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916a6e7153
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some editor icons and a base level scene
Create tag and build when new code gets to main / BumpTag (push) Successful in 33s
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2026-01-27 10:35:35 +01:00 |
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ddf1bd019b
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better healthbars and one for the player as well
Create tag and build when new code gets to main / BumpTag (push) Successful in 42s
Create tag and build when new code gets to main / Test (push) Successful in 6m13s
Create tag and build when new code gets to main / Export (push) Successful in 7m5s
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2026-01-26 18:09:29 +01:00 |
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2fdc9c7ca8
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instanciating explosion on slam
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2026-01-26 16:34:18 +01:00 |
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18c8b741dd
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can plant weapon in targetables, dash towards it, jump in the air.
Create tag and build when new code gets to main / BumpTag (push) Successful in 28s
Create tag and build when new code gets to main / Export (push) Failing after 1m47s
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2026-01-24 15:22:16 +01:00 |
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4d419b9010
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basic healthbars for enemies
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2026-01-23 13:31:11 +01:00 |
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db49703326
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added fixed dash targets and can dash towards enemies to hit them, get a knockback or dash through if killed
Create tag and build when new code gets to main / BumpTag (push) Successful in 22s
Create tag and build when new code gets to main / Export (push) Failing after 1m51s
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2026-01-21 16:46:20 +01:00 |
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fb78add739
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export target variables and made a targetable interface
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2026-01-21 14:21:47 +01:00 |
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fa029b9e53
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fixed resources constructors
Create tag and build when new code gets to main / BumpTag (push) Successful in 24s
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2026-01-21 10:13:00 +01:00 |
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2e5fcb6a75
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implemented player health, knockback, invicibility frames and hitstop
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
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2026-01-20 12:05:31 +01:00 |
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35b9ea383c
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knockback component
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2026-01-18 12:39:01 +01:00 |
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9690280cd7
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better spawning
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
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2026-01-18 10:27:21 +01:00 |
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65538495c4
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spawning
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2026-01-17 23:18:06 +01:00 |
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561e026834
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ok so this should be the way to go
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2026-01-17 21:51:57 +01:00 |
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7c74b8b5e5
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removing broken ABC and refactoring enemy movement
Create tag and build when new code gets to main / BumpTag (push) Successful in 19s
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2026-01-17 19:55:51 +01:00 |
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