Commit Graph

256 Commits

Author SHA1 Message Date
b198aba09b updating state chart addon
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v0.1.119
2026-01-27 19:13:53 +01:00
37165d1562 fuck tests I guess
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v0.1.118
2026-01-27 19:04:52 +01:00
5684561b66 fuck tests I guess 2026-01-27 19:04:34 +01:00
2678cac0e6 FUUUUCK FUUUUUUUUUUCK
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Create tag and build when new code gets to main / Export (push) Failing after 2m1s
v0.1.117
2026-01-27 19:01:05 +01:00
230b409abe FUUUUCK FUUUUUUUUUUCK
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Create tag and build when new code gets to main / Export (push) Failing after 15s
v0.1.116
2026-01-27 18:56:12 +01:00
a6c80206c9 trying to fix syntax error in checkout action
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Create tag and build when new code gets to main / Export (push) Failing after 40s
v0.1.115
2026-01-27 18:53:03 +01:00
1a73f23670 trying to fix syntax error in checkout action
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Create tag and build when new code gets to main / Export (push) Failing after 15s
v0.1.114
2026-01-27 18:52:04 +01:00
38e62dcbb3 trying to fix syntax error in checkout action
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Create tag and build when new code gets to main / Export (push) Failing after 1m8s
v0.1.113
2026-01-27 18:48:37 +01:00
19bdc143c1 trying to fix syntax error in checkout action
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Create tag and build when new code gets to main / Export (push) Failing after 1m37s
v0.1.112
2026-01-27 18:44:03 +01:00
1709554e72 changing GDUnit dependency because 4.6 not yet supported
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Create tag and build when new code gets to main / Export (push) Failing after 3m44s
v0.1.111
2026-01-27 18:07:54 +01:00
5c2e9408c5 caching improvements
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Create tag and build when new code gets to main / Test (push) Failing after 2m6s
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v0.1.110
2026-01-27 17:59:10 +01:00
caeae26a09 fixed camera and sword animation issue and upgraded to Godot 4.6
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v0.1.109
2026-01-27 17:47:19 +01:00
056a68b0ad small death animation and toolbox
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Create tag and build when new code gets to main / BumpTag (push) Successful in 35s
Create tag and build when new code gets to main / Test (push) Successful in 6m20s
Create tag and build when new code gets to main / Export (push) Successful in 7m20s
v0.1.108
2026-01-27 16:42:31 +01:00
f1f0febf29 death and restart menu working 2026-01-27 15:11:43 +01:00
916a6e7153 some editor icons and a base level scene
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Create tag and build when new code gets to main / BumpTag (push) Successful in 33s
Create tag and build when new code gets to main / Test (push) Successful in 6m19s
Create tag and build when new code gets to main / Export (push) Successful in 7m39s
v0.1.107
2026-01-27 10:35:35 +01:00
ddf1bd019b better healthbars and one for the player as well
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Create tag and build when new code gets to main / BumpTag (push) Successful in 42s
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Create tag and build when new code gets to main / Export (push) Successful in 7m5s
v0.1.106
2026-01-26 18:09:29 +01:00
2fdc9c7ca8 instanciating explosion on slam
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Create tag and build when new code gets to main / Export (push) Has been cancelled
2026-01-26 16:34:18 +01:00
d79ca44972 everything should work fine now
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Create tag and build when new code gets to main / Test (push) Successful in 8m7s
Create tag and build when new code gets to main / Export (push) Successful in 7m13s
v0.1.105
2026-01-26 09:26:54 +01:00
148aea9bb4 trying to remove ad unit addon from build job because it breaks
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Create tag and build when new code gets to main / Export (push) Successful in 6m59s
2026-01-26 09:18:28 +01:00
bdce8b969c reinstalling GDUnit from assetlib
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2026-01-26 09:05:55 +01:00
4095f818f6 gdunit addon post import by godot
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Create tag and build when new code gets to main / Export (push) Successful in 7m17s
2026-01-26 08:59:34 +01:00
72bf3d4cc5 making sure the issue comes from GDUnit addon folder
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Create tag and build when new code gets to main / Export (push) Successful in 7m6s
2026-01-26 08:51:14 +01:00
51907a1f01 trying to fix Export
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Create tag and build when new code gets to main / Export (push) Successful in 6m53s
2026-01-26 08:41:48 +01:00
c5c4ceb032 trying to fix Export
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2026-01-26 08:30:31 +01:00
64957334de trying to fix Export
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Create tag and build when new code gets to main / Export (push) Has been cancelled
v0.1.104
2026-01-26 08:29:43 +01:00
7323b6e814 trying to fix Export
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Create tag and build when new code gets to main / Export (push) Failing after 8m32s
v0.1.103
2026-01-26 08:12:23 +01:00
24f9801093 trying to fix Export
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Create tag and build when new code gets to main / BumpTag (push) Successful in 26s
Create tag and build when new code gets to main / Export (push) Failing after 7m16s
v0.1.102
2026-01-26 07:58:33 +01:00
bcc8af76c2 trying to fix Export
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Create tag and build when new code gets to main / Export (push) Failing after 6m41s
v0.1.101
2026-01-25 23:58:19 +01:00
2923407e90 fixing parallelization issue of the runner
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Create tag and build when new code gets to main / BumpTag (push) Successful in 26s
Create tag and build when new code gets to main / Test (push) Successful in 8m5s
Create tag and build when new code gets to main / Export (push) Failing after 6m17s
v0.1.100
2026-01-25 20:35:33 +01:00
ee5844f603 putting back old checkout version for the bump tag job because auth is broken
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Create tag and build when new code gets to main / BumpTag (push) Successful in 43s
Create tag and build when new code gets to main / Test (push) Successful in 8m10s
Create tag and build when new code gets to main / Export (push) Failing after 10m9s
v0.1.99
2026-01-25 20:15:51 +01:00
5ab1589609 Finalizing workflows
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Create tag and build when new code gets to main / BumpTag (push) Failing after 27s
Create tag and build when new code gets to main / Export (push) Has been skipped
Create tag and build when new code gets to main / Test (push) Failing after 19m23s
2026-01-25 19:59:37 +01:00
bed7437893 removing useles cache actions, fixing report path, letting GDUnitAction setup dotnet by itself and fixing godot path in this environment
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Create tag and build when new code gets to main / Export (push) Failing after 6m7s
2026-01-25 19:36:22 +01:00
05219b536e manually uploading test report
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2026-01-25 19:21:22 +01:00
05c4ce1c43 setting up LFS cache and installing XVFB
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2026-01-25 19:06:08 +01:00
c66e929d8b fixing lfs checkout
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2026-01-25 18:38:36 +01:00
5e193ede88 back with old LFS system but trying checkout v6 and cache v5
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2026-01-25 18:26:57 +01:00
c28d97de2d setting up GDUnit
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2026-01-25 18:19:26 +01:00
39d6ab1c5f trying new runner
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2026-01-25 17:28:23 +01:00
bf06955c06 setup dotnet node20
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Create tag and build when new code gets to main / Export (push) Waiting to run
2026-01-25 17:18:16 +01:00
370e015cc5 setup dotnet
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Create tag and build when new code gets to main / Export (push) Failing after 8s
2026-01-25 10:53:41 +01:00
5ce2824f8b back to old checkout system
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2026-01-25 10:21:16 +01:00
b73c1a6dd5 trying out GDUnit action and checkout v6
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Create tag and build when new code gets to main / Export (push) Failing after 14s
2026-01-25 10:18:21 +01:00
e50e2c9918 removing .net config file
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Create tag and build when new code gets to main / BumpTag (push) Successful in 24s
Create tag and build when new code gets to main / Export (push) Successful in 14m44s
v0.1.98
2026-01-25 10:02:11 +01:00
5cb2d2beb5 removed blocking condition in ci 2026-01-25 10:02:05 +01:00
cb2d7e35ce dev branch workflow 2026-01-25 10:01:59 +01:00
58bb1d9ca5 trying to fix CI
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Create tag and build when new code gets to main / BumpTag (push) Successful in 23s
Create tag and build when new code gets to main / Export (push) Failing after 1m43s
v0.1.97
2026-01-25 00:24:51 +01:00
cf7591b413 this is so easy to develop there must be a catch
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Create tag and build when new code gets to main / Export (push) Failing after 1m55s
v0.1.96
2026-01-25 00:16:16 +01:00
92cc4f0264 sooooo coded a feature first try? weird
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Create tag and build when new code gets to main / Export (push) Failing after 1m48s
v0.1.95
2026-01-24 23:29:22 +01:00
18c8b741dd can plant weapon in targetables, dash towards it, jump in the air.
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Create tag and build when new code gets to main / BumpTag (push) Successful in 28s
Create tag and build when new code gets to main / Export (push) Failing after 1m47s
v0.1.94
2026-01-24 15:22:16 +01:00
b84b7e4dd5 aim dashing through targetable entities now possible 2026-01-24 13:49:16 +01:00