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MovementTests
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basic projectiles
#270
:
Commit
150e007b22
pushed by
minimata
main
2026-05-07 14:53:15 +00:00
5m37s
fixed a few issues
#269
:
Commit
7ba4a3db3f
pushed by
minimata
main
2026-05-06 14:32:37 +00:00
6m33s
removed obsolete interfaces for health and damage
#268
:
Commit
68e36742af
pushed by
minimata
main
2026-05-05 09:57:42 +00:00
5m57s
fixed inventory + using Sync bindings
#267
:
Commit
bed1384dc7
pushed by
minimata
main
2026-05-04 08:25:42 +00:00
6m13s
Damage dealing through meta attribute and custom exec
#266
:
Commit
99f383be00
pushed by
minimata
main
2026-05-03 08:57:21 +00:00
6m40s
changed ci
#265
:
Commit
319cbf722e
pushed by
minimata
main
2026-04-26 10:55:27 +00:00
9m44s
changed runsettings and workflow to always publish test reports
#264
:
Commit
bb21920488
pushed by
minimata
main
2026-04-26 10:36:53 +00:00
11m57s
fix ci
#263
:
Commit
cd2b41b443
pushed by
minimata
main
2026-04-26 10:04:03 +00:00
11m43s
retrying new CI
#262
:
Commit
d025618eb3
pushed by
minimata
main
2026-04-26 09:42:18 +00:00
6m24s
dependency injection test
#260
:
Commit
26f6a619cb
pushed by
minimata
main
2026-04-25 08:26:09 +00:00
7m19s
fixed indent issue
#259
:
Commit
ce48f3b9d7
pushed by
minimata
main
2026-04-24 17:16:10 +00:00
8m42s
retrying to CI tests
#258
:
Commit
54796252ce
pushed by
minimata
main
2026-04-24 17:06:54 +00:00
13s
trying out autoinject on the CI
#257
:
Commit
054115aa89
pushed by
minimata
main
2026-04-24 16:54:35 +00:00
6m15s
minor fixes
#255
:
Commit
f5e47e9f5e
pushed by
minimata
main
2026-04-22 14:29:11 +00:00
9m18s
ground slam damage depends on height
#253
:
Commit
6888499b78
pushed by
minimata
main
2026-04-21 16:55:39 +00:00
7m31s
main scene back to main menu
#251
:
Commit
2a98137653
pushed by
minimata
main
2026-04-21 09:46:51 +00:00
6m36s
removed jump dash bug issue hand set back main scene to opening
#249
:
Commit
f9ca56e34a
pushed by
minimata
main
2026-04-19 11:23:55 +00:00
7m37s
Made a menu to select abilities and grant them (with a few hardcoded stuff)
#248
:
Commit
5a59d50be5
pushed by
minimata
main
2026-04-19 09:44:49 +00:00
6m40s
actually calling update effects
#247
:
Commit
585c2302d6
pushed by
minimata
main
2026-04-14 17:37:14 +00:00
7m18s
Replicated the weapon flying tick setup using resources
#246
:
Commit
1d856fd937
pushed by
minimata
main
2026-04-07 14:38:47 +00:00
6m10s
Moving to Godot 4.6.2
#245
:
Commit
cc7cb90041
pushed by
minimata
main
2026-04-05 07:24:58 +00:00
7m45s
Moved the exploding sword forge object from the code only hardcoded stuff to the resource based stuff
#244
:
Commit
7a787a36d6
pushed by
minimata
main
2026-04-04 10:18:06 +00:00
10m43s
moving further through forge godot-available resources and interfaces
#243
:
Commit
c1108e96d7
pushed by
minimata
main
2026-04-01 17:05:19 +00:00
3h11m28s
yow it's working or wat
#242
:
Commit
42ff38f39b
pushed by
minimata
main
2026-04-05 07:19:23 +00:00
4m54s
Setup the base for abilities and events
#241
:
Commit
7bf19868e7
pushed by
minimata
main
2026-03-22 15:34:42 +00:00
5m33s
fix: inputs were eaten by a tutorial text because of node ordering
#239
:
Commit
4bcbda9690
pushed by
minimata
main
2026-03-18 10:15:57 +00:00
5m37s
Implemented mana regeneration
#238
:
Commit
95616f61fc
pushed by
minimata
main
2026-03-11 15:35:21 +00:00
6m0s
created a normal process function
#237
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Commit
9d612682ec
pushed by
minimata
main
2026-03-08 17:18:25 +00:00
5m22s
trying cache
#235
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Commit
9bfe37af62
pushed by
minimata
main
2026-03-08 09:41:20 +00:00
15m24s
trying to remove xunit
#234
:
Commit
55eba7fcc8
pushed by
minimata
main
2026-03-08 09:06:30 +00:00
11m10s
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