Commit Graph

25 Commits

Author SHA1 Message Date
99f383be00 Damage dealing through meta attribute and custom exec
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2026-05-03 10:47:56 +02:00
631935fdc8 added meta attribute set 2026-05-02 16:45:27 +02:00
852f265b9f made weapon into a dependant and used new forgeneitty node as a node3d 2026-05-02 16:13:23 +02:00
0e6211943d new forge entity node to benefit from autoinject 2026-05-02 15:24:28 +02:00
fb30a08b89 hitting is now an ability 2026-05-02 11:19:56 +02:00
ec44306d48 forge friendlier health and damage management
Removed knockback though
2026-04-28 11:22:24 +02:00
4d10f4e9d7 some few fixes that don't fix anything 2026-04-13 16:34:23 +02:00
c1108e96d7 moving further through forge godot-available resources and interfaces
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2026-04-01 15:53:38 +02:00
3148d3b69b basic aim assist system
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2026-02-08 20:34:54 +01:00
2a604fb06a tutorial levels with enemies
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2026-02-05 16:52:53 +01:00
cd519e528f complete project reorganization
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2026-02-04 11:20:00 +01:00
af1f6da98d updating project files
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2026-01-28 09:50:10 +01:00
ddf1bd019b better healthbars and one for the player as well
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2026-01-26 18:09:29 +01:00
2fdc9c7ca8 instanciating explosion on slam
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2026-01-26 16:34:18 +01:00
18c8b741dd can plant weapon in targetables, dash towards it, jump in the air.
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2026-01-24 15:22:16 +01:00
4d419b9010 basic healthbars for enemies 2026-01-23 13:31:11 +01:00
db49703326 added fixed dash targets and can dash towards enemies to hit them, get a knockback or dash through if killed
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2026-01-21 16:46:20 +01:00
fb78add739 export target variables and made a targetable interface 2026-01-21 14:21:47 +01:00
fa029b9e53 fixed resources constructors
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2026-01-21 10:13:00 +01:00
8d1e7ebb4f some jumping animations
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2026-01-20 13:23:42 +01:00
2e5fcb6a75 implemented player health, knockback, invicibility frames and hitstop
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2026-01-20 12:05:31 +01:00
98ed361546 reorganizing stuff
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2026-01-18 17:04:28 +01:00
eb1c7f78fa flying knockback as well
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2026-01-18 16:58:23 +01:00
35b9ea383c knockback component 2026-01-18 12:39:01 +01:00
65538495c4 spawning
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2026-01-17 23:18:06 +01:00