17 Commits

Author SHA1 Message Date
af1f6da98d updating project files
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2026-01-28 09:50:10 +01:00
9e75193731 enemies can move, also changed and named a few collision layers
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2026-01-16 11:05:02 +01:00
1eb65d1520 some shader work and improved mantle feel 2026-01-11 17:09:58 +01:00
a1d57d6a1a some tuto fixing
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2026-01-06 16:35:17 +01:00
6051588f24 lots of tutorial fixed
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2025-11-10 14:55:16 +01:00
2d3a1b0d4c lift fix
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2025-10-31 11:04:42 +01:00
97828ecdda tutorial is set up and final lift as well
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2025-10-29 18:47:52 +01:00
fd7b55452b basic tutorial layout 2025-10-28 14:08:41 +01:00
591993a1f2 textures
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2025-10-16 11:27:55 +02:00
7312b2b22b second part of city well on track
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2025-10-14 23:15:55 +02:00
45e8ac2f3c mor city
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2025-10-13 17:12:03 +02:00
46bea7ba14 more greyboxing
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2025-10-07 10:28:11 +02:00
c35ce49669 more greyboxing
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2025-10-03 16:55:24 +02:00
c1e8235895 moving away from blend files and using explicit imports through gltf
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2025-10-03 15:45:40 +02:00
d15542e4ed ported to Godot 5 and fixed collisions on tooling script
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2025-09-16 09:40:20 +02:00
63ea62ff74 some greyboxing attempt
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2025-09-15 17:33:48 +02:00
739968afbf test adding a clend file mesh 2025-09-13 19:11:50 +02:00