put the godot installation right in the main action file

This commit is contained in:
2026-03-08 10:23:07 +01:00
parent c1c5681cb5
commit dbbbbd8379

View File

@@ -18,6 +18,10 @@ inputs:
description: "The project directory in which the action is to be executed. The specified directory must end with a path separator. e.g. ./MyProject/"
required: false
default: "./"
install-path:
description: "Install path of the Godot executable"
required: false
default: "/home/runner/godot-linux"
outputs:
godot_bin:
@@ -41,14 +45,35 @@ runs:
restore-keys: ${{ env.CACHE_NAME }}
enableCrossOsArchive: true
- name: "Install Godot ${{ inputs.godot-version }}"
- name: "Download and Install Godot ${{ inputs.godot-version }}-${{ inputs.godot-status }}"
if: steps.godot-cache-binary.outputs.cache-hit != 'true'
uses: ./.gdunit4_action/godot-install
with:
godot-version: ${{ inputs.godot-version }}
godot-net: true
godot-status-version: ${{ inputs.godot-status }}
install-path: "/home/runner/godot-linux"
continue-on-error: false
shell: bash
run: |
mkdir -p ${{ inputs.install-path }}
chmod 770 ${{ inputs.install-path }}
DIR="$HOME/.config/godot"
if [ ! -d "$DIR" ]; then
mkdir -p "$DIR"
chmod 770 "$DIR"
fi
DOWNLOAD_URL=https://github.com/godotengine/godot-builds/releases/download/${{ inputs.godot-version }}-${{ inputs.godot-status }}
GODOT_BIN=Godot_v${{ inputs.godot-version }}-${{ inputs.godot-status }}_mono_linux_x86_64
GODOT_PACKAGE=$GODOT_BIN.zip
echo "Download URL: $DOWNLOAD_URL/$GODOT_PACKAGE"
wget --progress=bar:force:noscroll $DOWNLOAD_URL/$GODOT_PACKAGE -P ${{ inputs.install-path }}
unzip ${{ inputs.install-path }}/$GODOT_PACKAGE -d ${{ inputs.install-path }}
rm -rf ${{ inputs.install-path }}/$GODOT_PACKAGE
echo "Run linux part"
mv ${{ inputs.install-path }}/$GODOT_BIN/* ${{ inputs.install-path }}
rmdir ${{ inputs.install-path }}/$GODOT_BIN/
mv ${{ inputs.install-path }}/Godot_v* ${{ inputs.install-path }}/godot
chmod u+x ${{ inputs.install-path }}/godot
echo "${{ inputs.install-path }}/godot"
- name: "print restored version - ${{ inputs.godot-version }}"
shell: bash