Compare commits
16 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| cd519e528f | |||
| b6e8d0b590 | |||
| 03f72f3715 | |||
| 15ab9edab1 | |||
| 0e412c2a42 | |||
| 8a3faff7d0 | |||
| 3525f0e3eb | |||
| cc973b9f0d | |||
| 8a552f7993 | |||
| 93841bc85d | |||
| 9ba8847626 | |||
| 51b7328310 | |||
| fdc352596d | |||
| 89ba5cc985 | |||
| fdc79166a0 | |||
| b84487336b |
@@ -10,44 +10,22 @@ on:
|
||||
- "**"
|
||||
|
||||
env:
|
||||
GODOT_VERSION: 4.6
|
||||
GAME_NAME: MovementTests
|
||||
ITCHIO_USERNAME: Minimata
|
||||
ITCHIO_GAMEID: MovementTests
|
||||
|
||||
jobs:
|
||||
Export:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
runs-on: godot
|
||||
steps:
|
||||
- name: Install node, xvfb and curl
|
||||
run: |
|
||||
apt update && apt -y install curl nodejs xvfb
|
||||
- name: Checkout with LFS
|
||||
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
lfs: false
|
||||
|
||||
- name: Checkout LFS
|
||||
run: |
|
||||
UrlBase=$GITHUB_SERVER_URL; \
|
||||
UrlLfsBase=$UrlBase/${{ gitea.repository }}.git/info/lfs/objects; \
|
||||
Auth=`/usr/bin/git config --get --local http.$UrlBase/.extraheader`; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/batch.extraheader "$Auth"; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/.extraheader ''
|
||||
|
||||
git config --local lfs.transfer.maxretries 1
|
||||
|
||||
/usr/bin/git lfs fetch origin refs/remotes/origin/${{ gitea.ref_name }}
|
||||
/usr/bin/git lfs checkout
|
||||
/usr/bin/git add .
|
||||
/usr/bin/git reset --hard
|
||||
|
||||
- name: Run tests
|
||||
uses: godot-gdunit-labs/gdUnit4-action@v1
|
||||
with:
|
||||
godot-version: '4.6.0'
|
||||
godot-version: ${GODOT_VERSION}
|
||||
godot-net: true
|
||||
godot-force-mono: true
|
||||
dotnet-version: 'net9.0'
|
||||
@@ -56,7 +34,7 @@ jobs:
|
||||
timeout: 1
|
||||
publish-report: false
|
||||
upload-report: false
|
||||
|
||||
|
||||
- name: Upload test report
|
||||
uses: actions/upload-artifact@v3-node20
|
||||
with:
|
||||
|
||||
@@ -43,42 +43,8 @@ jobs:
|
||||
# env:
|
||||
# RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
steps:
|
||||
# - name: Install node, xvfb and curl
|
||||
# run: |
|
||||
# apt update && apt -y install curl nodejs xvfb
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
token: ${{ secrets.TOKEN }}
|
||||
lfs: false
|
||||
persist-credentials: true
|
||||
|
||||
# - name: Checkout LFS
|
||||
# run: |
|
||||
# git lfs install --local
|
||||
# echo ${{ gitea.server_url }}
|
||||
# AUTH=$(git config http.${{ gitea.server_url }}/.extraheader)
|
||||
# echo ${{ gitea.repository }}
|
||||
# AUTH_FILE=$(git config includeif.gitdir:/workspace/${{ gitea.repository }}/.git.path)
|
||||
# echo sandwich
|
||||
# git config -f $AUTH_FILE --unset http.${{ gitea.server_url }}/.extraheader
|
||||
# echo teub
|
||||
# git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH"
|
||||
# echo bite
|
||||
# git lfs pull
|
||||
|
||||
- name: Checkout LFS
|
||||
run: |
|
||||
git lfs install --local
|
||||
echo toto
|
||||
AUTH=$(git config http.${{ gitea.server_url }}/.extraheader)
|
||||
echo tata
|
||||
git config --local --unset http.${{ github.server_url }}/.extraheader
|
||||
echo http.${{ github.server_url }}/${{ github.repository }}.git/info/lfs/objects/batch.extraheader
|
||||
git config --local http.${{ github.server_url }}/${{ github.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH"
|
||||
echo bite
|
||||
git lfs pull
|
||||
- name: Checkout with LFS
|
||||
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
|
||||
|
||||
- name: Run tests
|
||||
uses: godot-gdunit-labs/gdUnit4-action@v1
|
||||
@@ -101,89 +67,50 @@ jobs:
|
||||
|
||||
Export:
|
||||
runs-on: godot
|
||||
# env:
|
||||
# RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
# needs:
|
||||
# - BumpTag
|
||||
# - Test # Wait for tests to finish
|
||||
container:
|
||||
image: barichello/godot-ci:mono-4.6
|
||||
needs:
|
||||
- BumpTag
|
||||
|
||||
steps:
|
||||
- name: Install tools
|
||||
run: |
|
||||
apt update && apt -y install curl zip
|
||||
- name: Checkout with LFS
|
||||
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
|
||||
|
||||
- name: Install node 24
|
||||
run: |
|
||||
curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/v0.40.3/install.sh | bash
|
||||
\. "$HOME/.nvm/nvm.sh"
|
||||
nvm install 24
|
||||
node -v
|
||||
|
||||
- name: Test node version
|
||||
run: |
|
||||
node -v
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
- name: Setup Godot
|
||||
id: setup-godot
|
||||
uses: https://git.game-dev.space/minimata/setup-godot.git@main
|
||||
with:
|
||||
lfs: false
|
||||
persist-credentials: true
|
||||
|
||||
- name: Checkout LFS
|
||||
run: |
|
||||
UrlBase=$GITHUB_SERVER_URL; \
|
||||
UrlLfsBase=$UrlBase/${{ gitea.repository }}.git/info/lfs/objects; \
|
||||
Auth=`/usr/bin/git config --get --local http.$UrlBase/.extraheader`; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/batch.extraheader "$Auth"; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/.extraheader ''
|
||||
|
||||
git config --local lfs.transfer.maxretries 1
|
||||
|
||||
/usr/bin/git lfs fetch origin refs/remotes/origin/${{ gitea.ref_name }}
|
||||
/usr/bin/git lfs checkout
|
||||
/usr/bin/git add .
|
||||
/usr/bin/git reset --hard
|
||||
|
||||
# - name: Checkout
|
||||
# uses: actions/checkout@v6
|
||||
# with:
|
||||
# lfs: false
|
||||
# persist-credentials: true
|
||||
godot-version: '4.6'
|
||||
dotnet-version: 'net9.0'
|
||||
|
||||
# - name: Checkout LFS
|
||||
# run: |
|
||||
# git lfs install --local
|
||||
# AUTH=$(git config http.${{ gitea.server_url }}/.extraheader)
|
||||
# AUTH_FILE=$(git config includeif.gitdir:/workspace/${{ gitea.repository }}/.git.path)
|
||||
# git config -f $AUTH_FILE --unset http.${{ gitea.server_url }}/.extraheader
|
||||
# git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH"
|
||||
# git lfs pull
|
||||
|
||||
# - name: Remove GDUnit addon folder because it breaks the build
|
||||
# run: |
|
||||
# rm -rf ${{ gitea.workspace }}/addons/gdunit4
|
||||
|
||||
- uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: '9.x'
|
||||
|
||||
- name: Import resources and build solution
|
||||
- name: Remove GDUnit addon
|
||||
run: |
|
||||
godot --headless --editor --build-solutions --quit --import --path $PWD
|
||||
|
||||
rm -rf ${{ gitea.workspace }}/addons/gdUnit4
|
||||
|
||||
- name: Build Windows
|
||||
run: |
|
||||
mkdir -v -p build/windows
|
||||
godot --headless --verbose --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
|
||||
${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
|
||||
zip -r Windows.zip build/windows
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: 0.1.0 # ${{ needs.BumpTag.outputs.tag_name }}
|
||||
gameData: Windows.zip
|
||||
buildChannel: windows
|
||||
|
||||
- name: Setup Butler
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
mkdir ./tools 2>/dev/null || true
|
||||
pushd tools
|
||||
curl -sSLfo ./butler.zip "https://broth.itch.zone/butler/linux-amd64/LATEST/archive/default"
|
||||
unzip butler.zip
|
||||
chmod +x ./butler
|
||||
popd
|
||||
./tools/butler -V
|
||||
|
||||
- name: Upload to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.BumpTag.outputs.tag_name }}"
|
||||
./tools/butler push \
|
||||
"Windows.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows ${versionArgument}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ on:
|
||||
- "**"
|
||||
|
||||
env:
|
||||
GODOT_VERSION: 4.6
|
||||
GAME_NAME: MovementTests
|
||||
ITCHIO_USERNAME: Minimata
|
||||
ITCHIO_GAMEID: MovementTests
|
||||
@@ -26,99 +27,90 @@ jobs:
|
||||
separator: '/'
|
||||
|
||||
Release:
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: godot
|
||||
if: ${{ contains(gitea.ref_name, 'release/') }}
|
||||
needs: ReleaseName
|
||||
env:
|
||||
RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
container:
|
||||
image: barichello/godot-ci:mono-4.6
|
||||
|
||||
steps:
|
||||
- name: Install node, curl and zip
|
||||
run: |
|
||||
apt update && apt -y install curl zip nodejs
|
||||
- name: Checkout with LFS
|
||||
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
- name: Setup Godot
|
||||
id: setup-godot
|
||||
uses: https://git.game-dev.space/minimata/setup-godot.git@main
|
||||
with:
|
||||
lfs: false
|
||||
|
||||
- name: Checkout LFS
|
||||
godot-version: '4.6'
|
||||
dotnet-version: 'net9.0'
|
||||
|
||||
- name: Setup Butler
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
UrlBase=$GITHUB_SERVER_URL; \
|
||||
UrlLfsBase=$UrlBase/${{ gitea.repository }}.git/info/lfs/objects; \
|
||||
Auth=`/usr/bin/git config --get --local http.$UrlBase/.extraheader`; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/batch.extraheader "$Auth"; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/.extraheader ''
|
||||
|
||||
git config --local lfs.transfer.maxretries 1
|
||||
|
||||
/usr/bin/git lfs fetch origin refs/remotes/origin/${{ gitea.ref_name }}
|
||||
/usr/bin/git lfs checkout
|
||||
/usr/bin/git add .
|
||||
/usr/bin/git reset --hard
|
||||
|
||||
- name: Import resources and build solution
|
||||
run: |
|
||||
godot --headless --editor --build-solutions --quit --import --path $PWD
|
||||
mkdir ./tools 2>/dev/null || true
|
||||
pushd tools
|
||||
curl -sSLfo ./butler.zip "https://broth.itch.zone/butler/linux-amd64/LATEST/archive/default"
|
||||
unzip butler.zip
|
||||
chmod +x ./butler
|
||||
popd
|
||||
./tools/butler -V
|
||||
|
||||
- name: Build Windows
|
||||
run: |
|
||||
mkdir -v -p build/windows
|
||||
godot --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
|
||||
zip -r Windows.zip build/windows
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Windows.zip
|
||||
buildChannel: windows
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
|
||||
"Windows.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows ${versionArgument}
|
||||
|
||||
- name: Build Windows ARM
|
||||
run: |
|
||||
mkdir -v -p build/windowsArm
|
||||
godot --headless --verbose --build-solutions --export-release "Windows ARM" build/windowsArm/${{ env.GAME_NAME }}.exe
|
||||
zip -r WindowsArm.zip build/windowsArm
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: WindowsArm.zip
|
||||
buildChannel: windows-arm
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
|
||||
"WindowsArm.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows-arm ${versionArgument}
|
||||
|
||||
- name: Linux Build
|
||||
run: |
|
||||
mkdir -v -p build/linux
|
||||
godot --headless --verbose --export-release "Linux/X11" build/linux/${{ env.GAME_NAME }}.x86_64
|
||||
zip -r Linux.zip build/linux
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Linux.zip
|
||||
buildChannel: linux
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
|
||||
"Linux.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:linux ${versionArgument}
|
||||
|
||||
- name: Mac Build
|
||||
run: |
|
||||
mkdir -v -p build/mac
|
||||
godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
|
||||
zip -r Mac.zip build/mac
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Mac.zip
|
||||
buildChannel: mac
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
|
||||
"Mac.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:mac ${versionArgument}
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://kyoessd1518w"
|
||||
path.s3tc="res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/ladder/Textures/colormap.png"
|
||||
dest_files=["res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.s3tc.ctex", "res://.godot/imported/colormap.png-0164da4e3e43f54bbcc6c773ee30521d.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
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@@ -4,12 +4,12 @@ importer="scene"
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path="res://.godot/imported/stairs-small-narrow.fbx-8643249d379eb8b62d5602e732655b71.scn"
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@@ -4,12 +4,12 @@ importer="scene"
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path="res://.godot/imported/stairs-small.fbx-d4889642e1b994d91cb743ef904951b5.scn"
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[deps]
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source_file="res://assets/stairs/stairs-small.fbx"
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dest_files=["res://.godot/imported/stairs-small.fbx-d5edc3b36918005c5933bf159d6344d8.scn"]
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source_file="res://assets/meshes/stairs/stairs-small.fbx"
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dest_files=["res://.godot/imported/stairs-small.fbx-d4889642e1b994d91cb743ef904951b5.scn"]
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@@ -4,12 +4,12 @@ importer="scene"
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path="res://.godot/imported/stairs.fbx-aef624cd8a0a2c7c48402293dc16578b.scn"
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dest_files=["res://.godot/imported/stairs.fbx-f8df2f332bbbd1f1a28fa9d66cf071f8.scn"]
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source_file="res://assets/meshes/stairs/stairs.fbx"
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dest_files=["res://.godot/imported/stairs.fbx-aef624cd8a0a2c7c48402293dc16578b.scn"]
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@@ -2,9 +2,9 @@
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uid="uid://b1cbr6ubqrroh"
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path.s3tc="res://.godot/imported/Texture_MAp_sword.png-c690db194c6087e5c382e3c454c64adb.s3tc.ctex"
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@@ -4,12 +4,12 @@ importer="scene"
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@@ -4,12 +4,12 @@ importer="scene"
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user