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9e75193731
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enemies can move, also changed and named a few collision layers
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Successful in 10m18s
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2026-01-16 11:05:02 +01:00 |
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c7991198ea
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code cleanup
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2026-01-12 16:43:52 +01:00 |
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1eb65d1520
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some shader work and improved mantle feel
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2026-01-11 17:09:58 +01:00 |
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6c2ad89687
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fixing the manlting into geo
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
Create tag and build when new code gets to main / Export (push) Successful in 9m42s
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2026-01-06 12:36:38 +01:00 |
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cf52af4237
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mantling after aimed dash with new mantle system
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2025-12-21 16:44:35 +01:00 |
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b792e8721c
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mantle system fix amazing
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Export (push) Successful in 8m19s
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2025-12-19 18:59:34 +01:00 |
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2e2df4ff50
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new broken mantle system and fixed lots of gamefeel regarding wall hugs and jumps and coyote time
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Successful in 8m51s
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2025-12-17 16:39:10 +01:00 |
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7c4e541446
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fixed input mapping context issue
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Successful in 6m5s
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2025-12-10 17:10:41 +01:00 |
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2ff8cc74cc
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camera incline on wall run and normal run
Create tag and build when new code gets to main / BumpTag (push) Successful in 21s
Create tag and build when new code gets to main / Export (push) Successful in 6m17s
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2025-12-08 12:23:36 +01:00 |
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e70a2e7537
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keeping more intertia after dashes and mantles
Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
Create tag and build when new code gets to main / Export (push) Successful in 6m6s
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2025-11-11 09:52:57 +01:00 |
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fd16342aca
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getting the weapon tutorial
Create tag and build when new code gets to main / BumpTag (push) Successful in 16s
Create tag and build when new code gets to main / Export (push) Successful in 4m47s
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2025-10-31 16:18:59 +01:00 |
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7b036c5889
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fixed mantle after dash bug
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Failing after 2s
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2025-09-16 10:28:41 +02:00 |
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826eaac10c
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fix: jumping and dashing on tilted floor was triggering mantle in bad locations
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2025-06-19 14:36:31 +02:00 |
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21bc3f4724
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gd,ld: some LD and some bug fixing that didn't fix the bugs
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2025-06-19 13:34:31 +02:00 |
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107c7622d5
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gd: game feel improvement, dash limit, improved jump while aiming for dash
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2025-06-16 16:13:29 +02:00 |
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cebf7a1f0b
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gd: weapon throws orients and throws itself correctly
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2025-06-07 09:11:51 +02:00 |
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5c36765a36
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gd,refacto: added state chart addon and namespace cleanup
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2025-06-05 14:47:51 +02:00 |
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178553956d
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refacto: moved systems from player controller physics process to their own signal based systems
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2025-06-02 17:58:40 +02:00 |
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c3e2c974ca
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gd: fixed look inputs
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2025-05-29 09:49:56 +02:00 |
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