Commit Graph

13 Commits

Author SHA1 Message Date
46bea7ba14 more greyboxing
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2025-10-07 10:28:11 +02:00
c35ce49669 more greyboxing
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2025-10-03 16:55:24 +02:00
c1e8235895 moving away from blend files and using explicit imports through gltf
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Create tag and build when new code gets to main / Export (push) Successful in 3m37s
2025-10-03 15:45:40 +02:00
d15542e4ed ported to Godot 5 and fixed collisions on tooling script
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Create tag and build when new code gets to main / Export (push) Has been cancelled
2025-09-16 09:40:20 +02:00
63ea62ff74 some greyboxing attempt
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Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Failing after 3h13m16s
2025-09-15 17:33:48 +02:00
739968afbf test adding a clend file mesh 2025-09-13 19:11:50 +02:00
21bc3f4724 gd,ld: some LD and some bug fixing that didn't fix the bugs 2025-06-19 13:34:31 +02:00
da682b50f9 ld: inside of guard barracks top floor 2025-06-18 15:57:25 +02:00
107c7622d5 gd: game feel improvement, dash limit, improved jump while aiming for dash 2025-06-16 16:13:29 +02:00
7c91b79195 ld: some roofs 2025-06-16 07:52:56 +02:00
5842277a4b ld: low wage bulk house 2025-06-15 09:53:55 +02:00
db2e577972 ld: map and stairs 2025-06-14 22:38:36 +02:00
5db803bb31 ld: start of city map and component greyboxing 2025-06-13 15:53:58 +02:00