Commit Graph

13 Commits

Author SHA1 Message Date
18c8b741dd can plant weapon in targetables, dash towards it, jump in the air.
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2026-01-24 15:22:16 +01:00
b84b7e4dd5 aim dashing through targetable entities now possible 2026-01-24 13:49:16 +01:00
4d419b9010 basic healthbars for enemies 2026-01-23 13:31:11 +01:00
db49703326 added fixed dash targets and can dash towards enemies to hit them, get a knockback or dash through if killed
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Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
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2026-01-21 16:46:20 +01:00
fa029b9e53 fixed resources constructors
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2026-01-21 10:13:00 +01:00
8d1e7ebb4f some jumping animations
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2026-01-20 13:23:42 +01:00
2e5fcb6a75 implemented player health, knockback, invicibility frames and hitstop
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2026-01-20 12:05:31 +01:00
98ed361546 reorganizing stuff
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2026-01-18 17:04:28 +01:00
eb1c7f78fa flying knockback as well
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2026-01-18 16:58:23 +01:00
65538495c4 spawning
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2026-01-17 23:18:06 +01:00
561e026834 ok so this should be the way to go
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2026-01-17 21:51:57 +01:00
7c74b8b5e5 removing broken ABC and refactoring enemy movement
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2026-01-17 19:55:51 +01:00
f7705a6d57 moving files around
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2026-01-17 17:58:23 +01:00