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| 1b6742ea45 |
@@ -10,44 +10,22 @@ on:
|
||||
- "**"
|
||||
|
||||
env:
|
||||
GODOT_VERSION: 4.6
|
||||
GAME_NAME: MovementTests
|
||||
ITCHIO_USERNAME: Minimata
|
||||
ITCHIO_GAMEID: MovementTests
|
||||
|
||||
jobs:
|
||||
Export:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
runs-on: godot
|
||||
steps:
|
||||
- name: Install node, xvfb and curl
|
||||
run: |
|
||||
apt update && apt -y install curl nodejs xvfb
|
||||
- name: Checkout with LFS
|
||||
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
lfs: false
|
||||
|
||||
- name: Checkout LFS
|
||||
run: |
|
||||
UrlBase=$GITHUB_SERVER_URL; \
|
||||
UrlLfsBase=$UrlBase/${{ gitea.repository }}.git/info/lfs/objects; \
|
||||
Auth=`/usr/bin/git config --get --local http.$UrlBase/.extraheader`; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/batch.extraheader "$Auth"; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/.extraheader ''
|
||||
|
||||
git config --local lfs.transfer.maxretries 1
|
||||
|
||||
/usr/bin/git lfs fetch origin refs/remotes/origin/${{ gitea.ref_name }}
|
||||
/usr/bin/git lfs checkout
|
||||
/usr/bin/git add .
|
||||
/usr/bin/git reset --hard
|
||||
|
||||
- name: Run tests
|
||||
uses: godot-gdunit-labs/gdUnit4-action@v1
|
||||
with:
|
||||
godot-version: '4.6.0'
|
||||
godot-version: ${GODOT_VERSION}
|
||||
godot-net: true
|
||||
godot-force-mono: true
|
||||
dotnet-version: 'net9.0'
|
||||
@@ -56,7 +34,7 @@ jobs:
|
||||
timeout: 1
|
||||
publish-report: false
|
||||
upload-report: false
|
||||
|
||||
|
||||
- name: Upload test report
|
||||
uses: actions/upload-artifact@v3-node20
|
||||
with:
|
||||
|
||||
@@ -22,6 +22,7 @@ jobs:
|
||||
- name: Check out repository code
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
token: ${{ secrets.TOKEN }}
|
||||
lfs: false
|
||||
- name: Remove buggy pre-push hook
|
||||
run: |
|
||||
@@ -38,33 +39,12 @@ jobs:
|
||||
DEFAULT_BUMP: patch
|
||||
|
||||
Test:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
runs-on: godot
|
||||
# env:
|
||||
# RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
steps:
|
||||
- name: Install node, xvfb and curl
|
||||
run: |
|
||||
apt update && apt -y install curl nodejs xvfb
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
lfs: false
|
||||
|
||||
- name: Checkout LFS
|
||||
run: |
|
||||
UrlBase=$GITHUB_SERVER_URL; \
|
||||
UrlLfsBase=$UrlBase/${{ gitea.repository }}.git/info/lfs/objects; \
|
||||
Auth=`/usr/bin/git config --get --local http.$UrlBase/.extraheader`; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/batch.extraheader "$Auth"; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/.extraheader ''
|
||||
|
||||
git config --local lfs.transfer.maxretries 1
|
||||
|
||||
/usr/bin/git lfs fetch origin refs/remotes/origin/${{ gitea.ref_name }}
|
||||
/usr/bin/git lfs checkout
|
||||
/usr/bin/git add .
|
||||
/usr/bin/git reset --hard
|
||||
- name: Checkout with LFS
|
||||
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
|
||||
|
||||
- name: Run tests
|
||||
uses: godot-gdunit-labs/gdUnit4-action@v1
|
||||
@@ -84,85 +64,53 @@ jobs:
|
||||
with:
|
||||
name: Test Report
|
||||
path: ${{ github.workspace }}/reports/test-result.html
|
||||
|
||||
# - name: Trying build
|
||||
# run: |
|
||||
# mkdir -v -p build/windows
|
||||
# /home/runner/godot-linux/godot --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
|
||||
|
||||
Export:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
runs-on: godot
|
||||
needs:
|
||||
- BumpTag
|
||||
# - Test # Wait for tests to finish
|
||||
container:
|
||||
image: barichello/godot-ci:mono-4.6
|
||||
|
||||
steps:
|
||||
- name: Install node, curl and zip
|
||||
run: |
|
||||
apt update && apt -y install curl zip nodejs
|
||||
- name: Checkout with LFS
|
||||
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
- name: Setup Godot
|
||||
id: setup-godot
|
||||
uses: https://git.game-dev.space/minimata/setup-godot.git@main
|
||||
with:
|
||||
lfs: false
|
||||
|
||||
- name: Checkout LFS
|
||||
godot-version: '4.6'
|
||||
dotnet-version: 'net9.0'
|
||||
|
||||
- name: Remove GDUnit addon
|
||||
run: |
|
||||
UrlBase=$GITHUB_SERVER_URL; \
|
||||
UrlLfsBase=$UrlBase/${{ gitea.repository }}.git/info/lfs/objects; \
|
||||
Auth=`/usr/bin/git config --get --local http.$UrlBase/.extraheader`; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/batch.extraheader "$Auth"; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/.extraheader ''
|
||||
|
||||
git config --local lfs.transfer.maxretries 1
|
||||
|
||||
/usr/bin/git lfs fetch origin refs/remotes/origin/${{ gitea.ref_name }}
|
||||
/usr/bin/git lfs checkout
|
||||
/usr/bin/git add .
|
||||
/usr/bin/git reset --hard
|
||||
|
||||
# - name: Checkout
|
||||
# uses: actions/checkout@v6
|
||||
# with:
|
||||
# lfs: false
|
||||
# persist-credentials: true
|
||||
#
|
||||
# - name: Checkout LFS
|
||||
# run: |
|
||||
# git lfs install --local
|
||||
# AUTH=$(git config http.${{ gitea.server_url }}/.extraheader)
|
||||
# AUTH_FILE=$(git config includeif.gitdir:/workspace/${{ gitea.repository }}/.git.path)
|
||||
# git config -f $AUTH_FILE --unset http.${{ gitea.server_url }}/.extraheader
|
||||
# git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH"
|
||||
# git lfs pull
|
||||
|
||||
# - name: Remove GDUnit addon folder because it breaks the build
|
||||
# run: |
|
||||
# rm -rf ${{ gitea.workspace }}/addons/gdUnit4
|
||||
#
|
||||
# - name: Import resources and build solution
|
||||
# run: |
|
||||
# godot --headless --editor --build-solutions --quit --import --path $PWD
|
||||
|
||||
- name: Setup export templates
|
||||
run: |
|
||||
mkdir -v -p ~/.local/share/godot/export_templates/
|
||||
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
|
||||
rm -rf ${{ gitea.workspace }}/addons/gdUnit4
|
||||
|
||||
- name: Build Windows
|
||||
run: |
|
||||
mkdir -v -p build/windows
|
||||
godot --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
|
||||
${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
|
||||
zip -r Windows.zip build/windows
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.BumpTag.outputs.tag_name }}
|
||||
gameData: Windows.zip
|
||||
buildChannel: windows
|
||||
|
||||
- name: Setup Butler
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
mkdir ./tools 2>/dev/null || true
|
||||
pushd tools
|
||||
curl -sSLfo ./butler.zip "https://broth.itch.zone/butler/linux-amd64/LATEST/archive/default"
|
||||
unzip butler.zip
|
||||
chmod +x ./butler
|
||||
popd
|
||||
./tools/butler -V
|
||||
|
||||
- name: Upload to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.BumpTag.outputs.tag_name }}"
|
||||
./tools/butler push \
|
||||
"Windows.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows ${versionArgument}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ on:
|
||||
- "**"
|
||||
|
||||
env:
|
||||
GODOT_VERSION: 4.6
|
||||
GAME_NAME: MovementTests
|
||||
ITCHIO_USERNAME: Minimata
|
||||
ITCHIO_GAMEID: MovementTests
|
||||
@@ -26,99 +27,90 @@ jobs:
|
||||
separator: '/'
|
||||
|
||||
Release:
|
||||
runs-on: ubuntu-latest
|
||||
runs-on: godot
|
||||
if: ${{ contains(gitea.ref_name, 'release/') }}
|
||||
needs: ReleaseName
|
||||
env:
|
||||
RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
|
||||
container:
|
||||
image: barichello/godot-ci:mono-4.6
|
||||
|
||||
steps:
|
||||
- name: Install node, curl and zip
|
||||
run: |
|
||||
apt update && apt -y install curl zip nodejs
|
||||
- name: Checkout with LFS
|
||||
uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
|
||||
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
- name: Setup Godot
|
||||
id: setup-godot
|
||||
uses: https://git.game-dev.space/minimata/setup-godot.git@main
|
||||
with:
|
||||
lfs: false
|
||||
|
||||
- name: Checkout LFS
|
||||
godot-version: '4.6'
|
||||
dotnet-version: 'net9.0'
|
||||
|
||||
- name: Setup Butler
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
UrlBase=$GITHUB_SERVER_URL; \
|
||||
UrlLfsBase=$UrlBase/${{ gitea.repository }}.git/info/lfs/objects; \
|
||||
Auth=`/usr/bin/git config --get --local http.$UrlBase/.extraheader`; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/batch.extraheader "$Auth"; \
|
||||
/usr/bin/git config --local http.${UrlLfsBase}/.extraheader ''
|
||||
|
||||
git config --local lfs.transfer.maxretries 1
|
||||
|
||||
/usr/bin/git lfs fetch origin refs/remotes/origin/${{ gitea.ref_name }}
|
||||
/usr/bin/git lfs checkout
|
||||
/usr/bin/git add .
|
||||
/usr/bin/git reset --hard
|
||||
|
||||
- name: Import resources and build solution
|
||||
run: |
|
||||
godot --headless --editor --build-solutions --quit --import --path $PWD
|
||||
mkdir ./tools 2>/dev/null || true
|
||||
pushd tools
|
||||
curl -sSLfo ./butler.zip "https://broth.itch.zone/butler/linux-amd64/LATEST/archive/default"
|
||||
unzip butler.zip
|
||||
chmod +x ./butler
|
||||
popd
|
||||
./tools/butler -V
|
||||
|
||||
- name: Build Windows
|
||||
run: |
|
||||
mkdir -v -p build/windows
|
||||
godot --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
|
||||
zip -r Windows.zip build/windows
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Windows.zip
|
||||
buildChannel: windows
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
|
||||
"Windows.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows ${versionArgument}
|
||||
|
||||
- name: Build Windows ARM
|
||||
run: |
|
||||
mkdir -v -p build/windowsArm
|
||||
godot --headless --verbose --build-solutions --export-release "Windows ARM" build/windowsArm/${{ env.GAME_NAME }}.exe
|
||||
zip -r WindowsArm.zip build/windowsArm
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: WindowsArm.zip
|
||||
buildChannel: windows-arm
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
|
||||
"WindowsArm.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:windows-arm ${versionArgument}
|
||||
|
||||
- name: Linux Build
|
||||
run: |
|
||||
mkdir -v -p build/linux
|
||||
godot --headless --verbose --export-release "Linux/X11" build/linux/${{ env.GAME_NAME }}.x86_64
|
||||
zip -r Linux.zip build/linux
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Linux.zip
|
||||
buildChannel: linux
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
|
||||
"Linux.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:linux ${versionArgument}
|
||||
|
||||
- name: Mac Build
|
||||
run: |
|
||||
mkdir -v -p build/mac
|
||||
godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
|
||||
zip -r Mac.zip build/mac
|
||||
- name: Upload to Itch
|
||||
uses: KikimoraGames/itch-publish@v0.0.3
|
||||
with:
|
||||
butlerApiKey: ${{ secrets.BUTLER_TOKEN }}
|
||||
itchUsername: ${{ env.ITCHIO_USERNAME }}
|
||||
itchGameId: ${{ env.ITCHIO_GAMEID }}
|
||||
buildNumber: ${{ needs.ReleaseName.outputs.release_name }}
|
||||
gameData: Mac.zip
|
||||
buildChannel: mac
|
||||
- name: Upload Windows to itch.io
|
||||
shell: bash
|
||||
env:
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_TOKEN }}
|
||||
run: |
|
||||
versionArgument="--userversion ${{ needs.ReleaseName.outputs.release_name }}"
|
||||
./tools/butler push \
|
||||
"Mac.zip" \
|
||||
${{ env.ITCHIO_USERNAME }}/${{ env.ITCHIO_GAMEID }}:mac ${versionArgument}
|
||||
|
||||
@@ -3,6 +3,8 @@ extends Node
|
||||
class_name SceneLister
|
||||
## Helper class for listing all the scenes in a directory.
|
||||
|
||||
@export_tool_button("Refresh files", "Callable") var refresh_files = _refresh_files
|
||||
|
||||
## List of paths to scene files.
|
||||
## Prefilled in the editor by selecting a directory.
|
||||
@export var files : Array[String]
|
||||
@@ -14,10 +16,20 @@ class_name SceneLister
|
||||
|
||||
func _refresh_files():
|
||||
if not is_inside_tree() or directory.is_empty(): return
|
||||
var dir_access = DirAccess.open(directory)
|
||||
files.clear()
|
||||
find_files_in_dir(directory)
|
||||
|
||||
func find_files_in_dir(current_dir: String) -> void:
|
||||
if not is_inside_tree() or directory.is_empty():
|
||||
return
|
||||
var dir_access = DirAccess.open(current_dir)
|
||||
if dir_access:
|
||||
files.clear()
|
||||
for file in dir_access.get_files():
|
||||
print(current_dir + "/" + file)
|
||||
if not file.ends_with(".tscn"):
|
||||
continue
|
||||
files.append(directory + "/" + file)
|
||||
files.append(current_dir + "/" + file)
|
||||
for sub_directory in dir_access.get_directories():
|
||||
if sub_directory.begins_with("_"):
|
||||
continue
|
||||
find_files_in_dir(directory + "/" + sub_directory)
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://31aulub2nqov"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://hf6y7ws45y8p" path="res://assets/greybox/greybox.png" id="1_qik1o"]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource("1_qik1o")
|
||||
uv1_triplanar = true
|
||||
uv1_world_triplanar = true
|
||||
uv2_world_triplanar = true
|
||||
BIN
assets/ladder/ladder-top.fbx
(Stored with Git LFS)
BIN
assets/ladder/ladder-top.fbx
(Stored with Git LFS)
Binary file not shown.
@@ -1,44 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://bod7boex72igr"
|
||||
path="res://.godot/imported/ladder-top.fbx-3af719d67bc92743407297e84a0e273a.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/ladder/ladder-top.fbx"
|
||||
dest_files=["res://.godot/imported/ladder-top.fbx-3af719d67bc92743407297e84a0e273a.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=true
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
fbx/importer=0
|
||||
fbx/allow_geometry_helper_nodes=false
|
||||
fbx/embedded_image_handling=1
|
||||
fbx/naming_version=2
|
||||
BIN
assets/ladder/ladder.fbx
(Stored with Git LFS)
BIN
assets/ladder/ladder.fbx
(Stored with Git LFS)
Binary file not shown.
@@ -1,44 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://cmfagvnymc2yr"
|
||||
path="res://.godot/imported/ladder.fbx-fde4412b36d0b69e88ef176d131d5cbb.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/ladder/ladder.fbx"
|
||||
dest_files=["res://.godot/imported/ladder.fbx-fde4412b36d0b69e88ef176d131d5cbb.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=true
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
fbx/importer=0
|
||||
fbx/allow_geometry_helper_nodes=false
|
||||
fbx/embedded_image_handling=1
|
||||
fbx/naming_version=2
|
||||
9
assets/materials/greybox/m_greybox.tres
Normal file
9
assets/materials/greybox/m_greybox.tres
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://31aulub2nqov"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bqqs6jweml03w" path="res://assets/materials/greybox/textures/greybox_grey_grid.png" id="1_2depu"]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource("1_2depu")
|
||||
uv1_triplanar = true
|
||||
uv1_world_triplanar = true
|
||||
uv2_world_triplanar = true
|
||||
9
assets/materials/greybox/m_greybox_accent.tres
Normal file
9
assets/materials/greybox/m_greybox_accent.tres
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://bsoubxtiit1pf"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://nvc7eq13ym8q" path="res://assets/materials/greybox/textures/greybox_teal_grid.png" id="1_11axt"]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource("1_11axt")
|
||||
uv1_triplanar = true
|
||||
uv1_world_triplanar = true
|
||||
uv2_world_triplanar = true
|
||||
9
assets/materials/greybox/m_greybox_fail.tres
Normal file
9
assets/materials/greybox/m_greybox_fail.tres
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://dpgodnag1ydp1"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bxdr0oajba7d2" path="res://assets/materials/greybox/textures/greybox_red_grid.png" id="1_yql7t"]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource("1_yql7t")
|
||||
uv1_triplanar = true
|
||||
uv1_world_triplanar = true
|
||||
uv2_world_triplanar = true
|
||||
9
assets/materials/greybox/m_greybox_hard.tres
Normal file
9
assets/materials/greybox/m_greybox_hard.tres
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://dr51up0sghuyd"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bf2kevgw4gu03" path="res://assets/materials/greybox/textures/greybox_orange_grid.png" id="1_liak7"]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource("1_liak7")
|
||||
uv1_triplanar = true
|
||||
uv1_world_triplanar = true
|
||||
uv2_world_triplanar = true
|
||||
9
assets/materials/greybox/m_greybox_medium.tres
Normal file
9
assets/materials/greybox/m_greybox_medium.tres
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://cqha1a2h1dg86"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://c0kfbwkede8q" path="res://assets/materials/greybox/textures/greybox_yellow_grid.png" id="1_rg5sa"]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource("1_rg5sa")
|
||||
uv1_triplanar = true
|
||||
uv1_world_triplanar = true
|
||||
uv2_world_triplanar = true
|
||||
9
assets/materials/greybox/m_greybox_secondary.tres
Normal file
9
assets/materials/greybox/m_greybox_secondary.tres
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://bm5f7jraqm8n0"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://c4si5cetpfjsx" path="res://assets/materials/greybox/textures/greybox_blue_grid.png" id="1_ctfpt"]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource("1_ctfpt")
|
||||
uv1_triplanar = true
|
||||
uv1_world_triplanar = true
|
||||
uv2_world_triplanar = true
|
||||
9
assets/materials/greybox/m_greybox_valid.tres
Normal file
9
assets/materials/greybox/m_greybox_valid.tres
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://dw6lc8evmyc4d"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bkjusurqvb4q" path="res://assets/materials/greybox/textures/greybox_green_grid.png" id="1_0gip5"]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource("1_0gip5")
|
||||
uv1_triplanar = true
|
||||
uv1_world_triplanar = true
|
||||
uv2_world_triplanar = true
|
||||
@@ -3,8 +3,8 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://hf6y7ws45y8p"
|
||||
path.s3tc="res://.godot/imported/greybox.png-ff2e1ff515631e83618eb1350d29d6ec.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/greybox.png-ff2e1ff515631e83618eb1350d29d6ec.etc2.ctex"
|
||||
path.s3tc="res://.godot/imported/greybox.png-5957632d75bca9a282c8e897ede15d43.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/greybox.png-5957632d75bca9a282c8e897ede15d43.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
@@ -12,8 +12,8 @@ metadata={
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/greybox/greybox.png"
|
||||
dest_files=["res://.godot/imported/greybox.png-ff2e1ff515631e83618eb1350d29d6ec.s3tc.ctex", "res://.godot/imported/greybox.png-ff2e1ff515631e83618eb1350d29d6ec.etc2.ctex"]
|
||||
source_file="res://assets/materials/greybox/textures/greybox.png"
|
||||
dest_files=["res://.godot/imported/greybox.png-5957632d75bca9a282c8e897ede15d43.s3tc.ctex", "res://.godot/imported/greybox.png-5957632d75bca9a282c8e897ede15d43.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
BIN
assets/materials/greybox/textures/greybox_blue_grid.png
(Stored with Git LFS)
Normal file
BIN
assets/materials/greybox/textures/greybox_blue_grid.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -0,0 +1,42 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c4si5cetpfjsx"
|
||||
path.s3tc="res://.godot/imported/greybox_blue_grid.png-5c9700c5b21990cb4bc6c6cbec8dd59c.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/greybox_blue_grid.png-5c9700c5b21990cb4bc6c6cbec8dd59c.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/materials/greybox/textures/greybox_blue_grid.png"
|
||||
dest_files=["res://.godot/imported/greybox_blue_grid.png-5c9700c5b21990cb4bc6c6cbec8dd59c.s3tc.ctex", "res://.godot/imported/greybox_blue_grid.png-5c9700c5b21990cb4bc6c6cbec8dd59c.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
assets/materials/greybox/textures/greybox_blue_solid.png
(Stored with Git LFS)
Normal file
BIN
assets/materials/greybox/textures/greybox_blue_solid.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cubdmqt7mvofh"
|
||||
path="res://.godot/imported/greybox_blue_solid.png-bec53eb713d4b443560ef2ded68e2d34.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/materials/greybox/textures/greybox_blue_solid.png"
|
||||
dest_files=["res://.godot/imported/greybox_blue_solid.png-bec53eb713d4b443560ef2ded68e2d34.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
assets/materials/greybox/textures/greybox_dark_grid.png
(Stored with Git LFS)
Normal file
BIN
assets/materials/greybox/textures/greybox_dark_grid.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -2,16 +2,16 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bphe0g2d306fe"
|
||||
path="res://.godot/imported/enchant-red-3.png-1df2c19bbfe03c22227b3db03bc16eee.ctex"
|
||||
uid="uid://cv3b5gjslenlr"
|
||||
path="res://.godot/imported/greybox_dark_grid.png-c5f50fb192d19cb0dfbefd560a3c3506.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://godot_state_charts_examples/cooldown/icons/enchant-red-3.png"
|
||||
dest_files=["res://.godot/imported/enchant-red-3.png-1df2c19bbfe03c22227b3db03bc16eee.ctex"]
|
||||
source_file="res://assets/materials/greybox/textures/greybox_dark_grid.png"
|
||||
dest_files=["res://.godot/imported/greybox_dark_grid.png-c5f50fb192d19cb0dfbefd560a3c3506.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
BIN
assets/materials/greybox/textures/greybox_dark_solid.png
(Stored with Git LFS)
Normal file
BIN
assets/materials/greybox/textures/greybox_dark_solid.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c0fb4f41hssm5"
|
||||
path="res://.godot/imported/greybox_dark_solid.png-c9b23b4d3b03f5b3dd355ef93d1d6197.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/materials/greybox/textures/greybox_dark_solid.png"
|
||||
dest_files=["res://.godot/imported/greybox_dark_solid.png-c9b23b4d3b03f5b3dd355ef93d1d6197.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
assets/materials/greybox/textures/greybox_green_grid.png
(Stored with Git LFS)
Normal file
BIN
assets/materials/greybox/textures/greybox_green_grid.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -0,0 +1,42 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bkjusurqvb4q"
|
||||
path.s3tc="res://.godot/imported/greybox_green_grid.png-71179d74b85b8b1b6a10cee6d9053bb1.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/greybox_green_grid.png-71179d74b85b8b1b6a10cee6d9053bb1.etc2.ctex"
|
||||
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dest_files=["res://.godot/imported/_sword_11.fbx-6b498f728a419e5cdf7015937648dc0c.scn"]
|
||||
source_file="res://assets/meshes/swords/fbx/_sword_11.fbx"
|
||||
dest_files=["res://.godot/imported/_sword_11.fbx-4f1802728b46fe85873a127e5b06dec2.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
@@ -4,12 +4,12 @@ importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://vfwwh86wf1ds"
|
||||
path="res://.godot/imported/_sword_12.fbx-2e156e5fe829c5a90f46f02befc39030.scn"
|
||||
path="res://.godot/imported/_sword_12.fbx-9c46800c980e515470845ee2efeefe23.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/swords/fbx/_sword_12.fbx"
|
||||
dest_files=["res://.godot/imported/_sword_12.fbx-2e156e5fe829c5a90f46f02befc39030.scn"]
|
||||
source_file="res://assets/meshes/swords/fbx/_sword_12.fbx"
|
||||
dest_files=["res://.godot/imported/_sword_12.fbx-9c46800c980e515470845ee2efeefe23.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
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Reference in New Issue
Block a user