13 Commits

Author SHA1 Message Date
cd519e528f complete project reorganization
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Create tag and build when new code gets to main / Export (push) Blocked by required conditions
Create tag and build when new code gets to main / BumpTag (push) Successful in 55s
Create tag and build when new code gets to main / Test (push) Successful in 7m7s
2026-02-04 11:20:00 +01:00
af1f6da98d updating project files
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Create tag and build when new code gets to main / BumpTag (push) Successful in 31s
Create tag and build when new code gets to main / Test (push) Has been cancelled
Create tag and build when new code gets to main / Export (push) Has been cancelled
2026-01-28 09:50:10 +01:00
ddf1bd019b better healthbars and one for the player as well
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Create tag and build when new code gets to main / BumpTag (push) Successful in 42s
Create tag and build when new code gets to main / Test (push) Successful in 6m13s
Create tag and build when new code gets to main / Export (push) Successful in 7m5s
2026-01-26 18:09:29 +01:00
2fdc9c7ca8 instanciating explosion on slam
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Create tag and build when new code gets to main / BumpTag (push) Has been cancelled
Create tag and build when new code gets to main / Test (push) Has been cancelled
Create tag and build when new code gets to main / Export (push) Has been cancelled
2026-01-26 16:34:18 +01:00
18c8b741dd can plant weapon in targetables, dash towards it, jump in the air.
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Create tag and build when new code gets to main / BumpTag (push) Successful in 28s
Create tag and build when new code gets to main / Export (push) Failing after 1m47s
2026-01-24 15:22:16 +01:00
4d419b9010 basic healthbars for enemies 2026-01-23 13:31:11 +01:00
db49703326 added fixed dash targets and can dash towards enemies to hit them, get a knockback or dash through if killed
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Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Export (push) Failing after 1m51s
2026-01-21 16:46:20 +01:00
fb78add739 export target variables and made a targetable interface 2026-01-21 14:21:47 +01:00
fa029b9e53 fixed resources constructors
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Create tag and build when new code gets to main / BumpTag (push) Successful in 24s
Create tag and build when new code gets to main / Export (push) Successful in 15m37s
2026-01-21 10:13:00 +01:00
8d1e7ebb4f some jumping animations
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Create tag and build when new code gets to main / BumpTag (push) Successful in 18s
Create tag and build when new code gets to main / Export (push) Successful in 10m30s
2026-01-20 13:23:42 +01:00
98ed361546 reorganizing stuff
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Create tag and build when new code gets to main / BumpTag (push) Successful in 17s
Create tag and build when new code gets to main / Export (push) Successful in 9m26s
2026-01-18 17:04:28 +01:00
35b9ea383c knockback component 2026-01-18 12:39:01 +01:00
65538495c4 spawning
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Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
Create tag and build when new code gets to main / Export (push) Successful in 9m59s
2026-01-17 23:18:06 +01:00