Replicated the weapon flying tick setup using resources
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2026-04-07 16:32:26 +02:00
parent cc7cb90041
commit 1d856fd937
145 changed files with 12943 additions and 109 deletions

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// Copyright © Gamesmiths Guild.
using Gamesmiths.Forge.Godot.Resources.Statescript;
namespace Gamesmiths.Forge.Godot.Resources;
/// <summary>
/// Describes a single field exposed by an <see cref="IActivationDataProvider"/>. Each field defines a name and type
/// that graph nodes can bind to via the Activation Data resolver.
/// </summary>
/// <param name="FieldName">The name of this data field. This name is used as the graph variable name at runtime.
/// </param>
/// <param name="FieldType">The type of this data field.</param>
public readonly record struct ForgeActivationDataField(string FieldName, StatescriptVariableType FieldType);