Files
MovementTests/addons/forge/editor/attributes/AttributeValues.cs
Minimata 1d856fd937
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Replicated the weapon flying tick setup using resources
2026-04-07 16:32:26 +02:00

30 lines
433 B
C#

// Copyright © Gamesmiths Guild.
using Godot;
namespace Gamesmiths.Forge.Godot.Editor.Attributes;
[Tool]
public partial class AttributeValues : RefCounted
{
[Export]
public int Default { get; set; }
[Export]
public int Min { get; set; }
[Export]
public int Max { get; set; }
public AttributeValues()
{
}
public AttributeValues(int @default, int min, int max)
{
Default = @default;
Min = min;
Max = max;
}
}