;
|
||||
velocity.X = direction.X * Inputs.Speed;
|
||||
velocity.Z = direction.Z * Inputs.Speed;
|
||||
|
||||
if (_wallInFrontRayCast.IsColliding())
|
||||
velocity.Y = Inputs.Speed;
|
||||
else if (!IsOnFloor())
|
||||
velocity += GetGravity() * (float)delta;
|
||||
|
||||
Velocity = velocity;
|
||||
MoveAndSlide();
|
||||
}
|
||||
}
|
||||
1
scenes/enemies/FirstEnemy.cs.uid
Normal file
1
scenes/enemies/FirstEnemy.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bn7sc6id7n166
|
||||
@@ -1,14 +1,51 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://dxt0e2ugmttqq"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://dxt0e2ugmttqq"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/FirstEnemy.cs" id="1_4yfjf"]
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_62kkh"]
|
||||
|
||||
[sub_resource type="CapsuleMesh" id="CapsuleMesh_3uydm"]
|
||||
|
||||
[sub_resource type="SphereMesh" id="SphereMesh_4yfjf"]
|
||||
radius = 0.05
|
||||
height = 0.1
|
||||
radial_segments = 4
|
||||
rings = 4
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4yfjf"]
|
||||
albedo_color = Color(0.06469653, 0.06469653, 0.06469653, 1)
|
||||
|
||||
[node name="CharacterBody3D" type="CharacterBody3D"]
|
||||
collision_layer = 16
|
||||
collision_mask = 273
|
||||
script = ExtResource("1_4yfjf")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||
shape = SubResource("CapsuleShape3D_62kkh")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||
layers = 33
|
||||
mesh = SubResource("CapsuleMesh_3uydm")
|
||||
|
||||
[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.2, 1.5, -0.5)
|
||||
layers = 33
|
||||
cast_shadow = 0
|
||||
ignore_occlusion_culling = true
|
||||
mesh = SubResource("SphereMesh_4yfjf")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_4yfjf")
|
||||
|
||||
[node name="MeshInstance3D3" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.2, 1.5, -0.5)
|
||||
layers = 33
|
||||
cast_shadow = 0
|
||||
ignore_occlusion_culling = true
|
||||
mesh = SubResource("SphereMesh_4yfjf")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_4yfjf")
|
||||
|
||||
[node name="WallInFrontRayCast" type="RayCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
|
||||
target_position = Vector3(0, 0, -1.5)
|
||||
collision_mask = 272
|
||||
|
||||
61
scenes/spawners/Spawner.cs
Normal file
61
scenes/spawners/Spawner.cs
Normal file
@@ -0,0 +1,61 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
public partial class Spawner : Node3D
|
||||
{
|
||||
[Export(PropertyHint.NodeType)]
|
||||
public PackedScene SceneToSpawn { get; set; }
|
||||
|
||||
[Export]
|
||||
public Resource Inputs;
|
||||
[Export]
|
||||
public Node3D Target { get; set; }
|
||||
|
||||
[Export(PropertyHint.Range, "0.1, 100, 0.1, or_greater")]
|
||||
public float SpawnInterval { get; set; } = 1.0f;
|
||||
[Export]
|
||||
public bool IsActiveOnStart { get; set; } = true;
|
||||
|
||||
private float _spawnTimer;
|
||||
private bool _isActive;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_isActive = IsActiveOnStart;
|
||||
_spawnTimer = SpawnInterval;
|
||||
}
|
||||
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
if (!_isActive) return;
|
||||
|
||||
_spawnTimer -= (float) delta;
|
||||
if (_spawnTimer <= 0) Spawn();
|
||||
}
|
||||
|
||||
public void Spawn()
|
||||
{
|
||||
if (SceneToSpawn == null || !SceneToSpawn.CanInstantiate()) return;
|
||||
|
||||
var spawnedInstance = SceneToSpawn.Instantiate() as FirstEnemy;
|
||||
if (spawnedInstance == null) return;
|
||||
|
||||
spawnedInstance.Inputs = Inputs as EnemyInitInputs;
|
||||
spawnedInstance.Target = Target;
|
||||
GetTree().GetCurrentScene().AddChild(spawnedInstance);
|
||||
spawnedInstance.GlobalPosition = GlobalPosition;
|
||||
|
||||
_spawnTimer = SpawnInterval;
|
||||
}
|
||||
|
||||
public void StartSpawning()
|
||||
{
|
||||
_isActive = true;
|
||||
_spawnTimer = SpawnInterval;
|
||||
}
|
||||
|
||||
public void StopSpawning()
|
||||
{
|
||||
_isActive = false;
|
||||
}
|
||||
}
|
||||
1
scenes/spawners/Spawner.cs.uid
Normal file
1
scenes/spawners/Spawner.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://djyspwixi01j5
|
||||
10
scenes/spawners/spawner.tscn
Normal file
10
scenes/spawners/spawner.tscn
Normal file
@@ -0,0 +1,10 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://c305mfrtumcyq"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://djyspwixi01j5" path="res://scenes/spawners/Spawner.cs" id="1_2otbo"]
|
||||
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/first_enemy.tscn" id="2_2otbo"]
|
||||
|
||||
[node name="Spawner" type="Node3D"]
|
||||
script = ExtResource("1_2otbo")
|
||||
SceneToSpawn = ExtResource("2_2otbo")
|
||||
|
||||
[node name="Marker3D" type="Marker3D" parent="."]
|
||||
@@ -10,7 +10,6 @@ font_size = 30
|
||||
|
||||
[node name="TutoTrigger" type="Area3D"]
|
||||
collision_layer = 0
|
||||
collision_mask = 16
|
||||
script = ExtResource("1_w8mpv")
|
||||
|
||||
[node name="Control" type="Control" parent="."]
|
||||
|
||||
@@ -28,7 +28,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, 0)
|
||||
shape = SubResource("SphereShape3D_jngg2")
|
||||
target_position = Vector3(0, 0, -12)
|
||||
max_results = 1
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
debug_shape_custom_color = Color(0.911631, 0.11884, 0.656218, 1)
|
||||
|
||||
[node name="DashCastDrop" type="ShapeCast3D" parent="."]
|
||||
@@ -36,7 +36,7 @@ transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 1
|
||||
shape = SubResource("SphereShape3D_jngg2")
|
||||
target_position = Vector3(0, 0, -50)
|
||||
max_results = 1
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
debug_shape_custom_color = Color(0.911631, 0.11884, 0.656218, 1)
|
||||
|
||||
[node name="DashTarget" type="MeshInstance3D" parent="."]
|
||||
|
||||
@@ -69,10 +69,6 @@ transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, 0, 0, 0)
|
||||
current = true
|
||||
fov = 90.0
|
||||
|
||||
[node name="RayCast3D" type="RayCast3D" parent="CameraSmooth/Camera3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, -0.64723)
|
||||
visible = false
|
||||
|
||||
[node name="CameraAnchor" type="Marker3D" parent="."]
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
|
||||
@@ -28,7 +28,7 @@ visible = false
|
||||
shape = SubResource("CapsuleShape3D_4coqe")
|
||||
target_position = Vector3(0, 0, 0)
|
||||
max_results = 1
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
debug_shape_custom_color = Color(1, 0, 0, 1)
|
||||
|
||||
[node name="WallInFrontCast3D" type="ShapeCast3D" parent="."]
|
||||
@@ -37,20 +37,20 @@ visible = false
|
||||
shape = SubResource("SphereShape3D_2oobp")
|
||||
target_position = Vector3(0, 0, -1.5)
|
||||
max_results = 1
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
debug_shape_custom_color = Color(0.911631, 0.11884, 0.656218, 1)
|
||||
|
||||
[node name="InAirWallDetect" type="ShapeCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.01, 0)
|
||||
shape = SubResource("CapsuleShape3D_2oobp")
|
||||
target_position = Vector3(0, 0, -2)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="GroundedWallDetect" type="ShapeCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.26, 0)
|
||||
shape = SubResource("CapsuleShape3D_i32qj")
|
||||
target_position = Vector3(0, 0, -2)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="WallProfileShapeCasts" type="Node3D" parent="."]
|
||||
|
||||
@@ -59,46 +59,46 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -0.5)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast2" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -0.75)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast3" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -1)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast4" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -1.25)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast5" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -1.5)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast6" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -1.75)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
[node name="ShapeCast7" type="ShapeCast3D" parent="WallProfileShapeCasts"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -2)
|
||||
enabled = false
|
||||
shape = SubResource("SphereShape3D_i32qj")
|
||||
target_position = Vector3(0, -2.125, 0)
|
||||
collision_mask = 2
|
||||
collision_mask = 256
|
||||
|
||||
@@ -37,8 +37,8 @@ stencil_outline_thickness = 0.1
|
||||
material = SubResource("StandardMaterial3D_m0v1h")
|
||||
|
||||
[node name="Weapon" type="RigidBody3D"]
|
||||
collision_layer = 4
|
||||
collision_mask = 2
|
||||
collision_layer = 65536
|
||||
collision_mask = 256
|
||||
continuous_cd = true
|
||||
contact_monitor = true
|
||||
max_contacts_reported = 1
|
||||
|
||||
Reference in New Issue
Block a user