Compare commits
5 Commits
Author | SHA1 | Date | |
---|---|---|---|
3450c463f9 | |||
e3545a5087 | |||
712d2a41ea | |||
5c9add1fe4 | |||
f914032f8f |
36
arrow/arrow.gd
Normal file
36
arrow/arrow.gd
Normal file
@ -0,0 +1,36 @@
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|||||||
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extends RigidBody2D
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||||||
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||||||
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@onready var area_2d: Area2D = $Area2D
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@onready var kill_after: Timer = $KillAfter
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||||||
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@export var speed = 100
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||||||
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@export var rotation_speed = 1
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@export var jump_strength_on_death = 100
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var is_moving = true
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var first_frame_available = true
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||||||
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func _ready() -> void:
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freeze = true
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||||||
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func _physics_process(delta: float) -> void:
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if is_moving:
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position.x -= speed
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else:
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freeze = false
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area_2d.monitoring = false
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area_2d.monitorable = false
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||||||
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linear_velocity.x = 0
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linear_velocity += get_gravity() * delta
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angular_velocity = rotation_speed
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if first_frame_available:
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apply_impulse(Vector2.UP * jump_strength_on_death)
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first_frame_available = false
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func _on_kill_after_timeout() -> void:
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queue_free()
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func _on_body_entered(body: Node) -> void:
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is_moving = false
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kill_after.start()
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1
arrow/arrow.gd.uid
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1
arrow/arrow.gd.uid
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@ -0,0 +1 @@
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|||||||
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uid://127t4dvlp6tv
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48
arrow/arrow.tscn
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48
arrow/arrow.tscn
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@ -0,0 +1,48 @@
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|||||||
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[gd_scene load_steps=6 format=3 uid="uid://4bfkbcr7v8tj"]
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[ext_resource type="Script" uid="uid://127t4dvlp6tv" path="res://arrow/arrow.gd" id="1_d2qln"]
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[ext_resource type="Script" uid="uid://dt2lsk3je41th" path="res://damageable/hitbox.gd" id="2_d2qln"]
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||||||
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[ext_resource type="Texture2D" uid="uid://lhq6h8f81qrr" path="res://player/assets/Fleche.png" id="2_ofxgm"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_d2qln"]
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size = Vector2(2, 2)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_yaehf"]
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size = Vector2(12, 5)
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[node name="Arrow" type="RigidBody2D"]
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collision_layer = 0
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collision_mask = 0
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freeze_mode = 1
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linear_velocity = Vector2(-100, 0)
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script = ExtResource("1_d2qln")
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speed = 1
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rotation_speed = 10
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jump_strength_on_death = 500
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_d2qln")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("2_ofxgm")
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region_rect = Rect2(717, 6, 35, 9)
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[node name="Area2D" type="Area2D" parent="."]
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collision_layer = 4
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collision_mask = 5
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script = ExtResource("2_d2qln")
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hitback_direction = Vector2(-1, -1)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(1, 0.5)
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shape = SubResource("RectangleShape2D_yaehf")
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[node name="KillAfter" type="Timer" parent="."]
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wait_time = 3.0
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one_shot = true
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ignore_time_scale = true
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
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[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
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[connection signal="timeout" from="KillAfter" to="." method="_on_kill_after_timeout"]
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10
arrow/arrow_spawner.gd
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10
arrow/arrow_spawner.gd
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@ -0,0 +1,10 @@
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extends Node2D
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@export var arrow_scene: PackedScene
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@onready var spawn_timing: Timer = $SpawnTiming
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func _on_spawn_timing_timeout() -> void:
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var arrow: Node2D = arrow_scene.instantiate()
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arrow.global_position = global_position
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add_sibling(arrow)
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1
arrow/arrow_spawner.gd.uid
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1
arrow/arrow_spawner.gd.uid
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@ -0,0 +1 @@
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uid://bej0paudsyd7h
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14
arrow/arrow_spawner.tscn
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14
arrow/arrow_spawner.tscn
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@ -0,0 +1,14 @@
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[gd_scene load_steps=3 format=3 uid="uid://c5tp7c70qkxe3"]
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[ext_resource type="Script" uid="uid://bej0paudsyd7h" path="res://arrow/arrow_spawner.gd" id="1_7je20"]
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[ext_resource type="PackedScene" uid="uid://4bfkbcr7v8tj" path="res://arrow/arrow.tscn" id="2_ek028"]
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[node name="ArrowSpawner" type="Node2D"]
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script = ExtResource("1_7je20")
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arrow_scene = ExtResource("2_ek028")
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[node name="SpawnTiming" type="Timer" parent="."]
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wait_time = 3.0
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autostart = true
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[connection signal="timeout" from="SpawnTiming" to="." method="_on_spawn_timing_timeout"]
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@ -9,6 +9,7 @@ size = Vector2(630, 340)
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script = ExtResource("1_f5lvx")
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script = ExtResource("1_f5lvx")
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[node name="Area2D" type="Area2D" parent="."]
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[node name="Area2D" type="Area2D" parent="."]
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visible = false
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collision_layer = 0
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collision_layer = 0
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collision_mask = 2
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collision_mask = 2
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@ -16,6 +17,8 @@ collision_mask = 2
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shape = SubResource("RectangleShape2D_7mycd")
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shape = SubResource("RectangleShape2D_7mycd")
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[node name="Camera2D" type="Camera2D" parent="."]
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[node name="Camera2D" type="Camera2D" parent="."]
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position_smoothing_enabled = true
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position_smoothing_speed = 30.0
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[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
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[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
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[connection signal="body_exited" from="Area2D" to="." method="_on_body_exited"]
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[connection signal="body_exited" from="Area2D" to="." method="_on_body_exited"]
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@ -106,3 +106,7 @@ func _on_next_letter() -> void:
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next_label.visible = true
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next_label.visible = true
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ui_flicker_timer.start()
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ui_flicker_timer.start()
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func _on_body_entered_trigger_dialogue(body: Node2D) -> void:
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on_dialogue_started()
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21
main.gd
21
main.gd
@ -9,14 +9,26 @@ var active_camera: SuperCamera
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@onready var opening_cutscene: AnimationPlayer = $OpeningCutscene
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@onready var opening_cutscene: AnimationPlayer = $OpeningCutscene
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@onready var background_far: TileMapLayer = $BackgroundFar
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@onready var background_middle: TileMapLayer = $BackgroundMiddle
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@onready var background_close: TileMapLayer = $BackgroundClose
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@onready var foreground_far: TileMapLayer = $ForegroundFar
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@export_group("Parallax")
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@export var parallax_far = 0.1
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@export var parallax_middle = 0.3
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@export var parallax_close = 0.5
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@export var foreground = 0.8
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# Called when the node enters the scene tree for the first time.
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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func _ready() -> void:
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for child in get_children():
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for child in get_children():
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if is_instance_of(child, SuperCamera):
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if is_instance_of(child, SuperCamera):
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child.became_active.connect(on_camera_became_active)
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child.became_active.connect(on_camera_became_active)
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||||||
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opening_cutscene.play("opening_cutscene")
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#opening_cutscene.play("opening_cutscene")
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opening_fade_to_black.visible = true
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#opening_fade_to_black.visible = true
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func on_camera_became_active(camera: SuperCamera):
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func on_camera_became_active(camera: SuperCamera):
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active_camera = camera
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active_camera = camera
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||||||
@ -28,3 +40,8 @@ func _process(delta: float) -> void:
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bubbles_back.global_position.x = active_camera.global_position.x
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bubbles_back.global_position.x = active_camera.global_position.x
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||||||
bubbles_interior.global_position.x = active_camera.global_position.x
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bubbles_interior.global_position.x = active_camera.global_position.x
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||||||
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||||||
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background_far.global_position.x = active_camera.global_position.x * parallax_far
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||||||
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background_middle.global_position.x = active_camera.global_position.x * parallax_middle
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background_close.global_position.x = active_camera.global_position.x * parallax_close
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||||||
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foreground_far.global_position.x = active_camera.global_position.x * foreground
|
||||||
|
|
||||||
|
BIN
player/assets/Bouclier.png
(Stored with Git LFS)
Normal file
BIN
player/assets/Bouclier.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
player/assets/Bouclier.png.import
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34
player/assets/Bouclier.png.import
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@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://bfxgjrja1ah60"
|
||||||
|
path="res://.godot/imported/Bouclier.png-e7c965646f348bf410efb0824b431e45.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://player/assets/Bouclier.png"
|
||||||
|
dest_files=["res://.godot/imported/Bouclier.png-e7c965646f348bf410efb0824b431e45.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
player/assets/Défense.png
(Stored with Git LFS)
Normal file
BIN
player/assets/Défense.png
(Stored with Git LFS)
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Binary file not shown.
34
player/assets/Défense.png.import
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34
player/assets/Défense.png.import
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@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dcyawv770lkhp"
|
||||||
|
path="res://.godot/imported/Défense.png-c9911fdbdfe0bbcdb6f1b11801052875.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://player/assets/Défense.png"
|
||||||
|
dest_files=["res://.godot/imported/Défense.png-c9911fdbdfe0bbcdb6f1b11801052875.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
player/assets/Epee.png
(Stored with Git LFS)
Normal file
BIN
player/assets/Epee.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
player/assets/Epee.png.import
Normal file
34
player/assets/Epee.png.import
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@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://db3oaynrhd7wg"
|
||||||
|
path="res://.godot/imported/Epee.png-2f948674a42be1d4f0f32c5289e9c5d8.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://player/assets/Epee.png"
|
||||||
|
dest_files=["res://.godot/imported/Epee.png-2f948674a42be1d4f0f32c5289e9c5d8.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
player/assets/Fleche.png
(Stored with Git LFS)
Normal file
BIN
player/assets/Fleche.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
player/assets/Fleche.png.import
Normal file
34
player/assets/Fleche.png.import
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@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://lhq6h8f81qrr"
|
||||||
|
path="res://.godot/imported/Fleche.png-fd23037ecccb3463f4413f9430b058a1.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://player/assets/Fleche.png"
|
||||||
|
dest_files=["res://.godot/imported/Fleche.png-fd23037ecccb3463f4413f9430b058a1.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
player/assets/Outch.png
(Stored with Git LFS)
Normal file
BIN
player/assets/Outch.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
player/assets/Outch.png.import
Normal file
34
player/assets/Outch.png.import
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dwn548x0n4bpd"
|
||||||
|
path="res://.godot/imported/Outch.png-fb0d67fa327c4c83d19c4122b53475dc.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://player/assets/Outch.png"
|
||||||
|
dest_files=["res://.godot/imported/Outch.png-fb0d67fa327c4c83d19c4122b53475dc.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
BIN
player/assets/Stab .png
(Stored with Git LFS)
Normal file
BIN
player/assets/Stab .png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
player/assets/Stab .png.import
Normal file
34
player/assets/Stab .png.import
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://d2rfo6ilwusak"
|
||||||
|
path="res://.godot/imported/Stab .png-066cf9b96545ad05213c48d15dd6666a.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://player/assets/Stab .png"
|
||||||
|
dest_files=["res://.godot/imported/Stab .png-066cf9b96545ad05213c48d15dd6666a.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
@ -16,7 +16,7 @@ var gravity_modifier = 1
|
|||||||
|
|
||||||
var animated_sprites = []
|
var animated_sprites = []
|
||||||
|
|
||||||
var is_in_cutscene = true
|
var is_in_cutscene = false # back to true on build
|
||||||
var current_animation = "idle"
|
var current_animation = "idle"
|
||||||
|
|
||||||
func play_anim():
|
func play_anim():
|
||||||
@ -55,6 +55,8 @@ func _ready() -> void:
|
|||||||
func _physics_process(delta: float) -> void:
|
func _physics_process(delta: float) -> void:
|
||||||
play_anim()
|
play_anim()
|
||||||
if is_in_cutscene:
|
if is_in_cutscene:
|
||||||
|
play_anim_idle()
|
||||||
|
velocity.x = move_toward(velocity.x, 0, speed)
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
return
|
return
|
||||||
|
|
||||||
@ -63,9 +65,9 @@ func _physics_process(delta: float) -> void:
|
|||||||
velocity += get_gravity() * delta * gravity_modifier
|
velocity += get_gravity() * delta * gravity_modifier
|
||||||
|
|
||||||
var direction := Input.get_axis("move_left", "move_right")
|
var direction := Input.get_axis("move_left", "move_right")
|
||||||
if direction > 0:
|
if direction > 0 and is_on_floor():
|
||||||
look_right()
|
look_right()
|
||||||
if direction < 0:
|
if direction < 0 and is_on_floor():
|
||||||
look_left()
|
look_left()
|
||||||
|
|
||||||
|
|
||||||
@ -89,3 +91,6 @@ func _physics_process(delta: float) -> void:
|
|||||||
|
|
||||||
func _on_dialogue_manager_dialogue_ended() -> void:
|
func _on_dialogue_manager_dialogue_ended() -> void:
|
||||||
set_in_play()
|
set_in_play()
|
||||||
|
|
||||||
|
func _on_trigger_dialogue_body_entered(body: Node2D) -> void:
|
||||||
|
set_in_cutscene()
|
||||||
|
@ -1,29 +1,21 @@
|
|||||||
[gd_scene load_steps=32 format=3 uid="uid://yvp44oauis4n"]
|
[gd_scene load_steps=30 format=3 uid="uid://yvp44oauis4n"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://c1fqj3lba7wik" path="res://player/player.gd" id="1_yw30f"]
|
[ext_resource type="Script" uid="uid://c1fqj3lba7wik" path="res://player/player.gd" id="1_yw30f"]
|
||||||
[ext_resource type="SpriteFrames" uid="uid://i6035vm5ited" path="res://player/armored_spritesheet.tres" id="2_qjkh3"]
|
[ext_resource type="SpriteFrames" uid="uid://i6035vm5ited" path="res://player/armored_spritesheet.tres" id="2_qjkh3"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dg1okdxx73qx2" path="res://player/assets/itch hurt 2 sheet-Sheet.png" id="3_g6k8r"]
|
[ext_resource type="Texture2D" uid="uid://dwn548x0n4bpd" path="res://player/assets/Outch.png" id="3_rgyib"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dr5ypp4q8n2xm" path="res://player/assets/DebutIdle.png" id="4_rgyib"]
|
[ext_resource type="Texture2D" uid="uid://dr5ypp4q8n2xm" path="res://player/assets/DebutIdle.png" id="4_rgyib"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dsxvqsh3umw01" path="res://player/assets/RunCycle.png" id="5_boad6"]
|
[ext_resource type="Texture2D" uid="uid://dsxvqsh3umw01" path="res://player/assets/RunCycle.png" id="5_boad6"]
|
||||||
[ext_resource type="PackedScene" uid="uid://djwoetcyvvofc" path="res://damageable/damageable.tscn" id="5_g6k8r"]
|
[ext_resource type="PackedScene" uid="uid://djwoetcyvvofc" path="res://damageable/damageable.tscn" id="5_g6k8r"]
|
||||||
[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="5_qjkh3"]
|
[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="5_qjkh3"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dw6tn0grt2ajc" path="res://player/assets/WalkCycle.png" id="5_rgyib"]
|
[ext_resource type="Texture2D" uid="uid://dw6tn0grt2ajc" path="res://player/assets/WalkCycle.png" id="5_rgyib"]
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_boad6"]
|
|
||||||
atlas = ExtResource("3_g6k8r")
|
|
||||||
region = Rect2(80, 0, 80, 80)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_rgyib"]
|
|
||||||
atlas = ExtResource("3_g6k8r")
|
|
||||||
region = Rect2(160, 0, 80, 80)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_hg6s5"]
|
[sub_resource type="AtlasTexture" id="AtlasTexture_hg6s5"]
|
||||||
atlas = ExtResource("3_g6k8r")
|
atlas = ExtResource("3_rgyib")
|
||||||
region = Rect2(240, 0, 80, 80)
|
region = Rect2(0, 0, 32, 32)
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8t03j"]
|
[sub_resource type="AtlasTexture" id="AtlasTexture_8t03j"]
|
||||||
atlas = ExtResource("3_g6k8r")
|
atlas = ExtResource("3_rgyib")
|
||||||
region = Rect2(320, 0, 80, 80)
|
region = Rect2(32, 0, 32, 32)
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wodsf"]
|
[sub_resource type="AtlasTexture" id="AtlasTexture_wodsf"]
|
||||||
atlas = ExtResource("4_rgyib")
|
atlas = ExtResource("4_rgyib")
|
||||||
@ -101,20 +93,14 @@ region = Rect2(352, 0, 32, 32)
|
|||||||
animations = [{
|
animations = [{
|
||||||
"frames": [{
|
"frames": [{
|
||||||
"duration": 1.0,
|
"duration": 1.0,
|
||||||
"texture": SubResource("AtlasTexture_boad6")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_rgyib")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_hg6s5")
|
"texture": SubResource("AtlasTexture_hg6s5")
|
||||||
}, {
|
}, {
|
||||||
"duration": 1.0,
|
"duration": 1.0,
|
||||||
"texture": SubResource("AtlasTexture_8t03j")
|
"texture": SubResource("AtlasTexture_8t03j")
|
||||||
}],
|
}],
|
||||||
"loop": false,
|
"loop": true,
|
||||||
"name": &"got_hit",
|
"name": &"got_hit",
|
||||||
"speed": 10.0
|
"speed": 8.0
|
||||||
}, {
|
}, {
|
||||||
"frames": [{
|
"frames": [{
|
||||||
"duration": 1.0,
|
"duration": 1.0,
|
||||||
@ -205,9 +191,9 @@ autoplay = "idle"
|
|||||||
[node name="Base" type="AnimatedSprite2D" parent="."]
|
[node name="Base" type="AnimatedSprite2D" parent="."]
|
||||||
position = Vector2(0, -16)
|
position = Vector2(0, -16)
|
||||||
sprite_frames = SubResource("SpriteFrames_mmwog")
|
sprite_frames = SubResource("SpriteFrames_mmwog")
|
||||||
animation = &"jump"
|
animation = &"got_hit"
|
||||||
autoplay = "idle"
|
autoplay = "idle"
|
||||||
frame_progress = 0.808295
|
frame_progress = 0.993718
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
visible = false
|
visible = false
|
||||||
|
Reference in New Issue
Block a user