Replicated the weapon flying tick setup using resources
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@@ -5,7 +5,7 @@ using Godot;
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namespace Gamesmiths.Forge.Godot.Editor.Attributes;
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[Tool]
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public partial class AttributeValues : Resource
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public partial class AttributeValues : RefCounted
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{
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[Export]
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public int Default { get; set; }
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